1Inline(3)             User Contributed Perl Documentation            Inline(3)
2
3
4

NAME

6       Inline - Write Perl Subroutines in Other Programming Languages
7

VERSION

9       This document describes Inline version 0.82.
10

SYNOPSIS

12           use Inline C;
13
14           print "9 + 16 = ", add(9, 16), "\n";
15           print "9 - 16 = ", subtract(9, 16), "\n";
16
17           __END__
18           __C__
19           int add(int x, int y) {
20             return x + y;
21           }
22
23           int subtract(int x, int y) {
24             return x - y;
25           }
26

DESCRIPTION

28       The Inline module allows you to put source code from other programming
29       languages directly "inline" in a Perl script or module. The code is
30       automatically compiled as needed, and then loaded for immediate access
31       from Perl.
32
33       Inline saves you from the hassle of having to write and compile your
34       own glue code using facilities like XS or SWIG. Simply type the code
35       where you want it and run your Perl as normal. All the hairy details
36       are handled for you. The compilation and installation of your code
37       chunks all happen transparently; all you will notice is the delay of
38       compilation on the first run.
39
40       The Inline code only gets compiled the first time you run it (or
41       whenever it is modified) so you only take the performance hit once.
42       Code that is Inlined into distributed modules (like on the CPAN) will
43       get compiled when the module is installed, so the end user will never
44       notice the compilation time.
45
46       Best of all, it works the same on both Unix and Microsoft Windows. See
47       Inline- Support for support information.
48
49   Why Inline?
50       Do you want to know "Why would I use other languages in Perl?" or "Why
51       should I use Inline to do it?"? I'll try to answer both.
52
53       Why would I use other languages in Perl?
54           The most obvious reason is performance. For an interpreted
55           language, Perl is very fast. Many people will say "Anything Perl
56           can do, C can do faster". (They never mention the development time
57           :-) Anyway, you may be able to remove a bottleneck in your Perl
58           code by using another language, without having to write the entire
59           program in that language. This keeps your overall development time
60           down, because you're using Perl for all of the non-critical code.
61
62           Another reason is to access functionality from existing API-s that
63           use the language. Some of this code may only be available in binary
64           form. But by creating small subroutines in the native language, you
65           can "glue" existing libraries to your Perl. As a user of the CPAN,
66           you know that code reuse is a good thing. So why throw away those
67           Fortran libraries just yet?
68
69           If you are using Inline with the C language, then you can access
70           the full internals of Perl itself. This opens up the floodgates to
71           both extreme power and peril.
72
73           Maybe the best reason is "Because you want to!". Diversity keeps
74           the world interesting. TMTOWTDI!
75
76       Why should I use Inline to do it?
77           There are already two major facilities for extending Perl with C.
78           They are XS and SWIG. Both are similar in their capabilities, at
79           least as far as Perl is concerned. And both of them are quite
80           difficult to learn compared to Inline.
81
82           There is a big fat learning curve involved with setting up and
83           using the XS environment. You need to get quite intimate with the
84           following docs:
85
86           ·   perlxs
87
88           ·   perlxstut
89
90           ·   perlapi
91
92           ·   perlguts
93
94           ·   perlmod
95
96           ·   h2xs
97
98           ·   xsubpp
99
100           ·   ExtUtils::MakeMaker
101
102           With Inline you can be up and running in minutes. There is a C
103           Cookbook with lots of short but complete programs that you can
104           extend to your real-life problems. No need to learn about the
105           complicated build process going on in the background. You don't
106           even need to compile the code yourself. Inline takes care of every
107           last detail except writing the C code.
108
109           Perl programmers cannot be bothered with silly things like
110           compiling. "Tweak, Run, Tweak, Run" is our way of life. Inline does
111           all the dirty work for you.
112
113           Another advantage of Inline is that you can use it directly in a
114           script. You can even use it in a Perl one-liner. With XS and SWIG,
115           you always set up an entirely separate module. Even if you only
116           have one or two functions. Inline makes easy things easy, and hard
117           things possible. Just like Perl.
118
119           Finally, Inline supports several programming languages (not just C
120           and C++). As of this writing, Inline has support for C, C++, Java,
121           Python, Ruby, Tcl, Assembler, Basic, Guile, Befunge, Octave, Awk,
122           BC, TT (Template Toolkit), WebChat and even PERL. New Inline
123           Language Support Modules (ILSMs) are regularly being added. See
124           Inline-API for details on how to create your own ILSM.
125

