1KOBODL(6)                        Games Manual                        KOBODL(6)
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NAME

6       kobodl - Kobo Deluxe, an enhanced version of the scrolling game XKobo
7

SYNOPSIS

9       kobodl [ options ]
10

DESCRIPTION

12       Kobo  Deluxe  is  a  3'rd person scrolling 2D shooter with a simple and
13       responsive control system - which you'll need to  tackle  the  tons  of
14       enemy  ships  that shoot at you, chase you, circle around you shooting,
15       or even launch other ships at you, while you're trying to  destroy  the
16       labyrinth shaped bases. There are 50 action packed levels with smoothly
17       increasing difficulty,  and  different  combinations  of  enemies  that
18       require different tactics to be dealt with successfully.
19
20       Kobo Deluxe has an improved graphics engine that delivers smoother ani‐
21       mation, while keeping the game logic totally accurate  and  predictable
22       regardless  of  frame  rate.  It also adds sound effects, new graphics,
23       fullscreen mode, four extra skill levels  with  smoother  gameplay  and
24       various  other  features expected from a modern game. (There is still a
25       "Clasic" mode that plays exactly like the original XKobo.)
26
27       Kobo Deluxe uses SDL for sound, graphics and input, and builds and runs
28       on all major operating systems, as well as some more unusual platforms.
29       It can also use OpenGL for accelerated rendering, through glSDL.
30
31       In short, Kobo Deluxe is loads of classical arcade style fun  for  just
32       about any machine with graphics and sound!
33

CONTROLS

35       The  ship can be controlled with the keyboard, or optionally a mouse or
36       joystick. With the keyboard, the arrow keys move the ship (two keys for
37       diagonals), and the shift and ctrl keys shoots. The numeric key pad can
38       also be used; the usual 2/4/6/8 (arrows), and also 1/3/7/9  for  single
39       key  diagonals.  Escape enters the meny system, from where it is possi‐
40       ble to change settings, start a new game or exit the game.
41

OPTIONS

43       Note that all relevant options can be also  configured  in  the  config
44       file,  which  can be edited directly, or using the options menus in the
45       game.
46
47       -[no]logfile
48              Log To File. Default: Off.
49
50       -logformat
51              Log File Format. Default: 0.
52
53       -logverbosity
54              Log Verbosity Level. Default: 2.
55
56       -[no]joystick
57              Use Joystick. Default: Off.
58
59       -joystick_no
60              Joystick Number. Default: 0.
61
62       -[no]mouse
63              Use Mouse. Default: Off.
64
65       -mousemode
66              Mouse Control Mode. Default: 1.
67
68       -[no]broken_numdia
69              Broken NumPad Diagonals. Default: Off.
70
71       -dia_emphasis
72              Diagonals Emphasis Filter. Default: 0.
73
74       -[no]always_fire
75              Always Fire. Default: Off.
76
77       -[no]mousecapture
78              In-game Mouse Capture. Default: On.
79
80       -scrollradar
81              Radar Scroll Mode. Default: 2.
82
83       -[no]filter
84              Enable/disable motion interpolation. Interpolation is what makes
85              animation smooth at high frame rates despite the game logic run‐
86              ning at 33.33 fps.  However, it also adds  some  input  latency!
87              Default: On.
88
89       -timefilter
90              Time  filter,  for  smoothing  out  timing jitter induced by the
91              operating system.  Default: 50.
92
93       -countdown
94              Get Ready Countdown. Default: 5.
95
96       -starfield
97              Starfield Style. Default: 2.
98
99       -stars Number of Parallax Stars. Default: 500.
100
101       -overheatloud
102              Overheat Warning Loudness. Default: 100.
103
104       -cannonloud
105              Player Cannons Loudness. Default: 100.
106
107       -[no]sound
108              Enable Sound. Default: On.
109
110       -[no]music
111              Enable Music. Default: On.
112
113       -[no]cached_sounds
114              Use Cached Sounds. Default: Off.
115
116       -[no]oss
117              Use OSS Sound Driver. Default: Off.
118
119       -samplerate
120              Sample Rate. Default: 44100.
121
122       -latency
123              Sound Latency. Default: 50.
124
125       -mixquality
126              Mixing Quality. Default: 3.
127
128       -vol   Master Volume. Default: 100.
129
130       -intro_vol
131              Intro Music Volume. Default: 100.
132
133       -sfx_vol
134              Sound Effects Volume. Default: 100.
135
136       -music_vol
137              In-Game Music Volume. Default: 30.
138
139       -reverb
140              Reverb Level. Default: 100.
141
142       -vol_boost
143              Volume Boost. Default: 0.
144
145       -[no]fullscreen
146              Fullscreen Display. Default: Off.
147
148       -videodriver
149              Display Driver. Default: 0.
150
151       -width Horizontal Resolution. Default: 640.
152
153       -height
154              Vertical Resolution. Default: 480.
155
156       -aspect
157              Pixel Aspect Ratio. Default: 1000.
158
159       -depth Display Depth. Default: 0.
160
161       -maxfps
162              Limit the framerate (fps). Saves  power  on  laptops  (75  works
163              well),  and  can  also  avoid long stalls due to timesharing and
164              background processes. Default: 100.
165
166       -maxfpsstrict
167              Strictly Regulated fps. Default: 0.
168
169       -buffer
170              Display Buffer Mode. Default: 1.
171
172       -[no]shadow
173              Use Software Shadow Buffer. Default: On.
174
175       -videomode
176              Video Mode. Default: 17200.
177
178       -[no]vsync
179              Enable Vertical Sync. Default: On.
180
181       -videopages
182              Number of Video Pages. Default: -1.
183
184       -scalemode
185              Scaling Filter Mode. Default: 1.
186
187       -[no]dither
188              Use Dithering. Default: On.
189
190       -dither_type
191              Dither Type. Default: 0.
192
193       -[no]broken_rgba8
194              Broken RGBA (OpenGL). Default: Off.
195
196       -[no]alpha
197              Use Alpha Blending. Default: On.
198
199       -brightness
200              Brightness. Default: 100.
201
202       -contrast
203              Contrast. Default: 100.
204
205       -files Specify the root path of the game. Default: ""
206
207       -gfx   Specify the path to the game's graphics data. Default: ""
208
209       -sfx   Specify the path to the game's sound data. Default: ""
210
211       -scores
212              Specify the path to the game's score files. Default: ""
213
214       -size  (Not saved!) Screen Size (Obsolete). Default: 0.
215
216       -wait  Game Speed (Obsolete). Default: 30.
217
218       -bgm   (Not saved!) Background Music File (Obsolete). Default: ""
219
220       -threshold
221              (Not saved!) Limiter Gain. Default: 200.
222
223       -release
224              (Not saved!) Limiter Speed. Default: 50.
225
226       -internalres
227              (Not saved!) Texture Resolution. Default: 1.
228
229       -last_profile
230              Last used player profile. Default: 0.
231
232       -number_of_joysticks
233              Number of Connected Joysticks. Default: 0.
234
235       -[no]showcfg
236              (Not saved!) Show Configuration. Default: Off.
237
238       -[no]hiscores
239              (Not saved!) List High Scores. Default: Off.
240
241       -[no]highscores
242              (Not saved!) List High Scores. Default: Off.
243
244       -[no]override
245              (Not saved!) Ignore Configuration File. Default: Off.
246
247       -[no]debug
248              (Not saved!) Enable Debug Features. Default: Off.
249
250       -[no]fps
251              (Not saved!) Display frames per second in game screen.  Default:
252              Off.
253
254       -[no]noframe
255              (Not  saved!)  Do  not  render rounded corners on the playfield.
256              Default: Off.
257
258       -[no]midi
259              (Not saved!) Enable MIDI Input. Default: Off.
260
261       -[no]cheat
262              (Not saved!) Enable/disable cheat mode. Cheat  mode  allows  any
263              level to be played, but highscores are not saved! Default: Off.
264
265       -[no]indicator
266              (Not saved!) Enable Collision Indicator Mode. Default: Off.
267
268       -[no]pushmove
269              (Not saved!) Enable Push Move Mode. Default: Off.
270
271       -[no]noparachute
272              (Not saved!) Disable SDL Parachute. Default: Off.
273
274       -[no]pollaudio
275              (Not saved!) Use Polling Audio Output. Default: Off.
276
277       -[no]autoshot
278              (Not saved!) Ingame screenshots/movie. Default: Off.
279
280       -[no]help
281              (Not saved!) Print usage info and exit. Default: Off.
282
283       -[no]options_man
284              (Not saved!) Print options for 'man'. Default: Off.
285

