1GLUQUADRICORIENTATIO(3G)         OpenGL Manual        GLUQUADRICORIENTATIO(3G)
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NAME

6       gluQuadricOrientation - specify inside/outside orientation for quadrics
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C SPECIFICATION

9       void gluQuadricOrientation(GLUquadric* quad, GLenum orientation);
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PARAMETERS

12       quad
13           Specifies the quadrics object (created with gluNewQuadric()).
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15       orientation
16           Specifies the desired orientation. Valid values are GLU_OUTSIDE and
17           GLU_INSIDE.
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DESCRIPTION

20       gluQuadricOrientation specifies what kind of orientation is desired for
21       quadrics rendered with quad. The orientation values are as follows:
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23       GLU_OUTSIDE
24           Quadrics are drawn with normals pointing outward (the initial
25           value).
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27       GLU_INSIDE
28           Quadrics are drawn with normals pointing inward.
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30       Note that the interpretation of outward and inward depends on the
31       quadric being drawn.
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SEE ALSO

34       gluNewQuadric(), gluQuadricDrawStyle(), gluQuadricNormals(),
35       gluQuadricTexture()
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38       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
39       under the SGI Free Software B License. For details, see
40       http://oss.sgi.com/projects/FreeB/.
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AUTHORS

43       opengl.org
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47opengl.org                        07/13/2018          GLUQUADRICORIENTATIO(3G)
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