1rtcSetSceneFlags(3)      Embree Ray Tracing Kernels 3      rtcSetSceneFlags(3)
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5   NAME
6              rtcSetSceneFlags - sets the flags for the scene
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8   SYNOPSIS
9              #include <embree3/rtcore.h>
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11              void rtcSetSceneFlags(RTCScene scene, enum RTCSceneFlags flags);
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13   DESCRIPTION
14       The rtcSetSceneFlags function sets the scene flags (flags argument) for
15       the specified scene (scene argument).  Possible scene flags are:
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17       · RTC_SCENE_FLAG_NONE: No flags set.
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19       · RTC_SCENE_FLAG_DYNAMIC: Provides better build performance for dynamic
20         scenes (but also higher memory consumption).
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22       · RTC_SCENE_FLAG_COMPACT:  Uses  compact  acceleration  structures  and
23         avoids algorithms that consume much memory.
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25       · RTC_SCENE_FLAG_ROBUST: Uses acceleration structures  that  allow  for
26         robust traversal, and avoids optimizations that reduce arithmetic ac‐
27         curacy.  This mode is typically used for avoiding artifacts caused by
28         rays shooting through edges of neighboring primitives.
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30       · RTC_SCENE_FLAG_CONTEXT_FILTER_FUNCTION:  Enables support for a filter
31         function inside the intersection context for this scene.  See Section
32         [rtcInitIntersectContext] for more details.
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34       Multiple   flags   can   be   enabled   using  an  or  operation,  e.g.
35       RTC_SCENE_FLAG_COMPACT | RTC_SCENE_FLAG_ROBUST.
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37   EXIT STATUS
38       On failure an error code is set that can  be  queried  using  rtcGetDe‐
39       viceError.
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41   SEE ALSO
42       [rtcGetSceneFlags]
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46                                                           rtcSetSceneFlags(3)
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