1SoX(1)                          Sound eXchange                          SoX(1)
2
3
4

NAME

6       SoX - Sound eXchange, the Swiss Army knife of audio manipulation
7

SYNOPSIS

9       sox [global-options] [format-options] infile1
10           [[format-options] infile2] ... [format-options] outfile
11           [effect [effect-options]] ...
12
13       play [global-options] [format-options] infile1
14           [[format-options] infile2] ... [format-options]
15           [effect [effect-options]] ...
16
17       rec [global-options] [format-options] outfile
18           [effect [effect-options]] ...
19

DESCRIPTION

21   Introduction
22       SoX  reads  and  writes  audio  files  in  most popular formats and can
23       optionally apply  effects  to  them;  it  can  combine  multiple  input
24       sources,  synthesise audio, and, on many systems, act as a general pur‐
25       pose audio player or a multi-track audio recorder. It also has  limited
26       ability to split the input in to multiple output files.
27
28       Almost  all  SoX functionality is available using just the sox command,
29       however, to simplify playing and recording audio, if SoX is invoked  as
30       play  the  output  file  is  automatically  set to be the default sound
31       device and if invoked as rec the default sound device  is  used  as  an
32       input  source.  Additionally, the soxi(1) command provides a convenient
33       way to just query audio file header information.
34
35       The heart of SoX is a  library  called  libSoX.   Those  interested  in
36       extending  SoX or using it in other programs should refer to the libSoX
37       manual page: libsox(3).
38
39       SoX is a command-line audio processing  tool,  particularly  suited  to
40       making  quick,  simple  edits  and to batch processing.  If you need an
41       interactive, graphical audio editor, use audacity(1).
42
43                                 *        *        *
44
45       The overall SoX processing chain can be summarised as follows:
46
47                      Input(s) → Combiner → Effects → Output(s)
48
49       To show how this works in practise, here is a selection of examples  of
50       how SoX might be used.  The simple
51            sox recital.au recital.wav
52       translates  an  audio  file  in  Sun AU format to a Microsoft WAV file,
53       whilst
54            sox recital.au -r 12k -b 8 -c 1 recital.wav vol 0.7 dither
55       performs the same format translation, but also changes the  audio  sam‐
56       pling  rate  & sample size, down-mixes to mono, and applies the vol and
57       dither effects.
58            sox -r 8k -u -b 8 -c 1 voice-memo.raw voice-memo.wav
59       converts `raw' (a.k.a. `headerless') audio  to  a  self-descibing  file
60       format,
61            sox slow.aiff fixed.aiff speed 1.027
62       adjusts audio speed,
63            sox short.au long.au longer.au
64       concatenates two audio files, and
65            sox -m music.mp3 voice.wav mixed.flac
66       mixes together two audio files.
67            play "The Moonbeams/Greatest/*.ogg" bass +3
68       plays  a  collection  of  audio  files  whilst applying a bass boosting
69       effect,
70            play -n -c1 synth sin %-12 sin %-9 sin %-5 sin %-2 fade q 0.1 1 0.1
71       plays a synthesised `A minor seventh' chord with a pipe-organ sound,
72            rec -c 2 test.aiff trim 0 10
73       records 10 seconds of stereo audio, and
74            rec -M take1.aiff take1-dub.aiff
75       records a new track in a multi-track recording.
76            rec -r 44100 -2 -s -p silence 1 0.50 0.1% 1 10:00 0.1% | \
77                 sox -p song.ogg silence 1 0.50 0.1% 1 2.0 0.1% : \
78                 newfile : restart
79       records a stream of audio such as LP/cassette and splits in to multiple
80       audio  files  at points with 2 seconds of silence.  Also does not start
81       recording until it detects audio is playing and stops after it sees  10
82       minutes of silence.
83
84       N.B.  Detailed explanations of how to use all SoX parameters, file for‐
85       mats, and effects can be found below in this  manual,  and  in  soxfor‐
86       mat(7).
87
88   File Format Types
89       There  are  two types of audio file format that SoX can work with.  The
90       first is `self-describing'; these formats include a  header  that  com‐
91       pletely  describes  the characteristics of the audio data that follows.
92       The second type is `headerless' (or `raw data'); here, the  audio  data
93       characteristics must be described using the SoX command line.
94
95       The  following four characteristics are sufficient to describe the for‐
96       mat of audio data such that it can be processed with SoX:
97
98       sample rate
99              The sample rate in samples per second (`Hertz'  or  `Hz').   For
100              example,  digital  telephony traditionally uses a sample rate of
101              8000 Hz (8 kHz); audio Compact Discs  use  44100 Hz  (44.1 kHz);
102              Digital Audio Tape and many computer systems use 48 kHz; profes‐
103              sional audio systems typically use 96 or 192 kHz.
104
105       sample size
106              The number of bits used to store each sample.  The most  popular
107              is 16-bit (two bytes); 8-bit (one byte) was popular in the early
108              days of computer audio, and is still used in  telephony;  24-bit
109              (three  bytes)  is used, primarily as an intermediate format, in
110              the professional audio arena.  Other sizes are also used.
111
112       data encoding
113              The  way  in  which  each  audio  sample  is   represented   (or
114              `encoded').   Some  encodings have variants with different byte-
115              orderings or bit-orderings; some `compress' the audio data, i.e.
116              the  stored  audio  data takes up less space (i.e. disk-space or
117              transmission band-width) than the other  format  parameters  and
118              the number of samples would imply.  Commonly-used encoding types
119              include floating-point, μ-law, ADPCM,  signed-integer  PCM,  and
120              FLAC.
121
122       channels
123              The  number  of  audio  channels  contained  in  the  file.  One
124              (`mono') and two (`stereo') are widely used.   `Surround  sound'
125              audio typically contains six or more channels.
126
127       The term `bit-rate' is sometimes used as an overall measure of an audio
128       format and may incorporate elements of all of the above.
129
130       Most self-describing formats also allow textual `comments' to be embed‐
131       ded  in  the  file  that can be used to describe the audio in some way,
132       e.g. for music, the title, the author, etc.
133
134       One important use of audio file comments is  to  convey  `Replay  Gain'
135       information.   SoX  supports  applying Replay Gain information, but not
136       generating it.  Note that by default, SoX copies input file comments to
137       output  files that support comments, so output files may contain Replay
138       Gain information if some was present in the input file.  In this  case,
139       if  anything  other  than a simple format conversion was performed then
140       the output file Replay Gain information is likely to be  incorrect  and
141       so should be recalculated using a tool that supports this (not SoX).
142
143       The  soxi(1) command can be used to display information from audio file
144       headers.
145
146   Determining & Setting The File Format
147       There are several mechanisms available for SoX to use to  determine  or
148       set the format characteristics of an audio file.  Depending on the cir‐
149       cumstances, individual characteristics may be determined or  set  using
150       different mechanisms.
151
152       To  determine  the  format  of an input file, SoX will use, in order of
153       precedence and as given or available:
154
155
156           1.   Command-line format options.
157           2.   The contents of the file header.
158           3.   The filename extension.
159
160       To set the output file format, SoX will use, in order of precedence and
161       as given or available:
162
163
164           1.   Command-line format options.
165           2.   The filename extension.
166           3.   The  input  file  format  characteristics, or the closest to
167                them that is supported by the output file type.
168
169       For all files, SoX will exit with an error if the file type  cannot  be
170       determined; command-line format options may need to be added or changed
171       to resolve the problem.
172
173   Play, Rec, & Default Audio Devices
174       Some systems provide more  than  one  type  of  (SoX-compatible)  audio
175       driver,  e.g.  ALSA  &  OSS, or SUNAU & AO.  Systems can also have more
176       than one audio device (a.k.a. `sound card').  If more  than  one  audio
177       driver  has  been built-in to SoX, and the default selected by SoX when
178       using rec or play is not the one that is wanted, then  the  AUDIODRIVER
179       environment  variable can be used to override the default.  For example
180       (on many systems):
181            set AUDIODRIVER=oss
182            play ...
183       For rec, play, and sox, the AUDIODEV environment variable can  be  used
184       to override the default audio device; e.g.
185            set AUDIODEV=/dev/dsp2
186            play ...
187            sox ... -t oss
188       or
189            set AUDIODEV=hw:0
190            play ...
191            sox ... -t alsa
192       (Note  that  the syntax of the set command may vary from system to sys‐
193       tem.)
194
195       When playing a file with a sample rate that is  not  supported  by  the
196       audio  output  device, SoX will automatically invoke the rate effect to
197       perform the necessary sample rate conversion.  For  compatibility  with
198       old  hardware,  here,  the  default rate quality level is set to `low';
199       however, this can be changed if desired, by  explicitly  specifing  the
200       rate effect with a different quality level, e.g.
201            play ... rate -m
202       or  by  setting  the  environment  varible PLAY_RATE_ARG to the desired
203       quality option, e.g.
204            set PLAY_RATE_ARG=-m
205            play ...
206       (Note that the syntax of the set command may vary from system  to  sys‐
207       tem.)
208
209       To  help with setting a suitable recording level, SoX includes a simple
210       VU meter which can be invoked (before making the actual  recording)  as
211       follows:
212            rec -n
213       The recording level should be adjusted (using the system-provided mixer
214       program, not SoX) so that the meter is at most occasionally full scale,
215       and never `in the red' (an exclamation mark is shown).
216
217   Accuracy
218       Many  file formats that compress audio discard some of the audio signal
219       information whilst doing so; converting to such a format then  convert‐
220       ing  back  again  will not produce an exact copy of the original audio.
221       This is the case for many formats used in telephony (e.g.  A-law,  GSM)
222       where  low signal bandwidth is more important than high audio fidelity,
223       and for many formats used in portable music players (e.g. MP3,  Vorbis)
224       where adequate fidelity can be retained even with the large compression
225       ratios that are needed to make portable players practical.
226
227       Formats that discard audio signal information are called  `lossy',  and
228       formats  that do not, `lossless'.  The term `quality' is used as a mea‐
229       sure of how closely the original audio signal can  be  reproduced  when
230       using a lossy format.
231
232       Audio  file  conversion  with SoX is lossless when it can be, i.e. when
233       not using lossy compression, when not reducing  the  sampling  rate  or
234       number of channels, and when the number of bits used in the destination
235       format is not less than in the source format.  E.g.  converting from an
236       8-bit PCM format to a 16-bit PCM format is lossless but converting from
237       an 8-bit PCM format to (8-bit) A-law isn't.
238
239       N.B.  SoX converts all audio files to an internal  uncompressed  format
240       before  performing any audio processing; this means that manipulating a
241       file that is stored in a lossy format can cause further losses in audio
242       fidelity.  E.g. with
243            sox long.mp3 short.mp3 trim 10
244       SoX  first  decompresses  the  input  MP3  file,  then applies the trim
245       effect, and finally creates the output MP3 file  by  recompressing  the
246       audio - with a possible reduction in fidelity above that which occurred
247       when the input file was created.  Hence, if what is ultimately  desired
248       is  lossily  compressed  audio, it is highly recommended to perform all
249       audio processing using lossless file formats and then  convert  to  the
250       lossy format only at the final stage.
251
252       N.B.   Applying  multiple effects with a single SoX invocation will, in
253       general, produce more accurate results than those produced using multi‐
254       ple SoX invocations; hence this is also recommended.
255
256   Clipping
257       Clipping is distortion that occurs when an audio signal level (or `vol‐
258       ume') exceeds the range of the chosen  representation.   It  is  nearly
259       always  undesirable and so should usually be corrected by adjusting the
260       level prior to the point at which clipping occurs.
261
262       In SoX, clipping could occur, as you might expect, when using  the  vol
263       effect  to  increase  the  audio volume, but could also occur with many
264       other effects, when converting one format to  another,  and  even  when
265       simply playing the audio.
266
267       Playing  an  audio  file  often involves re-sampling, and processing by
268       analogue components that can introduce a small DC offset and/or  ampli‐
269       fication, all of which can produce distortion if the audio signal level
270       was initially too close to the clipping point.
271
272       For these reasons, it is usual to make sure that an audio file's signal
273       level  does  not exceed around 70% of the maximum (linear) range avail‐
274       able, as this will avoid the majority of clipping problems.  SoX's stat
275       effect can assist in determining the signal level in an audio file; the
276       gain or vol effect can be used to prevent clipping, e.g.
277            sox dull.au bright.au gain -6 treble +6
278       guarantees that the treble boost will not clip.
279
280       If clipping occurs at any point during processing, then SoX  will  dis‐
281       play a warning message to that effect.
282
283   Input File Combining
284       SoX's  input  combiner can be configured (see OPTIONS below) to combine
285       multiple files using  any  of  the  following  methods:  `concatenate',
286       `sequence',  `mix',  `mix-power',  or  `merge'.   The default method is
287       `sequence' for play, and `concatenate' for rec and sox.
288
289       For all methods other than `sequence', multiple input files  must  have
290       the  same  sampling rate; if necessary, separate SoX invocations can be
291       used to make sampling rate adjustments prior to combining.
292
293       If the `concatenate' combining method is selected (usually,  this  will
294       be  by  default) then the input files must also have the same number of
295       channels.  The audio from each input will be concatenated in the  order
296       given to form the output file.
297
298       The `sequence' combining method is selected automatically for play.  It
299       is similar to `concatenate' in that the audio from each input  file  is
300       sent  serially  to the output file, however here the output file may be
301       closed and reopened at the corresponding transition between input files
302       - this may be just what is needed when sending different types of audio
303       to an output device, but is not generally useful when the output  is  a
304       normal file.
305
306       If  either  the `mix' or `mix-power' combining method is selected, then
307       two or more input files must be given and will  be  mixed  together  to
308       form  the  output file.  The number of channels in each input file need
309       not be the same, however, SoX will issue a warning if they are not  and
310       some  channels  in  the  output  file will not contain audio from every
311       input file.  A mixed audio file cannot be un-mixed  (without  reference
312       to the orignal input files).
313
314       If  the  `merge'  combining  method is selected, then two or more input
315       files must be given and will be merged  together  to  form  the  output
316       file.   The number of channels in each input file need not be the same.
317       A merged audio file comprises all of the channels from all of the input
318       files;  un-merging  is  possible using multiple invocations of SoX with
319       the remix effect.  For example, two mono files could be merged to  form
320       one  stereo file; the first and second mono files would become the left
321       and right channels of the stereo file.
322
323       When combining input files, SoX applies any specified effects  (includ‐
324       ing, for example, the vol volume adjustment effect) after the audio has
325       been combined; however, it is often useful to be able to set the volume
326       of  (i.e.  `balance')  the  inputs individually, before combining takes
327       place.
328
329       For all combining methods, input file volume adjustments  can  be  made
330       manually using the -v option (below) which can be given for one or more
331       input files; if it is given for only some of the input files  then  the
332       others  receive no volume adjustment.  In some circumstances, automatic
333       volume adjustments may be applied (see below).
334
335       The -V option (below) can be used to show the input file volume adjust‐
336       ments that have been selected (either manually or automatically).
337
338       There  are  some  special  considerations that need to made when mixing
339       input files:
340
341       Unlike the other methods, `mix' combining has the  potential  to  cause
342       clipping  in  the  combiner  if no balancing is performed.  So here, if
343       manual volume adjustments are not given, to ensure that  clipping  does
344       not occur, SoX will automatically adjust the volume (amplitude) of each
345       input signal by a factor of ¹/n, where n is the number of input  files.
346       If this results in audio that is too quiet or otherwise unbalanced then
347       the input file volumes can be set manually as  described  above;  using
348       the norm effect on the mix is another alternative.
349
350       If mixed audio seems loud enough at some points through the mixed audio
351       but too quiet in  others,  then  dynamic-range  compression  should  be
352       applied to correct this - see the compand effect.
353
354       With  the `mix-power' combine method, the mixed volume is appropriately
355       equal to that of one of the input signals.  This is achieved by balanc‐
356       ing  using  a  factor of ¹/√n instead of ¹/n.  Note that this balancing
357       factor does not guarantee that no clipping will occur, however, in many
358       cases,  the  number  of  clips will be low and the resultant distortion
359       imperceptable.
360
361   Output Files
362       SoX's default behavior is to take one or more  input  files  and  write
363       them to a single output file.
364
365       This  behavior can be changed by specifying the pseudo-effect 'newfile'
366       within the effects list.  SoX will then enter multiple output mode.
367
368       In multiple output mode, a new file is created when the  effects  prior
369       to  the  'newfile'  indicate  they  are done.  The effects chain listed
370       after 'newfile' is then started up and its output is saved to  the  new
371       file.
372
373       In multiple output mode, a unique number will automatically be appended
374       to the end of all filenames.  If the filename has an extension then the
375       number  is inserted before the extension.  This behavior can be custom‐
376       ized by placing a %n anywhere in the filename where the  number  should
377       be  substituted.  An optional number can be placed after the % to indi‐
378       cate a minimum fixed width for the number.
379
380       Multiple output mode is not very useful unless an effect that will stop
381       the  effects  chain  early is specified before the 'newfile'. If end of
382       file is reached before the effects chain stops itself then no new  file
383       will be created as it would be empty.
384
385       The  following  is  an  example of splitting the first 60 seconds of an
386       input file in to two 30 second files and ignoring the rest.
387            sox song.wav ringtone%1n.wav trim 0 30 : newfile : trim 0 30
388
389   Stopping SoX
390       Usually SoX will complete its processing and exit automatically once it
391       has read all available audio data from the input files.
392
393       If desired, it can be terminated earlier by sending an interrupt signal
394       to the process (usually by pressing the keyboard interrupt key which is
395       usually  Ctrl-C).  This is a natural requirement in some circumstances,
396       e.g. when using SoX to make a recording.  Note that when using  SoX  to
397       play  multiple  files, Ctrl-C behaves slightly differently: pressing it
398       once causes SoX to skip to the next file; pressing it  twice  in  quick
399       succession causes SoX to exit.
400
401       Another  option to stop processing early is to use an effect that has a
402       time period or sample count to determine the stopping point.  The  trim
403       effect  is  an  example  of this.  Once all effects chains have stopped
404       then SoX will also stop.
405

