1d.vect(1)                     Grass User's Manual                    d.vect(1)
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NAME

6       d.vect   -  Displays  user-specified  vector map in the active graphics
7       frame.
8

KEYWORDS

10       display, graphics, vector, level1
11

SYNOPSIS

13       d.vect
14       d.vect --help
15       d.vect [-cirs]  map=name   [layer=string]   display=string[,string,...]
16       [type=string[,string,...]]        [cats=range]        [where=sql_query]
17       [color=name]   [fill_color=name]    [rgb_column=name]    [zcolor=style]
18       [width=integer]         [width_column=name]         [width_scale=float]
19       [icon=string]    [size=float]     [size_column=name]     [rotation_col‐
20       umn=name]       [icon_area=string]       [icon_line=string]       [leg‐
21       end_label=string]     [label_layer=string]      [attribute_column=name]
22       [label_color=name]       [label_bgcolor=name]       [label_bcolor=name]
23       [label_size=integer]          [font=string]           [encoding=string]
24       [xref=string]      [yref=string]      [minreg=float]     [maxreg=float]
25       [--help]  [--verbose]  [--quiet]  [--ui]
26
27   Flags:
28       -c
29           Random colors according to category  number  (or  layer  number  if
30           ’layer=-1’ is given)
31
32       -i
33           Use values from ’cats’ option as feature id
34
35       -r
36           Use square root of the value of size_column
37           This  makes  circle  areas  proportionate to the size_column values
38           instead of circle radius
39
40       -s
41           Do not show this layer in vector legend
42
43       --help
44           Print usage summary
45
46       --verbose
47           Verbose module output
48
49       --quiet
50           Quiet module output
51
52       --ui
53           Force launching GUI dialog
54
55   Parameters:
56       map=name [required]
57           Name of vector map
58           Or data source for direct OGR access
59
60       layer=string
61           Layer number or name (’-1’ for all layers)
62           A single vector map can be connected to multiple  database  tables.
63           This  number  determines  which table to use. When used with direct
64           OGR access this is the layer name.
65           Default: 1
66
67       display=string[,string,...] [required]
68           Display
69           Options: shape, cat, topo, vert, dir, zcoor
70           Default: shape
71           shape: Display geometry of features
72           cat: Display category numbers of features
73           topo: Display topology information (nodes, edges)
74           vert: Display vertices of features
75           dir: Display direction of linear features
76           zcoor: Display z-coordinate of features (only for 3D vector maps)
77
78       type=string[,string,...]
79           Input feature type
80           Options: point, line, boundary, centroid, area, face
81           Default: point,line,area,face
82
83       cats=range
84           Category values
85           Example: 1,3,7-9,13
86
87       where=sql_query
88           WHERE conditions of SQL statement without ’where’ keyword
89           Example: income < 1000 and population >= 10000
90
91       color=name
92           Feature color
93           Either a standard color name, R:G:B triplet, or "none"
94           Default: black
95
96       fill_color=name
97           Area fill color
98           Either a standard color name, R:G:B triplet, or "none"
99           Default: 200:200:200
100
101       rgb_column=name
102           Colorize features according to color definition column
103           Color definition in R:G:B form
104
105       zcolor=style
106           Colorize point or area features according to z-coordinate
107           Options: aspect, aspectcolr, bcyr, bgyr, blues, byg, byr,  celsius,
108           corine, curvature, differences, elevation, etopo2, evi, fahrenheit,
109           gdd, grass, greens, grey, grey.eq, grey.log, grey1.0, grey255, gyr,
110           haxby,  kelvin,  ndvi,  ndwi, oranges, population, population_dens,
111           precipitation, precipitation_daily, precipitation_monthly, rainbow,
112           ramp, random, reds, roygbiv, rstcurv, ryb, ryg, sepia, slope, soil‐
113           moisture, srtm, srtm_plus, terrain, viridis, water, wave
114            aspect: aspect oriented grey colors
115            aspectcolr: aspect oriented rainbow colors
116            bcyr: blue through cyan through yellow to red
117            bgyr: blue through green through yellow to red
118            blues: white to blue
119            byg: blue through yellow to green
120            byr: blue through yellow to red
121            celsius: blue to red for degree Celsius temperature
122            corine: EU Corine land cover colors
123            curvature:   for   terrain   curvatures   (from   v.surf.rst   and
124           r.slope.aspect)
125            differences: differences oriented colors