USING THE INLINE.PM MODULE

127       Inline is a little bit different than most of the Perl modules that you
128       are used to. It doesn't import any functions into your namespace and it
129       doesn't have any object oriented methods. Its entire interface (with
130       two minor exceptions) is specified through the 'use Inline ...'
131       command.
132
133       This section will explain all of the different ways to "use Inline". If
134       you want to begin using C with Inline immediately, see
135       Inline::C-Cookbook.
136
137   The Basics
138       The most basic form for using Inline is:
139
140           use Inline X => "X source code";
141
142       where 'X' is one of the supported Inline programming languages. The
143       second parameter identifies the source code that you want to bind to
144       Perl. The source code can be specified using any of the following
145       syntaxes:
146
147       The DATA Keyword.
148               use Inline Java => 'DATA';
149
150               # Perl code goes here ...
151
152               __DATA__
153               __Java__
154               /* Java code goes here ... */
155
156           The easiest and most visually clean way to specify your source code
157           in an Inline Perl program is to use the special "DATA" keyword.
158           This tells Inline to look for a special marker in your "DATA"
159           filehandle's input stream. In this example the special marker is
160           "__Java__", which is the programming language surrounded by double
161           underscores.
162
163           In case you've forgotten, the "DATA" pseudo file is comprised of
164           all the text after the "__END__" or "__DATA__" section of your
165           program. If you're working outside the "main" package, you'd best
166           use the "__DATA__" marker or else Inline will not find your code.
167
168           Using this scheme keeps your Perl code at the top, and all the ugly
169           Java stuff down below where it belongs. This is visually clean and
170           makes for more maintainable code. An excellent side benefit is that
171           you don't have to escape any characters like you might in a Perl
172           string. The source code is verbatim.  For these reasons, I prefer
173           this method the most.
174
175           The only problem with this style is that since Perl can't read the
176           "DATA" filehandle until runtime, it obviously can't bind your
177           functions until runtime. The net effect of this is that you can't
178           use your Inline functions as barewords (without predeclaring them)
179           because Perl has no idea they exist during compile time.
180
181       The FILE and BELOW keywords.
182               use Inline::Files;
183               use Inline Java => 'file';
184
185               # Perl code goes here ...
186
187               __JAVA__
188               /* Java code goes here ... */
189
190           This is the newest method of specifying your source code. It makes
191           use of the Perl module "Inline::Files" written by Damian Conway.
192           The basic style and meaning are the same as for the "DATA" keyword,
193           but there are a few syntactic and semantic twists.
194
195           First, you must say 'use Inline::Files' before you 'use Inline'
196           code that needs those files. The special '"DATA"' keyword is
197           replaced by either '"file"' or '"below"'. This allows for the bad
198           pun idiom of:
199
200               use Inline C => 'below';
201
202           You can omit the "__DATA__" tag now. Inline::Files is a source
203           filter that will remove these sections from your program before
204           Perl compiles it. They are then available for Inline to make use
205           of. And since this can all be done at compile time, you don't have
206           to worry about the caveats of the 'DATA' keyword.
207
208           This module has a couple small gotchas. Since Inline::Files only
209           recognizes file markers with capital letters, you must specify the
210           capital form of your language name. Also, there is a startup time
211           penalty for using a source code filter.
212
213           At this point Inline::Files is alpha software and use of it is
214           experimental.  Inline's integration of this module is also
215           fledgling at the time being. One of things I plan to do with
216           Inline::Files is to get line number info so when an extension
217           doesn't compile, the error messages will point to the correct
218           source file and line number.
219
220           My best advice is to use Inline::Files for testing (especially as
221           support for it improves), but use DATA for production and
222           distributed/CPAN code.
223
224       Strings
225               use Inline Java => <<'END';
226
227               /* Java code goes here ... */
228               END
229
230               # Perl code goes here ...
231
232           You also just specify the source code as a single string. A handy
233           way to write the string is to use Perl's "here document" style of
234           quoting. This is ok for small functions but can get unwieldy in the
235           large. On the other hand, the string variant probably has the least
236           startup penalty and all functions are bound at compile time.
237
238           If you wish to put the string into a scalar variable, please be
239           aware that the "use" statement is a compile time directive. As
240           such, all the variables it uses must also be set at compile time,
241           "before" the 'use Inline' statement.  Here is one way to do it:
242
243               my $code;
244               BEGIN {
245                   $code = <<END;
246
247               /* Java code goes here ... */
248               END
249               }
250               use Inline Java => $code;
251
252               # Perl code goes here ...
253
254       The bind() Function
255           An alternative to using the BEGIN block method is to specify the
256           source code at run time using the 'Inline->bind()' method. (This is
257           one of the interface exceptions mentioned above) The "bind()"
258           method takes the same arguments as 'use Inline ...'.
259
260               my $code = <<END;
261
262               /* Java code goes here ... */
