1Moose::Manual::BestPracUtsiecresC(o3n)tributed Perl DocuMmoeonstea:t:iMoannual::BestPractices(3)
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NAME

6       Moose::Manual::BestPractices - Get the most out of Moose
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VERSION

9       version 2.2011
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RECOMMENDATIONS

12       Moose has a lot of features, and there's definitely more than one way
13       to do it. However, we think that picking a subset of these features and
14       using them consistently makes everyone's life easier.
15
16       Of course, as with any list of "best practices", these are really just
17       opinions. Feel free to ignore us.
18
19   "namespace::autoclean" and immutabilize
20       We recommend that you remove the Moose sugar and end your Moose class
21       definitions by making your class immutable.
22
23         package Person;
24
25         use Moose;
26         use namespace::autoclean;
27
28         # extends, roles, attributes, etc.
29
30         # methods
31
32         __PACKAGE__->meta->make_immutable;
33
34         1;
35
36       The "use namespace::autoclean" bit is simply good code hygiene, as it
37       removes imported symbols from your class's namespace at the end of your
38       package's compile cycle, including Moose keywords.  Once the class has
39       been built, these keywords are not needed. (This is preferred to
40       placing "no Moose" at the end of your package).
41
42       The "make_immutable" call allows Moose to speed up a lot of things,
43       most notably object construction. The trade-off is that you can no
44       longer change the class definition.
45
46   Never override "new"
47       Overriding "new" is a very bad practice. Instead, you should use a
48       "BUILD" or "BUILDARGS" methods to do the same thing. When you override
49       "new", Moose can no longer inline a constructor when your class is
50       immutabilized.
51
52       There are two good reasons to override "new". One, you are writing a
53       MooseX extension that provides its own Moose::Object subclass and a
54       subclass of Moose::Meta::Method::Constructor to inline the constructor.
55       Two, you are subclassing a non-Moose parent.
56
57       If you know how to do that, you know when to ignore this best practice
58       ;)
59
60   Always call the original/parent "BUILDARGS"
61       If you "override" the "BUILDARGS" method in your class, make sure to
62       play nice and call "super()" to handle cases you're not checking for
63       explicitly.
64
65       The default "BUILDARGS" method in Moose::Object handles both a list and
66       hashref of named parameters correctly, and also checks for a non-
67       hashref single argument.
68
69   Provide defaults whenever possible, otherwise use "required"
70       When your class provides defaults, this makes constructing new objects
71       simpler. If you cannot provide a default, consider making the attribute
72       "required".
73
74       If you don't do either, an attribute can simply be left unset,
75       increasing the complexity of your object, because it has more possible
76       states that you or the user of your class must account for.
77
78   Use "builder" instead of "default" most of the time
79       Builders can be inherited, they have explicit names, and they're just
80       plain cleaner.
81
82       However, do use a default when the default is a non-reference, or when
83       the default is simply an empty reference of some sort.
84
85       Also, keep your builder methods private.
86
87   Be "lazy"
88       Lazy is good, and often solves initialization ordering problems. It's
89       also good for deferring work that may never have to be done. Make your
90       attributes "lazy" unless they're "required" or have trivial defaults.
91
92   Consider keeping clearers and predicates private
93       Does everyone really need to be able to clear an attribute?  Probably
94       not. Don't expose this functionality outside your class by default.
95
96       Predicates are less problematic, but there's no reason to make your
97       public API bigger than it has to be.
98
99   Avoid "lazy_build"
100       As described above, you rarely actually need a clearer or a predicate.
101       "lazy_build" adds both to your public API, which exposes you to use
102       cases that you must now test for. It's much better to avoid adding them
103       until you really need them - use explicit "lazy" and "builder" options
104       instead.
105
106   Default to read-only, and consider keeping writers private
107       Making attributes mutable just means more complexity to account for in
108       your program. The alternative to mutable state is to encourage users of
109       your class to simply make new objects as needed.
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111       If you must make an attribute read-write, consider making the writer a
112       separate private method. Narrower APIs are easy to maintain, and
113       mutable state is trouble.
114
115       In order to declare such attributes, provide a private "writer"
116       parameter:
117
118           has pizza => (
119               is     => 'ro',
120               isa    => 'Pizza',
121               writer => '_pizza',
122           );
123
124   Think twice before changing an attribute's type in a subclass
125       Down this path lies great confusion. If the attribute is an object
126       itself, at least make sure that it has the same interface as the type
127       of object in the parent class.
128
129   Don't use the "initializer" feature
130       Don't know what we're talking about? That's fine.
131
132   Use Moose::Meta::Attribute::Native traits instead of "auto_deref"
133       The "auto_deref" feature is a bit troublesome. Directly exposing a
134       complex attribute is ugly. Instead, consider using
135       Moose::Meta::Attribute::Native traits to define an API that only
136       exposes the necessary pieces of functionality.
137
138   Always call "inner" in the most specific subclass
139       When using "augment" and "inner", we recommend that you call "inner" in
140       the most specific subclass of your hierarchy. This makes it possible to
141       subclass further and extend the hierarchy without changing the parents.
142
143   Namespace your types
144       Use some sort of namespacing convention for type names. We recommend
145       something like "MyApp::Type::Foo". We also recommend considering
146       MooseX::Types.
147
148   Do not coerce Moose built-ins directly
149       If you define a coercion for a Moose built-in like "ArrayRef", this
150       will affect every application in the Perl interpreter that uses this
151       type.
152
153           # very naughty!
154           coerce 'ArrayRef'
155               => from Str
156               => via { [ split /,/ ] };
157
158       Instead, create a subtype and coerce that:
159
160           subtype 'My::ArrayRef' => as 'ArrayRef';
161
162           coerce 'My::ArrayRef'
163               => from 'Str'
164               => via { [ split /,/ ] };
165
166   Do not coerce class names directly
167       Just as with Moose built-in types, a class type is global for the
168       entire interpreter. If you add a coercion for that class name, it can
169       have magical side effects elsewhere:
170
171           # also very naughty!
172           coerce 'HTTP::Headers'
173               => from 'HashRef'
174               => via { HTTP::Headers->new( %{$_} ) };
175
176       Instead, we can create an "empty" subtype for the coercion:
177
178           subtype 'My::HTTP::Headers' => as class_type('HTTP::Headers');
179
180           coerce 'My::HTTP::Headers'
181               => from 'HashRef'
182               => via { HTTP::Headers->new( %{$_} ) };
183
184   Use coercion instead of unions
185       Consider using a type coercion instead of a type union. This was
186       covered in Moose::Manual::Types.
187
188   Define all your types in one module
189       Define all your types and coercions in one module. This was also
190       covered in Moose::Manual::Types.
191