FILES

287       ~/.kobodlrc
288              The per-user configuration file for Kobo Deluxe.
289

AUTHORS

291       Originally  written  by  Akira  Higuchi  (a-higuti@math.hokudai.ac.jp),
292       XKobo was turned into Kobo Deluxe by David Olofson <david@olofson.net>
293

THANKS

295       Thanks, in no particular order, to...
296
297       Akira Higuchi
298              Author of the Original XKobo.
299
300       Masanao Izumo
301              Sound effects and original sound engine.
302
303       Torsten Giebl
304              Slackware.
305
306       David Andersson
307              Various Good Ideas.
308
309       Max Horn
310              Mac OS X & Build Script Patches.
311
312       Jeremy Sheeley
313              Player Profiles.
314
315       Tsuyoshi Iguchi
316              FreeBSD, NetBSD.
317
318       Samuel Hart
319              Joystick Support.
320
321       G. Low Solaris.
322
323       Gerry Jo Trick Jellestad
324              Testing and ideas.
325
326       Riki   Intel Compiler.
327
328       Andreas Spaangberg
329              Sun Compiler & Bug Spotting.
330
331       SixK   Amiga Port.
332
333       Joey Hess
334              Debian.
335
336       Martijn van Oosterhout
337              FPS limiter.
338
339       Antonio Messina
340              Stage 1601+ difficulty wrap, Always Fire option.
341
342       Hans de Goede
343              Audio buffer handling bug.
344
345       Marianne Ibbotson
346              "Autopause" idea.
347
348       Sam Palmer
349              MS Windows testing.
350
351       Michael Sterrett
352              glSDL issues.
353
354       Sam Lantinga & Others
355              SDL, the Simple DirectMedia library.
356
357       Members of the SDL mailing list
358              Testing and ideas.
359
361       Copyright (c) 1995, 1996 Akira Higuchi
362
363       Copyright (C) 1997 Masanao Izumo
364
365       Copyright (C) 1999-2001 Simon Peter
366
367       Copyright (C) 2002 Florian Schulze
368
369       Copyright (C) 2002 Jeremy Sheeley
370
371       Copyright (C) 2005 Erik Auerswald
372
373       Copyright (c) 1999-2007 David Olofson
374
375       Kobo Deluxe is free software; you can redistribute it and/or modify  it
376       under the terms of the GNU General Public License.
377
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380                               26 December 2007                      KOBODL(6)
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