FILENAMES

407       Filenames can be simple file names, absolute or relative path names, or
408       URLs  (input  files only).  Note that URL support requires that wget(1)
409       is available.
410
411       Note: Giving SoX an input or output filename that is the same as a  SoX
412       effect-name  will  not  work  since  SoX  will  treat  it  as an effect
413       specification.   The  only  work-around  to  this  is  to  avoid   such
414       filenames;  however,  this  is generally not difficult since most audio
415       filenames have a filename `extension', whilst effect-names do not.
416
417   Special Filenames
418       The following special filenames may be used in certain circumstances in
419       place of a normal filename on the command line:
420
421       -      SoX  can  be  used  in  simple  pipeline operations by using the
422              special filename `-'  which,  if  used  in  place  of  an  input
423              filename,  will  cause  SoX  will read audio data from `standard
424              input' (stdin), and which,  if  used  in  place  of  the  output
425              filename,  will  cause  SoX  will  send  audio data to `standard
426              output' (stdout).  Note that when using this option,  the  file-
427              type (see -t below) must also be given.
428
429       "|program [options] ..."
430              This  can  be  used in place of an input filename to specify the
431              the given program's standard output (stdout) be used as an input
432              file.   Unlike - (above), this can be used for several inputs to
433              one SoX command.  For example,  if  `genw'  generates  mono  WAV
434              formatted  signals  to  its  standard output, then the following
435              command makes a stereo file from two generated signals:
436                sox -M -t wav "|genw --imd -" -t wav "|genw --thd -" out.wav
437              If -t is not given then the signal is assumed (and  checked)  to
438              be in SoX's native .sox format (see -p below and soxformat(7)).
439
440       -p, --sox-pipe
441              This  can be used in place of an output filename to specify that
442              the SoX command should be used as in input pipe to  another  SoX
443              command.  For example, the command:
444                play "|sox -n -p synth 2" "|sox -n -p synth 2 tremolo 10" stat
445              plays two `files' in succession, each with different effects.
446
447              -p is in fact an alias for `-t sox -'.
448
449       -d, --default-device
450              This  can  be  used  in  place of an input or output filename to
451              specify that the default audio device (if  one  has  been  built
452              into  SoX)  is to be used.  This is akin to invoking rec or play
453              (as described above).
454
455       -n, --null
456              This can be used in place of an  input  or  output  filename  to
457              specify that a `null file' is to be used.  Note that here, `null
458              file' refers to a SoX-specific mechanism and is not  related  to
459              any operating-system mechanism with a similar name.
460
461              Using a null file to input audio is equivalent to using a normal
462              audio file that contains an infinite amount of silence,  and  as
463              such  is  not  generally  useful unless used with an effect that
464              specifies a finite time length (such as trim or synth).
465
466              Using a null file to output  audio  amounts  to  discarding  the
467              audio and is useful mainly with effects that produce information
468              about the audio instead of affecting it (such  as  noiseprof  or
469              stat).
470
471              The  sampling  rate  associated  with  a null file is by default
472              48 kHz, but, as with a normal file, this can  be  overridden  if
473              desired using command-line format options (see below).
474
475   Supported File & Audio Device Types
476       See  soxformat(7) for a list and description of the supported file for‐
477       mats and audio device drivers.
478

OPTIONS

480   Global Options
481       These options can be specified on the command line at any point  before
482       the first effect name.
483
484       -h, --help
485              Show version number and usage information.
486
487       --help-effect=NAME
488              Show  usage  information  on the specified effect.  The name all
489              can be used to show usage on all effects.
490
491       --help-format=NAME
492              Show information about the specified file format.  The name  all
493              can be used to show information on all formats.
494
495       --buffer BYTES, --input-buffer BYTES
496              Set  the  size in bytes of the buffers used for processing audio
497              (default 8192).  --buffer applies to input, effects, and  output
498              processing; --input-buffer applies only to input processing (for
499              which it overrides --buffer if both are given).
500
501              Be aware that large values for --buffer will  cause  SoX  to  be
502              become  slow  to respond to requests to terminate or to skip the
503              current input file.
504
505       ---effects-file=FILENAME
506              Use FILENAME to obtain all effects  and  their  arguments.   The
507              file  is  parsed  as if the values were specified on the command
508              line.  A new line can be used in place of the special ":" marker
509              to separate effect chains.  This option causes any effects spec‐
510              ified on the command line to be discarded.
511
512       --interactive
513              Prompt before overwriting an existing file with the same name as
514              that given for the output file.
515
516              N.B.   Unintentionally  overwriting  a  file  is easier than you
517              might think, for example, if you accidentally enter
518                   sox file1 file2 effect1 effect2 ...
519              when what you really meant was
520                   play file1 file2 effect1 effect2 ...
521              then, without this option, file2 will  be  overwritten.   Hence,
522              using  this  option  is  strongly  recommended; a `shell' alias,
523              script, or batch file may be an appropriate way  of  permanently
524              enabling it.
525
526       -m|-M|--combine concatenate|merge|mix|mix-power|sequence
527              Select  the  input  file  combining method; -m selects `mix', -M
528              selects `merge'.
529
530              See Input File Combining above for a description of the  differ‐
531              ent combining methods.
532
533       --plot gnuplot|octave|off
534              If not set to off (the default if --plot is not given), run in a
535              mode that can be used, in conjunction with the  gnuplot  program
536              or the GNU Octave program, to assist with the selection and con‐
537              figuration of many of the transfer-function based effects.   For
538              the  first given effect that supports the selected plotting pro‐
539              gram, SoX will output commands to  plot  the  effect's  transfer
540              function,  and  then exit without actually processing any audio.
541              E.g.
542                   sox --plot octave input-file -n highpass 1320 > plot.m
543                   octave plot.m
544
545       -q, --no-show-progress
546              Run in quiet mode when SoX wouldn't otherwise do so; this is the
547              opposite of the -S option.
548
549       --replay-gain track|album|off
550              Select  whether  or not to apply replay-gain adjustment to input
551              files.  The default is off for sox and rec, album for play where
552              (at  least)  the  first two input files are tagged with the same
553              Artist and Album names, and track for play otherwise.
554
555       -S, --show-progress
556              Display input file  format/header  information,  and  processing
557              progress as input file(s) percentage complete, elapsed time, and
558              remaining time (if known; shown in brackets), and the number  of
559              samples  written  to the output file.  Also shown is a VU meter,
560              and an indication if clipping has occurred.  The VU meter  shows
561              up  to  two channels and is calibrated for digital audio as fol‐
562              lows:
563
564                         ┌────────────────────────────────────────┐
565dB FSD   Display
566>=     (right channel)
567                         │   -25   -                              │
568                         │   -23   =                              │
569                         │   -21   =-                             │
570                         │   -19   ==                             │
571                         │   -17   ==-                            │
572                         │   -15   ===                            │
573                         │   -13   ===-                           │
574                         │   -11   ====                           │
575                         │    -9   ====-                          │
576                         │    -7   =====                          │
577                         │    -5   =====-                         │
578                         │    -3   ======                         │
579                         │    -1   =====!            `In the red' │
580                         └────────────────────────────────────────┘
581              A three-second peak-held value of headroom in dBs will be  shown
582              to the right of the meter if this is below 6dB.
583
584              This  option  is  enabled  by  default when using SoX to play or
585              record audio.
586
587       --version
588              Show SoX's version number and exit.
589
590       -V[level]
591              Set verbosity.  SoX displays messages on  the  console  (stderr)
592              according to the following verbosity levels:
593
594              0      No  messages  are  shown  at  all; use the exit status to
595                     determine if an error has occurred.
596
597              1      Only error messages are shown.  These  are  generated  if
598                     SoX cannot complete the requested commands.
599
600              2      Warning  messages are also shown.  These are generated if
601                     SoX can complete the requested commands, but not  exactly
602                     according  to  the  requested  command  parameters, or if
603                     clipping occurs.
604
605              3      Descriptions of SoX's processing phases are  also  shown.
606                     Useful  for  seeing  exactly  how  SoX is processing your
607                     audio.
608
609              4 and above
610                     Messages to help with debugging SoX are also shown.
611
612              By default, the verbosity level is set to 2; each occurrence  of
613              the  -V  option  increases  the  verbosity level by 1.  Alterna‐
614              tively, the verbosity level can be set to an absolute number  by
615              specifying it immediately after the -V; e.g.  -V0 sets it to 0.
616
617   Input File Options
618       These  options  apply  only  to  input files and may precede only input
619       filenames on the command line.
620
621       -v, --volume FACTOR
622              Adjust volume by a factor of FACTOR.  This is a  linear  (ampli‐
623              tude)  adjustment, so a number less than 1 decreases the volume;
624              greater than 1 increases it.  If a  negative  number  is  given,
625              then in addition to the volume adjustment, the audio signal will
626              be inverted.
627
628              See also the stat effect for information on how to find the max‐
629              imum  volume  of  an audio file; this can be used to help select
630              suitable values for this option.
631
632              See also Input File Balancing above.
633
634   Input & Output File Format Options
635       These options apply to the input or output file whose name they immedi‐
636       ately precede on the command line and are used mainly when working with
637       headerless file formats or when specifying a format for the output file
638       that is different to that of the input file.
639
640       -b BITS, --bits BITS
641              The  number  of  bits in each encoded sample.  Not applicable to
642              complex encodings, e.g. MP3, GSM.  Not necessary with  encodings
643              that have a fixed number of bits, e.g.  A/μ-law, ADPCM.
644
645       -1/-2/-3/-4/-8
646              The number of bytes in each encoded sample.  Aliases for -b 8/-b
647              16/-b 24/-b 32/-b 64 respectively.
648
649       -c CHANNELS, --channels CHANNELS
650              The number of audio channels in the audio file; this can be  any
651              number  greater  than  zero.  To cause the output file to have a
652              different number of channels than the input file,  include  this
653              option  with  the  output file options.  If the input and output
654              file have a different number of channels then the  mixer  effect
655              must  be used.  If the mixer effect is not specified on the com‐
656              mand line it will be invoked internally with default parameters.
657
658              Alternatively, some effects (e.g.  synth, remix) determine  what
659              will  be  the  number  of output channels; in this case, neither
660              this option nor the mixer effect is necessary.
661
662       -e ENCODING, --encoding ENCODING
663              The audio encoding type.
664
665              signed-integer
666                     PCM data stored as signed (`two's complement')  integers.
667                     Commonly  used  with  a  16  or 24 -bit encoding size.  A
668                     value of 0 represents minimum signal power.
669
670              unsigned-integer
671                     PCM data stored as signed (`two's complement')  integers.
672                     Commonly  used with an 8-bit encoding size.  A value of 0
673                     represents maximum signal power.
674
675              floating-point
676                     PCM data stored as IEEE 753 single precision (32-bit)  or
677                     double  precision  (64-bit)  floating-point ('real') num‐
678                     bers.  A value of 0 represents minimum signal power.
679
680              a-law  International telephony standard for logarithmic encoding
681                     to  8  bits per sample.  It has a precision equivalent to
682                     roughly 13-bit PCM and is sometimes encoded with reversed
683                     bit-ordering (see the -X option).
684
685              u-law, mu-law
686                     North  American telephony standard for logarithmic encod‐
687                     ing to 8 bits per sample.  A.k.a μ-law.  It has a  preci‐
688                     sion  equivalent  to  roughly 14-bit PCM and is sometimes
689                     encoded with reversed bit-ordering (see the -X option).
690
691              oki-adpcm
692                     OKI (a.k.a. VOX, Dialogic, or Intel) 4-bit ADPCM; it  has
693                     a precision equivalent to roughly 12-bit PCM.  ADPCM is a
694                     form of audio compression  that  has  a  good  compromise
695                     between audio quality and encoding/decoding speed.
696
697              ima-adpcm
698                     IMA  (a.k.a. DVI) 4-bit ADPCM; it has a precision equiva‐
699                     lent to roughly 13-bit PCM.
700
701              ms-adpcm
702                     Microsoft 4-bit ADPCM; it has a precision  equivalent  to
703                     roughly 14-bit PCM.
704
705              gsm-full-rate
706                     GSM  is  currently  used  for  the  vast  majority of the
707                     world's digital wireless telephone  calls.   It  utilises
708                     several  audio formats with different bit-rates and asso‐
709                     ciated speech quality.  SoX has support for GSM's  origi‐
710                     nal  13kbps  `Full Rate' audio format.  It is usually CPU
711                     intensive to work with GSM audio.
712
713              Encoding names can  be  abbreviated  where  this  would  not  be
714              ambiguous; e.g. 'unsigned-integer' can be given as 'un', but not
715              'u' (ambiguous with 'u-law').  For reasons of  forward  compati‐
716              bility, using abbreviations in scripts is not recommended.
717
718              Note  that explicitly specifying other encoding types (e.g. MP3,
719              FLAC) is not necessary since they can be inferred from the  file
720              type or header.
721
722       -s/-u/-f/-A/-U/-o/-i/-a/-g
723              Aliases   for   specifying   the   encoding  types  signed-inte‐
724              ger/unsigned-integer/floating-point/mu-law/a-law/oki-adpcm/ima-
725              adpcm/ms-adpcm/gsm-full-rate respectively.
726
727       -r, --rate RATE[k]
728              Gives the sample rate in Hz (or kHz if appended with `k') of the
729              file.  To cause the output file to have a different sample  rate
730              than  the  input  file, include this option with the output file
731              format options.
732
733              If the input and output files have different rates then a sample
734              rate  change  effect  must  be run.  Since SoX has multiple rate
735              changing effects, the user  can  specify  which  to  use  as  an
736              effect.   If  no  rate  change effect is specified then the rate
737              effect will be chosen by default.
738
739       -t, --type file-type
740              Gives the type of the audio file.  This is useful when the  file
741              extension is non-standard or when the type can not be determined
742              by looking at the header of the file.
743
744              The -t option can also be used to override the type  implied  by
745              an  input filename extension, but if overriding with a type that
746              has a header, SoX will exit with an appropriate error message if
747              such a header is not actually present.
748
749              See soxformat(7) for a list of supported file types.
750
751       -L, --endian little
752       -B, --endian big
753       -x, --endian swap
754              These  options  specify whether the byte-order of the audio data
755              is, respectively, `little endian', `big endian', or the opposite
756              to  that  of  the system on which SoX is being used.  Endianness
757              applies only to data encoded as signed or unsigned  integers  of
758              16  or more bits.  It is often necessary to specify one of these
759              options for headerless files, and sometimes necessary for  (oth‐
760              erwise)  self-describing  files.   A given endian-setting option
761              may be ignored for an input file whose header  contains  a  spe‐
762              cific endianness identifier, or for an output file that is actu‐
763              ally an audio device.
764
765              N.B.   Unlike  normal  format  characteristics,  the  endianness
766              (byte, nibble, & bit ordering) of the input file is not automat‐
767              ically used for the output file; so, for example, when the  fol‐
768              lowing is run on a little-endian system:
769                   sox -B audio.s2 trimmed.s2 trim 2
770              trimmed.s2 will be created as little-endian;
771                   sox -B audio.s2 -B trimmed.s2 trim 2
772              must be used to preserve big-endianness in the output file.
773
774              The -V option can be used to check the selected orderings.
775
776       -N, --reverse-nibbles
777              Specifies that the nibble ordering (i.e. the 2 halves of a byte)
778              of the samples should be reversed; sometimes useful with  ADPCM-
779              based formats.
780
781              N.B.  See also N.B. in section on -x above.
782
783       -X, --reverse-bits
784              Specifies  that  the  bit  ordering  of  the  samples  should be
785              reversed; sometimes useful with a few (mostly  headerless)  for‐
786              mats.
787
788              N.B.  See also N.B. in section on -x above.
789
790   Output File Format Options
791       These  options  apply  only to the output file and may precede only the
792       output filename on the command line.
793
794       --add-comment TEXT
795              Append a comment in the output file header (where applicable).
796
797       --comment TEXT
798              Specify the comment text to store  in  the  output  file  header
799              (where applicable).
800
801              SoX  will  provide  a  default comment if this option (or --com‐
802              ment-file) is not given; to specify that no  comment  should  be
803              stored in the output file, use --comment "" .
804
805       --comment-file FILENAME
806              Specify  a file containing the comment text to store in the out‐
807              put file header (where applicable).
808
809       -C, --compression FACTOR
810              The compression factor for variably compressing output file for‐
811              mats.   If  this option is not given, then a default compression
812              factor will apply.  The compression factor is  interpreted  dif‐
813              ferently  for  different  compressing  file  formats.   See  the
814              description of the file formats that use this option in  soxfor‐
815              mat(7) for more information.
816