263               END
264
265               Inline->bind(Java => $code);
266
267           You can think of "bind()" as a way to "eval()" code in other
268           programming languages.
269
270           Although bind() is a powerful feature, it is not recommended for
271           use in Inline based modules. In fact, it won't work at all for
272           installable modules. See instructions below for creating modules
273           with Inline.
274
275       Other Methods
276           The source code for Inline can also be specified as an external
277           filename, a reference to a subroutine that returns source code, or
278           a reference to an array that contains lines of source code. (Note
279           that if the external source file is in the current directory it
280           must be specified with a leading '.' - ie '.file.ext' instead of
281           simply 'file.ext'.) These methods are less frequently used but may
282           be useful in some situations.
283
284       Shorthand
285           If you are using the 'DATA' or 'file' methods described above and
286           there are no extra parameters, you can omit the keyword altogether.
287           For example:
288
289               use Inline 'Java';
290
291               # Perl code goes here ...
292
293               __DATA__
294               __Java__
295               /* Java code goes here ... */
296
297           or
298
299               use Inline::Files;
300               use Inline 'Java';
301
302               # Perl code goes here ...
303
304               __JAVA__
305               /* Java code goes here ... */
306
307   More about the DATA Section
308       If you are writing a module, you can also use the DATA section for POD
309       and AutoLoader subroutines. Just be sure to put them before the first
310       Inline marker. If you install the helper module "Inline::Filters", you
311       can even use POD inside your Inline code. You just have to specify a
312       filter to strip it out.
313
314       You can also specify multiple Inline sections, possibly in different
315       programming languages. Here is another example:
316
317           # The module Foo.pm
318           package Foo;
319           use AutoLoader;
320
321           use Inline C;
322           use Inline C => DATA => filters => 'Strip_POD';
323           use Inline Python;
324
325           1;
326
327           __DATA__
328
329           sub marine {
330               # This is an autoloaded subroutine
331           }
332
333           =head1 External subroutines
334
335           =cut
336
337           __C__
338           /* First C section */
339
340           __C__
341           /* Second C section */
342           =head1 My C Function
343
344           Some POD doc.
345
346           =cut
347
348           __Python__
349           """A Python Section"""
350
351       An important thing to remember is that you need to have one "use Inline
352       Foo => 'DATA'" for each "__Foo__" marker, and they must be in the same
353       order.  This allows you to apply different configuration options to
354       each section.
355
356   Configuration Options
357       Inline tries to do the right thing as often as possible. But sometimes
358       you may need to override the default actions. This is easy to do.
359       Simply list the Inline configuration options after the regular Inline
360       parameters. All configuration options are specified as (key, value)
361       pairs.
362
363           use Inline (C => 'DATA',
364                       directory => './inline_dir',
365                       libs => '-lfoo',
366                       inc => '-I/foo/include',
367                       prefix => 'XXX_',
368                       warnings => 0,
369                      );
370
371       You can also specify the configuration options on a separate Inline
372       call like this:
373
374           use Inline (C => Config =>
375                       directory => './inline_dir',
376                       libs => '-lfoo',
377                       inc => '-I/foo/include',
378                       prefix => 'XXX_',
379                       warnings => 0,
380                      );
381           use Inline C => <<'END_OF_C_CODE';
382
383       The special keyword 'Config' tells Inline that this is a configuration-
384       only call. No source code will be compiled or bound to Perl.
385
386       If you want to specify global configuration options that don't apply to
387       a particular language, just leave the language out of the call. Like
388       this:
389
390           use Inline Config => warnings => 0;
391
392       The Config options are inherited and additive. You can use as many
393       Config calls as you want. And you can apply different options to
394       different code sections. When a source code section is passed in,
395       Inline will apply whichever options have been specified up to that
396       point. Here is a complex configuration example:
397
398           use Inline (Config =>
399                       directory => './inline_dir',
400                      );
401           use Inline (C => Config =>
402                       libs => '-lglobal',
403                      );
404           use Inline (C => 'DATA',         # First C Section
405                       libs => ['-llocal1', '-llocal2'],
406                      );
407           use Inline (Config =>
408                       warnings => 0,
409                      );
410           use Inline (Python => 'DATA',    # First Python Section
411                       libs => '-lmypython1',
412                      );
413           use Inline (C => 'DATA',         # Second C Section
414                       libs => [undef, '-llocal3'],
415                      );
416
417       The first "Config" applies to all subsequent calls. The second "Config"
418       applies to all subsequent "C" sections (but not "Python" sections). In
419       the first "C" section, the external libraries "global", "local1" and
420       "local2" are used. (Most options allow either string or array ref
421       forms, and do the right thing.) The "Python" section does not use the
422       "global" library, but does use the same "DIRECTORY", and has warnings
423       turned off. The second "C" section only uses the "local3" library.
424       That's because a value of "undef" resets the additive behavior.
425
426       The "directory" and "warnings" options are generic Inline options. All
