1GLCULLFACE(3G) OpenGL Manual GLCULLFACE(3G)
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6 glCullFace - specify whether front- or back-facing facets can be culled
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9 void glCullFace(GLenum mode);
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12 mode
13 Specifies whether front- or back-facing facets are candidates for
14 culling. Symbolic constants GL_FRONT, GL_BACK, and
15 GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK.
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18 glCullFace specifies whether front- or back-facing facets are culled
19 (as specified by mode) when facet culling is enabled. Facet culling is
20 initially disabled. To enable and disable facet culling, call the
21 glEnable() and glDisable() commands with the argument GL_CULL_FACE.
22 Facets include triangles, quadrilaterals, polygons, and rectangles.
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24 glFrontFace() specifies which of the clockwise and counterclockwise
25 facets are front-facing and back-facing. See glFrontFace().
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28 If mode is GL_FRONT_AND_BACK, no facets are drawn, but other primitives
29 such as points and lines are drawn.
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32 GL_INVALID_ENUM is generated if mode is not an accepted value.
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35 glIsEnabled() with argument GL_CULL_FACE
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37 glGet() with argument GL_CULL_FACE_MODE
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40 glEnable(), glFrontFace()
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43 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
44 under the SGI Free Software B License. For details, see
45 http://oss.sgi.com/projects/FreeB/.
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48 opengl.org
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52opengl.org 06/10/2014 GLCULLFACE(3G)