EFFECTS

818       In  addition  to converting and playing audio files, SoX can be used to
819       invoke a number of audio `effects'.  Multiple effects may be applied by
820       specifying  them  one after another at the end of the SoX command line;
821       forming an effects chain.  Note that applying multiple effects in real-
822       time  (i.e.  when  playing  audio) is likely to need a high performance
823       computer; stopping other applications may alleviate performance  issues
824       should they occur.
825
826       Some  of the SoX effects are primarily intended to be applied to a sin‐
827       gle instrument or `voice'.  To facilitate this, the  remix  effect  and
828       the  global  SoX option -M can be used to isolate then recombine tracks
829       from a multi-track recording.
830
831   Multiple Effect Chains
832       A single effects chain is made up of one or more  effects.  Audio  from
833       the  input in ran through the chain until either the input file reaches
834       end of file or an effects in the chain requests to terminate the chain.
835
836       SoX supports running multiple effects chain over the input  audio.   In
837       this  case,  when  one  chain indicates it is done processing audio the
838       audio data is then sent through the next effects chain.  This continues
839       until either no more effects chains exist or the input has reach end of
840       file.
841
842       A effects chain is terminated by placing a : (colon) after  an  effect.
843       Any following effects are apart of a new effects chain.
844
845       It  is  important  to  place the effect that will stop the chain as the
846       first effect in the chain.   This  is  because  any  samples  that  are
847       buffered  by effects to the left of the terminating effect will be dis‐
848       carded.  The amount of samples discarded is  related  to  the  --buffer
849       option and it should be keep small, relative to the sample rate, if the
850       terminating effect can not be first.  Further information  on  stopping
851       effects can be found in the Stopping SoX section.
852
853       There  are a few pseudo-effects that aid using multiple effects chains.
854       These include newfile which will start writing to  a  new  output  file
855       before  moving  to  the  next effects chain and restart which will move
856       back to the first effects chain.  Pseudo-effects must be  specified  as
857       the  first  effect  in  a chain and as the only effect in a chain (they
858       must have a : before and after they are specified).
859
860       The following is an example of multiple effects chains.  It will  split
861       the  input file into multiple files of 30 seconds in length.  Each out‐
862       put filename will have unique number in its name as documented in  Out‐
863       put Files section.
864            sox infile.wav output.wav trim 0 30 : newfile : restart
865
866   Common Notation And Parameters
867       In  the  descriptions  that  follow,  brackets  [  ] are used to denote
868       parameters that are optional, braces { } to denote those that are  both
869       optional  and  repeatable,  and angle brackets < > to denote those that
870       are repeatable but not optional.  Where applicable, default values  for
871       optional parameters are shown in parenthesis ( ).
872
873       The  following parameters are used with, and have the same meaning for,
874       several effects:
875
876       centre[k]
877              See frequency.
878
879       frequency[k]
880              A frequency in Hz, or, if appended with `k', kHz.
881
882       gain   A power gain in dB.  Zero gives no gain; less than zero gives an
883              attenuation.
884
885       width[h|k|o|q]
886              Used  to  specify  the  band-width  of  a  filter.   A number of
887              different methods to specify the width are available (though not
888              all  for  every  effect);  one  of  the  characters shown may be
889              appended to select the desired method as follows:
890
891                                  ┌───────────────────────┐
892Method    Notes
893h      Hz              │
894k     kHz              │
895o   Octaves            │
896q   Q-factor   See [2] │
897                                  └───────────────────────┘
898              For each effect that uses this  parameter,  the  default  method
899              (i.e.  if  no  character  is appended) is the one that it listed
900              first in the effect's first line of description.
901
902       To see if SoX has support for an optional effect, enter sox -h and look
903       for its name under the list: `EFFECTS'.
904
905   Supported Effects
906       allpass frequency[k] width[h|k|o|q]
907              Apply  a two-pole all-pass filter with central frequency (in Hz)
908              frequency, and filter-width width.  An all-pass  filter  changes
909              the audio's frequency to phase relationship without changing its
910              frequency to amplitude relationship.  The filter is described in
911              detail in [1].
912
913              This effect supports the --plot global option.
914
915       band [-n] center[k] [width[h|k|o|q]]
916              Apply   a   band-pass  filter.   The  frequency  response  drops
917              logarithmically  around  the  center   frequency.    The   width
918              parameter  gives  the  slope  of  the  drop.  The frequencies at
919              center + width and center - width will be half of their original
920              amplitudes.   band defaults to a mode oriented to pitched audio,
921              i.e. voice, singing, or instrumental music.  The -n (for  noise)
922              option  uses  the  alternate  mode  for  un-pitched  audio (e.g.
923              percussion).  Warning: -n introduces a power-gain of about  11dB
924              in  the  filter,  so beware of output clipping.  band introduces
925              noise in the shape of the filter, i.e.  peaking  at  the  center
926              frequency and settling around it.
927
928              This effect supports the --plot global option.
929
930              See also filter for a bandpass filter with steeper shoulders.
931
932       bandpass|bandreject [-c] frequency[k] width[h|k|o|q]
933              Apply  a  two-pole  Butterworth  band-pass or band-reject filter
934              with central frequency  frequency,  and  (3dB-point)  band-width
935              width.   The  -c  option  applies only to bandpass and selects a
936              constant skirt gain (peak gain =  Q)  instead  of  the  default:
937              constant  0dB peak gain.  The filters roll off at 6dB per octave
938              (20dB per decade) and are described in detail in [1].
939
940              These effects support the --plot global option.
941
942              See also filter for a bandpass filter with steeper shoulders.
943
944       bandreject frequency[k] width[h|k|o|q]
945              Apply a band-reject filter.  See the description of the bandpass
946              effect for details.
947
948       bass|treble gain [frequency[k] [width[s|h|k|o|q]]]
949              Boost  or  cut the bass (lower) or treble (upper) frequencies of
950              the audio using a  two-pole  shelving  filter  with  a  response
951              similar  to  that  of a standard hi-fi's tone-controls.  This is
952              also known as shelving equalisation (EQ).
953
954              gain gives the gain at 0 Hz (for  bass),  or  whichever  is  the
955              lower  of  ∼22 kHz  and the Nyquist frequency (for treble).  Its
956              useful range is about -20 (for a large cut) to +20 (for a  large
957              boost).  Beware of Clipping when using a positive gain.
958
959              If  desired,  the  filter  can be fine-tuned using the following
960              optional parameters:
961
962              frequency sets the filter's central frequency and so can be used
963              to  extend  or  reduce the frequency range to be boosted or cut.
964              The default value is 100 Hz (for bass) or 3 kHz (for treble).
965
966              width determines how steep is the filter's shelf transition.  In
967              addition  to  the  common  width specification methods described
968              above, `slope' (the default, or if appended  with  `s')  may  be
969              used.   The  useful  range of `slope' is about 0.3, for a gentle
970              slope, to 1 (the maximum), for a steep slope; the default  value
971              is 0.5.
972
973              The filters are described in detail in [1].
974
975              These effects support the --plot global option.
976
977              See also equalizer for a peaking equalisation effect.
978
979       bend [-f frame-rate(25)] [-o over-sample(16)] { delay,cents,duration }
980              Changes  pitch  by  specified  amounts at specified times.  Each
981              given triple: delay,cents,duration specifies one bend.  delay is
982              the  amount  of time after the start of the audio stream, or the
983              end of the previous bend, at which to start bending  the  pitch;
984              cents  is  the number of cents (100 cents = 1 semitone) by which
985              to bend the pitch, and duration the length of  time  over  which
986              the pitch will be bent.
987
988              The   pitch-bending  algorithm  utilises  the  Discrete  Fourier
989              Transform (DFT) at a particular  frame  rate  and  over-sampling
990              rate.   The  -f  and  -o  parameters may be used to adjust these
991              parameters and thus control the smoothness  of  the  changes  in
992              pitch.
993
994              For  example,  an  initial  tone  is  generated, then bent three
995              times, yeilding four different notes in total:
996                   play -n synth 2.5 sin 667 gain 1 \
997                        bend .35,180,.25  .15,740,.53  0,-520,.3
998              Note that the clipping that  is  produced  in  this  example  is
999              deliberate; to remove it, use gain -5 in place of gain 1.
1000
1001       chorus gain-in gain-out <delay decay speed depth -s|-t>
1002              Add  a chorus effect to the audio.  This can make a single vocal
1003              sound like a chorus, but can also be applied to instrumentation.
1004
1005              Chorus resembles an echo effect with a short delay, but  whereas
1006              with echo the delay is constant, with chorus, it is varied using
1007              sinusoidal  or  triangular  modulation.   The  modulation  depth
1008              defines  the range the modulated delay is played before or after
1009              the delay. Hence the delayed sound will sound slower or  faster,
1010              that is the delayed sound tuned around the original one, like in
1011              a chorus where some vocals are slightly off key.   See  [3]  for
1012              more discussion of the chorus effect.
1013
1014              Each  four-tuple  parameter  delay/decay/speed/depth  gives  the
1015              delay in milliseconds and the decay (relative to gain-in) with a
1016              modulation speed in Hz using depth in milliseconds.  The modula‐
1017              tion is either sinusoidal (-s) or triangular (-t).  Gain-out  is
1018              the volume of the output.
1019
1020              A  typical delay is around 40ms to 60ms; the modulation speed is
1021              best near 0.25Hz and the modulation depth around 2ms.  For exam‐
1022              ple, a single delay:
1023                   play guitar1.wav chorus 0.7 0.9 55 0.4 0.25 2 -t
1024              Two delays of the original samples:
1025                   play guitar1.wav chorus 0.6 0.9 50 0.4 0.25 2 -t \
1026                         60 0.32 0.4 1.3 -s
1027              A fuller sounding chorus (with three additional delays):
1028                   play guitar1.wav chorus 0.5 0.9 50 0.4 0.25 2 -t \
1029                         60 0.32 0.4 2.3 -t 40 0.3 0.3 1.3 -s
1030
1031       compand attack1,decay1{,attack2,decay2}
1032              [soft-knee-dB:]in-dB1[,out-dB1]{,in-dB2,out-dB2}
1033              [gain [initial-volume-dB [delay]]]
1034
1035              Compand (compress or expand) the dynamic range of the audio.
1036
1037              The  attack and decay parameters (in seconds) determine the time
1038              over which the instantaneous level of the input signal is  aver‐
1039              aged to determine its volume; attacks refer to increases in vol‐
1040              ume and decays refer to decreases.   For  most  situations,  the
1041              attack  time  (response  to  the music getting louder) should be
1042              shorter than the decay time because the human ear is more sensi‐
1043              tive  to  sudden  loud music than sudden soft music.  Where more
1044              than one pair of attack/decay  parameters  are  specified,  each
1045              input  channel  is  companded separately and the number of pairs
1046              must agree with the number of input  channels.   Typical  values
1047              are 0.3,0.8 seconds.
1048
1049              The  second  parameter  is  a  list of points on the compander's
1050              transfer function specified in dB relative to the maximum possi‐
1051              ble  signal  amplitude.   The input values must be in a strictly
1052              increasing order but the transfer function does not have  to  be
1053              monotonically rising.  If omitted, the value of out-dB1 defaults
1054              to the same value as in-dB1; levels below in-dB1  are  not  com‐
1055              panded  (but  may  have gain applied to them).  The point 0,0 is
1056              assumed but may be overridden (by 0,out-dBn).  If  the  list  is
1057              preceded by a soft-knee-dB value, then the points at where adja‐
1058              cent line segments on the transfer function meet will be rounded
1059              by  the  amount given.  Typical values for the transfer function
1060              are 6:-70,-60,-20.
1061
1062              The third (optional) parameter is an additional gain in dB to be
1063              applied  at  all points on the transfer function and allows easy
1064              adjustment of the overall gain.
1065
1066              The fourth (optional)  parameter  is  an  initial  level  to  be
1067              assumed  for  each channel when companding starts.  This permits
1068              the user to supply a nominal level initially, so that, for exam‐
1069              ple,  a  very large gain is not applied to initial signal levels
1070              before the companding action has begun to operate: it  is  quite
1071              probable  that  in  such  an event, the output would be severely
1072              clipped while the compander gain  properly  adjusts  itself.   A
1073              typical value (for audio which is initially quiet) is -90 dB.
1074
1075              The fifth (optional) parameter is a delay in seconds.  The input
1076              signal is analysed immediately to control the compander, but  it
1077              is  delayed before being fed to the volume adjuster.  Specifying
1078              a delay approximately equal to the attack/decay times allows the
1079              compander to effectively operate in a `predictive' rather than a
1080              reactive mode.  A typical value is 0.2 seconds.
1081
1082                                    *        *        *
1083
1084              The following example might be used to make  a  piece  of  music
1085              with both quiet and loud passages suitable for listening to in a
1086              noisy environment such as a moving vehicle:
1087                   sox asz.au asz-car.au compand 0.3,1 6:-70,-60,-20 -5 -90 0.2
1088              The transfer function (`6:-70,...') says that very  soft  sounds
1089              (below -70dB) will remain unchanged.  This will stop the compan‐
1090              der from boosting  the  volume  on  `silent'  passages  such  as
1091              between  movements.   However,  sounds in the range -60dB to 0dB
1092              (maximum volume) will be boosted so that the 60dB dynamic  range
1093              of  the  original  music  will  be compressed 3-to-1 into a 20dB
1094              range, which is wide enough to enjoy the music but narrow enough
1095              to  get  around  the road noise.  The `6:' selects 6dB soft-knee
1096              companding.  The -5 (dB) output gain is needed to avoid clipping
1097              (the  number  is  inexact,  and was derived by experimentation).
1098              The -90 (dB) for the initial volume will work fine  for  a  clip
1099              that  starts  with  near silence, and the delay of 0.2 (seconds)
1100              has the effect of causing the compander  to  react  a  bit  more
1101              quickly to sudden volume changes.
1102
1103              This  effect supports the --plot global option (for the transfer
1104              function).
1105
1106              See also mcompand for a multiple-band companding effect.
1107
1108       contrast [enhancement-amount (75)]
1109              Comparable with compression, this effect modifies an audio  sig‐
1110              nal  to  make  it sound louder.  enhancement-amount controls the
1111              amount of the enhancement and is a number in  the  range  0-100.
1112              Note  that enhancement-amount = 0 still gives a significant con‐
1113              trast enhancement.  contrast is often used in  conjunction  with
1114              the norm effect as follows:
1115                   sox infile outfile norm -i contrast
1116
1117       dcshift shift [limitergain]
1118              DC  Shift  the audio, with basic linear amplitude formula.  This
1119              is most useful if your audio tends to not be centered  around  a
1120              value  of  0.   Shifting  it back will allow you to get the most
1121              volume adjustments without clipping.
1122
1123              The first option is the dcshift value.  It is a  floating  point
1124              number that indicates the amount to shift.
1125
1126              An  optional  limitergain  can  be specified as well.  It should
1127              have a value much less than 1 (e.g. 0.05 or 0.02)  and  is  used
1128              only on peaks to prevent clipping.
1129
1130              An  alternative  approach to removing a DC offset (albeit with a
1131              short delay) is to use the highpass filter effect at a frequency
1132              of say 10Hz, as illustrated in the following example:
1133                   sox -n out.au synth 5 sin %0 50 highpass 10
1134
1135       deemph Apply ISO 908 de-emphasis (a treble attenuation shelving filter)
1136              to 44.1kHz (Compact Disc) audio.
1137
1138              Pre-emphasis was applied in the mastering of some CDs issued  in
1139              the early 1980s.  These included many classical music albums, as
1140              well as now sought-after issues of albums by The  Beatles,  Pink
1141              Floyd  and  others.   Pre-emphasis should be removed at playback
1142              time by a de-emphasis filter in the playback  device.   However,
1143              not  all  modern CD players have this filter, and very few PC CD
1144              drives have it; playing pre-emphasised audio without the correct
1145              de-emphasis filter results in audio that sounds harsh and is far
1146              from what its creators intended.
1147
1148              With the deemph effect, it is possible to  apply  the  necessary
1149              de-emphasis  to  audio that has been extracted from a pre-empha‐
1150              sised CD, and then either burn the de-emphasised audio to a  new
1151              CD  (which will then play correctly on any CD player), or simply
1152              play the correctly de-emphasised audio files  on  the  PC.   For
1153              example:
1154                   sox track1.wav track1-deemph.wav deemph
1155              and then burn track1-deemph.wav to CD, or
1156                   play track1-deemph.wav
1157              or simply
1158                   play track1.wav deemph
1159              The  de-emphasis  filter is implemented as a biquad; its maximum
1160              deviation from the ideal response is only 0.06dB (up to 20kHz).
1161
1162              This effect supports the --plot global option.
1163
1164              See also the bass and treble shelving equalisation effects.
1165
1166       delay {length}
1167              Delay one or more audio channels.  length can specify a time or,
1168              if  appended  with  an `s', a number of samples.  Do not specify
1169              both time and samples delays in the same command.  For  example,
1170              delay  1.5  0  0.5  delays the first channel by 1.5 seconds, the
1171              third channel by 0.5 seconds, and leaves the second channel (and
1172              any other channels that may be present) un-delayed.  The follow‐
1173              ing (one long) command plays a chime sound:
1174                   play -n synth sin %-21.5 sin %-14.5 sin %-9.5 sin %-5.5 \
1175                     sin %-2.5 sin %2.5 gain -5.4 fade h 0.008 2 1.5 \
1176                     delay 0 .27 .54 .76 1.01 1.3 remix - fade h 0.1 2.72 2.5