427       other options are language specific. To find out what the "C" options
428       do, see "Inline::C".
429
430   On and Off
431       If a particular config option has value options of 1 and 0, you can use
432       the 'enable' and 'disable' modifiers. In other words, this:
433
434           use Inline Config =>
435                      force_build => 1,
436                      clean_after_build => 0;
437
438       could be reworded as:
439
440           use Inline Config =>
441                      enable => force_build =>
442                      disable => clean_after_build;
443
444   Playing 'with' Others
445       Inline has a special configuration syntax that tells it to get more
446       configuration options from other Perl modules. Here is an example:
447
448           use Inline with => 'Event';
449
450       This tells Inline to load the module "Event.pm" and ask it for
451       configuration information. Since "Event" has a C API of its own, it can
452       pass Inline all of the information it needs to be able to use "Event" C
453       callbacks seamlessly.
454
455       That means that you don't need to specify the typemaps, shared
456       libraries, include files and other information required to get this to
457       work.
458
459       You can specify a single module or a list of them. Like:
460
461           use Inline with => qw(Event Foo Bar);
462
463       Currently, "Event" is the only module that works with Inline.
464
465       In order to make your module work with Inline in this way, your module
466       needs to provide a class method called "Inline" that takes an Inline
467       language as a parameter (e.g. "C"), and returns a reference to a hash
468       with configuration information that is acceptable to the relevant ILSM.
469       For C, see C Configuration Options. E.g.:
470
471           my $confighashref = Event->Inline('C'); # only supports C in 1.21
472           # hashref contains keys INC, TYPEMAPS, MYEXTLIB, AUTO_INCLUDE, BOOT
473
474       If your module uses ExtUtils::Depends version 0.400 or higher, your
475       module only needs this:
476
477           package Module;
478           use autouse Module::Install::Files => qw(Inline);
479
480   Inline Shortcuts
481       Inline lets you set many configuration options from the command line.
482       These options are called 'shortcuts'. They can be very handy,
483       especially when you only want to set the options temporarily, for say,
484       debugging.
485
486       For instance, to get some general information about your Inline code in
487       the script "Foo.pl", use the command:
488
489           perl -MInline=info Foo.pl
490
491       If you want to force your code to compile, even if its already done,
492       use:
493
494           perl -MInline=force Foo.pl
495
496       If you want to do both, use:
497
498           perl -MInline=info -MInline=force Foo.pl
499
500       or better yet:
501
502           perl -MInline=info,force Foo.pl
503
504   The Inline 'directory'
505       Inline needs a place to build your code and to install the results of
506       the build. It uses a single directory named '.Inline/' under normal
507       circumstances. If you create this directory in your home directory, the
508       current directory or in the directory where your program resides,
509       Inline will find and use it. You can also specify it in the environment
510       variable "PERL_INLINE_DIRECTORY" or directly in your program, by using
511       the "directory" keyword option. If Inline cannot find the directory in
512       any of these places it will create a '_Inline/' directory in either
513       your current directory or the directory where your script resides.
514
515       One of the key factors to using Inline successfully, is understanding
516       this directory. When developing code it is usually best to create this
517       directory (or let Inline do it) in your current directory. Remember
518       that there is nothing sacred about this directory except that it holds
519       your compiled code.  Feel free to delete it at any time. Inline will
520       simply start from scratch and recompile your code on the next run. If
521       you have several programs that you want to force to recompile, just
522       delete your '.Inline/' directory.
523
524       It is probably best to have a separate '.Inline/' directory for each
525       project that you are working on. You may want to keep stable code in
526       the <.Inline/> in your home directory. On multi-user systems, each user
527       should have their own '.Inline/' directories. It could be a security
528       risk to put the directory in a shared place like "/tmp/".
529
530   Debugging Inline Errors
531       All programmers make mistakes. When you make a mistake with Inline,
532       like writing bad C code, you'll get a big error report on your screen.
533       This report tells you where to look to do the debugging. Some languages
534       may also dump out the error messages generated from the build.
535
536       When Inline needs to build something it creates a subdirectory under
537       your "DIRECTORY/build/" directory. This is where it writes all the
538       components it needs to build your extension. Things like XS files,
539       Makefiles and output log files.
540
541       If everything goes OK, Inline will delete this subdirectory. If there
542       is an error, Inline will leave the directory intact and print its
543       location.  The idea is that you are supposed to go into that directory
544       and figure out what happened.
545
546       Read the doc for your particular Inline Language Support Module for
547       more information.
548
549   The 'config' Registry File
550       Inline keeps a cached file of all of the Inline Language Support
551       Module's meta data in a file called "config". This file can be found in
552       your "directory" directory. If the file does not exist, Inline creates
553       a new one. It will search your system for any module beginning with
554       "Inline::". It will then call that module's "register()" method to get
555       useful information for future invocations.
556
557       Whenever you add a new ILSM, you should delete this file so that Inline
558       will auto-discover your newly installed language module. (This should
559       no longer be necessary as of Inline-0.49.)
560

