1SDL::GFX::Framerate(3)User Contributed Perl DocumentationSDL::GFX::Framerate(3)
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NAME

6       SDL::GFX::Framerate - framerate calculating functions
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CATEGORY

9       GFX
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DESCRIPTION

12       The framerate functions are used to insert delays into the graphics
13       loop to maintain a constant framerate.
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METHODS

16   init
17        use SDL;
18        use SDL::GFX::Framerate;
19        use SDL::GFX::FPSManager;
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21        my $fps = SDL::GFX::FPSManager->new(0, 0, 0, 0);
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23        SDL::GFX::Framerate::init($fps);
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25       Initialize the framerate manager, set default framerate of 30Hz and
26       reset delay interpolation.
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28   set
29        SDL::GFX::Framerate::set($fps, 60);
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31       Sets the new desired framerate to 60 frames per second.
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33   get
34        my $rate = SDL::GFX::Framerate::get($fps);
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36       Get the currently set framerate of the manager.
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38   delay
39        SDL::GFX::Framerate::delay($fps);
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41       Generate a delay to accommodate the currently set framerate. Call once
42       in the graphics/rendering loop.  If the computer cannot keep up with
43       the rate (i.e. drawing too slow), the delay is zero and the delay
44       interpolation is reset.
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AUTHORS

47       See "AUTHORS" in SDL.
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51perl v5.30.0                      2019-07-26            SDL::GFX::Framerate(3)
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