1177
1178       dither [-r|-t] [-s|-f filter] [depth]
1179              Apply dithering to the audio.   Dithering  deliberately  adds  a
1180              small  amount  of  noise  to the signal in order to mask audible
1181              quantization effects that can occur if the output sample size is
1182              less  than 24 bits.  The default (or with the -t option) is Tri‐
1183              angular (TPDF) white noise.  The -r option can be used to select
1184              Rectangular  Probability  Density  Function  (RPDF) white noise.
1185              Noise-shaping (only for certain sample rates)  can  be  selected
1186              with -s.  With the -f option, it is possible to select a partic‐
1187              ular noise-shaping filter from the following list: lipshitz,  f-
1188              weighted,  modified-e-weighted,  improved-e-weighted,  gesemann,
1189              shibata, low-shibata, high-shibata.  Note that most filter types
1190              are  available  only with 44100Hz sample rate.  The filter types
1191              are distiguished by  the  following  properties:  audibility  of
1192              noise, level of (inaudible, but in some circumstances, otherwise
1193              problematic) shaped high frequency noise, and processing speed.
1194
1195              By default, the amount of noise added is ±½ bit for RPDF, ±1 bit
1196              for  TPDF;  the optional depth parameter (0.5 to 1) is a (linear
1197              or voltage) multiplier of  this  amount.   Reducing  this  value
1198              reduces the audibility of the added white noise, but correspond‐
1199              ingly creates residual quantization noise, so it should not nor‐
1200              mally be changed.
1201
1202              This  effect  should  not  be  followed by any other effect that
1203              affects the audio.
1204
1205       earwax Makes audio easier to listen to on headphones.  Adds  `cues'  to
1206              44.1kHz  stereo  (i.e.  audio CD format) audio so that when lis‐
1207              tened to on headphones the stereo image  is  moved  from  inside
1208              your  head  (standard for headphones) to outside and in front of
1209              the listener (standard  for  speakers).   See  http://www.geoci
1210              ties.com/beinges for a full explanation.
1211
1212       echo gain-in gain-out <delay decay>
1213              Add  echoing  to  the audio.  Echoes are reflected sound and can
1214              occur naturally amongst mountains (and  sometimes  large  build‐
1215              ings)  when  talking  or  shouting; digital echo effects emulate
1216              this behaviour and are often used to help fill out the sound  of
1217              a  single  instrument or vocal.  The time difference between the
1218              original signal and the reflection is the  `delay'  (time),  and
1219              the  loudness  of  the relected signal is the `decay'.  Multiple
1220              echoes can have different delays and decays.
1221
1222              Each given delay decay pair gives the delay in milliseconds  and
1223              the  decay  (relative to gain-in) of that echo.  Gain-out is the
1224              volume of the output.  For example: This will make it  sound  as
1225              if there are twice as many instruments as are actually playing:
1226                   play lead.aiff echo 0.8 0.88 60 0.4
1227              If  the delay is very short, then it sound like a (metallic) ro‐
1228              bot playing music:
1229                   play lead.aiff echo 0.8 0.88 6 0.4
1230              A longer delay will sound like an open air concert in the  moun‐
1231              tains:
1232                   play lead.aiff echo 0.8 0.9 1000 0.3
1233              One mountain more, and:
1234                   play lead.aiff echo 0.8 0.9 1000 0.3 1800 0.25
1235
1236       echos gain-in gain-out <delay decay>
1237              Add  a  sequence  of echoes to the audio.  Each delay decay pair
1238              gives the delay in milliseconds and the decay (relative to gain-
1239              in) of that echo.  Gain-out is the volume of the output.
1240
1241              Like  the echo effect, echos stand for `ECHO in Sequel', that is
1242              the first echos takes the input, the second the  input  and  the
1243              first  echos,  the  third the input and the first and the second
1244              echos, ... and so on.  Care should be taken using many echos;  a
1245              single echos has the same effect as a single echo.
1246
1247              The sample will be bounced twice in symmetric echos:
1248                   play lead.aiff echos 0.8 0.7 700 0.25 700 0.3
1249              The sample will be bounced twice in asymmetric echos:
1250                   play lead.aiff echos 0.8 0.7 700 0.25 900 0.3
1251              The sample will sound as if played in a garage:
1252                   play lead.aiff echos 0.8 0.7 40 0.25 63 0.3
1253
1254       equalizer frequency[k] width[q|o|h|k] gain
1255              Apply  a  two-pole  peaking equalisation (EQ) filter.  With this
1256              filter, the signal-level at and around a selected frequency  can
1257              be  increased  or  decreased, whilst (unlike band-pass and band-
1258              reject filters) that at all other frequencies is unchanged.
1259
1260              frequency gives the filter's central frequency in Hz, width, the
1261              band-width,  and  gain  the  required gain or attenuation in dB.
1262              Beware of Clipping when using a positive gain.
1263
1264              In order to produce complex equalisation curves, this effect can
1265              be given several times, each with a different central frequency.
1266
1267              The filter is described in detail in [1].
1268
1269              This effect supports the --plot global option.
1270
1271              See also bass and treble for shelving equalisation effects.
1272
1273       fade [type] fade-in-length [stop-time [fade-out-length]]
1274              Add a fade effect to the beginning, end, or both of the audio.
1275
1276              For  fade-ins,  this  starts from the first sample and ramps the
1277              volume of the audio from 0 to full  volume  over  fade-in-length
1278              seconds.  Specify 0 seconds if no fade-in is wanted.
1279
1280              For  fade-outs, the audio will be truncated at stop-time and the
1281              volume will be ramped from full volume down  to  0  starting  at
1282              fade-out-length  seconds  before  the  stop-time.   If fade-out-
1283              length is not specified, it defaults to the same value as  fade-
1284              in-length.   No fade-out is performed if stop-time is not speci‐
1285              fied.  If the file length can be determined from the input  file
1286              header and length-changing effects are not in effect, then 0 may
1287              be specified for stop-time to indicate the usual case of a fade-
1288              out that ends at the end of the input audio stream.
1289
1290              All  times  can be specified in either periods of time or sample
1291              counts.  To specify time periods use  the  format  hh:mm:ss.frac
1292              format.   To  specify using sample counts, specify the number of
1293              samples and append the letter `s' to the sample count (for exam‐
1294              ple `8000s').
1295
1296              An  optional  type  can be specified to change the type of enve‐
1297              lope.  Choices are q for quarter of a sine wave, h  for  half  a
1298              sine  wave,  t  for  linear  slope, l for logarithmic, and p for
1299              inverted parabola.  The default is logarithmic.
1300
1301       filter [low]-[high] [window-len [beta]]
1302              Apply a sinc-windowed lowpass, highpass, or bandpass  filter  of
1303              given  window length to the signal.  low refers to the frequency
1304              of the lower 6dB corner of the filter.  high refers to the  fre‐
1305              quency of the upper 6dB corner of the filter.
1306
1307              A  low-pass filter is obtained by leaving low unspecified, or 0.
1308              A high-pass filter is obtained by leaving high  unspecified,  or
1309              0, or greater than or equal to the Nyquist frequency.
1310
1311              The window-len, if unspecified, defaults to 128.  Longer windows
1312              give a sharper cut-off, smaller windows a more gradual cut-off.
1313
1314              The beta parameter determines the type of  filter  window  used.
1315              Any  value greater than 2 is the beta for a Kaiser window.  Beta
1316              ≤ 2 selects a  Blackman-Nuttall  window.   If  unspecified,  the
1317              default is a Kaiser window with beta 16.
1318
1319              In  the  case of Kaiser window (beta > 2), lower betas produce a
1320              somewhat faster transition from pass-band to stop-band,  at  the
1321              cost  of noticeable artifacts. A beta of 16 is the default, beta
1322              less than 10 is not recommended. If you want a sharper  cut-off,
1323              don't  use  low  beta's, use a longer sample window. A Blackman-
1324              Nuttall window is selected by specifying any `beta' ≤ 2, and the
1325              Blackman-Nuttall  window  has  somewhat steeper cut-off than the
1326              default Kaiser window. You will probably not  need  to  use  the
1327              beta parameter at all, unless you are just curious about compar‐
1328              ing the effects of Blackman-Nuttall vs. Kaiser windows.
1329
1330              This effect supports the --plot global option.
1331
1332       flanger [delay depth regen width speed shape phase interp]
1333              Apply a flanging effect to the audio.  See [3]  for  a  detailed
1334              description of flanging.
1335
1336              All parameters are optional (right to left).
1337
1338             ┌─────────────────────────────────────────────────────────────────┐
1339Range     Default   Description                        
1340delay     0 - 10       0      Base delay in milliseconds.        │
1341depth     0 - 10       2      Added swept delay in milliseconds. │
1342regen    -95 - 95      0      Percentage regeneration (delayed   │
1343             │                              signal feedback).                  │
1344width    0 - 100      71      Percentage of delayed signal mixed │
1345             │                              with original.                     │
1346speed    0.1 - 10     0.5     Sweeps per second (Hz).            │
1347shape                 sin     Swept wave shape: sine|triangle.   │
1348phase    0 - 100      25      Swept wave percentage phase-shift  │
1349             │                              for multi-channel (e.g. stereo)    │
1350             │                              flange; 0 = 100 = same phase on    │
1351             │                              each channel.                      │
1352interp                lin     Digital delay-line interpolation:  │
1353linear|quadratic.                  │
1354             └─────────────────────────────────────────────────────────────────┘
1355       gain dB-gain
1356              Apply  an  amplification  or an attenuation to the audio signal.
1357              The signal level is adjusted by the given number of dB  -  posi‐
1358              tive amplifies (beware of Clipping), negative attenuates.
1359
1360              See also the vol effect.
1361
1362       highpass|lowpass [-1|-2] frequency[k] [width[q|o|h|k]]
1363              Apply  a  high-pass or low-pass filter with 3dB point frequency.
1364              The filter can be either single-pole (with -1),  or  double-pole
1365              (the  default,  or  with -2).  width applies only to double-pole
1366              filters; the default is  Q  =  0.707  and  gives  a  Butterworth
1367              response.  The filters roll off at 6dB per pole per octave (20dB
1368              per pole per decade).  The double-pole filters are described  in
1369              detail in [1].
1370
1371              These effects support the --plot global option.
1372
1373              See also filter for filters with a steeper roll-off.
1374
1375       ladspa module [plugin] [argument...]
1376              Apply  a  LADSPA [5] (Linux Audio Developer's Simple Plugin API)
1377              plugin.  Despite the name, LADSPA is not Linux-specific,  and  a
1378              wide  range  of  effects is available as LADSPA plugins, such as
1379              cmt [6] (the Computer Music Toolkit) and Steve  Harris's  plugin
1380              collection  [7].  The  first  argument is the plugin module, the
1381              second the name of the plugin (a module can  contain  more  than
1382              one plugin) and any other arguments are for the control ports of
1383              the plugin. Missing arguments are supplied by default values  if
1384              possible.  Only  plugins  with  at  most one audio input and one
1385              audio output port can be used.  If found, the environment  vari‐
1386              ble LADSPA_PATH will be used as search path for plugins.
1387
1388       loudness [gain [reference]]
1389              Loudness  control  -  similar  to  the gain effect, but provides
1390              equalisation   for   the    human    auditory    system.     See
1391              http://en.wikipedia.org/wiki/Loudness for a detailed description
1392              of loudness.  The gain is adjusted by the given  gain  parameter
1393              (usually negative) and the signal equalised according to ISO 226
1394              w.r.t. a reference level of 65dB, though an  alternative  refer‐
1395              ence level may be given if the original audio has been equalised
1396              for some other optimal level.  A default gain of -10dB  is  used
1397              if a gain value is not given.
1398
1399              See also the gain effect.
1400
1401       lowpass [-1|-2] frequency[k] [width[q|o|h|k]]
1402              Apply  a  low-pass  filter.  See the description of the highpass
1403              effect for details.
1404
1405       mcompand "attack1,decay1{,attack2,decay2}
1406              [soft-knee-dB:]in-dB1[,out-dB1]{,in-dB2,out-dB2}
1407              [gain    [initial-volume-dB    [delay]]]"     {crossover-freq[k]
1408              "attack1,..."}
1409
1410              The multi-band compander is similar to the single-band compander
1411              but the audio is first divided into bands  using  Linkwitz-Riley
1412              cross-over filters and a separately specifiable compander run on
1413              each band.  See the compand effect for  the  definition  of  its
1414              parameters.   Compand  parameters  are  specified between double
1415              quotes and the crossover frequency for that  band  is  given  by
1416              crossover-freq; these can be repeated to create multiple bands.
1417
1418              For  example,  the following (one long) command shows how multi-
1419              band companding is typically used in FM radio:
1420                   play track1.wav gain -3 filter 8000- 32 100 mcompand \
1421                   "0.005,0.1 -47,-40,-34,-34,-17,-33" 100 \
1422                   "0.003,0.05 -47,-40,-34,-34,-17,-33" 400 \
1423                   "0.000625,0.0125 -47,-40,-34,-34,-15,-33" 1600 \
1424                   "0.0001,0.025 -47,-40,-34,-34,-31,-31,-0,-30" 6400 \
1425                   "0,0.025 -38,-31,-28,-28,-0,-25" \
1426                   gain 15 highpass 22 highpass 22 filter -17500 256 \
1427                   gain 9 lowpass -1 17801
1428              The audio file is played with a simulated  FM  radio  sound  (or
1429              broadcast  signal  condition if the lowpass filter at the end is
1430              skipped).  Note that the pipeline is set up with  US-style  75us
1431              preemphasis.
1432
1433              See also compand for a single-band companding effect.
1434
1435       mixer [ -l|-r|-f|-b|-1|-2|-3|-4|n{,n} ]
1436              Reduce the number of audio channels by mixing or selecting chan‐
1437              nels, or increase the number of channels  by  duplicating  chan‐
1438              nels.   Note:  this effect operates on the audio channels within
1439              the SoX effects processing chain; it should not be confused with
1440              the  -m  global  option  (where  multiple files are mix-combined
1441              before entering the effects chain).
1442
1443              This effect is automatically used when the number of input chan‐
1444              nels  differ  from the number of output channels.  When reducing
1445              the number of channels it is possible to  manually  specify  the
1446              mixer effect and use the -l, -r, -f, -b, -1, -2, -3, -4, options
1447              to select only the left, right, front, back channel(s)  or  spe‐
1448              cific  channel for the output instead of averaging the channels.
1449              The -l, and -r options will do averaging in  quad-channel  files
1450              so select the exact channel to prevent this.
1451
1452              The mixer effect can also be invoked with up to 16 numbers, sep‐
1453              arated by commas, which specify the proportion (0 = 0% and  1  =
1454              100%) of each input channel that is to be mixed into each output
1455              channel.  In two-channel mode, 4 numbers are given: l → l,  l  →
1456              r,  r  →  l, and r → r, respectively.  In four-channel mode, the
1457              first 4 numbers give the proportions for the  left-front  output
1458              channel,  as  follows:  lf  → lf, rf → lf, lb → lf, and rb → rf.
1459              The next 4 give the right-front output in the same  order,  then
1460              left-back and right-back.
1461
1462              It  is  also  possible to use the 16 numbers to expand or reduce
1463              the channel count; just specify 0 for unused channels.
1464
1465              Finally, certain reduced combination of numbers can be specified
1466              for certain input/output channel combinations.
1467
1468                  ┌──────────────────────────────────────────────────────┐
1469In Ch   Out Ch   Num   Mappings                       
1470                  │  2       1       2    l → l, r → l                   │
1471                  │  2       2       1    adjust balance                 │
1472                  │  4       1       4    lf → l, rf → l, lb → l, rb → l │
1473                  │  4       2       2    lf → l&rf → r, lb → l&rb → r   │
1474                  │  4       4       1    adjust balance                 │
1475                  │  4       4       2    front balance, back balance    │
1476                  └──────────────────────────────────────────────────────┘
1477              See  also  remix  for a mixing effect that handles any number of
1478              channels.
1479
1480       noiseprof [profile-file]
1481              Calculate a profile of the audio for  use  in  noise  reduction.
1482              See the description of the noisered effect for details.
1483
1484       noisered [profile-file [amount]]
1485              Reduce  noise  in  the  audio signal by profiling and filtering.
1486              This effect is moderately effective at removing consistent back‐
1487              ground noise such as hiss or hum.  To use it, first run SoX with
1488              the noiseprof effect on a section of audio  that  ideally  would
1489              contain  silence  but in fact contains noise - such sections are
1490              typically found at the beginning or  the  end  of  a  recording.
1491              noiseprof  will write out a noise profile to profile-file, or to
1492              stdout if no profile-file or if `-' is given.  E.g.
1493                   sox speech.au -n trim 0 1.5 noiseprof speech.noise-profile
1494              To actually remove the noise, run SoX again, this time with  the
1495              noisered effect; noisered will reduce noise according to a noise
1496              profile (which was generated by noiseprof),  from  profile-file,
1497              or from stdin if no profile-file or if `-' is given.  E.g.
1498                   sox speech.au cleaned.au noisered speech.noise-profile 0.3
1499              How much noise should be removed is specified by amount-a number
1500              between 0 and 1 with a default  of  0.5.   Higher  numbers  will
1501              remove  more  noise but present a greater likelihood of removing
1502              wanted components of the  audio  signal.   Before  replacing  an
1503              original recording with a noise-reduced version, experiment with
1504              different amount values to find the optimal one for your  audio;
1505              use  headphones  to  check  that you are happy with the results,
1506              paying particular attention to quieter sections of the audio.
1507
1508              On most systems, the two stages - profiling and reduction -  can
1509              be combined using a pipe, e.g.
1510                   sox noisy.au -n trim 0 1 noiseprof | play noisy.au noisered
1511
1512       norm [-i|-b] [level]
1513              Normalise audio to 0dB FSD, to a given level relative to 0dB, or
