1Transform(3)          User Contributed Perl Documentation         Transform(3)
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3
4

NAME

6       PDL::Transform - Coordinate transforms, image warping, and N-D
7       functions
8

SYNOPSIS

10       use PDL::Transform;
11
12        my $t = new PDL::Transform::<type>(<opt>)
13
14        $out = $t->apply($in)  # Apply transform to some N-vectors (Transform method)
15        $out = $in->apply($t)  # Apply transform to some N-vectors (PDL method)
16
17        $im1 = $t->map($im);   # Transform image coordinates (Transform method)
18        $im1 = $im->map($t);   # Transform image coordinates (PDL method)
19
20        $t2 = $t->compose($t1);  # compose two transforms
21        $t2 = $t x $t1;          # compose two transforms (by analogy to matrix mult.)
22
23        $t3 = $t2->inverse();    # invert a transform
24        $t3 = !$t2;              # invert a transform (by analogy to logical "not")
25

DESCRIPTION

27       PDL::Transform is a convenient way to represent coordinate
28       transformations and resample images.  It embodies functions mapping R^N
29       -> R^M, both with and without inverses.  Provision exists for
30       parametrizing functions, and for composing them.  You can use this part
31       of the Transform object to keep track of arbitrary functions mapping
32       R^N -> R^M with or without inverses.
33
34       The simplest way to use a Transform object is to transform vector data
35       between coordinate systems.  The apply method accepts a PDL whose 0th
36       dimension is coordinate index (all other dimensions are threaded over)
37       and transforms the vectors into the new coordinate system.
38
39       Transform also includes image resampling, via the map method.  You
40       define a coordinate transform using a Transform object, then use it to
41       remap an image PDL.  The output is a remapped, resampled image.
42
43       You can define and compose several transformations, then apply them all
44       at once to an image.  The image is interpolated only once, when all the
45       composed transformations are applied.
46
47       In keeping with standard practice, but somewhat counterintuitively, the
48       map engine uses the inverse transform to map coordinates FROM the
49       destination dataspace (or image plane) TO the source dataspace; hence
50       PDL::Transform keeps track of both the forward and inverse transform.
51
52       For terseness and convenience, most of the constructors are exported
53       into the current package with the name "t_\<transform\">, so the
54       following (for example) are synonyms:
55
56         $t = new PDL::Transform::Radial();  # Long way
57
58         $t = t_radial();                    # Short way
59
60       Several math operators are overloaded, so that you can compose and
61       invert functions with expression syntax instead of method syntax (see
62       below).
63

EXAMPLE

65       Coordinate transformations and mappings are a little counterintuitive
66       at first.  Here are some examples of transforms in action:
67
68          use PDL::Transform;
69          $a = rfits('m51.fits');   # Substitute path if necessary!
70          $ts = t_linear(Scale=>3); # Scaling transform
71
72          $w = pgwin(xs);
73          $w->imag($a);
74
75          ## Grow m51 by a factor of 3; origin is at lower left.
76          $b = $ts->map($a,{pix=>1});    # pix option uses direct pixel coord system
77          $w->imag($b);
78
79          ## Shrink m51 by a factor of 3; origin still at lower left.
80          $c = $ts->unmap($a, {pix=>1});
81          $w->imag($c);
82
83          ## Grow m51 by a factor of 3; origin is at scientific origin.
84          $d = $ts->map($a,$a->hdr);    # FITS hdr template prevents autoscaling
85          $w->imag($d);
86
87          ## Shrink m51 by a factor of 3; origin is still at sci. origin.
88          $e = $ts->unmap($a,$a->hdr);
89          $w->imag($e);
90
91          ## A no-op: shrink m51 by a factor of 3, then autoscale back to size
92          $f = $ts->map($a);            # No template causes autoscaling of output
93

OPERATOR OVERLOADS

95       '!'
96          The bang is a unary inversion operator.  It binds exactly as tightly
97          as the normal bang operator.
98
99       'x'
100          By analogy to matrix multiplication, 'x' is the compose operator, so
101          these two expressions are equivalent:
102
103            $f->inverse()->compose($g)->compose($f) # long way
104            !$f x $g x $f                           # short way
105
106          Both of those expressions are equivalent to the mathematical
107          expression f^-1 o g o f, or f^-1(g(f(x))).
108
109       '**'
110          By analogy to numeric powers, you can apply an operator a positive
111          integer number of times with the ** operator:
112
113            $f->compose($f)->compose($f)  # long way
114            $f**3                         # short way
115

