1al_set_new_bitmap_samples(3)                      al_set_new_bitmap_samples(3)
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NAME

6       al_set_new_bitmap_samples - Allegro 5 API
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SYNOPSIS

9              #include <allegro5/allegro.h>
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11              void al_set_new_bitmap_samples(int samples)
12              SETTER(new_bitmap_samples, samples)
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DESCRIPTION

15       Sets  the  multi-sampling samples used by newly created bitmaps (on the
16       current thread) if they are used with al_set_target_bitmap(3).  0 means
17       multi-sampling  will not be used when drawing into the bitmap, which is
18       the default.  1 means multi-sampling will be used but only using a sin‐
19       gle  sample per pixel (so usually there will be no visual difference to
20       not using multi-sampling at all).
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22              Note: Some platforms have restrictions on  when  the  multi-sam‐
23              pling buffer for a bitmap is realized, i.e.  down-scaled back to
24              the actual bitmap dimensions.  This may only happen after a call
25              to al_set_target_bitmap(3).  So for example:
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27              al_set_target_bitmap(multisample);
28              al_clear_to_color(blue);
29              al_draw_line(0, 0, 100, 100, red, 1);
30              al_lock_bitmap(multisample, ...)
31              // ERROR: the contents of the bitmap will be undefined
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33              al_set_target_bitmap(backbuffer);
34              al_lock_bitmap(multisample, ...)
35              // CORRECT: at this point, the bitmap contents are updated and
36              // there will be an anti-aliased line in it.
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SINCE

39       5.2.1
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41              [Unstable  API]:  This  is an experimental feature and currently
42              only works for the OpenGL backend.
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46Allegro reference manual                          al_set_new_bitmap_samples(3)
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