126            elevation:  maps  relative  ranges  of  raster values to elevation
127           color ramp
128            etopo2: colors for ETOPO2 worldwide bathymetry/topography
129            evi: enhanced vegetative index colors
130            fahrenheit: blue to red for Fahrenheit temperature
131            gdd: accumulated growing degree days
132            grass: GRASS GIS green (perceptually uniform)
133            greens: white to green
134            grey: grey scale
135            grey.eq: histogram-equalized grey scale
136            grey.log: histogram logarithmic transformed grey scale
137            grey1.0: grey scale for raster values between 0.0-1.0
138            grey255: grey scale for raster values between 0-255
139            gyr: green through yellow to red
140            haxby: relative colors for bathymetry or topography
141            kelvin: blue to red for temperature in Kelvin scale
142            ndvi: Normalized Difference Vegetation Index colors
143            ndwi: Normalized Difference Water Index colors
144            oranges: white to orange
145            population: color table covering human  population  classification
146           breaks
147            population_dens:  color  table  covering  human population density
148           classification breaks
149            precipitation: precipitation color table (0..2000mm)
150            precipitation_daily: precipitation color table (0..1000mm)
151            precipitation_monthly: precipitation color table (0..1000mm)
152            rainbow: rainbow color table
153            ramp: color ramp
154            random: random color table
155            reds: white to red
156            roygbiv: no description
157            rstcurv: terrain curvature (from r.resamp.rst)
158            ryb: red through yellow to blue
159            ryg: red through yellow to green
160            sepia: yellowish-brown through to white
161            slope: r.slope.aspect-type slope colors for raster values 0-90
162            soilmoisture: soilmoisture color table (0.0-1.0)
163            srtm: color palette for Shuttle Radar Topography Mission elevation
164            srtm_plus: color palette for Shuttle Radar Topography Mission ele‐
165           vation (with seafloor colors)
166            terrain: global elevation color table covering -11000 to +8850m
167            viridis: perceptually uniform sequential color table viridis
168            water: water depth
169            wave: color wave
170
171       width=integer
172           Line width
173           Default: 0
174
175       width_column=name
176           Name of numeric column containing line width
177           These values will be scaled by width_scale
178
179       width_scale=float
180           Scale factor for width_column
181           Default: 1
182
183       icon=string
184           Point and centroid symbol
185           Options:  basic/arrow,  basic/arrow1,  basic/arrow2,  basic/arrow3,
186           basic/box, basic/circle, basic/cross1, basic/cross2,  basic/cross3,
187           basic/diamond,    basic/hexagon,    basic/marker,    basic/octagon,
188           basic/pin, basic/pin_dot, basic/point,  basic/pushpin,  basic/star,
189           basic/triangle,      basic/x,      demo/muchomurka,      demo/smrk,
190           extra/4pt_star,   extra/adcp,   extra/airport,    extra/alpha_flag,
191           extra/bridge,   extra/dim_arrow,  extra/dive_flag,  extra/fiducial,
192           extra/fish,  extra/half-box,  extra/half-circle,   extra/offbox_ne,
193           extra/offbox_nw,  extra/offbox_se, extra/offbox_sw, extra/pentagon,
194           extra/ping,  extra/ring,  extra/simple_zia,   extra/target,   geol‐
195           ogy/circle_cross,           geology/half-arrow_left,          geol‐
196           ogy/half-arrow_right,  geology/strike_box,   geology/strike_circle,
197           geology/strike_cleavage,      geology/strike_half-bowtie,     geol‐
198           ogy/strike_line, geology/strike_parallel,  geology/strike_triangle,
199           legend/area,  legend/area_curved, legend/line, legend/line_crooked,
200           n_arrows/basic_compass, n_arrows/fancy_compass, n_arrows/n_arrow1a,
201           n_arrows/n_arrow1b,      n_arrows/n_arrow2,      n_arrows/n_arrow3,
202           n_arrows/n_arrow4,      n_arrows/n_arrow5,       n_arrows/n_arrow6,
203           n_arrows/n_arrow7a,     n_arrows/n_arrow7b,     n_arrows/n_arrow8a,
204           n_arrows/n_arrow8b, n_arrows/n_arrow9
205           Default: basic/x
206
207       size=float
208           Symbol size
209           When used with the size_column option this becomes the scale factor
210           Default: 5
211
212       size_column=name
213           Name of numeric column containing symbol size
214
215       rotation_column=name
216           Name of numeric column containing symbol rotation angle
217           Measured in degrees CCW from east
218
219       icon_area=string
220           Area/boundary symbol for legend
221           Options:  basic/arrow,  basic/arrow1,  basic/arrow2,  basic/arrow3,