INTERNALS

117       Transforms are perl hashes.  Here's a list of the meaning of each key:
118
119       func
120          Ref to a subroutine that evaluates the transformed coordinates.
121          It's called with the input coordinate, and the "params" hash.  This
122          springboarding is done via explicit ref rather than by subclassing,
123          for convenience both in coding new transforms (just add the
124          appropriate sub to the module) and in adding custom transforms at
125          run-time. Note that, if possible, new "func"s should support inplace
126          operation to save memory when the data are flagged inplace.  But
127          "func" should always return its result even when flagged to compute
128          in-place.
129
130          "func" should treat the 0th dimension of its input as a dimensional
131          index (running 0..N-1 for R^N operation) and thread over all other
132          input dimensions.
133
134       inv
135          Ref to an inverse method that reverses the transformation.  It must
136          accept the same "params" hash that the forward method accepts.  This
137          key can be left undefined in cases where there is no inverse.
138
139       idim, odim
140          Number of useful dimensions for indexing on the input and output
141          sides (ie the order of the 0th dimension of the coordinates to be
142          fed in or that come out).  If this is set to 0, then as many are
143          allocated as needed.
144
145       name
146          A shorthand name for the transformation (convenient for debugging).
147          You should plan on using UNIVERAL::isa to identify classes of
148          transformation, e.g. all linear transformations should be subclasses
149          of PDL::Transform::Linear.  That makes it easier to add smarts to,
150          e.g., the compose() method.
151
152       itype
153          An array containing the name of the quantity that is expected from
154          the input piddle for the transform, for each dimension.  This field
155          is advisory, and can be left blank if there's no obvious quantity
156          associated with the transform.  This is analogous to the CTYPEn
157          field used in FITS headers.
158
159       oname
160          Same as itype, but reporting what quantity is delivered for each
161          dimension.
162
163       iunit
164          The units expected on input, if a specific unit (e.g. degrees) is
165          expected.  This field is advisory, and can be left blank if there's
166          no obvious unit associated with the transform.
167
168       ounit
169          Same as iunit, but reporting what quantity is delivered for each
170          dimension.
171
172       params
173          Hash ref containing relevant parameters or anything else the func
174          needs to work right.
175
176       is_inverse
177          Bit indicating whether the transform has been inverted.  That is
178          useful for some stringifications (see the PDL::Transform::Linear
179          stringifier), and may be useful for other things.
180
181       Transforms should be inplace-aware where possible, to prevent excessive
182       memory usage.
183
184       If you define a new type of transform, consider generating a new
185       stringify method for it.  Just define the sub "stringify" in the
186       subclass package.  It should call SUPER::stringify to generate the
187       first line (though the PDL::Transform::Composition bends this rule by
188       tweaking the top-level line), then output (indented) additional lines
189       as necessary to fully describe the transformation.
190

NOTES

192       Transforms have a mechanism for labeling the units and type of each
193       coordinate, but it is just advisory.  A routine to identify and, if
194       necessary, modify units by scaling would be a good idea.  Currently, it
195       just assumes that the coordinates are correct for (e.g.)  FITS
196       scientific-to-pixel transformations.
197
198       Composition works OK but should probably be done in a more
199       sophisticated way so that, for example, linear transformations are
200       combined at the matrix level instead of just strung together pixel-to-
201       pixel.
202

FUNCTIONS

204       There are both operators and constructors.  The constructors are all
205       exported, all begin with "t_", and all return objects that are
206       subclasses of PDL::Transform.
207
208       The apply, invert, map, and unmap methods are also exported to the
209       "PDL" package: they are both Transform methods and PDL methods.
210

