1POWWOW(6) Games Manual POWWOW(6)
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6 powwow - telnet protocol client for MUD playing
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9 powwow [ host port ] | [ definition-file ]
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12 powwow is a client program that implements the telnet protocol, adding
13 some bells and whistles to the standard telnet(1) communication util‐
14 ity, mainly intended for playing multi-user games such as MUDs (Multi
15 User Dungeons).
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17 powwow is either invoked with host and port, and then does not save any
18 definitions, or with a definition-file, which is supposed to contain
19 various definitions as well as the name of the host and the port num‐
20 ber. If the definition-file does not exist, the user is prompted for
21 the host name and port number which are saved in the new file. The def‐
22 inition file can be edited with any text editor, and is updated when‐
23 ever a definition (action, alias, etc.) is changed. If the environment
24 variable POWWOWDIR is defined, powwow will look there first for defini‐
25 tion files (and create new ones there).
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27 Lines that begin with `#' are assumed to be special commands to be pro‐
28 cessed locally. Help is available with the #help command. There is also
29 a more detailed manual somewhere. Notably, semicolons separate commands
30 on a single line. To send a literal semicolon, prefix it with a back‐
31 slash.
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33 powwow also supports the MUME editing protocol for editing texts lo‐
34 cally. The name of the editor is taken from the environment variable
35 POWWOWEDITOR or EDITOR. emacs(1) is used by default. For text viewing,
36 POWWOWPAGER is searched, then PAGER and more(1) is used by default.
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38 If the first character of the editor is `&' (which is then skipped),
39 the editor is assumed to run in another window and powwow will run con‐
40 currently with the editor without waiting for it to finish.
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42 When launched, the editor program will have its TITLE environment vari‐
43 able set to the document title sent from the MUD.
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47 Massimiliano Ghilardi <max@Linuz.sns.it> and Gustav Hållberg are the
48 people that added many new features to an existing client, Cancan and
49 transformed it into powwow. Mattias Engdegård (f91-men@nada.kth.se)
50 was the original author of Cancan but many other people have contrib‐
51 uted at least as much, including Finn Arne Gangstad
52 (finnag@pvv.unit.no), David Gay (dgay@di.epfl.ch), Gary Dezern (gdez‐
53 ern@satelnet.org) and Lai-Chang Woo (vivriel@scs.com.sg).
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55 powwow moved to hoopajoo.net in 2005, and is now maintained by Steve
56 Slaven <bpk@hoopajoo.net>, please send bug reports and patches to that
57 address.
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59 The powwow WWW page is: http://hoopajoo.net/projects/powwow.html
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61 powwow was originally inspired by Peter Unold's Tintin client, but now
62 only bears a very remote resemblance to the original. It aims to be a
63 simple but very interactive client, and contains features that are in‐
64 teresting for ``immortal'' players, in particular on MUME, though any
65 mud player should benefit from powwow as well.
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68 powwow The binary.
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70 $(POWWOWDIR)/* Definition files for aliases, etc.
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73 TERM Your terminal type.
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75 POWWOWDIR
76 Where powwow will store and search for its files by default.
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78 POWWOWEDITOR or EDITOR
79 Name of editor to use.
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81 POWWOWPAGER or PAGER
82 Name of pager to use.
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85 telnet(1), more(1), emacs(1)
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88 Most diagnostics are self-explanatory. Some are even more self-explana‐
89 tory than others, namely those who crash the program. There is a diag‐
90 nostic report called `core' which is not currently in human-readable
91 form. The messages from powwow are generally prefixed with a `#' to
92 separate them from output from the remote host.
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95 Are you kidding?
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99powwow 1.2.23 2018-Sep-11 POWWOW(6)