1GLCOPYTEXIMAGE2D(3G)            [FIXME: manual]           GLCOPYTEXIMAGE2D(3G)
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NAME

6       glCopyTexImage2D - copy pixels into a 2D texture image
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C SPECIFICATION

9       void glCopyTexImage2D(GLenum target, GLint level,
10                             GLenum internalformat, GLint x, GLint y,
11                             GLsizei width, GLsizei height, GLint border);
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PARAMETERS

14       target
15           Specifies the target texture. Must be GL_TEXTURE_2D,
16           GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
17           GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
18           GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
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20       level
21           Specifies the level-of-detail number. Level 0 is the base image
22           level. Level n is the nth mipmap reduction image.
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24       internalformat
25           Specifies the internal format of the texture. Must be one of the
26           following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG,
27           GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA.  GL_COMPRESSED_SRGB,
28           GL_COMPRESSED_SRGB_ALPHA.  GL_DEPTH_COMPONENT,
29           GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32,
30           GL_STENCIL_INDEX8, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4,
31           GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2,
32           GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16,
33           GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8.
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35       x, y
36           Specify the window coordinates of the lower left corner of the
37           rectangular region of pixels to be copied.
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39       width
40           Specifies the width of the texture image.
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42       height
43           Specifies the height of the texture image.
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45       border
46           Must be 0.
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DESCRIPTION

49       glCopyTexImage2D defines a two-dimensional texture image, or cube-map
50       texture image with pixels from the current GL_READ_BUFFER.
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52       The screen-aligned pixel rectangle with lower left corner at (x, y) and
53       with a width of width and a height of height defines the texture array
54       at the mipmap level specified by level.  internalformat specifies the
55       internal format of the texture array.
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57       The pixels in the rectangle are processed exactly as if glReadPixels()
58       had been called, but the process stops just before final conversion. At
59       this point all pixel component values are clamped to the range 0 1 and
60       then converted to the texture's internal format for storage in the
61       texel array.
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63       Pixel ordering is such that lower x and y screen coordinates correspond
64       to lower s and t texture coordinates.
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66       If any of the pixels within the specified rectangle of the current
67       GL_READ_BUFFER are outside the window associated with the current
68       rendering context, then the values obtained for those pixels are
69       undefined.
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71       When internalformat is one of the sRGB types, the GL does not
72       automatically convert the source pixels to the sRGB color space. In
73       this case, the glPixelMap function can be used to accomplish the
74       conversion.
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NOTES

77       1, 2, 3, and 4 are not accepted values for internalformat.
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79       An image with height or width of 0 indicates a NULL texture.
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81       GL_STENCIL_INDEX8 is accepted for internalformat only if the GL version
82       is 4.4 or higher.
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ERRORS

85       GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D,
86       GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
87       GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
88       GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z.
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90       GL_INVALID_VALUE is generated if level is less than 0.
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92       GL_INVALID_VALUE may be generated if level is greater than log 2 ⁢ max,
93       where max is the returned value of GL_MAX_TEXTURE_SIZE.
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95       GL_INVALID_VALUE is generated if width is less than 0 or greater than
96       GL_MAX_TEXTURE_SIZE.
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98       GL_INVALID_VALUE is generated if border is not 0.
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100       GL_INVALID_VALUE is generated if internalformat is not an accepted
101       format.
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103       GL_INVALID_OPERATION is generated if internalformat is
104       GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, or
105       GL_DEPTH_COMPONENT32 and there is no depth buffer.
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ASSOCIATED GETS

108       glGetTexImage()
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VERSION SUPPORT

111       ┌─────────────────┬───────────────────────────────────────────────────────────────────────┐
112       │                 │                OpenGL Version                                         
113       ├─────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
114Function         2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5 
115/                │     │     │     │     │     │     │     │     │     │     │     │     │
116Feature          │     │     │     │     │     │     │     │     │     │     │     │     │
117Name             │     │     │     │     │     │     │     │     │     │     │     │     │
118       ├─────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
119glCopyTexImage2D │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
120       └─────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
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SEE ALSO

123       glCopyTexImage1D(), glCopyTexSubImage1D(), glCopyTexSubImage2D(),
124       glPixelStore(), glTexImage1D(), glTexImage2D(), glTexSubImage1D(),
125       glTexSubImage2D(), glTexParameter()
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128       Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2012-2014
129       Khronos Group. This document is licensed under the SGI Free Software B
130       License. For details, see http://oss.sgi.com/projects/FreeB/.
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133       Copyright © 2013-2014 Khronos Group
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137[FIXME: source]                   07/13/2018              GLCOPYTEXIMAGE2D(3G)
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