FUNCTIONS

212   apply
213         Signature: (data(); PDL::Transform t)
214
215         $out = $data->apply($t);
216         $out = $t->apply($data);
217
218       Apply a transformation to some input coordinates.
219
220       In the example, $t is a PDL::Transform and $data is a PDL to be
221       interpreted as a collection of N-vectors (with index in the 0th
222       dimension).  The output is a similar but transformed PDL.
223
224       For convenience, this is both a PDL method and a Transform method.
225
226   invert
227         Signature: (data(); PDL::Transform t)
228
229         $out = $t->invert($data);
230         $out = $data->invert($t);
231
232       Apply an inverse transformation to some input coordinates.
233
234       In the example, $t is a PDL::Transform and $data is a piddle to be
235       interpreted as a collection of N-vectors (with index in the 0th
236       dimension).  The output is a similar piddle.
237
238       For convenience this is both a PDL method and a PDL::Transform method.
239
240   map
241         Signature: (k0(); SV *in; SV *out; SV *map; SV *boundary; SV *method;
242                           SV *big; SV *blur; SV *sv_min; SV *flux)
243
244   PDL::match
245         $b = $a->match($c);
246
247       Resample a scientific image to the same coordinate system as another.
248
249       The example above is syntactic sugar for
250
251        $b = $a->map(t_identity, $c, ...);
252
253       it resamples the input PDL with the identity transformation in
254       scientific coordinates, and matches the pixel coordinate system to $c's
255       FITS header.
256
257   map
258         $b = $a->map($xform,[<template>],[\%opt]); # Distort $a with tranform $xform
259         $b = $a->map(t_identity,[$pdl],[\%opt]); # rescale $a to match $pdl's dims.
260
261       Resample an image or N-D dataset using a coordinate transform.
262
263       The data are resampled so that the new pixel indices are proportional
264       to the transformed coordinates rather than the original ones.
265
266       The operation uses the inverse transform: each output pixel location is
267       inverse-transformed back to a location in the original dataset, and the
268       value is interpolated or sampled appropriately and copied into the
269       output domain.  A variety of sampling options are available, trading
270       off speed and mathematical correctness.
271
272       For convenience, this is both a PDL method and a PDL::Transform method.
273
274       "map" is FITS-aware: if there is a FITS header in the input data, then
275       the coordinate transform acts on the scientific coordinate system
276       rather than the pixel coordinate system.
277
278       By default, the output coordinates are separated from pixel coordinates
279       by a single layer of indirection.  You can specify the mapping between
280       output transform (scientific) coordinates to pixel coordinates using
281       the "orange" and "irange" options (see below), or by supplying a FITS
282       header in the template.
283
284       If you don't specify an output transform, then the output is
285       autoscaled: "map" transforms a few vectors in the forward direction to
286       generate a mapping that will put most of the data on the image plane,
287       for most transformations.  The calculated mapping gets stuck in the
288       output's FITS header.
289
290       Autoscaling is especially useful for rescaling images -- if you specify
291       the identity transform and allow autoscaling, you duplicate the
292       functionality of rescale2d, but with more options for interpolation.
293
294       You can operate in pixel space, and avoid autoscaling of the output, by
295       setting the "nofits" option (see below).
296
297       The output has the same data type as the input.  This is a feature, but
298       it can lead to strange-looking banding behaviors if you use
299       interpolation on an integer input variable.
300
301       The "template" can be one of:
302
303       ·  a PDL
304
305          The PDL and its header are copied to the output array, which is then
306          populated with data.  If the PDL has a FITS header, then the FITS
307          transform is automatically applied so that $t applies to the output
308          scientific coordinates and not to the output pixel coordinates.  In
309          this case the NAXIS fields of the FITS header are ignored.
310
311       ·  a FITS header stored as a hash ref
312
313          The FITS NAXIS fields are used to define the output array, and the
314          FITS transformation is applied to the coordinates so that $t applies
315          to the output scientific coordinates.
316
317       ·  a list ref
318
319          This is a list of dimensions for the output array.  The code
320          estimates appropriate pixel scaling factors to fill the available
321          space.  The scaling factors are placed in the output FITS header.
322
323       ·  nothing
324
325          In this case, the input image size is used as a template, and
326          scaling is done as with the list ref case (above).
327
328       OPTIONS:
329
330       The following options are interpreted:
331
332       b, bound, boundary, Boundary (default = 'truncate')
333          This is the boundary condition to be applied to the input image; it
334          is passed verbatim to range or interpND in the sampling or
335          interpolating stage.  Other values are 'forbid','extend', and
336          'periodic'.  You can abbreviate this to a single letter.  The
337          default 'truncate' causes the entire notional space outside the
338          original image to be filled with 0.
339
340       p, pix, Pixel, nf, nofits, NoFITS (default = 0)
341          If you set this to a true value, then FITS headers and
342          interpretation are ignored; the transformation is treated as being
343          in raw pixel coordinates.
344
345       j, J, just, justify, Justify (default = 0)
346          If you set this to 1, then output pixels are autoscaled to have unit
347          aspect ratio in the output coordinates.  If you set it to a non-1
348          value, then it is the aspect ratio between the first dimension and
349          all subsequent dimensions -- or, for a 2-D transformation, the
350          scientific pixel aspect ratio.  Values less than 1 shrink the scale
351          in the first dimension compared to the other dimensions; values
352          greater than 1 enlarge it compared to the other dimensions.  (This
353          is the same sense as in the PGPLOTinterface.)
354
355       ir, irange, input_range, Input_Range
356          This is a way to modify the autoscaling.  It specifies the range of
