1SDL_CreateRGBSurfaceFrom(3)    SDL API Reference   SDL_CreateRGBSurfaceFrom(3)
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NAME

6       SDL_CreateRGBSurfaceFrom - Create an SDL_Surface from pixel data
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SYNOPSIS

9       #include "SDL.h"
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11       SDL_Surface  *SDL_CreateRGBSurfaceFrom(void  *pixels,  int  width,  int
12       height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
13       Uint32 Amask);
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DESCRIPTION

16       Creates an SDL_Surface from the provided pixel data.
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18       The  data  stored  in pixels is assumed to be of the depth specified in
19       the parameter list. The pixel data is not copied into  the  SDL_Surface
20       structure  so  it  should not be freed until the surface has been freed
21       with a called to SDL_FreeSurface. pitch is the length of each  scanline
22       in bytes.
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24       See  SDL_CreateRGBSurface  for a more detailed description of the other
25       parameters.
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RETURN VALUE

28       Returns the created surface, or NULL upon error.
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SEE ALSO

31       SDL_CreateRGBSurface, SDL_FreeSurface
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35SDL                         Tue 11 Sep 2001, 23:01 SDL_CreateRGBSurfaceFrom(3)
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