1GLDEPTHMASK(3G)                  OpenGL Manual                 GLDEPTHMASK(3G)
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NAME

6       glDepthMask - enable or disable writing into the depth buffer
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C SPECIFICATION

9       void glDepthMask(GLboolean flag);
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PARAMETERS

12       flag
13           Specifies whether the depth buffer is enabled for writing. If flag
14           is GL_FALSE, depth buffer writing is disabled. Otherwise, it is
15           enabled. Initially, depth buffer writing is enabled.
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DESCRIPTION

18       glDepthMask specifies whether the depth buffer is enabled for writing.
19       If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is
20       enabled. Initially, depth buffer writing is enabled.
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ASSOCIATED GETS

23       glGet() with argument GL_DEPTH_WRITEMASK
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NOTES

26       Even if the depth buffer exists and the depth mask is non-zero, the
27       depth buffer is not updated if the depth test is disabled. In order to
28       unconditionally write to the depth buffer, the depth test should be
29       enabled and set to GL_ALWAYS (see glDepthFunc()).
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SEE ALSO

32       glColorMask(), glDepthFunc(), glDepthRange(), glStencilMask()
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35       Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2012 Khronos
36       Group. This document is licensed under the SGI Free Software B License.
37       For details, see http://oss.sgi.com/projects/FreeB/.
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AUTHORS

40       opengl.org
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44opengl.org                        06/10/2014                   GLDEPTHMASK(3G)
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