357          input scientific (not necessarily pixel) coordinates that you want
358          to be mapped to the output image.  It can be either a nested array
359          ref or a piddle.  The 0th dim (outside coordinate in the array ref)
360          is dimension index in the data; the 1st dim should have order 2.
361          For example, passing in either [[-1,2],[3,4]] or pdl([[-1,2],[3,4]])
362          limites the map to the quadrilateral in input space defined by the
363          four points (-1,3), (-1,4), (2,4), and (2,3).
364
365          As with plain autoscaling, the quadrilateral gets sparsely sampled
366          by the autoranger, so pathological transformations can give you
367          strange results.
368
369          This parameter is overridden by "orange", below.
370
371       or, orange, output_range, Output_Range
372          This sets the window of output space that is to be sampled onto the
373          output array.  It works exactly like "irange", except that it
374          specifies a quadrilateral in output space.  Since the output pixel
375          array is itself a quadrilateral, you get pretty much exactly what
376          you asked for.
377
378          This parameter overrides "irange", if both are specified.
379
380       m, method, Method
381          This option controls the interpolation method to be used.
382          Interpolation greatly affects both speed and quality of output.  For
383          most cases the option is directly passed to interpND for
384          interpolation.  Possible options, in order from fastest to slowest,
385          are:
386
387          ·  s, sample (default for ints)
388
389             Pixel values in the output plane are sampled from the closest
390             data value in the input plane.  This is very fast but not very
391             accurate for either magnification or decimation (shrinking).  It
392             is the default for templates of integer type.
393
394          ·  l, linear (default for floats)
395
396             Pixel values are linearly interpolated from the closest data
397             value in the input plane.  This is reasonably fast but only
398             accurate for magnification.  Decimation (shrinking) of the image
399             causes aliasing and loss of photometry as features fall between
400             the samples.  It is the default for floating-point templates.
401
402          ·  c, cubic
403
404             Pixel values are interpolated using an N-cubic scheme from a
405             4-pixel N-cube around each coordinate value.  As with linear
406             interpolation, this is only accurate for magnification.
407
408          ·  f, fft
409
410             Pixel values are interpolated using the term coefficients of the
411             Fourier transform of the original data.  This is the most
412             appropriate technique for some kinds of data, but can yield
413             undesired "ringing" for expansion of normal images.  Best suited
414             to studying images with repetitive or wavelike features.
415
416          ·  h, hanning
417
418             Pixel values are filtered through a spatially-variable filter
419             tuned to the computed Jacobian of the transformation, with
420             hanning-window (cosine) pixel rolloff in each dimension.  This
421             prevents aliasing in the case where the image is distorted or
422             shrunk, but allows small amounts of aliasing at pixel edges
423             wherever the image is enlarged.
424
425          ·  g, gaussian, j, jacobian
426
427             Pixel values are filtered through a spatially-variable filter
428             tuned to the computed Jacobian of the transformation, with radial
429             Gaussian rolloff.  This is the most accurate resampling method,
430             in the sense of introducing the fewest artifacts into a properly
431             sampled data set.
432
433       blur, Blur (default = 1.0)
434          This value scales the input-space footprint of each output pixel in
435          the gaussian and hanning methods. It's retained for historical
436          reasons.  Larger values yield blurrier images; values significantly
437          smaller than unity cause aliasing.
438
439       sv, SV (default = 1.0)
440          This value lets you set the lower limit of the transformation's
441          singular values in the hanning and gaussian methods, limiting the
442          minimum radius of influence associated with each output pixel.
443          Large numbers yield smoother interpolation in magnified parts of the
444          image but don't affect reduced parts of the image.
445
446       big, Big (default = 0.2)
447          This is the largest allowable input spot size which may be mapped to
448          a single output pixel by the hanning and gaussian methods, in units
449          of the largest non-thread input dimension.  (i.e. the default won't
450          let you reduce the original image to less than 5 pixels across).
451          This places a limit on how long the processing can take for
452          pathological transformations.  Smaller numbers keep the code from
453          hanging for a long time; larger numbers provide for photometric
454          accuracy in more pathological cases.  Numbers larer than 1.0 are
455          silly, because they allow the entire input array to be compressed
456          into a region smaller than a single pixel.
457
458          Wherever an output pixel would require averaging over an area that
459          is too big in input space, it instead gets NaN or the equivalent
460          (bad values are not yet supported).
461
462       p, phot, photometry, Photometry
463          This lets you set the style of photometric conversion to be used in
464          the hanning or gaussian methods.  You may choose:
465
466          ·  0, s, surf, surface, Surface (default)
467
468             (this is the default): surface brightness is preserved over the
469             transformation, so features maintain their original intensity.
470             This is what the sampling and interpolation methods do.
471
472          ·  1, f, flux, Flux
473
474             Total flux is preserved over the transformation, so that the
475             brightness integral over image regions is preserved.  Parts of
476             the image that are shrunk wind up brighter; parts that are
477             enlarged end up fainter.
478
479       VARIABLE FILTERING:
480
481       The 'hanning' and 'gaussian' methods of interpolation give
482       photometrically accurate resampling of the input data for arbitrary
483       transformations.  At each pixel, the code generates a linear
484       approximation to the input transformation, and uses that linearization