1514              normalise the balance of multi-channel audio.   Requires  tempo‐
1515              rary file space to store the audio to be normalised.
1516
1517              To create a normalised copy of an audio file,
1518                   sox infile outfile norm
1519              can  be used, though note that if `infile' has a simple encoding
1520              (e.g.  PCM), then
1521                   sox infile outfile vol `sox infile -n stat -v 2>&1`
1522              (on systems that support this construct)  might  be  quicker  to
1523              execute  (though  perhaps  not to type!) as it doesn't require a
1524              temporary file.
1525
1526              For a more complex example, suppose that `effect1' performs some
1527              unknown or unpredictable attenuation and that `effect2' requires
1528              up to 10dB of headroom, then
1529                   sox infile outfile effect1 norm -10 effect2 norm
1530              gives both effect2 and the output file the highest possible sig‐
1531              nal levels.
1532
1533              Normally,  audio is normalised based on the level of the channel
1534              with the highest peak level, which means that whilst  all  chan‐
1535              nels  are  adjusted,  only  one  channel  attains the normalised
1536              level.  If the -i option is given, then each channel is  treated
1537              individually and will attain the normalised level.
1538
1539              If  the  -b  option  is given (with a multi-channel audio file),
1540              then the audio channels will be balanced; i.e. the RMS level  of
1541              each  channel will be normalised to that of the channel with the
1542              highest RMS level.  This can be used, for  example,  to  correct
1543              stereo imbalance.  Note that -b can cause clipping.
1544
1545              In  most  cases, norm -3 should be the maximum level used at the
1546              output file (to leave headroom for  playback-resampling,  etc.).
1547              See also the discussions of Clipping and Replay Gain above.
1548
1549       oops   Out  Of  Phase  Stereo  effect.  Mixes stereo to twin-mono where
1550              each mono channel contains the difference between the  left  and
1551              right stereo channels.  This is sometimes known as the `karaoke'
1552              effect as it often has the effect of removing most or all of the
1553              vocals from a recording.
1554
1555       pad { length[@position] }
1556              Pad  the  audio  with silence, at the beginning, the end, or any
1557              specified points through the audio.  Both  length  and  position
1558              can specify a time or, if appended with an `s', a number of sam‐
1559              ples.  length is the amount of silence to  insert  and  position
1560              the  position  in  the input audio stream at which to insert it.
1561              Any number of lengths and positions may be  specified,  provided
1562              that  a  specified  position  is not less that the previous one.
1563              position is optional for the first and  last  lengths  specified
1564              and  if  omitted  correspond to the beginning and the end of the
1565              audio respectively.  For example, pad 1.5 1.5 adds  1.5  seconds
1566              of  silence  padding  at  each  end  of  the  audio,  whilst pad
1567              4000s@3:00 inserts 4000 samples of silence 3  minutes  into  the
1568              audio.  If silence is wanted only at the end of the audio, spec‐
1569              ify either the end position or specify a zero-length pad at  the
1570              start.
1571
1572       phaser gain-in gain-out delay decay speed [-s|-t]
1573              Add  a  phasing  effect  to  the  audio.  See [3] for a detailed
1574              description of phasing.
1575
1576              delay/decay/speed gives the delay in milliseconds and the  decay
1577              (relative  to gain-in) with a modulation speed in Hz.  The modu‐
1578              lation is either sinusoidal  (-s)   -  preferable  for  multiple
1579              instruments,  or  triangular  (-t)  - gives single instruments a
1580              sharper phasing effect.  The decay should be less  than  0.5  to
1581              avoid  feedback,  and usually no less than 0.1.  Gain-out is the
1582              volume of the output.
1583
1584              For example:
1585                   play snare.flac phaser 0.8 0.74 3 0.4 0.5 -t
1586              Gentler:
1587                   play snare.flac phaser 0.9 0.85 4 0.23 1.3 -s
1588              A popular sound:
1589                   play snare.flac phaser 0.89 0.85 1 0.24 2 -t
1590              More severe:
1591                   play snare.flac phaser 0.6 0.66 3 0.6 2 -t
1592
1593       pitch [-q] shift [segment [search [overlap]]]
1594              Change the audio pitch (but not tempo).
1595
1596              shift gives the pitch shift  as  positive  or  negative  `cents'
1597              (i.e.  100ths  of  a  semitone).   See  the  tempo  effect for a
1598              description of the other parameters.
1599
1600       rate [-q|-l|-m|-h|-v] [override-options] RATE[k]
1601              Change the audio sampling rate (i.e. resample the audio) to  any
1602              given  RATE (even non-integer if this is supported by the output
1603              file format) using a quality level defined as follows:
1604
1605                    ┌───────────────────────────────────────────────────┐
1606Quality   Band-   Rej dB   Typical Use
1607width
1608-q     quick     n/a    ≈30 @    playback on       │
1609                    │                         Fs/4    ancient hardware  │
1610-l      low      80%     100     playback on old   │
1611                    │                                 hardware          │
1612-m    medium     95%     100     audio playback    │
1613-h     high      95%     125     16-bit mastering  │
1614                    │                                 (use with dither) │
1615-v   very high   95%     175     24-bit mastering  │
1616                    └───────────────────────────────────────────────────┘
1617              where  Band-width  is the percentage of the audio frequency band
1618              that is preserved and Rej dB is the level  of  noise  rejection.
1619              Increasing  levels  of resampling quality come at the expense of
1620              increasing amounts of time to process the audio.  If no  quality
1621              option is given, the quality level used is `high'.
1622
1623              The  `quick'  algorithm uses cubic interpolation; all others use
1624              band-limited interpolation.  By default, all algorithms  have  a
1625              `linear'  phase  response; for `medium', `high' and `very high',
1626              the phase response is configurable (see below).
1627
1628              The rate effect is invoked  automatically  if  SoX's  -r  option
1629              specifies a rate that is different to that of the input file(s).
1630              Alternatively, if this effect is given explicitly, then SoX's -r
1631              option  need  not be given.  For example, the following two com‐
1632              mands are equivalent:
1633                   sox input.au -r 48k output.au bass -3
1634                   sox input.au        output.au bass -3 rate 48k
1635              though the second command is more flexible  as  it  allows  rate
1636              options  to be given, and allows the effects to be ordered arbi‐
1637              trarily.
1638
1639                                    *        *        *
1640
1641              Warning: technically detailed discussion follows.
1642
1643              The simple quality selection described above  provides  settings
1644              that satisfy the needs of the vast majority of resampling tasks.
1645              Occasionally, however, it may  be  desirable  to  fine-tune  the
1646              resampler's  filter  response;  this can be achieved using over‐
1647              ride options, as detailed in the following table:
1648
1649             ┌──────────────────────────────────────────────────────────────────┐
1650-M/-I/-L     Phase response = minimum/intermediate/linear         │
1651-s           Steep filter (band-width = 99%)                      │
1652-a           Allow aliasing above the pass-band                   │
1653-b 74-99.7   Any band-width %                                     │
1654-p 0-100     Any phase response (0 = minimum, 25 = intermediate,  │
1655             │             50 = linear, 100 = maximum)                          │
1656             └──────────────────────────────────────────────────────────────────┘
1657              N.B.  Override options can not be used with the `quick' or `low'
1658              quality algorithms.
1659
1660              All resamplers use filters  that  can  sometimes  create  `echo'
1661              (a.k.a.   `ringing')  artefacts  with  transient signals such as
1662              those that occur with `finger snaps' or other highly  percussive
1663              sounds.  Such artefacts are much more noticable to the human ear
1664              if they occur before the transient  (`pre-echo')  than  if  they
1665              occur  after  it (`post-echo').  Note that frequency of any such
1666              artefacts is related to the smaller of the original and new sam‐
1667              pling rates but that if this is at least 44.1kHz, then the arte‐
1668              facts will lie outside the range of human hearing.
1669
1670              A phase response setting may be used to control the distribution
1671              of  any  transient  echo  between `pre' and `post': with minimum
1672              phase, there is no pre-echo but the longest post-echo; with lin‐
1673              ear  phase,  pre  and  post echo are in equal amounts (in signal
1674              terms, but not audibility terms); the intermediate phase setting
1675              attempts to find the best compromise by selecting a small length
1676              (and level) of pre-echo and a medium lengthed post-echo.
1677
1678              Minimum, intermediate, or  linear  phase  response  is  selected
1679              using  the  -M, -I, or -L option; a custom phase response can be
1680              created with the -p option.  Note that phase  responses  between
1681              `linear' and `maximum' (greater than 50) are rarely useful.
1682
1683              A resampler's band-width setting determines how much of the fre‐
1684              quency content of the original signal (w.r.t. the orignal sample
1685              rate  when  up-sampling,  or  the new sample rate when down-sam‐
1686              pling) is preserved during conversion.  The term `pass-band'  is
1687              used  to  refer  to  all  frequencies up to the band-width point
1688              (e.g. for 44.1kHz sampling rate, and a resampling band-width  of
1689              95%,  the  pass-band  represents  frequencies from 0Hz (D.C.) to
1690              circa 21kHz).  Increasing the resampler's band-width results  in
1691              a  slower  conversion  and can increase transient echo artefacts
1692              (and vice versa).
1693
1694              The -s `steep filter' option changes resampling band-width  from
1695              the default 95% (based on the 3dB point), to 99%.  The -b option
1696              allows the band-width to be  set  to  any  value  in  the  range
1697              74-99.7  %, but note that band-width values greater than 99% are
1698              not recommended for normal use as they can cause excessive tran‐
1699              sient echo.
1700
1701              If  the -a option is given, then aliasing above the pass-band is
1702              allowed.  For example, with 44.1kHz sampling rate, and a  resam‐
1703              pling band-width of 95%, this means that frequency content above
1704              21kHz can be distorted; however, since this is above  the  pass-
1705              band (i.e.  above the highest frequency of interest/audibility),
1706              this may not be a problem.  The benefits  of  allowing  aliasing
1707              are  reduced processing time, and reduced (by almost half) tran‐
1708              sient echo artefacts.  Note that if this option is  given,  then
1709              the minimum band-width allowable with -b increases to 85%.
1710
1711              Examples:
1712                   sox input.wav -b 16 output.wav rate -s -a 44100 dither
1713              default  (high)  quality  resampling;  overrides:  steep filter,
1714              allow aliasing; to 44.1kHz sample rate; dither output to  16-bit
1715              WAV file.
1716                   sox input.wav -b 24 output.aiff rate -v -L -b 90 48k
1717              very  high  quality  resampling;  overrides: linear phase, band-
1718              width 90%; to 48k sample rate; store output to 24-bit AIFF file.
1719
1720
1721                                    *        *        *
1722
1723              The pitch, speed and tempo effects all use the  rate  effect  at
1724              their core.
1725
1726              See  also  resample,  polyphase and rabbit for other sample-rate
1727              changing effects.
1728
1729       remix [-a|-m|-p] <out-spec>
1730              out-spec  = in-spec{,in-spec} | 0
1731              in-spec   = [in-chan][-[in-chan2]][vol-spec]
1732              vol-spec  = p|i|v[volume]
1733
1734              Select and mix input audio channels into output audio  channels.
1735              Each  output channel is specified, in turn, by a given out-spec:
1736              a list of contributing input channels and volume specifications.
1737
1738              Note that this effect operates on the audio channels within  the
1739              SoX effects processing chain; it should not be confused with the
1740              -m global option (where multiple files are  mix-combined  before
1741              entering the effects chain).
1742
1743              An  out-spec  contains comma-separated input channel-numbers and
1744              hyphen-delimited channel-number ranges; alternatively, 0 may  be
1745              given to create a silent output channel.  For example,
1746                   sox input.au output.au remix 6 7 8 0
1747              creates  an output file with four channels, where channels 1, 2,
1748              and 3 are copies of channels 6, 7, and 8 in the input file,  and
1749              channel 4 is silent.  Whereas
1750                   sox input.au output.au remix 1-3,7 3
1751              creates  a  (somewhat bizarre) stereo output file where the left
1752              channel is a mix-down of input channels 1, 2, 3, and 7, and  the
1753              right channel is a copy of input channel 3.
1754
1755              Where  a  range of channels is specified, the channel numbers to
1756              the left and right of the hyphen are optional and default  to  1
1757              and to the number of input channels respectively. Thus
1758                   sox input.au output.au remix -
1759              performs a mix-down of all input channels to mono.
1760
1761              By  default,  where an output channel is mixed from multiple (n)
1762              input channels, each input channel will be scaled by a factor of
1763              ¹/n.   Custom  mixing  volumes  can  be set by following a given
1764              input channel or range of input channels with a vol-spec (volume
1765              specification).  This is one of the letters p, i, or v, followed
1766              by a volume number, the meaning of which depends  on  the  given
1767              letter and is defined as follows:
1768
1769                      Letter   Volume number        Notes
1770                        p      power adjust in dB   0 = no change
1771                        i      power adjust in dB   As `p', but invert
1772                                                    the audio
1773                        v      voltage multiplier   1 = no change, 0.5
1774                                                    ≈ 6dB attenuation,
1775                                                    2 ≈ 6dB gain, -1 =
1776                                                    invert
1777
1778              If  an out-spec includes at least one vol-spec then, by default,
1779              ¹/n scaling is not applied to any other  channels  in  the  same
1780              out-spec (though may be in other out-specs).  The -a (automatic)
1781              option however, can be given to retain the automatic scaling  in
1782              this case.  For example,
1783                   sox input.au output.au remix 1,2 3,4v0.8
1784              results in channel level multipliers of 0.5,0.5 1,0.8, whereas
1785                   sox input.au output.au remix -a 1,2 3,4v0.8
1786              results in channel level multipliers of 0.5,0.5 0.5,0.8.
1787
1788              The  -m  (manual)  option  disables all automatic volume adjust‐
1789              ments, so
1790                   sox input.au output.au remix -m 1,2 3,4v0.8
1791              results in channel level multipliers of 1,1 1,0.8.
1792
1793              The volume number is optional and omitting it corresponds to  no
1794              volume change; however, the only case in which this is useful is
1795              in conjunction with i.  For example, if input.au is stereo, then
1796                   sox input.au output.au remix 1,2i
1797              is a mono equivalent of the oops effect.
1798
1799              If the -p option is given, then any  automatic  ¹/n  scaling  is
1800              replaced  by ¹/√n (`power') scaling; this gives a louder mix but
1801              one that might occasionally clip.
1802
1803                                    *        *        *
1804
1805              One use of the remix effect is to split an audio file into a set
1806              of  files,  each  containing one of the constituent channels (in
1807              order to perform subsequent processing on individual audio chan‐
1808              nels).   Where  more  than a few channels are involved, a script
1809              such as the following (Bourne shell script) is useful:
1810              #!/bin/sh
1811              chans=`soxi -c "$1"`
1812              while [ $chans -ge 1 ]; do
1813                chans0=`printf %02i $chans`   # 2 digits hence up to 99 chans
1814                out=`echo "$1"|sed "s/\(.*\)\.\(.*\)/\1-$chans0.\2/"`
1815                sox "$1" "$out" remix $chans
1816                chans=`expr $chans - 1`
1817              done
1818              If a file input.au containing six audio channels were given, the
1819              script would produce six output files: input-01.au, input-02.au,
1820              ..., input-06.au.
1821
1822              See also mixer and swap for similar effects.
1823
1824       repeat count
1825              Repeat the entire audio count times.   Requires  temporary  file
1826              space  to  store  the audio to be repeated.  Note that repeating
1827              once yields two copies: the  original  audio  and  the  repeated
1828              audio.
1829
1830       reverb [-w|--wet-only] [reverberance (50%) [HF-damping (50%)
1831              [room-scale (100%) [stereo-depth (100%)
1832              [pre-delay (0ms) [wet-gain (0dB)]]]]]]
1833
1834              Add  reverberation  to the audio using the `freeverb' algorithm.
1835              A reverberation effect is sometimes desirable for concert  halls
1836              that  are  too  small  or contain so many people that the hall's
1837              natural reverberance is diminished.  Applying a small amount  of
1838              stereo  reverb to a (dry) mono signal will usually make it sound
1839              more natural.  See [3] for a detailed description of  reverbera‐
1840              tion.
1841
1842              Note  that  this effect increases both the volume and the length
1843              of the audio, so to prevent clipping in these domains, a typical
1844              invocation might be:
1845                   play dry.au gain -3 pad 0 3 reverb
1846
1847       reverse
1848              Reverse  the audio completely.  Requires temporary file space to
1849              store the audio to be reversed.
1850
1851       riaa   Apply RIAA vinyl playback equalisation.  The sampling rate  must
1852              be one of: 44.1, 48, 88.2, 96 kHz.
1853
1854              This effect supports the --plot global option.
1855
1856       silence [-l] above-periods [duration
1857              threshold[d|%] [below-periods duration threshold[d|%]]
1858
1859              Removes silence from the beginning, middle, or end of the audio.
1860              Silence is anything below a specified threshold.
1861
1862              The above-periods value is used to indicate if audio  should  be
1863              trimmed at the beginning of the audio. A value of zero indicates
1864              no silence should be trimmed from the beginning. When specifying
1865              an non-zero above-periods, it trims audio up until it finds non-
1866              silence. Normally, when trimming silence from beginning of audio
1867              the  above-periods  will  be 1 but it can be increased to higher
1868              values to trim all audio up to a specific count  of  non-silence
1869              periods.  For  example,  if you had an audio file with two songs
