1FAQ(1)                User Contributed Perl Documentation               FAQ(1)
2
3
4

NAME

6       PDL::FAQ - Frequently asked questions about PDL
7

VERSION

9       Current FAQ version:  1.008
10

DESCRIPTION

12       This is version 1.008 of the PDL FAQ, a collection of  frequently asked
13       questions about PDL - the Perl Data Language.
14

ABOUT THIS DOCUMENT

16   Q: 1.1    Where to find this document
17       You can find the latest version of this document at
18       <http://pdl.perl.org/?docs=FAQ&title=Frequently%20Asked%20Questions> .
19
20   Q: 1.2    How to contribute to this document
21       This is a considerably reworked version of the PDL FAQ. As such many
22       errors might have crept in and many updates might not have made it in.
23       You are explicitly encouraged to let us know about questions which you
24       think should be answered in this document but currently aren't.
25
26       Similarly, if you think parts of this document are unclear, please tell
27       the FAQ maintainer about it. Where a specific answer is taken in full
28       from someones posting the authorship should be indicated, let the FAQ
29       maintainer know if it isn't. For more general information explicit
30       acknowledgment is not made in the text, but rather there is an
31       incomplete list of contributors at the end of this document. Please
32       contact the FAQ maintainer if you feel hard done by.
33
34       Send your comments, additions, suggestions or corrections to the PDL
35       mailing list at pdl-general@lists.sourceforge.net.  See Q: 3.2 below
36       for instructions on how to join the mailing lists.
37

GENERAL QUESTIONS

39   Q: 2.1    What is PDL ?
40       PDL stands for Perl Data  Language . To say it with the words of Karl
41       Glazebrook, initiator of the PDL project:
42
43           The PDL concept is to give standard perl5 the ability
44           to COMPACTLY store and SPEEDILY manipulate the large
45           N-dimensional data sets which are the bread and butter
46           of scientific computing. e.g. $x=$y+$z can add two
47           2048x2048 images in only a fraction of a second.
48
49       It provides tons of useful functionality for scientific and numeric
50       analysis.
51
52       For readers familiar with other scientific data evaluation packages it
53       may be helpful to add that PDL is in many respects similar to IDL,
54       MATLAB and similar packages. However, it tries to improve on a number
55       of issues which were perceived (by the authors of PDL) as shortcomings
56       of those existing packages.
57
58   Q: 2.2    Who supports PDL? Who develops it?
59       PDL is supported by its users. General informal support for PDL is
60       provided through the PDL mailing list
61       (pdl-general@lists.sourceforge.net , see below).
62
63       As a Perl extension (see Q: 2.5 below) it is devoted to the idea of
64       free and open development put forth by the Perl community. PDL was and
65       is being actively developed by a loosely knit group of people around
66       the world who coordinate their activities through the PDL development
67       mailing list (pdl-devel@lists.sourceforge.net , see Q: 3.2 below). If
68       you would like to join in the ongoing efforts to improve PDL please
69       join this list.
70
71   Q: 2.3    Why yet another Data Language ?
72       There are actually several reasons and everyone should decide for
73       himself which are the most important ones:
74
75       ·   PDL is "free software". The authors of PDL think that this concept
76           has several advantages: everyone has access to the sources ->
77           better debugging, easily adaptable to your own needs, extensible
78           for your purposes, etc... In comparison with commercial packages
79           such as MATLAB and IDL this is of considerable importance for
80           workers who want to do some work at home and cannot afford the
81           considerable cost to buy commercial packages for personal use.
82
83       ·   PDL is based on a powerful and well designed scripting language:
84           Perl. In contrast to other scientific/numeric data analysis
85           languages it has been designed using the features of a proven
86           language instead of having grown into existence from scratch.
87           Defining the control structures while features were added during
88           development leads to languages that often appear clumsy and badly
89           planned for most existing packages with similar scope as PDL.
90
91       ·   Using Perl as the basis a PDL programmer has all the powerful
92           features of Perl at his hand, right from the start. This includes
93           regular expressions, associative arrays (hashes), well designed
94           interfaces to the operating system, network, etc. Experience has
95           shown that even in mainly numerically oriented programming it is
96           often extremely handy if you have easy access to powerful semi-
97           numerical or completely non-numerical functionality as well. For
98           example, you might want to offer the results of a complicated
99           computation as a server process to other processes on the network,
100           perhaps directly accepting input from other processes on the
101           network. Using Perl and existing Perl extension packages things
102           like this are no problem at all (and it all will fit into your "PDL
103           script").
104
105       ·   Extremely easy extensibility and interoperability as PDL is a Perl
106           extension; development support for Perl extensions is an integral
107           part of Perl and there are already numerous extensions to standard
108           Perl freely available on the network.
109
110       ·   Integral language features of Perl (regular expressions, hashes,
111           object modules) immensely facilitated development and
112           implementation of key concepts of PDL. One of the most striking
113           examples for this point is probably PDL::PP (see Q: 6.16 below), a
114           code generator/parser/pre-processor that generates PDL functions
115           from concise descriptions.
116
117       ·   None of the existing data languages follow the Perl language rules,
118           which the authors firmly believe in:
119
120           ·   TIMTOWTDI: There is more than one way to do it.  Minimalist
121               languages are interesting for computer scientists, but for
122               users, a little bit of redundancy makes things wildly easier to
123               cope with and allows individual programming styles - just as
124               people speak in different ways. For many people this will
125               undoubtedly be a reason to avoid PDL ;)
126
127           ·   Simple things are simple, complicated things possible: Things
128               that are often done should be easy to do in the language,
129               whereas seldom done things shouldn't be too cumbersome.
130
131           All existing languages violate at least one of these rules.
132
133       ·   As a project for the future PDL should be able to use super
134           computer features, e.g. vector capabilities/parallel processing,
135           GPGPU acceleration. This will probably be achieved by having
136           PDL::PP (see Q: 6.16 below) generate appropriate code on such
137           architectures to exploit these features.
138
139       ·   [ fill in your personal 111 favourite reasons here...]
140
141   Q: 2.4    What is PDL good for ?
142       Just in case you do not yet know what the main features of PDL are and
143       what one could do with them, here is a (necessarily selective) list of
144       key features:
145
146       PDL is well suited for matrix computations, general handling of
147       multidimensional data, image processing, general scientific
148       computation, numerical applications. It supports I/O for many popular
149       image and data formats, 1D (line plots), 2D (images) and 3D (volume
150       visualization, surface plots via OpenGL - for instance implemented
151       using Mesa or video card OpenGL drivers), graphics display capabilities
152       and implements many numerical and semi-numerical algorithms.
153
154       Through the powerful pre-processor it is also easy to interface Perl to
155       your favorite C routines, more of that further below.
156
157   Q: 2.5    What is the connection between PDL and Perl ?
158       PDL is a Perl5 extension package. As such it needs an existing Perl5
159       installation (see below) to run. Furthermore, much of PDL is written in
160       Perl (+ some core functionality that is written in C). PDL programs are
161       (syntactically) just Perl scripts that happen to use some of the
162       functionality implemented by the package "PDL".
163
164   Q: 2.6    What do I need to run PDL on my machine ?
165       Since PDL is just a Perl5 package you need first of all an installation
166       of Perl5 on your machine. As of this writing PDL requires version
167       5.10.x of perl, or higher.  More information on where and how to get a
168       Perl installation can be found at the Perl home page
169       <http://www.perl.org> and at many CPAN sites (if you do not know what
170       CPAN is, check the answer to the next question).
171
172       To build PDL you also need a working C compiler, support for Xsubs, and
173       the package Extutils::MakeMaker. If you don't have a compiler there
174       might be a binary distribution available, see "Binary distributions"
175       below.
176
177       If you can (or cannot) get PDL working on a new (previously
178       unsupported) platform we would like to hear about it. Please, report
179       your success/failure to the PDL mailing list at
180       pdl-general@lists.sourceforge.net . We will do our best to assist you
181       in porting PDL to a new system.
182
183   Q: 2.7    Where do I get it?
184       PDL is available as source distribution in the Comprehensive Perl
185       Archive Network (or CPAN) and from the GitHub project page at
186       <https://github.com/PDLPorters/pdl>.  The CPAN archives contains not
187       only the PDL distribution but also just about everything else that is
188       Perl-related.  CPAN is mirrored by dozens of sites all over the world.
189       The main site is <http://www.cpan.org>, and local CPAN sites (mirrors)
190       can be found there. PDL's homepage is at <http://pdl.perl.org> and the
191       latest version can also be downloaded from there.
192
193   Q: 2.8    What do I have to pay to get PDL?
194       We are delighted to be able to give you the nicest possible answer on a
195       question like this: PDL is *free software* and all sources are publicly
196       available. But still, there are some copyrights to comply with. So
197       please, try to be as nice as we (the PDL authors) are and try to comply
198       with them.
199
200       Oh, before you think it is *completely* free: you have to invest some
201       time to pull the distribution from the net, compile and install it and
202       (maybe) read the manuals.
203

