1GLUTESSCALLBACK(3G)              OpenGL Manual             GLUTESSCALLBACK(3G)
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NAME

6       gluTessCallback - define a callback for a tessellation object
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C SPECIFICATION

9       void gluTessCallback(GLUtesselator* tess, GLenum which,
10                            _GLUfuncptr CallBackFunc);
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PARAMETERS

13       tess
14           Specifies the tessellation object (created with gluNewTess()).
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16       which
17           Specifies the callback being defined. The following values are
18           valid: GLU_TESS_BEGIN, GLU_TESS_BEGIN_DATA, GLU_TESS_EDGE_FLAG,
19           GLU_TESS_EDGE_FLAG_DATA, GLU_TESS_VERTEX, GLU_TESS_VERTEX_DATA,
20           GLU_TESS_END, GLU_TESS_END_DATA, GLU_TESS_COMBINE,
21           GLU_TESS_COMBINE_DATA, GLU_TESS_ERROR, and GLU_TESS_ERROR_DATA.
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23       CallBackFunc
24           Specifies the function to be called.
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DESCRIPTION

27       gluTessCallback is used to indicate a callback to be used by a
28       tessellation object. If the specified callback is already defined, then
29       it is replaced. If CallBackFunc is NULL, then the existing callback
30       becomes undefined.
31
32       These callbacks are used by the tessellation object to describe how a
33       polygon specified by the user is broken into triangles. Note that there
34       are two versions of each callback: one with user-specified polygon data
35       and one without. If both versions of a particular callback are
36       specified, then the callback with user-specified polygon data will be
37       used. Note that the polygon_data parameter used by some of the
38       functions is a copy of the pointer that was specified when
39       gluTessBeginPolygon() was called. The legal callbacks are as follows:
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41       GLU_TESS_BEGIN
42           The begin callback is invoked like glBegin() to indicate the start
43           of a (triangle) primitive. The function takes a single argument of
44           type GLenum. If the GLU_TESS_BOUNDARY_ONLY property is set to
45           GLU_FALSE, then the argument is set to either GLU_TRIANGLE_FAN,
46           GLU_TRIANGLE_STRIP, or GLU_TRIANGLES. If the GLU_TESS_BOUNDARY_ONLY
47           property is set to GLU_TRUE, then the argument will be set to
48           GLU_LINE_LOOP. The function prototype for this callback is:
49
50               void begin( GLenum type );
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54       GLU_TESS_BEGIN_DATA
55           The same as the GLU_TESS_BEGIN callback except that it takes an
56           additional pointer argument. This pointer is identical to the
57           opaque pointer provided when gluTessBeginPolygon() was called. The
58           function prototype for this callback is:
59
60               void beginData( GLenum type, void *polygon_data );
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63
64       GLU_TESS_EDGE_FLAG
65           The edge flag callback is similar to glEdgeFlag(). The function
66           takes a single boolean flag that indicates which edges lie on the
67           polygon boundary. If the flag is GLU_TRUE, then each vertex that
68           follows begins an edge that lies on the polygon boundary, that is,
69           an edge that separates an interior region from an exterior one. If
70           the flag is GLU_FALSE, then each vertex that follows begins an edge
71           that lies in the polygon interior. The edge flag callback (if
72           defined) is invoked before the first vertex callback.
73
74           Since triangle fans and triangle strips do not support edge flags,
75           the begin callback is not called with GLU_TRIANGLE_FAN or
76           GLU_TRIANGLE_STRIP if a non-NULL edge flag callback is provided.
77           (If the callback is initialized to NULL, there is no impact on
78           performance). Instead, the fans and strips are converted to
79           independent triangles. The function prototype for this callback is:
80
81               void edgeFlag( GLboolean flag );
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85       GLU_TESS_EDGE_FLAG_DATA
86           The same as the GLU_TESS_EDGE_FLAG callback except that it takes an
87           additional pointer argument. This pointer is identical to the
88           opaque pointer provided when gluTessBeginPolygon() was called. The
89           function prototype for this callback is:
90
91               void edgeFlagData( GLboolean flag, void *polygon_data );
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95       GLU_TESS_VERTEX
96           The vertex callback is invoked between the begin and end callbacks.
97           It is similar to glVertex(), and it defines the vertices of the
98           triangles created by the tessellation process. The function takes a
99           pointer as its only argument. This pointer is identical to the
100           opaque pointer provided by the user when the vertex was described
101           (see gluTessVertex()). The function prototype for this callback is:
102
103               void vertex( void *vertex_data );
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107       GLU_TESS_VERTEX_DATA
108           The same as the GLU_TESS_VERTEX callback except that it takes an
109           additional pointer argument. This pointer is identical to the
110           opaque pointer provided when gluTessBeginPolygon() was called. The
111           function prototype for this callback is:
112
113               void vertexData( void *vertex_data, void *polygon_data );
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117       GLU_TESS_END
118           The end callback serves the same purpose as glEnd(). It indicates
119           the end of a primitive and it takes no arguments. The function
120           prototype for this callback is:
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122               void end( void );
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126       GLU_TESS_END_DATA
127           The same as the GLU_TESS_END callback except that it takes an
128           additional pointer argument. This pointer is identical to the
129           opaque pointer provided when gluTessBeginPolygon() was called. The
130           function prototype for this callback is:
131
132               void endData( void *polygon_data );
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134
135
136       GLU_TESS_COMBINE
137           The combine callback is called to create a new vertex when the
