1TECHNE(1)                   General Commands Manual                  TECHNE(1)
2
3
4

NAME

6       techne  -  A  general purpose, programmable physical simulator and ren‐
7       derer.
8

SYNOPSIS

10       techne [OPTION...]
11

DESCRIPTION

13       Techne is a general purpose, programmable physical simulator  and  ren‐
14       derer.  It reads in a set of scripts wherein every aspect of a physical
15       system is specified and then proceeds to simulate and render the system
16       onscreen.
17

OPTIONS

19       -h, --help
20              Display a help message.
21
22       -c FILE, --configuration=FILE
23              Include  FILE into the list of sources that are going to be exe‐
24              cuted by Techne at start up.  Multiple -c options can be used to
25              specify any number of source files.
26
27       -O OPTION[=VALUE], --option OPTION[=VALUE]
28              This  defines  an  option with name OPTION and value VALUE.  The
29              meaning of the option itself depends on  the  executed  program,
30              Techne  simply  defines it.  If VALUE is left out it defaults to
31              "true".  Multiple -O switches can be specified.   If  more  than
32              one  -O switches specify the same option the value of the option
33              is set to a table of all specified values.
34
35       -e, --engineering
36              This instructs Techne to skip the rendering stages of  its  loop
37              and  only  perform  simulation which can speed up execution when
38              the running program  is  performing  unattended  experiments  or
39              other computations.
40
41       -m, --mute
42              Disable audio rendering.
43
44       -d DEVICE, --device=DEVICE
45              The  index  of the audio device to open.  To get a list of valid
46              audio devices and their indices specify list as  the  device  to
47              open.
48
49       There  are  a  few  options that can be specified through the -O switch
50       that are interpreted by Techne itself.  Of use to the  end  user  might
51       be:
52
53       noarrays, nobufferobjects
54              Don't  use  vertex arrays or vertex buffer objects respectively.
55              This is mainly useful if buggy drivers are  giving  you  trouble
56              with these features.
57
58       poweroftwo
59              Scale all specified textures internally so that they have power-
60              of-two side lengths.  Again this is only  useful  to  circumvent
61              driver bugs.
62

DOCUMENTATION

64       Techne  currently  lacks a proper reference manual.  If you're thinking
65       of using Techne for your own project  please  post  a  message  on  the
66       techne-users  mailing  list.  If you need to hack one of the derivative
67       products direct your messages to the respective project  mailing  lists
68       (e.g.  billiards-users,  aviation-users,  etc.).   It can only be hoped
69       that public interest will motivate the author to allocate more time  to
70       the documentation of Techne.
71

BUGS

73       Please report any bugs you find on the techne-devel mailing list or use
74       the   bug   tracker   in   Techne's   project    page    <http://savan
75       nah.nongnu.org/projects/techne>.
76

AUTHOR

78       Dimitris Papavasiliou <dpapavas at gmail dot com>
79

SEE ALSO

81       techne-browser(1), billiards(6), aviation(6), airrace(6),
82
83
84
85Linux                            November 2010                       TECHNE(1)
Impressum