GETTING HELP/MORE INFORMATION

205   Q: 3.1    Where can I get information on PDL?
206       The complete PDL documentation is available with the PDL distribution.
207       Use the command "perldoc PDL" to start learning about PDL.
208
209       The easiest way by far, however, to get familiar with PDL is to use the
210       PDL on-line help facility from within the PDL shell, "pdl2"  Just type
211       "pdl2" at your system prompt. Once you are inside the "pdl2" shell type
212       "help" .  Using the "help" and "apropos" commands inside the shell you
213       should be able to find the way round the documentation.
214
215       Even better, you can immediately try your newly acquired knowledge
216       about PDL by issuing PDL/Perl commands directly at the command line. To
217       illustrate this process, here is the record of a typical "pdl2" session
218       of a PDL beginner (lengthy output is only symbolically reproduced in
219       braces ( <... ...> ) ):
220
221           unix> pdl2
222           pdl> help
223           < ... help output ... >
224           pdl> help PDL::QuickStart
225           < ... perldoc page ... >
226           pdl> $x = pdl (1,5,7.3,1.0)
227           pdl> $y = sequence float, 4, 4
228           pdl> help inner
229           < ... help on the 'inner' function ... >
230           pdl> $c = inner $x, $y
231           pdl> p $c
232           [22.6 79.8 137 194.2]
233
234       For further sources of information that are accessible through the
235       Internet see next question.
236
237   Q: 3.2    Are there other PDL information sources on the Internet?
238       First of all, for all purely Perl-related questions there are tons of
239       sources on the net. Good points to start are <http://www.perl.com> and
240       <http://www.perl.org> .
241
242       The PDL home site can be accessed by pointing your web browser to
243       <http://pdl.perl.org> . It has tons of goodies for anyone interested in
244       PDL:
245
246       ·   PDL distributions
247
248       ·   On-line documentation
249
250       ·   Pointers to an HTML archive of the PDL mailing lists
251
252       ·   A list of platforms on which PDL has been successfully tested.
253
254       ·   News about recently added features, ported libraries, etc.
255
256       ·   Name of the current pumpkin holders for the different PDL modules
257           (if you want to know what that means you better had a look at the
258           web pages).
259
260       If you are interested in PDL in general you can join the pdl-general
261       mailing list. This is a forum to discuss programming issues in PDL,
262       report bugs, seek assistance with PDL related problems, etc.
263
264       If you are interested in all the technical details of the ongoing PDL
265       development you can join the pdl-devel mailing list.
266
267       Subscription and current archive links to both mailing lists can be
268       found at <http://pdl.perl.org/?page=mailing-lists>.
269
270       Cross-posting between these lists should be avoided unless there is a
271       very good reason for doing that.
272
273       The PDL project, begun in the late 1990s, has undergone considerable
274       evolution since that time, and the support for it has as well. Thus
275       mailing-list archives are in several places.  Originally pdl-general
276       was called 'perldl', and pdl-devel was called 'pdl-porters'.
277
278       |Time Period | URL                                                   |
279       |------------|-------------------------------------------------------|
280       |1996 - 2004 | http://www.xray.mpe.mpg.de/mailing-lists/perldl/      |
281       |1997 - 2004 | http://www.xray.mpe.mpg.de/mailing-lists/pdl-porters/ |
282       |2005 - 2015 | http://perldl.jach.hawaii.narkive.com/                |
283       |2005 - 2015 | http://pdl-porters.jach.hawaii.narkive.com/           |
284       |2015 -      | https://sourceforge.net/p/pdl/mailman/pdl-general/    |
285       |2015 -      | https://sourceforge.net/p/pdl/mailman/pdl-devel/      |
286       |--------------------------------------------------------------------|
287
288   Q: 3.3    What is the current version of PDL ?
289       As of this writing (FAQ version 1.008 of 21 May 2017) the latest stable
290       version is 2.018.  The latest stable version should always be available
291       from a CPAN mirror site near you (see Question 2.7 for info on where to
292       get PDL).
293
294       The most current (possibly unstable) version of PDL can be obtained
295       from the Git repository, see Question 4.10 and periodic CPAN developers
296       releases of the Git code will be made for testing purposes and more
297       general availability.
298
299   Q: 3.4  How can PDL-2.2 be older than PDL-2.007?
300       Over its development, PDL has used both a single floating point version
301       number (from the versions 1.x through 2.005) at which point it switched
302       to a dotted triple version for 2.1.1 onward---EXCEPT for version 2.2
303       which came out which should have been 2.2.0.  To simplify and unify
304       things, PDL has reverted to a single float version representation with
305       PDL-2.006.  This can cause dependency problems for modules that set a
306       minimum PDL version of 2.2.  The work around it, note that all extant
307       PDL releases have version numbers greater than 2.2.1 so that using 0 as
308       the minimum version will work.
309
310   Q: 3.5    I want to contribute to the further development of PDL. How can I
311       help?
312       Two ways that you could help almost immediately are (1) participate in
313       CPAN Testers for PDL and related modules, and (2) proofreading and
314       clarifying the PDL documentation so that it is most useable for PDL
315       users, especially new users.
316
317       To participate in CPAN Testers and contribute test reports, the page
318       <http://wiki.cpantesters.org/wiki/QuickStart> has instructions for
319       starting for either "CPAN" or "CPANPLUS" users.
320
321       If you have a certain project in mind you should check if somebody else
322       is already working on it or if you could benefit from existing modules.
323       Do so by posting your planned project to the PDL developers mailing
324       list at pdl-devel@lists.sourceforge.net . See the subscription
325       instructions in Question 3.2.  We are always looking for people to
326       write code and/or documentation ;).
327
328   Q: 3.6    I think I have found a bug in the current version of PDL. What
329       shall I do?
330       First, make sure that the bug/problem you came across has not already
331       been dealt with somewhere else in this FAQ.  Secondly, you can check
332       the searchable archive of the PDL mailing lists to find whether this
333       bug has already been discussed.  If you still haven't found any
334       explanations you can post a bug report to
335       pdl-general@lists.sourceforge.net , or through the Bugs link on
336       <http://pdl.perl.org> .  See the BUGS file in the PDL distribution for
337       what information to include.  If you are unsure, discussions via the
338       perldl mailing list can be most helpful.
339