138           tessellation detects an intersection or wishes to merge features.
139           The function takes four arguments: an array of three elements each
140           of type GLdouble, an array of four pointers, an array of four
141           elements each of type GLfloat, and a pointer to a pointer. The
142           prototype is:
143
144               void combine( GLdouble coords[3], void *vertex_data[4],
145                             GLfloat weight[4], void **outData );
146
147
148           The vertex is defined as a linear combination of up to four
149           existing vertices, stored in vertex_data. The coefficients of the
150           linear combination are given by weight; these weights always add up
151           to 1. All vertex pointers are valid even when some of the weights
152           are 0.  coords gives the location of the new vertex.
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154           The user must allocate another vertex, interpolate parameters using
155           vertex_data and weight, and return the new vertex pointer in
156           outData. This handle is supplied during rendering callbacks. The
157           user is responsible for freeing the memory some time after
158           gluTessEndPolygon() is called.
159
160           For example, if the polygon lies in an arbitrary plane in 3-space,
161           and a color is associated with each vertex, the GLU_TESS_COMBINE
162           callback might look like this:
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164               void myCombine( GLdouble coords[3], VERTEX *d[4],
165                               GLfloat w[4], VERTEX **dataOut )
166               {
167                  VERTEX *new = new_vertex();
168
169                  new->x = coords[0];
170                  new->y = coords[1];
171                  new->z = coords[2];
172                  new->r = w[0]*d[0]->r + w[1]*d[1]->r + w[2]*d[2]->r + w[3]*d[3]->r;
173                  new->g = w[0]*d[0]->g + w[1]*d[1]->g + w[2]*d[2]->g + w[3]*d[3]->g;
174                  new->b = w[0]*d[0]->b + w[1]*d[1]->b + w[2]*d[2]->b + w[3]*d[3]->b;
175                  new->a = w[0]*d[0]->a + w[1]*d[1]->a + w[2]*d[2]->a + w[3]*d[3]->a;
176                  *dataOut = new;
177               }
178
179
180           If the tessellation detects an intersection, then the
181           GLU_TESS_COMBINE or GLU_TESS_COMBINE_DATA callback (see below) must
182           be defined, and it must write a non-NULL pointer into dataOut.
183           Otherwise the GLU_TESS_NEED_COMBINE_CALLBACK error occurs, and no
184           output is generated.
185
186       GLU_TESS_COMBINE_DATA
187           The same as the GLU_TESS_COMBINE callback except that it takes an
188           additional pointer argument. This pointer is identical to the
189           opaque pointer provided when gluTessBeginPolygon() was called. The
190           function prototype for this callback is:
191
192               void combineData( GLdouble coords[3], void *vertex_data[4],
193                                 GLfloat weight[4], void **outData,
194                                 void *polygon_data );
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198       GLU_TESS_ERROR
199           The error callback is called when an error is encountered. The one
200           argument is of type GLenum; it indicates the specific error that
201           occurred and will be set to one of GLU_TESS_MISSING_BEGIN_POLYGON,
202           GLU_TESS_MISSING_END_POLYGON, GLU_TESS_MISSING_BEGIN_CONTOUR,
203           GLU_TESS_MISSING_END_CONTOUR, GLU_TESS_COORD_TOO_LARGE,
204           GLU_TESS_NEED_COMBINE_CALLBACK, or GLU_OUT_OF_MEMORY. Character
205           strings describing these errors can be retrieved with the
206           gluErrorString() call. The function prototype for this callback is:
207
208               void error( GLenum errno );
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210
211           The GLU library will recover from the first four errors by
212           inserting the missing call(s).  GLU_TESS_COORD_TOO_LARGE indicates
213           that some vertex coordinate exceeded the predefined constant
214           GLU_TESS_MAX_COORD in absolute value, and that the value has been
215           clamped. (Coordinate values must be small enough so that two can be
216           multiplied together without overflow.)
217           GLU_TESS_NEED_COMBINE_CALLBACK indicates that the tessellation
218           detected an intersection between two edges in the input data, and
219           the GLU_TESS_COMBINE or GLU_TESS_COMBINE_DATA callback was not
220           provided. No output is generated.  GLU_OUT_OF_MEMORY indicates that
221           there is not enough memory so no output is generated.
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223       GLU_TESS_ERROR_DATA
224           The same as the GLU_TESS_ERROR callback except that it takes an
225           additional pointer argument. This pointer is identical to the
226           opaque pointer provided when gluTessBeginPolygon() was called. The
227           function prototype for this callback is:
228
229               void errorData( GLenum errno, void *polygon_data );
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EXAMPLE

234       Polygons tessellated can be rendered directly like this:
235
236           gluTessCallback(tobj, GLU_TESS_BEGIN, glBegin);
237           gluTessCallback(tobj, GLU_TESS_VERTEX, glVertex3dv);
238           gluTessCallback(tobj, GLU_TESS_END, glEnd);
239           gluTessCallback(tobj, GLU_TESS_COMBINE, myCombine);
240           gluTessBeginPolygon(tobj, NULL);
241              gluTessBeginContour(tobj);
242                 gluTessVertex(tobj, v, v);
243                 ...
244              gluTessEndContour(tobj);
245           gluTessEndPolygon(tobj);
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247
248       Typically, the tessellated polygon should be stored in a display list
249       so that it does not need to be retessellated every time it is rendered.
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SEE ALSO

252       gluErrorString(), gluNewTess(), gluTessBeginContour(),
253       gluTessBeginPolygon(), gluTessNormal(), gluTessProperty(),
254       gluTessVertex(), glBegin(), glEdgeFlag(), glVertex()
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257       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
258       under the SGI Free Software B License. For details, see
259       http://oss.sgi.com/projects/FreeB/.
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AUTHORS

262       opengl.org
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266opengl.org                        07/13/2018               GLUTESSCALLBACK(3G)
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