222           basic/box,  basic/circle, basic/cross1, basic/cross2, basic/cross3,
223           basic/diamond,    basic/hexagon,    basic/marker,    basic/octagon,
224           basic/pin,  basic/pin_dot,  basic/point, basic/pushpin, basic/star,
225           basic/triangle,      basic/x,      demo/muchomurka,      demo/smrk,
226           extra/4pt_star,    extra/adcp,   extra/airport,   extra/alpha_flag,
227           extra/bridge,  extra/dim_arrow,  extra/dive_flag,   extra/fiducial,
228           extra/fish,   extra/half-box,  extra/half-circle,  extra/offbox_ne,
229           extra/offbox_nw, extra/offbox_se, extra/offbox_sw,  extra/pentagon,
230           extra/ping,   extra/ring,   extra/simple_zia,  extra/target,  geol‐
231           ogy/circle_cross,          geology/half-arrow_left,           geol‐
232           ogy/half-arrow_right,   geology/strike_box,  geology/strike_circle,
233           geology/strike_cleavage,     geology/strike_half-bowtie,      geol‐
234           ogy/strike_line,  geology/strike_parallel, geology/strike_triangle,
235           legend/area, legend/area_curved, legend/line,  legend/line_crooked,
236           n_arrows/basic_compass, n_arrows/fancy_compass, n_arrows/n_arrow1a,
237           n_arrows/n_arrow1b,      n_arrows/n_arrow2,      n_arrows/n_arrow3,
238           n_arrows/n_arrow4,       n_arrows/n_arrow5,      n_arrows/n_arrow6,
239           n_arrows/n_arrow7a,     n_arrows/n_arrow7b,     n_arrows/n_arrow8a,
240           n_arrows/n_arrow8b, n_arrows/n_arrow9
241           Default: legend/area
242
243       icon_line=string
244           Line symbol for legend
245           Options:  basic/arrow,  basic/arrow1,  basic/arrow2,  basic/arrow3,
246           basic/box, basic/circle, basic/cross1, basic/cross2,  basic/cross3,
247           basic/diamond,    basic/hexagon,    basic/marker,    basic/octagon,
248           basic/pin, basic/pin_dot, basic/point,  basic/pushpin,  basic/star,
249           basic/triangle,      basic/x,      demo/muchomurka,      demo/smrk,
250           extra/4pt_star,   extra/adcp,   extra/airport,    extra/alpha_flag,
251           extra/bridge,   extra/dim_arrow,  extra/dive_flag,  extra/fiducial,
252           extra/fish,  extra/half-box,  extra/half-circle,   extra/offbox_ne,
253           extra/offbox_nw,  extra/offbox_se, extra/offbox_sw, extra/pentagon,
254           extra/ping,  extra/ring,  extra/simple_zia,   extra/target,   geol‐
255           ogy/circle_cross,           geology/half-arrow_left,          geol‐
256           ogy/half-arrow_right,  geology/strike_box,   geology/strike_circle,
257           geology/strike_cleavage,      geology/strike_half-bowtie,     geol‐
258           ogy/strike_line, geology/strike_parallel,  geology/strike_triangle,
259           legend/area,  legend/area_curved, legend/line, legend/line_crooked,
260           n_arrows/basic_compass, n_arrows/fancy_compass, n_arrows/n_arrow1a,
261           n_arrows/n_arrow1b,      n_arrows/n_arrow2,      n_arrows/n_arrow3,
262           n_arrows/n_arrow4,      n_arrows/n_arrow5,       n_arrows/n_arrow6,
263           n_arrows/n_arrow7a,     n_arrows/n_arrow7b,     n_arrows/n_arrow8a,
264           n_arrows/n_arrow8b, n_arrows/n_arrow9
265           Default: legend/line
266
267       legend_label=string
268           Label to display after symbol in vector legend
269
270       label_layer=string
271           Layer number for labels (default: the given layer number)
272           Vector features can have category values in different layers.  This
273           number  determines  which  layer  to use. When used with direct OGR
274           access this is the layer name.
275           Default: 1
276
277       attribute_column=name
278           Name of column to be displayed as a label
279
280       label_color=name
281           Label color
282           Either a standard color name or R:G:B triplet
283           Default: red
284
285       label_bgcolor=name
286           Label background color
287           Either a standard color name, R:G:B triplet, or "none"
288           Default: none
289
290       label_bcolor=name
291           Label border color
292           Either a standard color name, R:G:B triplet, or "none"
293           Default: none
294
295       label_size=integer
296           Label size (pixels)
297           Default: 8
298
299       font=string
300           Font name
301
302       encoding=string
303           Text encoding
304
305       xref=string
306           Label horizontal justification
307           Options: left, center, right
308           Default: left
309
310       yref=string
311           Label vertical justification
312           Options: top, center, bottom
313           Default: center
314
315       minreg=float
316           Minimum region size (average from height and  width)  when  map  is
317           displayed
318
319       maxreg=float
320           Maximum  region  size  (average  from height and width) when map is
321           displayed
322