INSTALLATION

341   Q: 4.1    I have problems installing PDL. What shall I do?
342       First make sure you have read the file INSTALL in the distribution.
343       This contains a list of common problems which are unnecessary to repeat
344       here.
345
346       Next, check the file perldl.conf to see if by editing the configuration
347       options in that file you will be able to successfully build PDL. Some
348       of the modules need additional software installed, please refer to the
349       file DEPENDENCIES for further details. Make sure to edit the location
350       of these packages in perldl.conf if you have them in non-standard
351       locations.
352
353       N.B. Unix shell specific: If you would like to save an edited
354       perldl.conf for future builds just copy it as ~/.perldl.conf into your
355       home directory where it will be picked up automatically during the PDL
356       build process.
357
358       Also, check for another, pre-existing version of PDL on the build
359       system.  Multiple PDL installs in the same PATH or @INC can cause
360       puzzling test or build failures.
361
362       If you still can't make it work properly please submit a bug report
363       including detailed information on the problems you encountered to the
364       perldl mailing list ( pdl-general@lists.sourceforge.net , see also
365       above). Response is often rapid.
366
367   Q: 4.2    Are there configuration files for PDL I have to edit?
368       Most users should not have to edit any configuration files manually.
369       However, in some cases you might have to supply some information about
370       awkwardly placed include files/libraries or you might want to
371       explicitly disable building some of the optional PDL modules.  Check
372       the files INSTALL and perldl.conf for details.
373
374       If you had to manually edit perldl.conf and are happy with the results
375       you can keep the file handy for future reference. Place it in
376       ~/.perldl.conf where it will be picked up automatically or use "perl
377       Makefile.PL  PDLCONF=your_file_name" next time you build PDL.
378
379   Q: 4.3    Do I need other software for successful operation?
380       For the basic PDL functionality you don't need any additional software.
381       However, some of the optional PDL modules included in the distribution
382       (notably most graphics and some I/O modules) require certain other
383       libraries/programs to be installed. Check the file DEPENDENCIES in the
384       distribution for details and directions on how to get these.
385
386   Q: 4.4    How can I install PDL in a non-standard location?
387       To install PDL in a non-standard location, use the INSTALL_BASE option
388       in the "perl Makefile.PL" configure step.  For example, "perl
389       Makefile.PL INSTALL_BASE=/mydir/perl5" will configure PDL to install
390       into the tree rooted at "/mydir/perl5".  For more details see "How do I
391       keep my own module/library directory?" in perlfaq8 and subsequent
392       sections.  Another alternative is to use local::lib to do the heavy
393       listing for the needed configuration.
394
395   Q: 4.5    How can I force a completely clean installation?
396       To guarantee a completely clean installation of PDL, you will need to
397       first delete the current installation files and folders.  These will be
398       all directories named "PDL" in the Perl @INC path, files named
399       "*Pdlpp*" in any "Inline" directories, and the programs "pdl, pdldoc,
400       pdl2, perldl, and pptemplate".  Then just build and install as usual.
401       This is much easier to keep track of if you always install "PDL" into a
402       non-standard location.  See Q: 4.4 above.
403

BINARY DISTRIBUTIONS

405   Q: 4.5    What binary distributions are available?
406       Information about binary distributions of PDL can be found on
407       <http://pdl.perl.org> .  At present there are binary distributions of
408       PDL for Linux (RedHat and Debian), FreeBSD, Mac OS X and Windows,
409       though they might not be the most recent version.
410
411       If someone is interested in providing binary distributions for other
412       architectures, that would be very welcome. Let us know on the
413       pdl-devel@lists.sourceforge.net mailing list. Also check your Linux
414       distribution's package manager as many now include PDL.  PPMs for win32
415       versions (both 32bit and 64bit) are also available.
416
417   Q: 4.6    Does PDL run on Linux? (And what about packages?)
418       Yes, PDL does run on Linux and indeed much of the development has been
419       done under Linux. On <http://pdl.perl.org> you can find links to
420       packages for some of the major distributions. Also check your
421       distribution's package manager (yum, apt, urpmi, ...)  as PDL is now
422       found by many of these.
423
424   Q: 4.7    Does PDL run under Windows?
425       PDL builds fine on Win32 using MinGW or Microsoft compilers.  See the
426       win32/INSTALL file in the PDL source distribution for details.  Other
427       compilers have not been tested--input is welcome.  There is also a
428       distribution of PDL through ActiveState's ppm, though it might not
429       always be the latest version.  PDL-2.018 builds out of the box on
430       Strawberry Perl and ActiveState Perl and there are distributions of
431       Strawberry Perl with bundled PDL (see
432       <http://strawberryperl.com/releases.html>).
433

