1Net::XMPP::Client(3)  User Contributed Perl Documentation Net::XMPP::Client(3)
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NAME

6       Net::XMPP::Client - XMPP Client Module
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SYNOPSIS

9       Net::XMPP::Client is a module that provides a developer easy access to
10       the Extensible Messaging and Presence Protocol (XMPP).
11

DESCRIPTION

13       Client.pm uses Protocol.pm to provide enough high level APIs and
14       automation of the low level APIs that writing an XMPP Client in Perl is
15       trivial.  For those that wish to work with the low level you can do
16       that too, but those functions are covered in the documentation for each
17       module.
18
19       Net::XMPP::Client provides functions to connect to an XMPP server,
20       login, send and receive messages, set personal information, create a
21       new user account, manage the roster, and disconnect.  You can use all
22       or none of the functions, there is no requirement.
23
24       For more information on how the details for how Net::XMPP is written
25       please see the help for Net::XMPP itself.
26
27       For a full list of high level functions available please see
28       Net::XMPP::Protocol.
29
30   Basic Functions
31           use Net::XMPP;
32
33           $Con = Net::XMPP::Client->new();
34
35           $Con->SetCallbacks(...);
36
37           $Con->Execute(hostname=>"jabber.org",
38                         username=>"bob",
39                         password=>"XXXX",
40                         resource=>"Work"
41                        );
42
43       For the list of available functions see Net::XMPP::Protocol.
44
45         $Con->Disconnect();
46

METHODS

Basic Functions

49   new
50           new(debuglevel=>0|1|2,
51               debugfile=>string,
52               debugtime=>0|1)
53
54       creates the Client object.  debugfile should be set to the path for the
55       debug log to be written.  If set to "stdout" then the debug will go
56       there.  debuglevel controls the amount of debug.  For more information
57       about the valid setting for debuglevel, debugfile, and debugtime see
58       Net::XMPP::Debug.
59
60   Connect
61           Connect(hostname=>string,
62                   port=>integer,
63                   timeout=>int,
64                   connectiontype=>string,
65                   tls=>0|1,
66                   srv=>0|1,
67                   componentname=>string)
68
69       opens a connection to the server listed in the hostname (default
70       localhost), on the port (default 5222) listed, using the connectiontype
71       listed (default tcpip).  The two connection types available are:
72
73         tcpip  standard TCP socket
74         http   TCP socket, but with the
75                headers needed to talk
76                through a web proxy
77
78       If you specify tls, then it TLS will be used if it is available as a
79       feature.
80
81       If srv is specified AND Net::DNS is installed and can be loaded, then
82       an SRV query is sent to srv.hostname and the results processed to
83       replace the hostname and port.  If the lookup fails, or Net::DNS cannot
84       be loaded, then hostname and port are left alone as the defaults.
85
86       Alternatively, you may manually specify componentname as the domain
87       portion of the jid and leave hostname set to the actual hostname of the
88       XMPP server.
89
90   Execute
91           Execute(hostname=>string,
92                   port=>int,
93                   tls=>0|1,
94                   username=>string,
95                   password=>string,
96                   resource=>string,
97                   register=>0|1,
98                   connectiontype=>string,
99                   connecttimeout=>string,
100                   connectattempts=>int,
101                   connectsleep=>int,
102                   processtimeout=>int)
103
104       Generic inner loop to handle connecting to the server, calling Process,
105       and reconnecting if the connection is lost.  There are five callbacks
106       available that are called at various places:
107
108        onconnect - when the client has
109                    made a connection.
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111        onauth - when the connection is
112                 made and user has been
113                 authed.  Essentially,
114                 this is when you can
115               start doing things
116               as a Client.  Like
117               send presence, get your
118               roster, etc...
119
120         onprocess - this is the most
121                     inner loop and so
122                     gets called the most.
123                     Be very very careful
124                     what you put here
125                     since it can
126                     *DRASTICALLY* affect
127                     performance.
128
129         ondisconnect - when the client
130                        disconnects from
131                        the server.
132
133         onexit - when the function gives
134                  up trying to connect and
135                  exits.
136
137       The arguments are passed straight on to the Connect function, except
138       for connectattempts and connectsleep.  connectattempts is the number of
139       times that the Component should try to connect before giving up.  -1
140       means try forever.  The default is -1. connectsleep is the number of
141       seconds to sleep between each connection attempt.
142
143       If you specify register=>1, then the Client will attempt to register
144       the sepecified account for you, if it does not exist.
145
146   Process
147           Process(integer)
148
149       takes the timeout period as an argument.  If no timeout is listed then
150       the function blocks until a packet is received.  Otherwise it waits
151       that number of seconds and then exits so your program can continue
152       doing useful things.  NOTE: This is important for GUIs.  You need to
153       leave time to process GUI commands even if you are waiting for packets.
154       The following are the possible return values, and what they mean:
155
156           1   - Status ok, data received.
157           0   - Status ok, no data received.
158         undef - Status not ok, stop processing.
159
160       IMPORTANT: You need to check the output of every Process.  If you get
161       an undef then the connection died and you should behave accordingly.
162
163   Disconnect
164           Disconnect()
165
166       closes the connection to the server.
167
168   Connected
169           Connected()
170
171       returns 1 if the Transport is connected to the server, and 0 if not.
172

AUTHOR

174       Originally authored by Ryan Eatmon.
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176       Previously maintained by Eric Hacker.
177
178       Currently maintained by Darian Anthony Patrick.
179
181       This module is free software, you can redistribute it and/or modify it
182       under the LGPL 2.1.
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186perl v5.32.0                      2020-07-28              Net::XMPP::Client(3)
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