485       to estimate the "footprint" of the output pixel in the input space.
486       The output value is a weighted average of the appropriate input spaces.
487
488       A caveat about these methods is that they assume the transformation is
489       continuous.  Transformations that contain discontinuities will give
490       incorrect results near the discontinuity.  In particular, the 180th
491       meridian isn't handled well in lat/lon mapping transformations (see
492       PDL::Transform::Cartography) -- pixels along the 180th meridian get the
493       average value of everything along the parallel occupied by the pixel.
494       This flaw is inherent in the assumptions that underly creating a
495       Jacobian matrix.  Maybe someone will write code to work around it.
496       Maybe that someone is you.
497
498       map does not process bad values.  It will set the bad-value flag of all
499       output piddles if the flag is set for any of the input piddles.
500
501   PDL::Transform::unmap
502        Signature: (data(); PDL::Transform a; template(); \%opt)
503
504         $out_image = $in_image->unmap($t,[<options>],[<template>]);
505         $out_image = $t->unmap($in_image,[<options>],[<template>]);
506
507       Map an image or N-D dataset using the inverse as a coordinate
508       transform.
509
510       This convenience function just inverts $t and calls map on the inverse;
511       everything works the same otherwise.  For convenience, it is both a PDL
512       method and a PDL::Transform method.
513
514   t_inverse
515         $t2 = t_inverse($t);
516         $t2 = $t->inverse;
517         $t2 = $t ** -1;
518         $t2 = !$t;
519
520       Return the inverse of a PDL::Transform.  This just reverses the
521       func/inv, idim/odim, itype/otype, and iunit/ounit pairs.  Note that
522       sometimes you end up with a transform that cannot be applied or mapped,
523       because either the mathematical inverse doesn't exist or the inverse
524       func isn't implemented.
525
526       You can invert a transform by raising it to a negative power, or by
527       negating it with '!'.
528
529       The inverse transform remains connected to the main transform because
530       they both point to the original parameters hash.  That turns out to be
531       useful.
532
533   t_compose
534         $f2 = t_compose($f, $g,[...]);
535         $f2 = $f->compose($g[,$h,$i,...]);
536         $f2 = $f x $g x ...;
537
538       Function composition: f(g(x)), f(g(h(x))), ...
539
540       You can also compose transforms using the overloaded matrix-
541       multiplication (nee repeat) operator 'x'.
542
543       This is accomplished by inserting a splicing code ref into the "func"
544       and "inv" slots.  It combines multiple compositions into a single list
545       of transforms to be executed in order, fram last to first (in keeping
546       with standard mathematical notation).  If one of the functions is
547       itself a composition, it is interpolated into the list rather than left
548       separate.  Ultimately, linear transformations may also be combined
549       within the list.
550
551       No checking is done that the itype/otype and iunit/ounit fields are
552       compatible -- that may happen later, or you can implement it yourself
553       if you like.
554
555   t_wrap
556         $g1fg = $f->wrap($g);
557         $g1fg = t_wrap($f,$g);
558
559       Shift a transform into a different space by 'wrapping' it with a
560       second.
561
562       This is just a convenience function for two compose calls.
563       "$a-"wrap($b)> is the same as "(!$b) x $a x $b": the resulting
564       transform first hits the data with $b, then with $a, then with the
565       inverse of $b.
566
567       For example, to shift the origin of rotation, do this:
568
569         $im = rfits('m51.fits');
570         $tf = t_fits($im);
571         $tr = t_linear({rot=>30});
572         $im1 = $tr->map($tr);               # Rotate around pixel origin
573         $im2 = $tr->map($tr->wrap($tf));    # Rotate round FITS scientific origin
574
575   t_identity
576         my $xform = t_identity
577         my $xform = new PDL::Transform;
578
579       Generic constructor generates the identity transform.
580
581       This constructor really is trivial -- it is mainly used by the other
582       transform constructors.  It takes no parameters and returns the
583       identity transform.
584
585   t_lookup
586         $f = t_lookup($lookup, {<options>});
587
588       Transform by lookup into an explicit table.
589
590       You specify an N+1-D PDL that is interpreted as an N-D lookup table of
591       column vectors (vector index comes last).  The last dimension has order
592       equal to the output dimensionality of the transform.
593
594       For added flexibility in data space, You can specify pre-lookup linear
595       scaling and offset of the data.  Of course you can specify the
596       interpolation method to be used.  The linear scaling stuff is a little
597       primitive; if you want more, try composing the linear transform with
598       this one.
599
600       The prescribed values in the lookup table are treated as pixel-
601       centered: that is, if your input array has N elements per row then
602       valid data exist between the locations (-0.5) and (N-0.5) in lookup
603       pixel space, because the pixels (which are numbered from 0 to N-1) are
604       centered on their locations.
605
606       Lookup is done using interpND, so the boundary conditions and threading
607       behaviour follow from that.
608
609       The indexed-over dimensions come first in the table, followed by a
610       single dimension containing the column vector to be output for each set
611       of other dimensions -- ie to output 2-vectors from 2 input parameters,
612       each of which can range from 0 to 49, you want an index that has
613       dimension list (50,50,2).  For the identity lookup table you could use
614       "cat(xvals(50,50),yvals(50,50))".
615
616       If you want to output a single value per input vector, you still need
617       that last index threading dimension -- if necessary, use "dummy(-1,1)".
618
619       The lookup index scaling is: out = lookup[ (scale * data) + offset ].
620
621       A simplistic table inversion routine is included.  This means that you
622       can (for example) use the "map" method with "t_lookup" transformations.
623       But the table inversion is exceedingly slow, and not practical for
624       tables larger than about 100x100.  The inversion table is calculated in
625       its entirety the first time it is needed, and then cached until the
626       object is destroyed.
627
628       Options are listed below; there are several synonyms for each.