CVS, GIT, AND ON-GOING DEVELOPMENT

435   Q: 4.8    Can I get PDL via CVS?
436       No.  PDL development was conducted with a CVS repository from December
437       1999 to April 2009.  In April 2009 the project switched to the Git
438       version control system (see <http://git-scm.com>).
439
440   Q: 4.9    How do I get PDL via Git?
441       Assume you have Git installed on your system and want to download the
442       project source code into the directory "PDL". To get read-only access
443       to the repository, you type at the command line
444
445          git clone git://github.com/PDLPorters/pdl
446
447       If you wish to submit changes to PDL, you should "fork" the repository
448       from <https://github.com/PDLPorters/pdl>, then clone your fork in the
449       normal fashion.
450
451       To become an official PDL developer, you will need to be added to the
452       GitHub "PDLPorters" organisation.
453
454       For official PDL developers, to get read/write access to the repository
455       type at the command line
456
457          git clone git://github.com/PDLPorters/pdl
458
459       They can still use their own fork; at least one active developer uses
460       that model rather than branches on the main repository.
461
462   Q: 4.10   I had a problem with the Git version, how do I check if someone
463       has submitted a patch?
464       The best way is to check <https://github.com/PDLPorters/pdl/pulls> to
465       see if somebody has submitted a pull request related to your problem.
466
467       In addition, if you are not subscribing to the mailing list, check the
468       archive of the "pdl-devel" and "pdl-general" mailing lists.  See
469       Question 3.2 for details.
470
471   Q: 4.11   I have gotten developer access to Git, how do I upload my
472       changes?
473       The first thing you should do is to read the Git documentation and
474       learn the basics about Git. There are many sources available online.
475       It is very important that you use Git "best practice", with branches,
476       but fortunately this is very easy! Here are the basics.
477
478       Make sure your copy is up to date with the main repo:
479
480          git checkout master
481          git pull --rebase # rebase in case you wrongly changed your own master
482
483       Make a branch:
484
485          git checkout -b mybranch-name
486
487       Commit your changes locally:
488
489          git add <file1> <file2> ...
490          git commit
491
492       or combine these two with:
493
494          git commit -a
495
496       Test the PDL before you push it to the main repository.  If the code is
497       broken for you, then it is most likely broken for others.  Luckily, the
498       rest of this process will test that automatically to help you catch
499       such errors.
500
501       Then update the shared repository with your changes:
502
503          git push -u origin mybranch-name
504
505       This will still leave your changes on a branch, but this is good. Now
506       go to the GitHub page, <https://github.com/PDLPorters/pdl>. It will ask
507       you whether you want to make a "pull request" - you do. Follow the
508       prompts. This will then initiate the automated "continuous integration"
509       tests, on Linux and Windows, with various versions of Perl, with
510       various compilers. You will also want to get at least one other
511       developer to review your changes.
512
513       Once this review process is successfully completed, you can merge your
514       changes to the master branch!
515

PDL JARGON

517   Q: 5.1    What is threading (is PDL a newsreader) ?
518       Unfortunately, in the context of PDL the term threading can have two
519       different (but related) meanings:
520
521       ·   When mentioned in the INSTALL directions and possibly during the
522           build process we have the usual computer science meaning of multi-
523           threading in mind (useful mainly on multiprocessor machines or
524           clusters)
525
526       ·   PDL threading of operations on piddles (as mentioned in the
527           indexing docs) is the iteration of a basic operation over
528           appropriate sub-slices of piddles, e.g. the inner product "inner
529           $x, $y" of a (3) pdl $x and a (3,5,4) pdl $y results in a (5,4)
530           piddle where each value is the result of an inner product of the
531           (3) pdl with a (3) sub-slice of the (3,5,4) piddle.  For details
532           check PDL::Indexing
533
534       PDL threading leads naturally to potentially parallel code which can
535       make use of multi threading on multiprocessor machines/networks; there
536       you have the connection between the two types of use of the term.
537
538   Q: 5.2    What is a piddle?
539       Well, PDL scalar variables (which are instances of a particular class
540       of Perl objects, i.e. blessed thingies (see "perldoc perlobj" )) are in
541       common PDL parlance often called piddles (for example, check the
542       mailing list archives).  Err, clear?  If not, simply use the term
543       piddle when you refer to a PDL variable (an instance of a PDL object as
544       you might remember) regardless of what actual data the PDL variable
545       contains.
546

TECHNICAL QUESTIONS

548   Q: 6.1    What is perldl?   What is pdl2?
549       Sometimes "perldl" ("pdl2") is used as a synonym for PDL. Strictly
550       speaking, however, the name "perldl" ("pdl2") is reserved for the
551       little shell that comes with the PDL distribution and is supposed to be
552       used for the interactive prototyping of PDL scripts. For details check
553       perldl or pdl2.
554
555   Q: 6.2    How do I get on-line help for PDL?
556       Just type "help" (shortcut = "?") at the "pdl2" shell prompt and
557       proceed from there. Another useful command is the "apropos" (shortcut =
558       "??") command.  Also try the "demo" command in the "perldl" or "pdl2"
559       shell if you are new to PDL.
560