CONFIGURATION OPTIONS

562       This section lists all of the generic Inline configuration options. For
563       language specific configuration, see the doc for that language.
564
565       "directory"
566           The "directory" config option is the directory that Inline uses to
567           both build and install an extension.
568
569           Normally Inline will search in a bunch of known places for a
570           directory called '.Inline/'. Failing that, it will create a
571           directory called '_Inline/'
572
573           If you want to specify your own directory, use this configuration
574           option.
575
576           Note that you must create the "directory" directory yourself.
577           Inline will not do it for you.
578
579       "name"
580           You can use this option to set the name of your Inline extension
581           object module. For example:
582
583               use Inline C => 'DATA',
584                          name => 'Foo::Bar';
585
586           would cause your C code to be compiled in to the object:
587
588               lib/auto/Foo/Bar/Bar.so
589               lib/auto/Foo/Bar/Bar.inl
590
591           (The .inl component contains dependency information to make sure
592           the source code is in sync with the executable)
593
594           If you don't use "name", Inline will pick a name for you based on
595           your program name or package name. In this case, Inline will also
596           enable the "autoname" option which mangles in a small piece of the
597           MD5 fingerprint into your object name, to make it unique.
598
599       "autoname"
600           This option is enabled whenever the "name" parameter is not
601           specified. To disable it say:
602
603               use Inline C => 'DATA',
604                          disable => 'autoname';
605
606           "autoname" mangles in enough of the MD5 fingerprint to make your
607           module name unique. Objects created with "autoname" will never get
608           replaced. That also means they will never get cleaned up
609           automatically.
610
611           "autoname" is very useful for small throw away scripts. For more
612           serious things, always use the "name" option.
613
614       "version"
615           Specifies the version number of the Inline extension object. It is
616           used only for modules, and it must match the global variable
617           $VERSION.  Additionally, this option should used if (and only if) a
618           module is being set up to be installed permanently into the Perl
619           sitelib tree. Inline will croak if you use it otherwise.
620
621           The presence of the "version" parameter is the official way to let
622           Inline know that your code is an installable/installed module.
623           Inline will never generate an object in the temporary cache
624           ("_Inline/" directory) if "version" is set. It will also never try
625           to recompile a module that was installed into someone's Perl site
626           tree.
627
628           So the basic rule is develop without "version", and deliver with
629           "version".
630
631       "with"
632           "with" can also be used as a configuration option instead of using
633           the special 'with' syntax. Do this if you want to use different
634           sections of Inline code with different modules. (Probably a very
635           rare usage)
636
637               use Event;
638               use Inline C => DATA => with => 'Event';
639
640           Modules specified using the config form of "with" will not be
641           automatically required. You must "use" them yourself.
642
643       "using"
644           You can override modules that get used by ILSMs with the "using"
645           option. This is typically used to override the default parser for
646           Inline::C, but might be used by any ILSM for any purpose.
647
648               use Inline config => using => '::Parser::RecDescent';
649               use Inline C => '...';
650
651           This would tell Inline::C to use Inline::C::Parser::RecDescent.
652
653       "global_load"
654           This option is for compiled languages only. It tells Inline to tell
655           DynaLoader to load an object file in such a way that its symbols
656           can be dynamically resolved by other object files. May not work on
657           all platforms. See the "global" shortcut below.
658
659       "untaint"
660           You can use this option whenever you use Perl's "-T" switch, for
661           taint checking. This option tells Inline to blindly untaint all
662           tainted variables.  (This is generally considered to be an
663           appallingly insecure thing to do, and not to be recommended - but
664           the option is there for you to use if you want.  Please consider
665           using something other than Inline for scripts that need taint
666           checking.) It also turns on "safemode" by default. See the
667           "untaint" shortcut below. You will see warnings about blindly
668           untainting fields in both %ENV and Inline objects. If you want to
669           silence these warnings, set the Config option "no_untaint_warn" =>
670           1. There can be some problems untainting Inline scripts where older
671           versions of Cwd, such as those that shipped with early versions of
672           perl-5.8 (and earlier), are installed. Updating Cwd will probably
673           solve these problems.
674
675       safemode
676           Perform extra safety checking, in an attempt to thwart malicious
677           code. This option cannot guarantee security, but it does turn on
678           all the currently implemented checks. (Currently, the only
679           "currently implemented check" is to ensure that the "directory"
680           option has also been used.)
681
682           There is a slight startup penalty by using "safemode". Also, using
683           "untaint" automatically turns this option on. If you need your code
684           to start faster under "-T" (taint) checking, you'll need to turn
685           this option off manually.  Only do this if you are not worried
686           about security risks. See the "unsafe" shortcut below.
687
688       "force_build"
689           Makes Inline build (compile) the source code every time the program
690           is run.  The default is 0. See the "force" shortcut below.
691
692       "build_noisy"
693           Tells ILSMs that they should dump build messages to the terminal
694           rather than be silent about all the build details.
695
696       "build_timers"
697           Tells ILSMs to print timing information about how long each build
698           phase took.  Usually requires "Time::HiRes".
699
700       "clean_after_build"
701           Tells Inline to clean up the current build area if the build was
702           successful.  Sometimes you want to "disable" this for debugging.
703           Default is 1. See the "noclean" shortcut below.
704
705       "clean_build_area"
706           Tells Inline to clean up the old build areas within the entire
707           Inline "directory". Default is 0. See the "clean" shortcut below.
708
709       "print_info"
710           Tells Inline to print various information about the source code.
711           Default is 0.  See the "info" shortcut below.
712
713       "print_version"
714           Tells Inline to print version info about itself. Default is 0. See
715           the "version" shortcut below.
716
717       "reportbug"
718           Puts Inline into 'reportbug' mode, which is what you want if you
719           desire to report a bug.
720
721       "rewrite_config_file"
722           Default is 0, but setting "rewrite_config_file => 1" will mean that
723           the existing configuration file in the Inline "directory" will be
724           overwritten.  (This is useful if the existing config file is not up
725           to date as regards supported languages.)
726
727       "warnings"
728           This option tells Inline whether to print certain warnings. Default
729           is 1.
730