BENEFITS OF BEST PRACTICES

193       Following these practices has a number of benefits.
194
195       It helps ensure that your code will play nice with others, making it
196       more reusable and easier to extend.
197
198       Following an accepted set of idioms will make maintenance easier,
199       especially when someone else has to maintain your code. It will also
200       make it easier to get support from other Moose users, since your code
201       will be easier to digest quickly.
202
203       Some of these practices are designed to help Moose do the right thing,
204       especially when it comes to immutabilization. This means your code will
205       be faster when immutabilized.
206
207       Many of these practices also help get the most out of meta programming.
208       If you used an overridden "new" to do type coercion by hand, rather
209       than defining a real coercion, there is no introspectable metadata.
210       This sort of thing is particularly problematic for MooseX extensions
211       which rely on introspection to do the right thing.
212

AUTHORS

214       ·   Stevan Little <stevan.little@iinteractive.com>
215
216       ·   Dave Rolsky <autarch@urth.org>
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218       ·   Jesse Luehrs <doy@tozt.net>
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220       ·   Shawn M Moore <code@sartak.org>
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222       ·   יובל קוג'מן (Yuval Kogman) <nothingmuch@woobling.org>
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224       ·   Karen Etheridge <ether@cpan.org>
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226       ·   Florian Ragwitz <rafl@debian.org>
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228       ·   Hans Dieter Pearcey <hdp@weftsoar.net>
229
230       ·   Chris Prather <chris@prather.org>
231
232       ·   Matt S Trout <mst@shadowcat.co.uk>
233
235       This software is copyright (c) 2006 by Infinity Interactive, Inc.
236
237       This is free software; you can redistribute it and/or modify it under
238       the same terms as the Perl 5 programming language system itself.
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242perl v5.30.0                      2019-07-26   Moose::Manual::BestPractices(3)
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