MANIPULATION OF PIDDLES

562   Q: 6.3    I want to access the third element of a pdl but $x[2] doesn't
563       work ?!
564       See answer to the next question why the normal Perl array syntax
565       doesn't work for piddles.
566
567   Q: 6.4    The docs say piddles are some kind of array. But why doesn't the
568       Perl array syntax work with piddles then ?
569       OK, you are right in a way. The docs say that piddles can be thought of
570       arrays.  More specifically, it says ( PDL::QuickStart ):
571
572           I find when using the Perl Data Language it is most useful
573           to think of standard Perl @x variables as "lists" of generic
574           "things" and PDL variables like $x as "arrays" which can be
575           contained in lists or hashes.
576
577       So, while piddles can be thought of as some kind of multi-dimensional
578       array they are  not arrays in the Perl sense. Rather, from the point of
579       view of Perl they are some special class (which is currently
580       implemented as an opaque pointer to some stuff in memory) and therefore
581       need special functions (or 'methods' if you are using the OO version)
582       to access individual elements or a range of elements. The
583       functions/methods to check are "at" / "set" (see the section 'Sections'
584       in PDL::QuickStart ) or the powerful "slice" function and friends (see
585       PDL::Slices and PDL::Indexing and especially PDL::NiceSlice ).
586
587       Finally, to confuse you completely, you can have Perl arrays of
588       piddles, e.g. $spec[3] can refer to a pdl representing ,e.g, a
589       spectrum, where $spec[3] is the fourth element of the Perl list (or
590       array ;) @spec .  This may be confusing but is very useful !
591
592   Q: 6.5    How do I concatenate piddles?
593       Most people will try to form new piddles from old piddles using some
594       variation over the theme: "$x =  pdl([$y, 0, 2])".  This does work, but
595       may not work in the way that a novice user would expect. (If $y has N
596       dimensions then $x will have N+1 dimensions.) Other ways to concatenate
597       piddles are to use the functions "cat", "append", and "glue". Similarly
598       you can split piddles using the command "dog".
599
600   Q: 6.6    Sometimes I am getting these strange results when using inplace
601       operations?
602       This question is related to the "inplace" function. From the
603       documentation (see PDL::QuickStart):
604
605           Most functions, e.g. log(), return a result which is a
606           transformation of their argument. This makes for good
607           programming practice. However many operations can be done
608           "in-place" and this may be required when large arrays are in
609           use and memory is at a premium. For these circumstances the
610           operator inplace() is provided which prevents the extra copy
611           and allows the argument to be modified. e.g.:
612
613           $x = log($array);          # $array unaffected
614           log( inplace($bigarray) ); # $bigarray changed in situ
615
616       And also from the doc !!:
617
618           Obviously when used with some functions which can not be
619           applied in situ (e.g. convolve()) unexpected effects may
620           occur!
621
622   Q: 6.7    What is this strange usage of the string concatenation operator
623       ".="  in PDL scripts?
624       See next question on assignment in PDL.
625
626   Q: 6.8    Why are there two different kinds of assignment in PDL ?
627       This is caused by the fact that currently the assignment operator "="
628       allows only restricted overloading. For some purposes of PDL it turned
629       out to be necessary to have more control over the overloading of an
630       assignment operator. Therefore, PDL peruses the operator ".=" for
631       certain types of assignments.
632
633   Q: 6.9    How do I set a set of values in a piddle?
634       In Perl 5.6.7 and higher this assignment can be made using lvalue
635       subroutines:
636
637           pdl> $x = sequence(5); p $x
638           [0 1 2 3 4]
639           pdl> $x->slice('1:2') .= pdl([5,6])
640           pdl> p $x
641           [0 5 6 3 4]
642
643       see PDL::Lvalue for more info.  PDL also supports a more matrix-like
644       slice syntax via the PDL::NiceSlice module:
645
646           pdl> $x(1:2) .= pdl([5,6])
647           pdl> p $x
648           [0 5 6 3 4]
649
650       With versions of Perl prior to 5.6.7 or when running under the perl
651       debugger this has to be done using a temporary variable:
652
653           pdl> $x = sequence(5); p $x
654           [0 1 2 3 4]
655           pdl> $tmp = $x->slice('1:2'); p $tmp;
656           [1 2]
657           pdl> $tmp .= pdl([5, 6]);    # Note .= !!
658           pdl> p $x
659           [0 5 6 3 4]
660
661       This can also be made into one expression, which is often seen in PDL
662       code:
663
664           pdl> ($tmp = $x->slice('1:2')) .= pdl([5,6])
665           pdl> p $x
666           [0 5 6 3 4]
667
668   Q: 6.10   Can I use a piddle in a conditional expression?
669       Yes you can, but not in the way you probably tried first. It is not
670       possible to use a piddle directly in a conditional expression since
671       this is usually poorly defined. Instead PDL has two very useful
672       functions: "any" and "all" . Use these to test if any or all elements
673       in a piddle fulfills some criterion:
674
675           pdl> $x=pdl ( 1, -2, 3);
676           pdl> print '$x has at least one element < 0' if (any $x < 0);
677           $x has at least one element < 0
678
679           pdl> print '$x is not positive definite' unless (all $x > 0);
680           $x is not positive definite
681
682   Q: 6.11   Logical operators and piddles -  '||' and '&&' don't work!
683       It is a common problem that you try to make a mask array or something
684       similar using a construct such as
685
686           $mask = which($piddle > 1 && $piddle < 2);   # incorrect
687
688       This  does not work! What you are looking for is the  bitwise logical
689       operators '|' and '&' which work on an element-by-element basis. So it
690       is really very simple: Do not use logical operators on multi-element
691       piddles since that really doesn't make sense, instead write the example
692       as:
693
694           $mask = which($piddle > 1 & $piddle < 2);
695
696       which works correctly.
697