INLINE CONFIGURATION SHORTCUTS

732       This is a list of all the shortcut configuration options currently
733       available for Inline. Specify them from the command line when running
734       Inline scripts.
735
736           perl -MInline=noclean inline_script.pl
737
738       or
739
740           perl -MInline=info,force,noclean inline_script.pl
741
742       You can specify multiple shortcuts separated by commas. They are not
743       case sensitive. You can also specify shortcuts inside the Inline
744       program like this:
745
746           use Inline 'info', 'force', 'noclean';
747
748       NOTE: If a 'use Inline' statement is used to set shortcuts, it can not
749       be
750             used for additional purposes.
751
752       "clean"
753           Tells Inline to remove any build directories that may be lying
754           around in your build area. Normally these directories get removed
755           immediately after a successful build. Exceptions are when the build
756           fails, or when you use the "noclean" or "reportbug" options.
757
758       "force"
759           Forces the code to be recompiled, even if everything is up to date.
760
761       "global"
762           Turns on the "global_load" option.
763
764       "info"
765           This is a very useful option when you want to know what's going on
766           under the hood. It tells Inline to print helpful information to
767           "STDERR". Among the things that get printed is a list of which
768           Inline functions were successfully bound to Perl.
769
770       "noclean"
771           Tells Inline to leave the build files after compiling.
772
773       "noisy"
774           Use the "build_noisy" option to print messages during a build.
775
776       "reportbug"
777           Puts Inline into "reportbug" mode, which does special processing
778           when you want to report a bug. "reportbug" also automatically
779           forces a build, and doesn't clean up afterwards. This is so that
780           you can tar and mail the build directory to me. "reportbug" will
781           print exact instructions on what to do.  Please read and follow
782           them carefully.
783
784           NOTE: "reportbug" informs you to use the tar command. If your
785           system does not
786                 have tar, please use the equivalent "zip" command.
787
788       "safe"
789           Turns "safemode" on. "untaint" will turn this on automatically.
790           While this mode performs extra security checking, it does not
791           guarantee safety.
792
793       "site_install"
794           This parameter used to be used for creating installable Inline
795           modules. It has been removed from Inline altogether and replaced
796           with a much simpler and more powerful mechanism,
797           "Inline::MakeMaker". See the section below on how to create modules
798           with Inline.
799
800       "_testing"
801           Used internally by Ct09parser.t and Ct10callback.t(in the Inline::C
802           test suite). Setting this option with Inline::C will mean that
803           files named "parser_id" and "void_test" are created in the
804           "./Inline_test" directory, creating that directory if it doesn't
805           already exist. The files (but not the "./Inline_test directory")
806           are cleaned up by calling "Inline::C::_testing_cleanup()". Also
807           used by "t/06rewrite_config.t" to trigger a warning.
808
809       "timers"
810           Turn on "build_timers" to get extra diagnostic info about builds.
811
812       "unsafe"
813           Turns "safemode" off. Use this in combination with "untaint" for
814           slightly faster startup time under "-T". Only use this if you are
815           sure the environment is safe.
816
817       "untaint"
818           Turn the "untaint" option on. Used with "-T" switch. In terms of
819           secure practices, this is definitely not a recommended way of
820           dealing with taint checking, but it's the only option currently
821           available with Inline. Use it at your own risk.
822
823       "version"
824           Tells Inline to report its release version.
825