629
630       s, scale, Scale
631          (default 1.0) Specifies the linear amount of scaling to be done
632          before lookup.  You can feed in a scalar or an N-vector; other
633          values may cause trouble.  If you want to save space in your table,
634          then specify smaller scale numbers.
635
636       o, offset, Offset
637          (default 0.0) Specifies the linear amount of offset before lookup.
638          This is only a scalar, because it is intended to let you switch to
639          corner-centered coordinates if you want to (just feed in o=-0.25).
640
641       b, bound, boundary, Boundary
642          Boundary condition to be fed to interpND
643
644       m, method, Method
645          Interpolation method to be fed to interpND
646
647       EXAMPLE
648
649       To scale logarithmically the Y axis of m51, try:
650
651         $a = float rfits('m51.fits');
652         $lookup = xvals(128,128) -> cat( 10**(yvals(128,128)/50) * 256/10**2.55 );
653         $t = t_lookup($lookup);
654         $b = $t->map($a);
655
656       To do the same thing but with a smaller lookup table, try:
657
658         $lookup = 16 * xvals(17,17)->cat(10**(yvals(17,17)/(100/16)) * 16/10**2.55);
659         $t = t_lookup($lookup,{scale=>1/16.0});
660         $b = $t->map($a);
661
662       (Notice that, although the lookup table coordinates are is divided by
663       16, it is a 17x17 -- so linear interpolation works right to the edge of
664       the original domain.)
665
666       NOTES
667
668       Inverses are not yet implemented -- the best way to do it might be by
669       judicious use of map() on the forward transformation.
670
671       the type/unit fields are ignored.
672
673   t_linear
674       $f = t_linear({options});
675
676       Linear (affine) transformations with optional offset
677
678       t_linear implements simple matrix multiplication with offset, also
679       known as the affine transformations.
680
681       You specify the linear transformation with pre-offset, a mixing matrix,
682       and a post-offset.  That overspecifies the transformation, so you can
683       choose your favorite method to specify the transform you want.  The
684       inverse transform is automagically generated, provided that it actually
685       exists (the transform matrix is invertible).  Otherwise, the inverse
686       transform just croaks.
687
688       Extra dimensions in the input vector are ignored, so if you pass a 3xN
689       vector into a 3-D linear transformation, the final dimension is passed
690       through unchanged.
691
692       The options you can usefully pass in are:
693
694       s, scale, Scale
695          A scaling scalar (heh), vector, or matrix.  If you specify a vector
696          it is treated as a diagonal matrix (for convenience).  It gets left-
697          multiplied with the transformation matrix you specify (or the
698          identity), so that if you specify both a scale and a matrix the
699          scaling is done after the rotation or skewing or whatever.
700
701       r, rot, rota, rotation, Rotation
702          A rotation angle in degrees -- useful for 2-D and 3-D data only.  If
703          you pass in a scalar, it specifies a rotation from the 0th axis
704          toward the 1st axis.  If you pass in a 3-vector as either a PDL or
705          an array ref (as in "rot=>[3,4,5]"), then it is treated as a set of
706          Euler angles in three dimensions, and a rotation matrix is generated
707          that does the following, in order:
708
709          ·  Rotate by rot->(2) degrees from 0th to 1st axis
710
711          ·  Rotate by rot->(1) degrees from the 2nd to the 0th axis
712
713          ·  Rotate by rot->(0) degrees from the 1st to the 2nd axis
714
715          The rotation matrix is left-multiplied with the transformation
716          matrix you specify, so that if you specify both rotation and a
717          general matrix the rotation happens after the more general operation
718          -- though that is deprecated.
719
720          Of course, you can duplicate this functionality -- and get more
721          general -- by generating your own rotation matrix and feeding it in
722          with the "matrix" option.
723
724       m, matrix, Matrix
725          The transformation matrix.  It does not even have to be square, if
726          you want to change the dimensionality of your input.  If it is
727          invertible (note: must be square for that), then you automagically
728          get an inverse transform too.
729
730       pre, preoffset, offset, Offset
731          The vector to be added to the data before they get multiplied by the
732          matrix (equivalent of CRVAL in FITS, if you are converting from
733          scientific to pixel units).
734
735       post, postoffset, shift, Shift
736          The vector to be added to the data after it gets multiplied by the
737          matrix (equivalent of CRPIX-1 in FITS, if youre converting from
738          scientific to pixel units).
739
740       d, dim, dims, Dims
741          Most of the time it is obvious how many dimensions you want to deal
742          with: if you supply a matrix, it defines the transformation; if you
743          input offset vectors in the "pre" and "post" options, those define
744          the number of dimensions.  But if you only supply scalars, there is
745          no way to tell and the default number of dimensions is 2.  This
746          provides a way to do, e.g., 3-D scaling: just set
747          "{s="<scale-factor>, dims=>3}> and you are on your way.
748
749       NOTES
750
751       the type/unit fields are currently ignored by t_linear.
752
753   t_scale
754         $f = t_scale(<scale>)
755
756       Convenience interface to t_linear.
757
758       t_scale produces a tranform that scales around the origin by a fixed
759       amount.  It acts exactly the same as "t_linear(Scale="\<scale\>)>.
760
761   t_offset
762         $f = t_offset(<shift>)
763
764       Convenience interface to t_linear.
765
766       t_offset produces a transform that shifts the origin to a new location.
767       It acts exactly the same as "t_linear(Pre="\<shift\>)>.
768
769   t_rot
770         $f = t_rot(<rotation-in-degrees>)
771
772       Convenience interface to t_linear.
773
774       t_rot produces a rotation transform in 2-D (scalar), 3-D (3-vector), or
775       N-D (matrix).  It acts exactly the same as "t_linear(Rot="\<shift\>)>.
776
777   t_fits
778         $f = t_fits($fits,[option]);
779
780       FITS pixel-to-scientific transformation with inverse
781
782       You feed in a hash ref or a PDL with one of those as a header, and you
783       get back a transform that converts 0-originated, pixel-centered