ADVANCED TOPICS

699   Q: 6.12   What is a null pdl ?
700       "null" is a special token for 'empty piddle'. A null pdl can be used to
701       flag to a PDL function that it should create an appropriately sized and
702       typed piddle. Null piddles can be used in places where a PDL function
703       expects an output or temporary argument. Output and temporary arguments
704       are flagged in the signature of a PDL function with the "[o]" and "[t]"
705       qualifiers (see next question if you don't know what the signature of a
706       PDL function is).  For example, you can invoke the "sumover" function
707       as follows:
708
709           sumover $x, $y=null;
710
711       which is equivalent to
712
713           $y = sumover $x;
714
715       If this seems still a bit murky check PDL::Indexing and PDL::PP for
716       details about calling conventions, the signature and threading (see
717       also below).
718
719   Q: 6.13   What is the signature of a PDL function ?
720       The signature of a function is an important concept in PDL.  Many (but
721       not all) PDL function have a signature which specifies the arguments
722       and their (minimal) dimensionality. As an example, look at the
723       signature of the "maximum" function:
724
725           'a(n); [o] b;'
726
727       this says that "maximum" takes two arguments, the first of which is (at
728       least) one-dimensional while the second one is zero-dimensional and an
729       output argument (flagged by the "[o]" qualifier). If the function is
730       called with piddles of higher dimension the function will be repeatedly
731       called with slices of these piddles of appropriate dimension(this is
732       called threading in PDL).
733
734       For details and further explanations consult PDL::Indexing and PDL::PP
735       .
736
737   Q: 6.14   How can I subclass (inherit from) piddles?
738       The short answer is: read PDL::Objects (e.g. type "help PDL::Objects"
739       in the perldl or pdl2 shell).
740
741       The longer answer (extracted from PDL::Objects ): Since a PDL object is
742       an opaque reference to a C struct, it is not possible to extend the PDL
743       class by e.g. extra data via sub-classing (as you could do with a hash
744       based Perl object).  To circumvent this problem PDL has built-in
745       support to extend the PDL class via the has-a relation for blessed
746       hashes. You can get the HAS-A to behave like IS-A simply in that you
747       assign the PDL object to the attribute named "PDL" and redefine the
748       method initialize(). For example:
749
750           package FOO;
751
752           @FOO::ISA = qw(PDL);
753           sub initialize {
754              my $class = shift;
755              my $self = {
756                 creation_time => time(),  # necessary extension :-)
757                 PDL => PDL->null,         # used to store PDL object
758              };
759              bless $self, $class;
760           }
761
762       For another example check the script t/subclass.t in the PDL
763       distribution.
764
765   Q: 6.15   What on earth is this dataflow stuff ?
766       Dataflow is an experimental project that you don't need to concern
767       yourself with (it should not interfere with your usual programming).
768       However, if you want to know, have a look at PDL::Dataflow . There are
769       applications which will benefit from this feature (and it is already at
770       work behind the scenes).
771
772   Q: 6.16   What is PDL::PP?
773       Simple answer: PDL::PP is both a glue between external libraries and
774       PDL and a concise language for writing PDL functions.
775
776       Slightly longer answer: PDL::PP is used to compile very concise
777       definitions into XSUB routines implemented in C that can easily be
778       called from PDL and which automatically support threading, dataflow and
779       other things without you having to worry about it.
780
781       For further details check PDL::PP and the section below on Extensions
782       of PDL.
783
784   Q: 6.17   What happens when I have several references to the same PDL
785       object in different variables (cloning, etc?) ?
786       Piddles behave like Perl references in many respects. So when you say
787
788           $x = pdl [0,1,2,3];
789           $y = $x;
790
791       then both $y and $x point to the same object, e.g. then saying
792
793           $y++;
794
795       will *not* create a copy of the original piddle but just increment in
796       place, of which you can convince yourself by saying
797
798           print $x;
799           [1 2 3 4]
800
801       This should not be mistaken for dataflow which connects several
802       *different* objects so that data changes are propagated between the so
803       linked piddles (though, under certain circumstances, dataflown piddles
804       can share physically the same data).
805
806       It is important to keep the "reference nature" of piddles in mind when
807       passing piddles into subroutines. If you modify the input piddles you
808       modify the original argument, not a copy of it. This is different from
809       some other array processing languages but makes for very efficient
810       passing of piddles between subroutines. If you do not want to modify
811       the original argument but rather a copy of it just create a copy
812       explicitly (this example also demonstrates how to properly check for an
813       explicit request to process inplace, assuming your routine can work
814       inplace):
815
816           sub myfunc {
817              my $pdl = shift;
818              if ($pdl->is_inplace) {
819                 $pdl->set_inplace(0)
820              } else {
821                 # modify a copy by default
822                 $pdl = $pdl->copy
823              }
824              $pdl->set(0,0);
825              return $pdl;
826           }
827

MISCELLANEOUS

829   Q: 6.18   What I/O formats are supported by PDL ?
830       The current versions of PDL already support quite a number of different
831       I/O formats.  However, it is not always obvious which module implements
832       which formats.  To help you find the right module for the format you
833       require, here is a short list of the current list of I/O formats and a
834       hint in which module to find the implementation:
835
836       ·   A home brew fast raw (binary) I/O format for PDL is implemented by
837           the FastRaw module
838
839       ·   The FlexRaw module implements generic methods for the input and
840           output of `raw' data arrays.  In particular, it is designed to read
841           output from FORTRAN 77 UNFORMATTED files and the low-level C
842           "write" function, even if the files are compressed or gzipped.
843
844           It is possible that the FastRaw functionality will be included in
845           the FlexRaw module at some time in the future.
846
847       ·   FITS I/O is implemented by the "wfits"/"rfits" functions in
848           PDL::IO::FITS .
849
850       ·   ASCII file I/O in various formats can be achieved by using the
851           "rcols" and "rgrep" functions, also in PDL::IO::Misc .
852
853       ·   PDL::IO::Pic implements an interface to the NetPBM/PBM+ filters to
854           read/write several popular image formats; also supported is output
855           of image sequences as MPEG movies, animated GIFs and a wide variety
856           of other video formats.
857
858       ·   On CPAN you can find the PDL::NetCDF module that works with PDL
859           2.007.
860
861       For further details consult the more detailed list in the PDL::IO
862       documentation or the documentation for the individual modules.
863
864   Q: 6.19   How can I stack a set of 2D arrays (images) into a 3D piddle?
865       Assuming all arrays are of the same size and in some format recognized
866       by "rpic" (see PDL::IO::Pic ) you could say:
867
868           use PDL::IO::Pic;
869           @names = qw/name1.tif .... nameN.tif/;  # some file names
870           $dummy = PDL->rpic($names[0]);
871           $cube = PDL->zeroes($dummy->type,$dummy->dims,$#names+1); # make 3D piddle
872           for (0..$#names) {
873               # this is the slice assignment
874               ($tmp = $cube->slice(":,:,($_)")) .= PDL->rpic($names[$_]);
875           }
876
877       or
878
879           $cube(:,:,($_)) .= PDL->rpic($names[$_]);
880
881       for the slice assignment using the new PDL::NiceSlice syntax and Lvalue
882       assignments.
883
884       The for loop reads the actual images into a temporary 2D piddle whose
885       values are then assigned (using the overloaded ".=" operator) to the
886       appropriate slices of the 3D piddle $cube .
887
888   Q: 6.20   Where are test files for the graphics modules?
889       This answer applies mainly to PDL::Graphics::TriD (PDL's device
890       independent 3D graphics model) which is the trickiest one in this
891       respect. You find some test scripts in Demos/TriD in the distribution.
892       There are also 3dtest.pl and line3d.pl in the PDL/Example/TriD
893       directory.  After you have built PDL you can do:
894
895           perl -Mblib Example/TriD/3dtest.pl
896
897           perl -Mblib Example/TriD/line3d.pl
898
899       to try the two TriD test programs.  They only exercise one TriD
900       function each but their simplicity makes it easy to debug if needed
901       with the Perl debugger, see perldbug.
902
903       The programs in the Demo directory can be run most easily from the
904       "perldl" or "pdl2" interactive shell:
905
906           perl -Mblib perldl  or  perl -Mblib Perldl2/pdl2
907
908       followed by "demo 3d" or "demo 3d2" at the prompt.  "demo" by itself
909       will give you a list of the available PDL demos.
910
911       You can run the test scripts in the Demos/TriD directory manually by
912       changing to that directory and running
913
914           perl -Mblib <testfile>
915
916       where "testfile" ; should match the pattern "test[3-9].p" and watch the
917       results. Some of the tests should bring up a window where you can
918       control (twiddle) the 3D objects with the mouse. Try using mouse button
919       1 for turning the objects in 3D space, mouse button 3 to zoom in and
920       out, and 'q' to advance to the next stage of the test.
921
922   Q: 6.21   What is TriD or PDL::TriD or PDL::Graphics::TriD?
923       Questions like this should be a thing of the past with the PDL on-line
924       help system in place. Just try (after installation):
925
926           un*x> pdl2
927           pdl> apropos trid
928
929       Check the output for promising hits and then try to look up some of
930       them, e.g.
931
932           pdl> help PDL::Graphics::TriD
933
934       Note that case matters with "help" but not with "apropos" .
935
936   Q: 6.22   PGPLOT does not write out PNG files.
937       There are a few sources of trouble with PGPLOT and PNG files. First,
938       when compiling the pgplot libraries, make sure you uncomment the PNG
939       entries in the drivers.list file. Then when running 'make' you probably
940       got an error like
941
942         C<make: *** No rule to make target `png.h', needed by `pndriv.o'.  Stop.>
943
944       To fix this, find the line in the 'makefile' that starts with
945       'pndriv.o:' (it's near the bottom). Change, for example, ./png.h to
946       /usr/include/png.h, if that is where your header files are (you do have
947       the libpng and libz devel packages, don't you?).  Do this for all four
948       entries on that line, then go back and run "make".
949
950       Second, if you already have the PGPLOT Perl module and PDL installed,
951       you probably tried to write out a PNG file and got fatal error message
952       like:
953
954         C<undefined symbol: png_create_write_struct>
955
956       This is because the PGPLOT Perl module does not automatically link
957       against the png and z libraries. So when you are installing the PGPLOT
958       Perl module (version 2.19) from CPAN, don't do "install PGPLOT", but
959       just do "get PGPLOT". Then exit from CPAN and manually install PGPLOT,
960       calling the makefile thusly:
961
962         C<perl Makefile.PL EXLIB=png,z EXDIR=/usr/lib>
963
964       assuming that there exist files such as /usr/lib/libpng.so.*,
965       /usr/lib/libz.so.*. Then do the standard "make;make test;make install;"
966       sequence. Now you can write png files from PDL!
967