1870              that each contained 2 seconds of silence before  the  song,  you
1871              could  specify  an  above-period  of 2 to strip out both silence
1872              periods and the first song.
1873
1874              When above-periods is non-zero, you must also specify a duration
1875              and threshold. Duration indications the amount of time that non-
1876              silence must be detected before  it  stops  trimming  audio.  By
1877              increasing  the  duration,  burst  of  noise  can  be treated as
1878              silence and trimmed off.
1879
1880              Threshold is used to indicate what sample value you should treat
1881              as silence.  For digital audio, a value of 0 may be fine but for
1882              audio recorded from analog, you may wish to increase  the  value
1883              to account for background noise.
1884
1885              When  optionally trimming silence from the end of the audio, you
1886              specify a below-periods count.  In this case, below-period means
1887              to  remove  all audio after silence is detected.  Normally, this
1888              will be a value 1 of but it can be increased to skip over  peri‐
1889              ods of silence that are wanted.  For example, if you have a song
1890              with 2 seconds of silence in the middle and 2 second at the end,
1891              you  could  set  below-period  to  a value of 2 to skip over the
1892              silence in the middle of the audio.
1893
1894              For below-periods, duration specifies a period of  silence  that
1895              must exist before audio is not copied any more.  By specifying a
1896              higher duration, silence that is  wanted  can  be  left  in  the
1897              audio.   For example, if you have a song with an expected 1 sec‐
1898              ond of silence in the middle and 2 seconds  of  silence  at  the
1899              end, a duration of 2 seconds could be used to skip over the mid‐
1900              dle silence.
1901
1902              Unfortunately, you must know the length of the  silence  at  the
1903              end  of  your  audio  file to trim off silence reliably.  A work
1904              around is to use the silence  effect  in  combination  with  the
1905              reverse  effect.   By first reversing the audio, you can use the
1906              above-periods to reliably trim all audio from  what  looks  like
1907              the  front of the file.  Then reverse the file again to get back
1908              to normal.
1909
1910              To remove silence from the middle of a file,  specify  a  below-
1911              periods that is negative.  This value is then treated as a posi‐
1912              tive value and is  also  used  to  indicate  the  effect  should
1913              restart  processing as specified by the above-periods, making it
1914              suitable for removing periods of silence in the  middle  of  the
1915              audio.
1916
1917              The  option  -l  indicates that below-periods duration length of
1918              audio should be left intact at the beginning of each  period  of
1919              silence.  For example, if you want to remove long pauses between
1920              words but do not want to remove the pauses completely.
1921
1922              The period counts are in units of samples. Duration  counts  may
1923              be  in  the  format of hh:mm:ss.frac, or the exact count of sam‐
1924              ples.  Threshold numbers may be suffixed with d to indicate  the
1925              value  is  in decibels, or % to indicate a percentage of maximum
1926              value of the sample value (0% specifies pure digital silence).
1927
1928              The following example shows how this effect can be used to start
1929              a  recording  that does not contain the delay at the start which
1930              usually occurs between `pressing  the  record  button'  and  the
1931              start of the performance:
1932                   rec parameters filename other-effects silence 1 5 2%
1933
1934       speed factor[c]
1935              Adjust  the  audio  speed (pitch and tempo together).  factor is
1936              either the ratio of the new speed to the old speed: greater than
1937              1  speeds  up,  less than 1 slows down, or, if appended with the
1938              letter `c', the number of cents (i.e. 100ths of a  semitone)  by
1939              which  the  pitch (and tempo) should be adjusted: greater than 0
1940              increases, less than 0 decreases.
1941
1942              By default, the speed change is performed by resampling with the
1943              rate effect using its default quality/speed.  For higher quality
1944              or higher speed resampling, in addition  to  the  speed  effect,
1945              specify the rate effect with the desired quality option.
1946
1947       spectrogram [options]
1948              Create  a  spectrogram  of  the audio.  This effect is optional;
1949              type sox --help and check the list of supported effects  to  see
1950              if it has been included.
1951
1952              The  spectrogram is rendered in a Portable Network Graphic (PNG)
1953              file, and shows time in the X-axis, frequency in the Y-axis, and
1954              audio  signal magnitude in the Z-axis.  Z-axis values are repre‐
1955              sented by the colour (or intensity) of the  pixels  in  the  X-Y
1956              plane.
1957
1958              This  effect  supports only one channel; for multi-channel input
1959              files, use either SoX's -c 1 option with  the  output  file  (to
1960              obtain  a spectrogram on the mix-down), or the remix n effect to
1961              select a particular channel.  Be  aware  though,  that  both  of
1962              these methods affect the audio in the effects chain.
1963
1964              -x num X-axis  pixels/second,  default  100.   This controls the
1965                     width of the spectrogram; num can be  from  1  (low  time
1966                     resolution)  to  5000 (high time resolution) and need not
1967                     be an integer.  SoX may make a slight adjustment  to  the
1968                     given  number for processing quantisation reasons; if so,
1969                     SoX will report the actual  number  used  (viewable  when
1970                     --verbose is in effect).
1971
1972                     The  maximum  width  of the spectrogram is 999 pixels; if
1973                     the audio length and the given -x number  are  such  that
1974                     this  would  be  exceeded,  then the spectrogram (and the
1975                     effects chain) will be truncated.  To move  the  spectro‐
1976                     gram  to  a point later in the audio stream, first invoke
1977                     the trim effect; e.g.
1978                       sox audio.ogg -n trim 1:00 spectrogram
1979                     starts the spectrogram at 1 minute through the audio.
1980
1981              -y num Y-axis resolution (1 - 4), default 2.  This controls  the
1982                     height  of  the  spectrogram; num can be from 1 (low fre‐
1983                     quency resolution) to 4 (high frequency resolution).  For
1984                     values  greater  than  2,  the resulting image may be too
1985                     tall to display on the screen; if so, a graphic manipula‐
1986                     tion  package (such as ImageMagick(1)) can be used to re-
1987                     size the image.
1988
1989                     To increase the frequency resolution  without  increasing
1990                     the  height  of  the  spectrogram, the rate effect may be
1991                     invoked to reduce the sampling rate of the signal  before
1992                     invoking spectrogram; e.g.
1993                       sox audio.ogg -r 4k -n rate spectrogram
1994                     allows  detailed analysis of frequencies up to 2kHz (half
1995                     the sampling rate).
1996
1997              -z num Z-axis (colour) range in dB, default 120.  This sets  the
1998                     dynamic-range  of  the  spectrogram  to  be  -num dBFS to
1999                     0 dBFS.  Num  may  range  from  20  to  180.   Decreasing
2000                     dynamic-range effectively increases the `contrast' of the
2001                     spectrogram display, and vice versa.
2002
2003              -Z num Sets the upper limit of the Z-axis in dBFS.   A  negative
2004                     num  effectively  increases the `brightness' of the spec‐
2005                     trogram display, and vice versa.
2006
2007              -q num Sets the Z-axis quantisation, i.e. the number of  differ‐
2008                     ent  colours  (or  intensities) in which to render Z-axis
2009                     values.   A  small  number   (e.g.   4)   will   give   a
2010                     `poster'-like  effect  making it easier to discern magni‐
2011                     tude bands of similar level.  Small numbers also  usually
2012                     result  in  small  PNG files.  The number given specifies
2013                     the number of colours to use inside the Z-axis range; two
2014                     colours are reserved to represent out-of-range values.
2015
2016              -w name
2017                     Window: Hann (default), Hamming, Bartlett, Rectangular or
2018                     Kaiser.  The spectrogram is produced using  the  Discrete
2019                     Fourier Transform (DFT) algorithm.  A significant parame‐
2020                     ter to this algorithm is the choice of `window function'.
2021                     By  default, SoX uses the Hann window which has good all-
2022                     round frequency-resolution and dynamic-range  properties.
2023                     For  better  frequency  resolution  (but  lower  dynamic-
2024                     range), select a Hamming window; for higher dynamic-range
2025                     (but  poorer  frequency-resolution), select a Kaiser win‐
2026                     dow.  Bartlett and Rectangular windows  are  also  avail‐
2027                     able.   Selecting  a  window other than Hann will usually
2028                     require a corresponding -z setting.
2029
2030              -s     Allow slack overlapping of DFT  windows.   This  can,  in
2031                     some  cases,  increase  image  sharpness and give greater
2032                     adherence to the -x value, but at the expense of a little
2033                     spectral loss.
2034
2035              -m     Creates a monochrome spectrogram (the default is colour).
2036
2037              -h     Selects  a  high-colour  palette - less visually pleasing
2038                     than the default colour palette, but it may make it  eas‐
2039                     ier to differentiate different levels.  If this option is
2040                     used in conjunction with -m, the result will be a  hybrid
2041                     monochrome/colour palette.
2042
2043              -p num Permute  the  colours in a colour or hybrid palette.  The
2044                     num parameter (from 1 to 6) selects the permutation.
2045
2046              -l     Creates a `printer friendly'  spectrogram  with  a  light
2047                     background (the default has a dark background).
2048
2049              -a     Suppress  the  display  of the axis lines.  This is some‐
2050                     times useful in helping to discern artefacts at the spec‐
2051                     trogram edges.
2052
2053              -t text
2054                     Set  the image title - text to display above the spectro‐
2055                     gram.
2056
2057              -c text
2058                     Set the image comment - text to display below and to  the
2059                     left of the spectrogram.
2060
2061              -o text
2062                     Name  of  the spectrogram output PNG file, default `spec‐
2063                     trogram.png'.
2064
2065              For example, let's see what the spectrogram of a swept  triangu‐
2066              lar wave looks like:
2067                   sox -n -n synth 6 tri 10k:14k spectrogram -z 100 -w k
2068              Append  the following to the `chime' example in the delay effect
2069              to see its spectrogram:
2070                   rate 2k spectrogram -x 200 -Z -15 -w k
2071              For the ability to perform off-line processing of spectral data,
2072              see the stat effect.
2073
2074       splice  { position[,excess[,leeway]] }
2075              Splice together audio sections.  This effect provides two things
2076              over simple audio concatenation: a (usually short) cross-fade is
2077              applied at the join, and a wave similarity comparison is made to
2078              help determine the best place at which to make the join.
2079
2080              To perform a splice, first use the trim  effect  to  select  the
2081              audio sections to be joined together.  As when performing a tape
2082              splice, the end of the section to  be  spliced  onto  should  be
2083              trimmed  with  a  small  excess (default 0.005 seconds) of audio
2084              after the ideal joining point.  The beginning of the audio  sec‐
2085              tion to splice on should be trimmed with the same excess (before
2086              the ideal joining point), plus  an  additional  leeway  (default
2087              0.005  seconds).   SoX should then be invoked with the two audio
2088              sections as input files and the splice  effect  given  with  the
2089              position  at which to perform the splice - this is length of the
2090              first audio section (including the excess).
2091
2092              For example, a long song begins with two verses which start  (as
2093              determined  e.g. by using the play command with the trim (start)
2094              effect) at times 0:30.125 and 1:03.432.  The following  commands
2095              cut out the first verse:
2096                   sox too-long.au part1.au trim 0 30.130
2097              (5 ms excess, after the first verse starts)
2098                   sox long.au part2.au trim 1:03.422
2099              (5 ms excess plus 5 ms leeway, before the second verse starts)
2100                   sox part1.au part2.au just-right.au splice 30.130
2101              Provided your arithmetic is good enough, multiple splices can be
2102              performed with a single splice invocation.  For example:
2103              #!/bin/sh
2104              # Audio Copy and Paste Over
2105              # acpo infile copy-start copy-stop paste-over-start outfile
2106              # All times measured in samples.
2107              rate=`soxi -r "$1"`
2108              e=`expr $rate '*' 5 / 1000`  # Using default excess
2109              l=$e                         # and leeway.
2110              sox "$1" piece.au trim `expr $2 - $e - $l`s \
2111                   `expr $3 - $2 + $e + $l + $e`s
2112              sox "$1" part1.au trim 0 `expr $4 + $e`s
2113              sox "$1" part2.au trim `expr $4 + $3 - $2 - $e - $l`s
2114              sox part1.au piece.au part2.au "$5" splice \
2115                   `expr $4 + $e`s \
2116                   `expr $4 + $e + $3 - $2 + $e + $l + $e`s
2117              In the above Bourne shell script, two splices are used to  `copy
2118              and paste' audio.
2119
2120              The SoX command
2121                play "|sox -n -p synth 1 sin %1" "|sox -n -p synth 1 sin %3"
2122              generates and plays two notes, but there is a nasty click at the
2123              transition; the click can be removed by appending  splice  1  to
2124              the  command.  (Clicks at the beginning and end of the audio can
2125              be removed by preceding the splice effect  with  fade  q  .01  2
2126              .01).
2127
2128                                    *        *        *
2129
2130              It is also possible to use this effect to perform general cross-
2131              fades, e.g. to join two songs.  In this case, excess would typi‐
2132              cally be an number of seconds, and leeway should be set to zero.
2133
2134       stat [-s scale] [-rms] [-freq] [-v] [-d]
2135              Display  time and frequency domain statistical information about
2136              the audio.  Audio is passed unmodified through the SoX  process‐
2137              ing chain.
2138
2139              The  information  is  output  to  the  `standard error' (stderr)
2140              stream and is calculated, where n is the duration of  the  audio
2141              in  samples,  c  is the number of audio channels, r is the audio
2142              sample rate, and xk represents the PCM value (in the range -1 to
2143              +1  by  default) of each successive sample in the audio, as fol‐
2144              lows:
2145
2146               Samples read        n×c
2147               Length (seconds)    n÷r
2148               Scaled by                                 See -s below.
2149               Maximum amplitude   max(xk)               The maximum  sample
2150                                                         value in the audio;
2151                                                         usually  this  will
2152                                                         be  a positive num‐
2153                                                         ber.
2154
2155
2156
2157
2158
2159               Minimum amplitude   min(xk)               The minimum  sample
2160                                                         value in the audio;
2161                                                         usually  this  will
2162                                                         be  a negative num‐
2163                                                         ber.
2164               Midline amplitude   ½min(xk)+½max(xk)
2165               Mean norm           ¹/nΣ│xk│              The average of  the
2166                                                         absolute  value  of
2167                                                         each sample in  the
2168                                                         audio.
2169               Mean amplitude      ¹/nΣxk                The average of each
2170                                                         sample    in    the
2171                                                         audio.    If   this
2172                                                         figure is non-zero,
2173                                                         then  it  indicates
2174                                                         the presence  of  a
2175                                                         D.C.  offset (which
2176                                                         could  be   removed
2177                                                         using  the  dcshift
2178                                                         effect).
2179               RMS amplitude       √(¹/nΣxk²)            The level of a D.C.
2180                                                         signal  that  would
2181                                                         have the same power
2182                                                         as    the   audio's
2183                                                         average power.
2184               Maximum delta       max(│xk-xk-1│)
2185               Minimum delta       min(│xk-xk-1│)
2186               Mean delta          ¹/n-1Σ│xk-xk-1
2187               RMS delta           √(¹/n-1Σ(xk-xk-1)²)
2188               Rough frequency                           In Hz.
2189               Volume Adjustment                         The  parameter   to
2190                                                         the    vol   effect
2191                                                         which  would   make
2192                                                         the  audio  as loud
2193                                                         as possible without
2194                                                         clipping.     Note:
2195                                                         See the  discussion
2196                                                         on  Clipping  above
2197                                                         for reasons why  it
2198                                                         is  rarely  a  good
2199                                                         idea actually to do
2200                                                         this.
2201
2202              The  -s  option  can  be used to scale the input data by a given
2203              factor.  The default value of scale is 2147483647 (i.e. the max‐
2204              imum value of a 32-bit signed integer).  Internal effects always
2205              work with signed long PCM data and so the value should relate to
2206              this fact.
2207
2208              The  -rms option will convert all output average values to `root
2209              mean square' format.
2210
2211              The -v option displays only the `Volume Adjustment' value.
2212
2213              The -freq option calculates the  input's  power  spectrum  (4096
