1CANFIELD(6)                    BSD Games Manual                    CANFIELD(6)
2

NAME

4     canfield, cfscores — the solitaire card game canfield
5

SYNOPSIS

7     canfield
8     cfscores [-a] [user]
9

DESCRIPTION

11     If you have never played solitaire before, it is recommended that you
12     consult a solitaire instruction book. In Canfield, tableau cards may be
13     built on each other downward in alternate colors. An entire pile must be
14     moved as a unit in building. Top cards of the piles are available to be
15     played on foundations, but never into empty spaces.
16
17     Spaces must be filled from the stock. The top card of the stock also is
18     available to be played on foundations or built on tableau piles. After
19     the stock is exhausted, tableau spaces may be filled from the talon and
20     the player may keep them open until he wishes to use them.
21
22     Cards are dealt from the hand to the talon by threes and this repeats
23     until there are no more cards in the hand or the player quits.  To have
24     cards dealt onto the talon the player types ‘ht’ for his move.  Founda‐
25     tion base cards are also automatically moved to the foundation when they
26     become available.
27
28     The command ‘c’ causes canfield to maintain card counting statistics on
29     the bottom of the screen.  When properly used this can greatly increase
30     one's chances of winning.
31
32     The rules for betting are somewhat less strict than those used in the
33     official version of the game.  The initial deal costs $13.  You may quit
34     at this point or inspect the game.  Inspection costs $13 and allows you
35     to make as many moves as possible without moving any cards from your hand
36     to the talon.  (The initial deal places three cards on the talon; if all
37     these cards are used, three more are made available.)  Finally, if the
38     game seems interesting, you must pay the final installment of $26.  At
39     this point you are credited at the rate of $5 for each card on the foun‐
40     dation; as the game progresses you are credited with $5 for each card
41     that is moved to the foundation.  Each run through the hand after the
42     first costs $5.  The card counting feature costs $1 for each unknown card
43     that is identified.  If the information is toggled on, you are only
44     charged for cards that became visible since it was last turned on.  Thus
45     the maximum cost of information is $34.  Playing time is charged at a
46     rate of $1 per minute.
47
48     With no arguments, the program cfscores prints out the current status of
49     your canfield account.  If a user name is specified, it prints out the
50     status of their canfield account.  If the -a flag is specified, it prints
51     out the canfield accounts for all users that have played the game since
52     the database was set up.
53

FILES

55     /usr/bin/canfield  the game itself
56     /usr/bin/cfscores  the database printer
57     /var/games//cfscores
58                        the database of scores
59

BUGS

61     It is impossible to cheat.
62

AUTHORS

64     Originally written: Steve Levine.
65
66     Further random hacking by: Steve Feldman, Kirk McKusick, Mikey Olson, and
67     Eric Allman.
68
69BSD                              May 31, 1993                              BSD
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