EXTENSIONS OF PDL

969   Q: 7.1    I am looking for a package to do XXX in PDL. Where shall I look
970       for it?
971       The first stop is again "perldl" or "pdl2" and the on-line help or the
972       PDL documentation. There is already a lot of functionality in PDL which
973       you might not be aware of.  The easiest way to look for functionality
974       is to use the "apropos" command:
975
976           pdl> apropos 'integral'
977           ceil            Round to integral values in floating-point format
978           floor           Round to integral values in floating-point format
979           intover         Project via integral to N-1 dimensions
980           rint            Round to integral values in floating-point format
981
982       Since the apropos command is no sophisticated search engine make sure
983       that you search on a couple of related topics and use short phrases.
984
985       However there is a good chance that what you need is not part of the
986       PDL distribution. You are then well advised to check out
987       <http://pdl.perl.org> where there is a list of packages using PDL. If
988       that does not solve your problem, ask on the mailing-list, if nothing
989       else you might get assistance which will let you interface your package
990       with PDL yourself, see also the next question.
991
992   Q: 7.2    Can I access my C/FORTRAN library routines in  PDL?
993       Yes, you can, in fact it is very simple for many simple applications.
994       What you want is the PDL pre-processor PP (PDL::PP ). This will allow
995       you to make a simple interface to your C routine.
996
997       The two functions you need to learn (at least first) are "pp_def" which
998       defines the calling interface to the function, specifying input and
999       output parameters, and contains the code that links to the external
1000       library. The other command is "pp_end" which finishes the PP
1001       definitions.  For details see the PDL::PP man-page, but we also have a
1002       worked example here.
1003
1004           double eight_sum(int n)
1005           {
1006                int i;
1007                double sum, x;
1008
1009                sum = 0.0; x=0.0;
1010                for (i=1; i<=n; i++) {
1011                  x++;
1012                  sum += x/((4.0*x*x-1.0)*(4.0*x*x-1.0));
1013                }
1014                return 1.0/sum;
1015           }
1016
1017       We will here show you an example of how you interface C code with PDL.
1018       This is the first example and will show you how to approximate the
1019       number 8...
1020
1021       The C code is shown above and is a simple function returning a double,
1022       and expecting an integer - the number of terms in the sum - as input.
1023       This function could be defined in a library or, as we do here, as an
1024       inline function.
1025
1026       We will postpone the writing of the Makefile till later. First we will
1027       construct the ".pd" file. This is the file containing PDL::PP code. We
1028       call this "eight.pd" .
1029
1030           #
1031           # pp_def defines a PDL function.
1032           #
1033           pp_addhdr (
1034           '
1035           double eight_sum(int n)
1036           {
1037             int i;
1038             double sum, x;
1039
1040             sum = 0.0; x=0.0;
1041             for (i=1; i<=n; i++) {
1042              x++;
1043              sum += x/((4.0*x*x-1.0)*(4.0*x*x-1.0));
1044             }
1045            return 1.0/sum;
1046
1047           }
1048           ');
1049
1050           pp_def (
1051                   'eight',
1052                Pars => 'int a(); double [o]b();',
1053                   Code => '$b()=eight_sum($a());'
1054                  );
1055
1056           # Always make sure that you finish your PP declarations with
1057           # pp_done
1058
1059           pp_done();
1060
1061       A peculiarity with our example is that we have included the entire code
1062       with "pp_addhdr" instead of linking it in. This is only for the
1063       purposes of example, in a typical application you will use "pp_addhdr"
1064       to include header files. Note that the argument to "pp_addhdr" is
1065       enclosed in quotes.
1066
1067       What is most important in this example is however the "pp_def" command.
1068       The first argument to this is the name of the new function eight  ,
1069       then comes a hash which the real meat:
1070
1071       ·   This gives the input parameters (here  "a") and the output
1072           parameters (here  "b"). The latter are indicated by the  "[o]"
1073           specifier. Both arguments can have a type specification as shown
1074           here.
1075
1076           Many variations and further flexibility in the interface can be
1077           specified. See "perldoc PDL::PP" for details.
1078
1079       ·   This switch contains the code that should be executed. As you can
1080           see this is a rather peculiar mix of C and Perl, but essentially it
1081           is just as you would write it in C, but the variables that are
1082           passed from PDL are treated differently and have to be referred to
1083           with a preceding '$'.
1084
1085           There are also simple macros to pass pointers to data and to obtain
1086           the values of other Perl quantities, see the manual page for
1087           further details.
1088
1089       Finally note the call to "pp_done()" at the end of the file. This is
1090       necessary in all PP files.
1091
1092       OK. So now we have a file with code that we dearly would like to use in
1093       Perl via PDL. To do this we need to compile the function, and to do
1094       that we need a Makefile.
1095
1096           use PDL::Core::Dev;
1097           use ExtUtils::MakeMaker;
1098           PDL::Core::Dev->import();
1099
1100           $package = ["eight.pd",Eight,PDL::Eight];
1101           %hash = pdlpp_stdargs($package);
1102
1103           WriteMakefile( %hash );
1104
1105           sub MY::postamble {pdlpp_postamble($package)};
1106
1107       The code above should go in a file called Makefile.PL, which should
1108       subsequently be called in  the standard Perl way: "perl Makefile.PL" .
1109       This should give you a Makefile and running "make" should compile the
1110       module for you and "make install" will install it for you.
1111
1112   Q: 7.3    How can I interface package XXX in PDL?
1113       This question is closely related to the previous one, and as we said
1114       there, the PDL::PP pre-processor is the standard way of interfacing
1115       external packages with PDL. The most usual way to use PDL::PP is to