2214              point DFT) instead of the statistics listed above.
2215
2216              The  -d option displays a hex dump of the 32-bit signed PCM data
2217              audio in SoX's internal buffer.  This is  mainly  used  to  help
2218              track  down  endian problems that sometimes occur in cross-plat‐
2219              form versions of SoX.
2220
2221       swap [1 2 | 1 2 3 4]
2222              Swap channels in multi-channel audio files.  Optionally, you may
2223              specify  the  channel  order you would like the output in.  This
2224              defaults to output channel 2 and then 1 for stereo and 2, 1,  4,
2225              3  for  quad-channels.   An  interesting feature is that you may
2226              duplicate a given channel by overwriting another.  This is  done
2227              by  repeating  an output channel on the command-line.  For exam‐
2228              ple, swap 2 2 will overwrite channel 1 with channel 2;  creating
2229              a stereo file with both channels containing the same audio.
2230
2231              See also the remix effect.
2232
2233       stretch factor [window fade shift fading]
2234              Change  the  audio duration (but not its pitch).  This effect is
2235              broadly equivalent to the tempo  effect  with  (factor  inverted
2236              and) search set to zero, so in general, its results are compara‐
2237              tively poor; it is retained  as  it  can  sometimes  out-perform
2238              tempo for small factors.
2239
2240              factor  of stretching: >1 lengthen, <1 shorten duration.  window
2241              size is in ms.  Default is 20ms.  The fade option, can be `lin'.
2242              shift  ratio, in [0 1].  Default depends on stretch factor. 1 to
2243              shorten, 0.8 to lengthen.  The fading ratio, in  [0  0.5].   The
2244              amount of a fade's default depends on factor and shift.
2245
2246              See also the tempo effect.
2247
2248       synth  [len]  {[type]  [combine] [[%]freq[k][:|+|/|-[%]freq2[k]]] [off]
2249       [ph] [p1] [p2] [p3]}
2250              This effect can be used to generate  fixed  or  swept  frequency
2251              audio  tones  with various wave shapes, or to generate wide-band
2252              noise of various `colours'.  Multiple synth effects can be  cas‐
2253              caded  to  produce  more  complex waveforms; at each stage it is
2254              possible to choose whether the generated waveform will be  mixed
2255              with,  or  modulated  onto  the  output from the previous stage.
2256              Audio for each channel in a multi-channel audio file can be syn‐
2257              thesised independently.
2258
2259              Though this effect is used to generate audio, an input file must
2260              still be given, the characteristics of which will be used to set
2261              the  synthesised  audio  length, the number of channels, and the
2262              sampling rate; however, since the input file's audio is not nor‐
2263              mally  needed, a `null file' (with the special name -n) is often
2264              given instead (and the length specified as a parameter to  synth
2265              or by another given effect that can has an associated length).
2266
2267              For  example,  the  following  produces a 3 second, 48kHz, audio
2268              file containing a sine-wave swept from 300 to 3300 Hz:
2269                   sox -n output.au synth 3 sine 300-3300
2270              and this produces an 8 kHz version:
2271                   sox -r 8000 -n output.au synth 3 sine 300-3300
2272              Multiple channels can be synthesised by specifying  the  set  of
2273              parameters  shown  between  braces multiple times; the following
2274              puts the swept tone in the left channel and adds  `brown'  noise
2275              in the right:
2276                   sox -n output.au synth 3 sine 300-3300 brownnoise
2277              The  following  example  shows how two synth effects can be cas‐
2278              caded to create a more complex waveform:
2279                   sox -n output.au synth 0.5 sine 200-500 \
2280                        synth 0.5 sine fmod 700-100
2281              Frequencies can also be given as a number of  musical  semitones
2282              relative  to  `middle  A' (440 Hz) by prefixing a `%' character;
2283              for example, the following could be used to help tune a guitar's
2284              `E' strings:
2285                   play -n synth sine %-17
2286              N.B.   This  effect  generates  audio at maximum volume (0dBFS),
2287              which means that there is a high chance of clipping  when  using
2288              the  audio subsequently, so in most cases, you will want to fol‐
2289              low this effect with the gain effect to prevent this  from  hap‐
2290              pening. (See also Clipping above.)
2291
2292              A detailed description of each synth parameter follows:
2293
2294              len  is the length of audio to synthesise expressed as a time or
2295              as a number of samples; 0=inputlength, default=0.
2296
2297              The format for specifying lengths in time is hh:mm:ss.frac.  The
2298              format  for  specifying  sample  counts is the number of samples
2299              with the letter `s' appended to it.
2300
2301              type is one of sine, square, triangle, sawtooth, trapezium, exp,
2302              [white]noise, pinknoise, brownnoise; default=sine
2303
2304              combine is one of create, mix, amod (amplitude modulation), fmod
2305              (frequency modulation); default=create
2306
2307              freq/freq2 are the frequencies at the beginning/end of synthesis
2308              in  Hz  or,  if  preceded  with  `%',  semitones  relative  to A
2309              (440 Hz); for both, default=%0.  If freq2  is  given,  then  len
2310              must  also  have been given and the generated tone will be swept
2311              between the given frequencies.  The two given  frequencies  must
2312              be  separated  by  one  of the characters `:', `+', `/', or `-'.
2313              This character is used to specify the sweep function as follows:
2314
2315              :      Linear: the tone will change by a fixed number  of  hertz
2316                     per second.
2317
2318              +      Square:  a  second-order  function  is used to change the
2319                     tone.
2320
2321              /      Exponential: the tone will change by a  fixed  number  of
2322                     semitones per second.
2323
2324              -      Exponential:  as  `/', but initial phase always zero, and
2325                     stepped (less smooth) frequency changes.
2326
2327              Not used for noise.
2328
2329              off is the bias (DC-offset) of the signal in percent; default=0.
2330
2331              ph is the phase shift in percentage of 1 cycle; default=0.   Not
2332              used for noise.
2333
2334              p1  is  the  percentage  of each cycle that is `on' (square), or
2335              `rising' (triangle, exp, trapezium); default=50 (square,  trian‐
2336              gle, exp), default=10 (trapezium).
2337
2338              p2  (trapezium):  the  percentage  through  each  cycle at which
2339              `falling' begins; default=50. exp:  the  amplitude  in  percent;
2340              default=100.
2341
2342              p3  (trapezium):  the  percentage  through  each  cycle at which
2343              `falling' ends; default=60.
2344
2345       tempo [-q] factor [segment [search [overlap]]]
2346              Change the audio tempo  (but  not  its  pitch).   The  audio  is
2347              chopped  up  into  segments  which  are then shifted in the time
2348              domain and overlapped (cross-faded) at points where their  wave‐
2349              forms  are  most similar (as determined by measurement of `least
2350              squares').
2351
2352              By default, linear searches are used to find the  best  overlap‐
2353              ping  points;  if  the  optional  -q  parameter  is  given, tree
2354              searches are used instead, giving a quicker, but possibly  lower
2355              quality, result.
2356
2357              factor  gives  the  ratio of new tempo to the old tempo, so e.g.
2358              1.1 speeds up the tempo by 10%, and 0.9 slows it down by 10%.
2359
2360              The optional segment parameter selects the  algorithm's  segment
2361              size  in milliseconds.  The default value is 82 and is typically
2362              suited to making small changes to the tempo of music; for larger
2363              changes  (e.g.  a  factor of 2), 50 ms may give a better result.
2364              When changing the tempo of speech,  a  segment  size  of  around
2365              30 ms often works well.
2366
2367              The  optional  search  parameter  gives the audio length in mil‐
2368              liseconds (default 14) over which the algorithm will search  for
2369              overlapping  points.  Larger values use more processing time and
2370              do not necessarily produce better results.
2371
2372              The optional overlap parameter gives the segment overlap  length
2373              in milliseconds (default 12).
2374
2375              See  also  speed  for  an  effect  that  changes tempo and pitch
2376              together, and pitch for an effect  that  changes  pitch  without
2377              changing tempo.
2378
2379       treble gain [frequency[k] [width[s|h|k|o|q]]]
2380              Apply  a treble tone-control effect.  See the description of the
2381              bass effect for details.
2382
2383       tremolo speed [depth]
2384              Apply a tremolo (low frequency amplitude modulation)  effect  to
2385              the  audio.   The tremolo frequency in Hz is given by speed, and
2386              the depth as a percentage by depth (default 40).
2387
2388              Note: This effect is a special case of the synth effect.
2389
2390       trim start [length]
2391              Trim can trim off unwanted audio from the beginning and  end  of
2392              the  audio.   Audio  is  not sent to the output stream until the
2393              start location is reached.
2394
2395              The optional length parameter tells the  number  of  samples  to
2396              output  after  the start sample and is used to trim off the back
2397              side of the audio.  Using a value of 0 for the  start  parameter
2398              will allow trimming off the back side only.
2399
2400              Both  options can be specified using either an amount of time or
2401              an exact count of samples.  The format for specifying lengths in
2402              time  is  hh:mm:ss.frac.  A start value of 1:30.5 will not start
2403              until 1 minute, thirty and ½ seconds into the audio.  The format
2404              for  specifying  sample counts is the number of samples with the
2405              letter `s' appended to it.  A value of  8000s  will  wait  until
2406              8000 samples are read before starting to process audio.
2407
2408       vol gain [type [limitergain]]
2409              Apply  an  amplification  or an attenuation to the audio signal.
2410              Unlike the -v option (which is used for balancing multiple input
2411              files as they enter the SoX effects processing chain), vol is an
2412              effect like any other so can be applied  anywhere,  and  several
2413              times if necessary, during the processing chain.
2414
2415              The amount to change the volume is given by gain which is inter‐
2416              preted, according to the given type,  as  follows:  if  type  is
2417              amplitude (or is omitted), then gain is an amplitude (i.e. volt‐
2418              age or linear) ratio, if power, then a power  (i.e.  wattage  or
2419              voltage-squared) ratio, and if dB, then a power change in dB.
2420
2421              When  type  is amplitude or power, a gain of 1 leaves the volume
2422              unchanged,  less  than  1  decreases  it,  and  greater  than  1
2423              increases  it; a negative gain inverts the audio signal in addi‐
2424              tion to adjusting its volume.
2425
2426              When type is dB, a gain of 0 leaves the volume  unchanged,  less
2427              than 0 decreases it, and greater than 0 increases it.
2428
2429              See [4] for a detailed discussion on electrical (and hence audio
2430              signal) voltage and power ratios.
2431
2432              Beware of Clipping when the increasing the volume.
2433
2434              The gain and the type parameters can be concatenated if desired,
2435              e.g.  vol 10dB.
2436
2437              An  optional  limitergain value can be specified and should be a
2438              value much less than 1 (e.g. 0.05 or 0.02) and is used  only  on
2439              peaks  to  prevent clipping.  Not specifying this parameter will
2440              cause no limiter to be used.  In verbose mode, this effect  will
2441              display the percentage of the audio that needed to be limited.
2442
2443              See  also compand for a dynamic-range compression/expansion/lim‐
2444              iting effect.
2445
2446   Deprecated Effects
2447       The following effects have been renamed  or  have  their  functionality
2448       included  in  another  effect; they continue to work in this version of
2449       SoX but may be removed in future.
2450
2451       key [-q] shift [segment [search [overlap]]]
2452              Change the audio key (i.e. pitch but not tempo).  This  is  just
2453              an alias for the pitch effect.
2454
2455       pan direction
2456              Mix  the  audio from one channel to another.  Use mixer or remix
2457              instead of this effect.
2458
2459              The direction is a value from -1 to 1.  -1 represents  far  left
2460              and 1 represents far right.
2461
2462       polyphase [-w nut|ham] [-width n] [-cut-off c]
2463              Change  the sampling rate using `polyphase interpolation', a DSP
2464              algorithm.  polyphase copes with only certain rational  fraction
2465              resampling ratios, and, compared with the rate effect, is gener‐
2466              ally slow, memory intensive, and has poorer stop-band rejection.
2467
2468              If the -w parameter is nut,  then  a  Blackman-Nuttall  (~90  dB
2469              stop-band)  window  will  be used; ham selects a Hamming (~43 dB
2470              stop-band) window.  The default is Blackman-Nuttall.
2471
2472              The -width parameter specifies the (approximate)  width  of  the
2473              filter.  The  default is 1024 samples, which produces reasonable
2474              results.
2475
2476              The -cut-off value (c) specifies the filter cut-off frequency in
2477              terms  of  fraction  of  frequency  bandwidth,  also know as the
2478              Nyquist frequency.  See the resample effect for further informa‐
2479              tion  on  Nyquist  frequency.   If up-sampling, then this is the
2480              fraction of the original signal  that  should  go  through.   If
2481              down-sampling,  this  is  the  fraction of the signal left after
2482              down-sampling.  The default is 0.95.
2483
2484              See also rate, rabbit and resample for other sample-rate  chang‐
2485              ing effects.
2486
2487       rabbit [-c0|-c1|-c2|-c3|-c4]
2488              Change  the  sampling  rate  using  libsamplerate, also known as
2489              `Secret Rabbit Code'.  This  effect  is  optional  and,  due  to
2490              licence  issues,  is  not included in all versions of SoX.  Com‐
2491              pared with the rate effect, rabbit is very slow.
2492
2493              See http://www.mega-nerd.com/SRC for details of the  algorithms.
2494              Algorithms  0 through 2 are progressively faster and lower qual‐
2495              ity versions of the sinc algorithm; the default is  -c0.   Algo‐
2496              rithm 3 is zero-order hold, and 4 is linear interpolation.
2497
2498              See  also  rate,  polyphase  and  resample for other sample-rate
2499              changing effects, and see resample for more discussion of resam‐
2500              pling.
2501
2502       resample [-qs|-q|-ql] [rolloff [beta]]
2503              Change  the  sampling  rate  using  simulated analog filtration.
2504              Compared with the rate effect, resample is slow, and has  poorer
2505              stop-band rejection.  Only the low quality option works with all
2506              resampling ratios.
2507
2508              By default, linear interpolation of the filter  coefficients  is
2509              used,  with  a window width about 45 samples at the lower of the
2510              two rates.  This gives an accuracy of about 16 bits, but  insuf‐
2511              ficient  stop-band  rejection  in the case that you want to have
2512              roll-off greater than about 0.8 of the Nyquist frequency.
2513
2514              The -q* options will change the default values for roll-off  and
2515              beta  as  well  as use quadratic interpolation of filter coeffi‐
2516              cients, resulting in about 24 bits precision.  The -qs,  -q,  or
2517              -ql options specify increased accuracy at the cost of lower exe‐
2518              cution speed.  It is  optional  to  specify  roll-off  and  beta
2519              parameters when using the -q* options.
2520
2521              Following is a table of the reasonable defaults which are built-
2522              in to SoX:
2523
2524
2525                    ┌──────────────────────────────────────────────────┐
2526Option   Window   Roll-off   Beta   Interpolation 
2527                    │(none)     45       0.80      16       linear     │
2528-qs       45       0.80      16      quadratic   │
2529-q       75      0.875      16      quadratic   │
2530-ql      149       0.94      16      quadratic   │
2531                    └──────────────────────────────────────────────────┘
2532              -qs, -q, or -ql use window lengths of 45, 75,  or  149  samples,
2533              respectively,  at  the lower sample-rate of the two files.  This
2534              means progressively sharper stop-band rejection, at  proportion‐
2535              ally slower execution times.
2536
2537              rolloff  refers  to the cut-off frequency of the low pass filter
2538              and is given in terms of the Nyquist  frequency  for  the  lower
2539              sample  rate.   rolloff  therefore should be something between 0
2540              and 1, in practise 0.8-0.95.  The defaults are indicated above.
2541
2542              The Nyquist frequency is equal to half the sample  rate.   Logi‐
2543              cally,  this  is because the A/D converter needs at least 2 sam‐
2544              ples to detect 1 cycle at the  Nyquist  frequency.   Frequencies
2545              higher  then  the Nyquist will actually appear as lower frequen‐
2546              cies to the A/D converter and is called aliasing.  Normally, A/D
2547              converts  run the signal through a lowpass filter first to avoid
2548              these problems.
2549
2550              Similar problems will happen in software when reducing the  sam‐
2551              ple  rate  of  an  audio file (frequencies above the new Nyquist
2552              frequency can be aliased to lower  frequencies).   Therefore,  a
2553              good resample effect will remove all frequency information above
2554              the new Nyquist frequency.
2555
2556              The rolloff refers to how close to the  Nyquist  frequency  this
2557              cut-off  is, with closer being better.  When increasing the sam‐
2558              ple rate of an audio file you would not expect to have any  fre‐
2559              quencies  exist  that  are  past the original Nyquist frequency.
2560              Because of resampling properties, it is common to have  aliasing
2561              artifacts created above the old Nyquist frequency.  In that case
2562              the rolloff refers to how close to  the  original  Nyquist  fre‐
2563              quency  to use a highpass filter to remove these artifacts, with
2564              closer also being better.
2565
2566              The beta, if unspecified, defaults to 16.  This selects a Kaiser
2567              window.   You can select a Blackman-Nuttall window by specifying
2568              anything ≤ 2 here.  For more discussion of beta, look under  the
2569              filter effect.
2570
2571              Default  parameters  are,  as  indicated above, Kaiser window of
2572              length 45, roll-off 0.80, beta 16, linear interpolation.
2573
2574              Note: -qs is only slightly slower, but more accurate for  16-bit
2575              or higher precision.
2576
2577              See also rate, polyphase and rabbit for other sample-rate chang‐
2578              ing effects.  There is  a  detailed  analysis  of  resample  and
2579              polyphase   at  http://leute.server.de/wilde/resample.html;  see
2580              rabbit for a pointer to its own documentation.
2581