WRITING MODULES WITH INLINE

827       Writing CPAN modules that use C code is easy with Inline. Let's say
828       that you wanted to write a module called "Math::Simple". Start by using
829       the following command:
830
831           h2xs -PAXn Math::Simple
832
833       This will generate a bunch of files that form a skeleton of what you
834       need for a distributable module. (Read the h2xs manpage to find out
835       what the options do) Next, modify the "Simple.pm" file to look like
836       this:
837
838           package Math::Simple;
839           $VERSION = '1.23';
840
841           use base 'Exporter';
842           @EXPORT_OK = qw(add subtract);
843           use strict;
844
845           use Inline C => 'DATA',
846                      version => '1.23',
847                      name => 'Math::Simple';
848
849           # The following Inline->init() call is optional - see below for more info.
850           #Inline->init();
851
852           1;
853
854           __DATA__
855
856           =pod
857
858           =cut
859
860           __C__
861           int add(int x, int y) {
862             return x + y;
863           }
864
865           int subtract(int x, int y) {
866             return x - y;
867           }
868
869       The important things to note here are that you must specify a "name"
870       and "version" parameter. The "name" must match your module's package
871       name. The "version" parameter must match your module's $VERSION
872       variable and they must be of the form "/^\d\.\d\d$/".
873
874       NOTE: These are Inline's sanity checks to make sure you know what
875       you're doing
876             before uploading your code to CPAN. They insure that once the
877       module has
878             been installed on someone's system, the module would not get
879             automatically recompiled for any reason. This makes Inline based
880       modules
881             work in exactly the same manner as XS based ones.
882
883       Finally, you need to modify the Makefile.PL. Simply change:
884
885           use ExtUtils::MakeMaker;
886
887       to
888
889           use Inline::MakeMaker;
890
891       And, in order that the module build work correctly in the cpan shell,
892       add the following directive to the Makefile.PL's WriteMakefile():
893
894           CONFIGURE_REQUIRES  =>  {
895               'Inline::MakeMaker'     => 0.45,
896               'ExtUtils::MakeMaker'   => 6.52,
897           },
898
899       This "CONFIGURE_REQUIRES" directive ensures that the cpan shell will
900       install Inline on the user's machine (if it's not already present)
901       before building your Inline-based module. Specifying of
902       "ExtUtils::MakeMaker => 6.52," is optional, and can be omitted if you
903       like. It ensures only that some harmless warnings relating to the
904       "CONFIGURE_REQUIRES" directive won't be emitted during the building of
905       the module. It also means, of course, that ExtUtils::Makemaker will
906       first be updated on the user's machine unless the user already has
907       version 6.52 or later.
908
909       If the "Inline->init();" is not done then, having installed
910       Math::Simple, a warning that "One or more DATA sections were not
911       processed by Inline" will appear when (and only when) Math::Simple is
912       loaded by a "require call. It's a harmless warning - and if you're
913       prepared to live with it, then there's no need to make the
914       "Inline->init();" call.
915
916       When the person installing "Math::Simple" does a ""make"", the
917       generated Makefile will invoke Inline in such a way that the C code
918       will be compiled and the executable code will be placed into the
919       "./blib" directory. Then when a ""make install"" is done, the module
920       will be copied into the appropriate Perl sitelib directory (which is
921       where an installed module should go).
922
923       Now all you need to do is:
924
925           perl Makefile.PL
926           make dist
927
928       That will generate the file "Math-Simple-0.20.tar.gz" which is a
929       distributable package. (It will also generate some harmless warnings in
930       relation to "CONFIGURE_REQUIRES" unless the version of your
931       ExtUtils::MakeMaker is 6.52 or later.) That's all there is to it.
932
933       IMPORTANT NOTE: Although the above steps will produce a workable
934       module, you still have a few more responsibilities as a budding new
935       CPAN author. You need to write lots of documentation and write lots of
936       tests. Take a look at some of the better CPAN modules for ideas on
937       creating a killer test harness.  Actually, don't listen to me, go read
938       these:
939
940       ·   perldoc perlnewmod
941
942       ·   <http://www.cpan.org/modules/04pause.html>
943
944       ·   <http://www.cpan.org/modules/00modlist.long.html>
945