1116       write a short interface routine, see the PDL::PP perldoc page and the
1117       answer to the previous question for examples.
1118
1119       However it is also possible to interface a package to PDL by re-writing
1120       your function in PDL::PP directly. This can be convenient in certain
1121       situations, in particular if you have a routine that expects a function
1122       as input and you would like to pass the function a Perl function for
1123       convenience.
1124
1125       The PDL::PP perldoc page is the main source of information for writing
1126       PDL::PP extensions, but it is very useful to look for files in the
1127       distribution of PDL as many of the core functions are written in
1128       PDL::PP. Look for files that end in ".pd" which is the generally
1129       accepted suffix for PDL::PP files. But we also have a simple example
1130       here.
1131
1132       The following example will show you how to write a simple function that
1133       automatically allows threading. To make this concise the example is of
1134       an almost trivial function, but the intention is to show the basics of
1135       writing a PDL::PP interface.
1136
1137       We will write a simple function that calculates the minimum, maximum
1138       and average of a piddle. On my machine the resulting function is 8
1139       times faster than the built-in function "stats" (of course the latter
1140       also calculates the median).
1141
1142       Let's jump straight in. Here is the code (from a file called
1143       "quickstats.pd" )
1144
1145           #
1146           pp_def('quickstats',
1147                Pars => 'a(n); [o]avg(); [o]max(); [o]min()',
1148                Code => '$GENERIC(a) curmax, curmin;
1149                         $GENERIC(a) tmp=0;
1150                            loop(n) %{
1151                              tmp += $a();
1152                              if (!n || $a() > curmax) { curmax = $a();}
1153                              if (!n || $a() < curmin) { curmin = $a();}
1154                            %}
1155                            $avg() = tmp/$SIZE(n);
1156                         $max() = curmax;
1157                         $min() = curmin;
1158                           '
1159                );
1160
1161           pp_done();
1162
1163       The above might look like a confusing mixture of C and Perl, but behind
1164       the peculiar syntax lies a very powerful language. Let us take it line
1165       by line.
1166
1167       The first line declares that we are starting the definition of a PDL:PP
1168       function called "quickstats" .
1169
1170       The second line is very important as it specifies the input and output
1171       parameters of the function.  a(n) tells us that there is one input
1172       parameter that we will refer to as "a" which is expected to be a vector
1173       of length n (likewise matrices, both square and rectangular would be
1174       written as "a(n,n)" and "a(n,m)" respectively). To indicate that
1175       something is an output parameter we put "[o]" in front of their names,
1176       so referring back to the code we see that avg, max and min are three
1177       output parameters, all of which are scalar (since they have no
1178       dimensional size indicated.
1179
1180       The third line starts the code definition which is essentially pure C
1181       but with a couple of convenient functions.  $GENERIC is a function that
1182       returns the C type of its argument - here the input parameter a. Thus
1183       the first two lines of the code section are variable declarations.
1184
1185       The loop(n) construct is a convenience function that loops over the
1186       dimension called n in the parameter section. Inside this loop we
1187       calculate the cumulative sum of the input vector and keep track of the
1188       maximum and minimum values. Finally we assign the resulting values to
1189       the output parameters.
1190
1191       Finally we finish our function declaration with "pp_done()" .
1192
1193       To compile our new function we need to create a Makefile, which we will
1194       just list since its creation is discussed in an earlier question.
1195
1196           use PDL::Core::Dev;
1197           use ExtUtils::MakeMaker;
1198           PDL::Core::Dev->import();
1199
1200           $package = ["quickstats.pd",Quickstats,PDL::Quickstats];
1201           %hash = pdlpp_stdargs($package);
1202
1203           WriteMakefile( %hash );
1204
1205           sub MY::postamble {pdlpp_postamble($package)};
1206
1207       An example Makefile.PL
1208
1209       Our new statistic function should now compile using the tried and
1210       tested Perl way: "perl Makefile.PL; make" .
1211
1212       You should experiment with this function, changing the calculations and
1213       input and output parameters. In conjunction with the PDL::PP perldoc
1214       page this should allow you to quickly write more advanced routines
1215       directly in PDL::PP.
1216

BUGS

1218       If you find any inaccuracies in this document (or dis-functional URLs)
1219       please report to the perldl mailing list
1220       pdl-general@lists.sourceforge.net.
1221

ACKNOWLEDGMENTS

1223       Achim Bohnet (ach@mpe.mpg.de ) for suggesting CoolHTML as a
1224       prettypodder (although we have switched to XML now) and various other
1225       improvements. Suggestions for some questions were taken from Perl FAQ
1226       and adapted for PDL.
1227

CONTRIBUTORS

1229       Many people have contributed or given feedback on the current version
1230       of the FAQ, here is an incomplete list of individuals whose
1231       contributions or posts to the mailing-list have improved this FAQ at
1232       some point in time alphabetically listed by first name: Christian
1233       Soeller, Chris Marshall, Doug Burke, Doug Hunt, Frank Schmauder, Jarle
1234       Brinchmann, John Cerney, Karl Glazebrook, Kurt Starsinic, Thomas
1235       Yengst, Tuomas J. Lukka.
1236
1238       This document emerged from a joint effort of several PDL developers
1239       (Karl Glazebrook, Tuomas J. Lukka, Christian Soeller) to compile a list
1240       of the most frequently asked questions about PDL with answers.
1241       Permission is granted for verbatim copying (and formatting) of this
1242       material as part of PDL.
1243
1244       Permission is explicitly not granted for distribution in book or any
1245       corresponding form. Ask on the PDL mailing list
1246       pdl-general@lists.sourceforge.net if some of the issues covered in here
1247       are unclear.
1248
1249
1250
1251perl v5.30.2                      2020-04-02                            FAQ(1)
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