1al_set_current_opengl_context(3)              al_set_current_opengl_context(3)
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NAME

6       al_set_current_opengl_context - Allegro 5 API
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SYNOPSIS

9              #include <allegro5/allegro_opengl.h>
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11              void al_set_current_opengl_context(ALLEGRO_DISPLAY *display)
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DESCRIPTION

14       Make  the  OpenGL context associated with the given display current for
15       the calling thread.  If there is a current target bitmap which  belongs
16       to  a  different  OpenGL  context, the target bitmap will be changed to
17       NULL.
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19       Normally you do not need to use this function, as the context  will  be
20       made  current  when  you  call  al_set_target_bitmap(3)  or al_set_tar‐
21       get_backbuffer(3).  You might need it if you created an OpenGL "forward
22       compatible"  context.   Then al_get_backbuffer(3) only returns NULL, so
23       it would not work to pass that to al_set_target_bitmap(3).
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27Allegro reference manual                      al_set_current_opengl_context(3)
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