784       coordinates into scientific coordinates via the transformation in the
785       FITS header.  For most FITS headers, the transform is reversible, so
786       applying the inverse goes the other way.  This is just a convenience
787       subclass of PDL::Transform::Linear, but with unit/type support using
788       the FITS header you supply.
789
790       For now, this transform is rather limited -- it really ought to accept
791       units differences and stuff like that, but they are just ignored for
792       now.  Probably that would require putting units into the whole
793       transform framework.
794
795       This transform implements the linear transform part of the WCS FITS
796       standard outlined in Greisen & Calabata 2002 (A&A in press; find it at
797       "http://arxiv.org/abs/astro-ph/0207407").
798
799       As a special case, you can pass in the boolean option "ignore_rgb"
800       (default 0), and if you pass in a 3-D FITS header in which the last
801       dimension has exactly 3 elements, it will be ignored in the output
802       transformation.  That turns out to be handy for handling rgb images.
803
804   t_code
805         $f = t_code(<func>,[<inv>],[options]);
806
807       Transform implementing arbitrary perl code.
808
809       This is a way of getting quick-and-dirty new transforms.  You pass in
810       anonymous (or otherwise) code refs pointing to subroutines that
811       implement the forward and, optionally, inverse transforms.  The
812       subroutines should accept a data PDL followed by a parameter hash ref,
813       and return the transformed data PDL.  The parameter hash ref can be set
814       via the options, if you want to.
815
816       Options that are accepted are:
817
818       p,params
819          The parameter hash that will be passed back to your code (defaults
820          to the empty hash).
821
822       n,name
823          The name of the transform (defaults to "code").
824
825       i, idim (default 2)
826          The number of input dimensions (additional ones should be passed
827          through unchanged)
828
829       o, odim (default 2)
830          The number of output dimensions
831
832       itype
833          The type of the input dimensions, in an array ref (optional and
834          advisiory)
835
836       otype
837          The type of the output dimension, in an array ref (optional and
838          advisory)
839
840       iunit
841          The units that are expected for the input dimensions (optional and
842          advisory)
843
844       ounit
845          The units that are returned in the output (optional and advisory).
846
847       The code variables are executable perl code, either as a code ref or as
848       a string that will be eval'ed to produce code refs.  If you pass in a
849       string, it gets eval'ed at call time to get a code ref.  If it compiles
850       OK but does not return a code ref, then it gets re-evaluated with "sub
851       { ... }" wrapped around it, to get a code ref.
852
853       Note that code callbacks like this can be used to do really weird
854       things and generate equally weird results -- caveat scriptor!
855
856   t_cylindrical
857   t_radial
858         $f = t_radial(<options>);
859
860       Convert Cartesian to radial/cylindrical coordinates.  (2-D/3-D; with
861       inverse)
862
863       Converts 2-D Cartesian to radial (theta,r) coordinates.  You can choose
864       direct or conformal conversion.  Direct conversion preserves radial
865       distance from the origin; conformal conversion preserves local angles,
866       so that each small-enough part of the image only appears to be scaled
867       and rotated, not stretched.  Conformal conversion puts the radius on a
868       logarithmic scale, so that scaling of the original image plane is
869       equivalent to a simple offset of the transformed image plane.
870
871       If you use three or more dimensions, the higher dimensions are ignored,
872       yielding a conversion from Cartesian to cylindrical coordinates, which
873       is why there are two aliases for the same transform.  If you use higher
874       dimensionality than 2, you must manually specify the origin or you will
875       get dimension mismatch errors when you apply the transform.
876
877       Theta runs clockwise instead of the more usual counterclockwise; that
878       is to preserve the mirror sense of small structures.
879
880       OPTIONS:
881
882       d, direct, Direct
883          Generate (theta,r) coordinates out (this is the default);
884          incompatible with Conformal.  Theta is in radians, and the radial
885          coordinate is in the units of distance in the input plane.
886
887       r0, c, conformal, Conformal
888          If defined, this floating-point value causes t_radial to generate
889          (theta, ln(r/r0)) coordinates out.  Theta is in radians, and the
890          radial coordinate varies by 1 for each e-folding of the r0-scaled
891          distance from the input origin.  The logarithmic scaling is useful
892          for viewing both large and small things at the same time, and for
893          keeping shapes of small things preserved in the image.
894
895       o, origin, Origin [default (0,0,0)]
896          This is the origin of the expansion.  Pass in a PDL or an array ref.
897
898       u, unit, Unit [default 'radians']
899          This is the angular unit to be used for the azimuth.
900
901       EXAMPLES
902
903       These examples do transformations back into the same size image as they
904       started from; by suitable use of the "transform" option to unmap you
905       can send them to any size array you like.
906
907       Examine radial structure in M51: Here, we scale the output to stretch
908       2*pi radians out to the full image width in the horizontal direction,
909       and to stretch 1 radius out to a diameter in the vertical direction.
910
911         $a = rfits('m51.fits');
912         $ts = t_linear(s => [250/2.0/3.14159, 2]); # Scale to fill orig. image
913         $tu = t_radial(o => [130,130]);            # Expand around galactic core
914         $b = $a->map($ts x $tu);
915
916       Examine radial structure in M51 (conformal): Here, we scale the output
917       to stretch 2*pi radians out to the full image width in the horizontal
918       direction, and scale the vertical direction by the exact same amount to
919       preserve conformality of the operation.  Notice that each piece of the
920       image looks "natural" -- only scaled and not stretched.
921
922         $a = rfits('m51.fits')
923         $ts = t_linear(s=> 250/2.0/3.14159);  # Note scalar (heh) scale.
924         $tu = t_radial(o=> [130,130], r0=>5); # 5 pix. radius -> bottom of image