DESCRIPTION

324       d.vect displays vector maps in the active frame on the  graphics  moni‐
325       tor.
326

NOTES

328       d.vect  can  simply  be  used typing d.vect map=vector_map. There are a
329       large variety of optional parameters which allow the  user  to  specify
330       vector  type, colors, data fields, SQL queries, label size and justifi‐
331       cation, etc.
332
333       By default d.vect areas are filled with fill_color  and  outlined  with
334       color. Area outlines can be suppressed with
335       d.vect map=vector_map color=none
336       and areas can be made transparent with
337       d.vect map=vector_map fill_color=none
338
339       In  order  to  display  attributes in the map, attribute_column must be
340       specified.
341
342       Feature colors may be specified by v.colors in a form of color table or
343       in an attribute table column containing RRR:GGG:BBB values.
344
345       A table for a vector map might look like this:
346       db.select sql="select * from testisola"
347       cat|label|GRASSRGB
348       0|no data|255:255:255
349       90|FRASSILONGO|23:245:67
350       104|LEVICO|23:145:67
351       139|PERGINE VALSUGANA|223:45:237
352       168|SANT’ORSOLA|223:45:67
353       190|TENNA|123:45:67
354
355       To add the GRASSRGB color column, use v.db.addcolumn:
356       v.db.addcolumn map=testisola columns="GRASSRGB varchar(11)"
357
358       To add/change a color, use v.db.update:
359       v.db.update map=testisola column=GRASSRGB value="123:45:237" where="cat=139"
360
361       A  much  simpler  method  of color coding is by using the -c flag which
362       displays vector elements of like category number with a random color.
363
364       This module can use FreeType/TrueType fonts if they have  already  been
365       selected with d.font.
366
367       Parameter width is set by default to ’0’. XDRIVER specifies the precise
368       behaviour for non-zero line width, but drivers have some freedom as  to
369       how  zero-width lines are handled, so they can use the hardware’s "thin
370       line" drawing primitive, if it has one. A width of zero can potentially
371       result  in significantly faster operation. On drivers where there is no
372       such thing as a "thin" line, the driver will  use  a  sensible  default
373       (which might not be the same as ’1’).
374

EXAMPLES

376       Spearfish examples:
377       # display roads with category numbers:
378       d.vect map=roads display=shape,cat label_color=green
379       # display randomly colorized soils map with attributes
380       d.vect -c map=soils attribute_column=label
381       # display randomly colorized selected vectors from soils map
382       d.vect -c map=soils where="label=’VBF’" display=shape attribute_column=label
383
384       3D  points,  3D  lines  and 3D polygons colorized according to z height
385       (for 3D lines and polygons a z height is defined by a first vertex):
386       g.region raster=elevation.10m
387       r.random input=elevation.10m n=5000 vector=random3d -d
388       d.mon start=x0
389       # display as black points
390       d.vect map=random3d
391       # display 3D points colorized according to z height
392       d.vect map=random3d zcolor=gyr
393       # 3D contour lines
394       r.contour input=elevation.10m output=contour20m step=20
395       d.vect map=contour20m zcolor=gyr
396       # generate 3D triangles
397       v.delaunay input=random3d output=random3d_del
398       # display 3D polygons colorized according to z height
399       d.vect map=random3d_del type=area zcolor=gyr
400

SEE ALSO

402        v.colors, d.erase, d.rast, v.colors, v.db.addcolumn, v.db.update
403
404        GRASS SQL interface
405

AUTHORS

407       CERL
408       Radim Blazek, ITC-Irst, Trento, Italy
409       Support for color tables by Martin Landa, Czech Technical University in
410       Prague (8/2011)
411       and many other GRASS developers
412
413       Last changed: $Date: 2018-08-25 18:54:22 +0200 (Sat, 25 Aug 2018) $
414

SOURCE CODE

416       Available at: d.vect source code (history)
417
418       Main  index | Display index | Topics index | Keywords index | Graphical
419       index | Full index
420
421       © 2003-2019 GRASS Development Team, GRASS GIS 7.4.4 Reference Manual
422
423
424
425GRASS 7.4.4                                                          d.vect(1)
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