1pod::Prima::faq(3)    User Contributed Perl Documentation   pod::Prima::faq(3)
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NAME

6       Prima::faq - Frequently asked questions about Prima
7

DESCRIPTION

9       The FAQ covers various topics around Prima, such as distribution,
10       compilation, installation, and programming.
11

COMMON

13   What is Prima?
14       Prima is a general purpose extensible graphical user interface toolkit
15       with a rich set of standard widgets and an emphasis on 2D image
16       processing tasks. A Perl program using PRIMA looks and behaves
17       identically on X, Win32.
18
19   Yeah, right. So what is Prima again?
20       Ok. A Yet Another Perl GUI.
21
22   Why bother with the Yet Another thing, while there is Perl-Tk and plenty of
23       others?
24       Prima was started on OS/2, where Tk didn't really run. We have had two
25       options - either port Tk, or write something on our own, probably
26       better than the existing tools.  We believe that we've succeeded.
27
28       Interestingly enough, Prima still builds for OS/2 (as of July 2012),
29       but its support was killed because noone needs it anyway.
30
31   Why Perl?
32       Why not? Perl is great. The high-level GUI logic fits badly into C,
33       C++, or the like, so a scripting language is probably the way to go
34       here.
35
36   But I want to use Prima in another language.
37       Unless your language has runtime binding with perl, you cannot.
38
39   Who wrote Prima?
40       Dmitry Karasik implemented the majority of the toolkit, after the
41       original idea by Anton Berezin. The latter and set of contributors
42       helped the development of the toolkit since then.
43
44   What is the copyright?
45       The copyright is a modified BSD license, where only two first
46       paragraphs remain out of the original four. The text of copyright is
47       present is almost all files of the toolkit.
48
49   I'd like to contribute.
50       You can do this is several ways. The project would probably best
51       benefit from the advocacy, because not many people use it. Of course,
52       you can send in new widgets, patches, suggestions, or even donations.
53       Also, documentation is the thing that needs a particular attention,
54       since my native language is not English, so if there are volunteers for
55       polishing of the Prima docs, you are very welcome.
56