925         $b = $ts->compose($tu)->unmap($a);
926
927   t_quadratic
928         $t = t_quadratic(<options>);
929
930       Quadratic scaling -- cylindrical pincushion (n-d; with inverse)
931
932       Quadratic scaling emulates pincushion in a cylindrical optical system:
933       separate quadratic scaling is applied to each axis.  You can apply
934       separate distortion along any of the principal axes.  If you want
935       different axes, use wrap and t_linear to rotate them to the correct
936       angle.  The scaling options may be scalars or vectors; if they are
937       scalars then the expansion is isotropic.
938
939       The formula for the expansion is:
940
941           f(a) = ( <a> + <strength> * a^2/<L_0> ) / (abs(<strength>) + 1)
942
943       where <strength> is a scaling coefficient and <L_0> is a fundamental
944       length scale.   Negative values of <strength> result in a pincushion
945       contraction.
946
947       OPTIONS
948
949       o,origin,Origin
950          The origin of the pincushion. (default is the, er, origin).
951
952       l,l0,length,Length,r0
953          The fundamental scale of the transformation -- the radius that
954          remains unchanged.  (default=1)
955
956       s,str,strength,Strength
957          The relative strength of the pincushion. (default = 0.1)
958
959       d, dim, dims, Dims
960          The number of dimensions to quadratically scale (default is the
961          dimensionality of your input vectors)
962
963   t_spherical
964           $t = t_spherical(<options>);
965
966       Convert Cartesian to spherical coordinates.  (3-D; with inverse)
967
968       Convert 3-D Cartesian to spherical (theta, phi, r) coordinates.  Theta
969       is longitude, centered on 0, and phi is latitude, also centered on 0.
970       Unless you specify Euler angles, the pole points in the +Z direction
971       and the prime meridian is in the +X direction.  The default is for
972       theta and phi to be in radians; you can select degrees if you want
973       them.
974
975       Just as the t_radial 2-D transform acts like a 3-D cylindrical
976       transform by ignoring third and higher dimensions, Spherical acts like
977       a hypercylindrical transform in four (or higher) dimensions.  Also as
978       with t_radial, you must manually specify the origin if you want to use
979       more dimensions than 3.
980
981       To deal with latitude & longitude on the surface of a sphere (rather
982       than full 3-D coordinates), see t_unitsphere.
983
984       OPTIONS:
985
986       o, origin, Origin [default (0,0,0)]
987          This is the Cartesian origin of the spherical expansion.  Pass in a
988          PDL or an array ref.
989
990       e, euler, Euler [default (0,0,0)]
991          This is a 3-vector containing Euler angles to change the angle of
992          the pole and ordinate.  The first two numbers are the (theta, phi)
993          angles of the pole in a (+Z,+X) spherical expansion, and the last is
994          the angle that the new prime meridian makes with the meridian of a
995          simply tilted sphere.  This is implemented by composing the output
996          transform with a PDL::Transform::Linear object.
997
998       u, unit, Unit (default radians)
999          This option sets the angular unit to be used.  Acceptable values are
1000          "degrees","radians", or reasonable substrings thereof (e.g. "deg",
1001          and "rad", but "d" and "r" are deprecated).  Once genuine unit
1002          processing comes online (a la Math::Units) any angular unit should
1003          be OK.
1004
1005   t_projective
1006           $t = t_projective(<options>);
1007
1008       Projective transformation
1009
1010       Projective transforms are simple quadratic, quasi-linear
1011       transformations.  They are the simplest transformation that can
1012       continuously warp an image plane so that four arbitrarily chosen points
1013       exactly map to four other arbitrarily chosen points.  They have the
1014       property that straight lines remain straight after transformation.
1015
1016       You can specify your projective transformation directly in homogeneous
1017       coordinates, or (in 2 dimensions only) as a set of four unique points
1018       that are mapped one to the other by the transformation.
1019
1020       Projective transforms are quasi-linear because they are most easily
1021       described as a linear transformation in homogeneous coordinates (e.g.
1022       (x',y',w) where w is a normalization factor: x = x'/w, etc.).  In those
1023       coordinates, an N-D projective transformation is represented as simple
1024       multiplication of an N+1-vector by an N+1 x N+1 matrix, whose lower-
1025       right corner value is 1.
1026
1027       If the bottom row of the matrix consists of all zeroes, then the
1028       transformation reduces to a linear affine transformation (as in
1029       t_linear).
1030
1031       If the bottom row of the matrix contains nonzero elements, then the
1032       transformed x,y,z,etc. coordinates are related to the original
1033       coordinates by a quadratic polynomial, because the normalization factor
1034       'w' allows a second factor of x,y, and/or z to enter the equations.
1035
1036       OPTIONS:
1037
1038       m, mat, matrix, Matrix
1039          If specified, this is the homogeneous-coordinate matrix to use.  It
1040          must be N+1 x N+1, for an N-dimensional transformation.
1041
1042       p, point, points, Points
1043          If specified, this is the set of four points that should be mapped
1044          one to the other.  The homogeneous-coordinate matrix is calculated
1045          from them.  You should feed in a 2x2x4 PDL, where the 0 dimension
1046          runs over coordinate, the 1 dimension runs between input and output,
1047          and the 2 dimension runs over point.  For example, specifying
1048
1049            p=> pdl([ [[0,1],[0,1]], [[5,9],[5,8]], [[9,4],[9,3]], [[0,0],[0,0]] ])
1050
1051          maps the origin and the point (0,1) to themselves, the point (5,9)
1052          to (5,8), and the point (9,4) to (9,3).
1053
1054          This is similar to the behavior of fitwarp2d with a quadratic
1055          polynomial.
1056

AUTHOR

1058       Copyright 2002, 2003 Craig DeForest.  There is no warranty.  You are
1059       allowed to redistribute this software under certain conditions.  For
1060       details, see the file COPYING in the PDL distribution.  If this file is
1061       separated from the PDL distribution, the copyright notice should be
1062       included in the file.
1063
1064
1065
1066perl v5.12.3                      2011-03-31                      Transform(3)
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