HOW INLINE WORKS

947       In reality, Inline just automates everything you would need to do if
948       you were going to do it by hand (using XS, etc).
949
950       Inline performs the following steps:
951
952       ·   Receive the Source Code
953
954           Inline gets the source code from your script or module with a
955           statements like the following:
956
957               use Inline C => "Source-Code";
958
959           or
960
961               use Inline;
962               bind Inline C => "Source-Code";
963
964           where "C" is the programming language of the source code, and
965           "Source- Code" is a string, a file name, an array reference, or the
966           special 'DATA' keyword.
967
968           Since Inline is coded in a ""use"" statement, everything is done
969           during Perl's compile time. If anything needs to be done that will
970           affect the "Source- Code", it needs to be done in a "BEGIN" block
971           that is before the ""use Inline ..."" statement. If you really need
972           to specify code to Inline at runtime, you can use the "bind()"
973           method.
974
975           Source code that is stowed in the 'DATA' section of your code, is
976           read in by an "INIT" subroutine in Inline. That's because the
977           "DATA" filehandle is not available at compile time.
978
979       ·   Check if the Source Code has been Built
980
981           Inline only needs to build the source code if it has not yet been
982           built. It accomplishes this seemingly magical task in an extremely
983           simple and straightforward manner. It runs the source text through
984           the "Digest::MD5" module to produce a 128-bit "fingerprint" which
985           is virtually unique. The fingerprint along with a bunch of other
986           contingency information is stored in a ".inl" file that sits next
987           to your executable object. For instance, the "C" code from a script
988           called "example.pl" might create these files:
989
990               example_pl_3a9a.so
991               example_pl_3a9a.inl
992
993           If all the contingency information matches the values stored in the
994           ".inl" file, then proceed to step 8. (No compilation is necessary)
995
996       ·   Find a Place to Build and Install
997
998           At this point Inline knows it needs to build the source code. The
999           first thing to figure out is where to create the great big mess
1000           associated with compilation, and where to put the object when it's
1001           done.
1002
1003           By default Inline will try to build and install under the first
1004           place that meets one of the following conditions:
1005
1006           1.  The DIRECTORY= config option; if specified
1007
1008           2.  The "PERL_INLINE_DIRECTORY" environment variable; if set
1009
1010           3.  ".Inline/" (in current directory); if exists and "$PWD !=
1011               $HOME"
1012
1013           4.  bin.Inline (in directory of your script); if exists
1014
1015           5.  "~/.Inline/" - if exists
1016
1017           6.  "./_Inline/" - if exists
1018
1019           7.  "bin/_Inline" - if exists
1020
1021           8.  Create "./_Inline/" - if possible
1022
1023           9.  Create "bin/_Inline/" - if possible
1024
1025           Failing that, Inline will croak. This is rare and easily remedied
1026           by just making a directory that Inline will use.
1027
1028           If the "PERL_INSTALL_ROOT" Environment Variable has been set, you
1029           will need to make special provision for that if the 'make install'
1030           phase of your Inline scripts are to succeed.
1031
1032           If the module option is being compiled for permanent installation,
1033           then Inline will only use "./_Inline/" to build in, and the
1034           $Config{installsitearch} directory to install the executable in.
1035           This action is caused by Inline::MakeMaker, and is intended to be
1036           used in modules that are to be distributed on the CPAN, so that
1037           they get installed in the proper place.
1038
1039       ·   Parse the Source for Semantic Cues
1040
1041           Inline::C uses the module "Parse::RecDescent" to parse through your
1042           chunks of C source code and look for things that it can create run-
1043           time bindings to. In "C" it looks for all of the function
1044           definitions and breaks them down into names and data types. These
1045           elements are used to correctly bind the "C" function to a "Perl"
1046           subroutine. Other Inline languages like Python and Java actually
1047           use the "python" and "javac" modules to parse the Inline code.
1048
1049       ·   Create the Build Environment
1050
1051           Now Inline can take all of the gathered information and create an
1052           environment to build your source code into an executable. Without
1053           going into all the details, it just creates the appropriate
1054           directories, creates the appropriate source files including an XS
1055           file (for C) and a "Makefile.PL".
1056
1057       ·   Build the Code and Install the Executable
1058
1059           The planets are in alignment. Now for the easy part. Inline just
1060           does what you would do to install a module. "`perl Makefile.PL &&
1061           make && make test && make install>". If something goes awry, Inline
1062           will croak with a message indicating where to look for more info.
1063
1064       ·   Tidy Up
1065
1066           By default, Inline will remove all of the mess created by the build
1067           process, assuming that everything worked. If the build fails,
1068           Inline will leave everything intact, so that you can debug your
1069           errors. Setting the "noclean" shortcut option will also stop Inline
1070           from cleaning up.
1071
1072       ·   DynaLoad the Executable
1073
1074           For C (and C++), Inline uses the "DynaLoader::bootstrap" method to
1075           pull your external module into "Perl" space. Now you can call all
1076           of your external functions like Perl subroutines.
1077
1078           Other languages like Python and Java, provide their own loaders.
1079

SEE ALSO

1081       For information about using Inline with C see Inline::C.
1082
1083       For sample programs using Inline with C see Inline::C-Cookbook.
1084
1085       For "Formerly Answered Questions" about Inline, see Inline-FAQ.
1086
1087       For information on supported languages and platforms see Inline-
1088       Support.
1089
1090       For information on writing your own Inline Language Support Module, see
1091       Inline-API.
1092
1093       Inline's mailing list is inline@perl.org
1094
1095       To subscribe, send email to inline-subscribe@perl.org
1096

BUGS AND DEFICIENCIES

1098       When reporting a bug, please do the following:
1099
1100       ·   Put "use Inline 'reportbug';" at the top of your code, or use the
1101           command line option "perl -MInline=reportbug ...".
1102
1103       ·   Run your code.
1104
1105       ·   Follow the printed directions.
1106

AUTHOR

1108       Ingy döt Net <ingy@cpan.org>
1109
1110       Sisyphus <sisyphus@cpan.org> fixed some bugs and is current co-
1111       maintainer.
1112
1114       ·   Copyright 2000-2019. Ingy döt Net.
1115
1116       ·   Copyright 2008, 2010-2014. Sisyphus.
1117
1118       This program is free software; you can redistribute it and/or modify it
1119       under the same terms as Perl itself.
1120
1121       See <http://www.perl.com/perl/misc/Artistic.html>
1122
1123
1124
1125perl v5.28.1                      2019-03-31                         Inline(3)
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