DIAGNOSTICS

2583       Exit status is 0 for no error, 1 if there is a problem  with  the  com‐
2584       mand-line parameters, or 2 if an error occurs during file processing.
2585

BUGS

2587       Please report any bugs found in this version of SoX to the mailing list
2588       (sox-users@lists.sourceforge.net).
2589

SEE ALSO

2591       soxi(1), soxformat(7), libsox(3)
2592       audacity(1), ImageMagick(1), gnuplot(1), octave(1), wget(1)
2593       The SoX web site at http://sox.sourceforge.net
2594       SoX scripting examples at http://sox.sourceforge.net/Docs/Scripts
2595
2596   References
2597       [1]    R. Bristow-Johnson, Cookbook formulae for audio EQ biquad filter
2598              coefficients, http://musicdsp.org/files/Audio-EQ-Cookbook.txt
2599
2600       [2]    Wikipedia, Q-factor, http://en.wikipedia.org/wiki/Q_factor
2601
2602       [3]    Scott    Lehman,    Effects    Explained,    http://harmony-cen
2603              tral.com/Effects/effects-explained.html
2604
2605       [4]    Wikipedia, Decibel, http://en.wikipedia.org/wiki/Decibel
2606
2607       [5]    Richard  Furse,  Linux  Audio  Developer's  Simple  Plugin  API,
2608              http://www.ladspa.org
2609
2610       [6]    Richard Furse, Computer Music Toolkit, http://www.ladspa.org/cmt
2611
2612       [7]    Steve Harris, LADSPA plugins, http://plugin.org.uk
2613

LICENSE

2615       Copyright 1991 Lance Norskog and Sundry Contributors.
2616       Copyright 1998-2008 Chris Bagwell and SoX Contributors.
2617
2618       This program is free software; you can redistribute it and/or modify it
2619       under the terms of the GNU General Public License as published  by  the
2620       Free  Software  Foundation;  either  version 2, or (at your option) any
2621       later version.
2622
2623       This program is distributed in the hope that it  will  be  useful,  but
2624       WITHOUT  ANY  WARRANTY;  without  even  the  implied  warranty  of MER‐
2625       CHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU  General
2626       Public License for more details.
2627

AUTHORS

2629       Chris Bagwell (cbagwell@users.sourceforge.net).  Other authors and con‐
2630       tributors are listed in the AUTHORS file that is distributed  with  the
2631       source code.
2632
2633
2634
2635sox                            October 28, 2008                         SoX(1)
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