1GLUQUADRICNORMALS(3G)            OpenGL Manual           GLUQUADRICNORMALS(3G)
2
3
4

NAME

6       gluQuadricNormals - specify what kind of normals are desired for
7       quadrics
8

C SPECIFICATION

10       void gluQuadricNormals(GLUquadric* quad, GLenum normal);
11

PARAMETERS

13       quad
14           Specifies the quadrics object (created with gluNewQuadric()).
15
16       normal
17           Specifies the desired type of normals. Valid values are GLU_NONE,
18           GLU_FLAT, and GLU_SMOOTH.
19

DESCRIPTION

21       gluQuadricNormals specifies what kind of normals are desired for
22       quadrics rendered with quad. The legal values are as follows:
23
24       GLU_NONE
25           No normals are generated.
26
27       GLU_FLAT
28           One normal is generated for every facet of a quadric.
29
30       GLU_SMOOTH
31           One normal is generated for every vertex of a quadric. This is the
32           initial value.
33

SEE ALSO

35       gluNewQuadric(), gluQuadricDrawStyle(), gluQuadricOrientation(),
36       gluQuadricTexture()
37
39       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
40       under the SGI Free Software B License. For details, see
41       http://oss.sgi.com/projects/FreeB/.
42

AUTHORS

44       opengl.org
45
46
47
48opengl.org                        07/13/2018             GLUQUADRICNORMALS(3G)
Impressum