INSTALLATION

58   Where can I download Prima?
59       <http://www.prima.eu.org> contains links to source and binary download
60       resources, instructions on how to subscribe to the Prima mailing list,
61       documentation, and some other useful info.
62
63   What is better, source or binary?
64       Depends where your are and what are your goals. On unix, the best is to
65       use the source. On win32 the binaries probably are preferred. If you
66       happen to use cygwin you probably still better off using the source.
67
68   How to install binary distribution?
69       First, check if you've downloaded Prima binary for the correct version
70       of Perl.  For win32 ActiveState builds, difference in the minor digits
71       of the Perl version shouldn't be a problem, for example, binary
72       distribution for Perl build #805 should work with Perl build #808, etc
73       etc.
74
75       To install, unpack the archive and type 'perl ms_install.pl'.  The
76       files will be copied into the perl tree.
77
78   How to compile Prima from source?
79       Type the following:
80
81          perl Makefile.PL
82          make
83          make install
84
85       If the 'perl Makefile.PL' fails complaining to strange errors, you can
86       check makefile.log to see if anything is wrong. A typical situation
87       here is that Makefile.PL may report that is cannot find Perl library,
88       for example, where there actually it invokes the compiler in a wrong
89       way.
90
91       Note, that in order to get Prima working from sources, your system must
92       contain graphic libraries, such as libgif or ligjpeg, for Prima to load
93       graphic files.
94
95   What's about the graphic libraries?
96       To load and save images, Prima employs graphic libraries. Such as, to
97       load GIF files, libgif library is used, etc. Makefile.PL finds
98       available libraries and links Prima against these. It is possible to
99       compile Prima without any, but this is not really useful.
100
101       On every supported platform Prima can make use of the following graphic
102       libraries:
103
104          libXpm   - Xpm pixmaps
105          libjpeg  - JPEG images
106          libgif   - GIF images
107          libpng   - PNG images
108          libtiff  - tiff images
109          libwebp,libwebpdemux,libwebpmux  - WebP images
110
111       Strawberry perl and Cygwin come with most of them, so on these
112       installations Prima just compiles without any throuble. For other perl
113       builds, use one of "Prima::codecs::" modules that contains the needed
114       include and lib files. If you're installing Prima through CPAN, that
115       gets done authomatically.
116
117   img/codec_XXX.c compile error
118       "img/codec_XXX.c" files are C sources for support of the graphic
119       libraries. In case a particular codec does not compile, the ultimate
120       fix is to remove the file and re-run Makefile.PL . This way, the
121       problem can be avoided easily, although at cost of a lacking support
122       for a graphic format.
123
124   How'd I check what libraries are compiled in?
125          perl -MPrima -e 'print map { $_->{name}.qq(\n) } @{Prima::Image->codecs};'
126
127   I have a graphic library installed, but Makefile.PL doesn't find it
128       The library is probably located in a weird directory so Makefile.PL
129       must be told to use it by adding LIBPATH+=/some/weird/lib, and possibly
130       INCPATH+=/some/weird/include in the command line. Check makefile.log
131       created by Makefile.PL for the actual errors reported when it tries to
132       use the library.
133
134   Compile error
135       There are various reasons why a compilation may fail. The best would be
136       to copy the output together with outputs of env and perl -V and send
137       these to the author or better open a github issue here
138       <https://github.com/dk/Prima/issues>.
139
140   Prima doesn't run
141       Again, there are reasons for Prima to fail during the start.
142
143       First, check whether all main files are installed correctly. Prima.pm
144       must be in your perl directory, and Prima library file ( Prima.a or
145       Prima.so for unix, Prima.dll for win32 ) is copied in the correct
146       location in the perl tree.
147
148       Second, try to run 'perl -MPrima -e 1' . If Prima.pm is not found, the
149       error message would be something like
150
151         Can't locate Prima.pm in @INC
152
153       If Prima library or one of the libraries it depends on cannot be found,
154       perl Dynaloader would complain. On win32 this usually happen when some
155       dll files Prima needs are not found. If this is the case, try to copy
156       these files into your PATH, for example in C:/Windows .
157
158   Prima doesn't get installed using ppm (ActiveState)
159       Prima uses a non-conventional build process, which is not picked up by
160       the automated ActiveState ppm builder. So if you run "ppm install
161       Prima" and it succeeds but installs nothing, try this:
162
163         ppm install --force http://cpan.uwinnipeg.ca/PPMPackages/10xx/Prima.ppd
164
165       (Justin Allegakoen and Randy Kobes:thanks!)
166
167       Alternatively you could try to install a compiler with "ppm install
168       MinGW" and then build Prima yourself.
169
170   Prima error: Can't open display
171       This error happens when you've compiled Prima for X11, and no
172       connection to X11 display can be established. Check your DISPLAY
173       environment variable, or use --display parameter when running Prima. If
174       you do not want Prima to connect to the display, for example, to use it
175       inside of a CGI script, either use --no-x11 parameter or include "use
176       Prima::noX11" statement in your program.
177
178   X11: my fonts are bad!
179       Check whether you have Xft and fontconfig installed. Prima benefits
180       greatly from having been compiled with Xft/fontconfig. Read more in
181       Prima::X11 .
182
183   Where are the docs installed?
184       Prima documentation comes in .pm and .pod files. These, when installed,
185       are copied under perl tree, and under man tree in unix. So, 'perldoc
186       Prima' should be sufficient to invoke the main page of the Prima
187       documentation. Other pages can be invoked as 'perldoc Prima::Buttons',
188       say, or, for the graphical pod reader, 'podview Prima::Buttons'.
189       podview is the Prima doc viewer, which is also capable of displaying
190       any POD page.
191
192       There is also a pdf file on the Prima web site www.prima.eu.org, which
193       contains the same set of documentation but composed as a single book.
194       Its sources are in utils/makedoc directory, somewhat rudimentary and
195       require an installation of latex and dvips to produce one of tex, dvi,
196       ps, or pdf targets.
197
198   I've found a bug!
199       <https://github.com/dk/Prima/issues> is the place.
200

PROGRAMMING

202   How can I use .fm files of the Visual Builder inside my program?
203       podview Prima::VB::VBLoader
204
205   I want to use Prima inside CGI for loading and converting images only,
206       without X11 display.
207          use Prima::noX11; # this prevents Prima from connecting to X11 display
208          use Prima;
209          my $i = Prima::Image-> load( ... )
210
211       Note that drawing on images will be somewhat limited.
212
213   How would I change several properties with a single call?
214          $widget-> set(
215             property1 => $value1,
216             property2 => $value2,
217             ...
218          );
219
220   I want Prima::Edit to have feature XXX
221       If the feature is not governed by none of the "Prima::Edit" properties,
222       you need to overload "::on_paint". It is not that hard as you might
223       think.
224
225       If the feature is generic enough, you can send a patch in the list.
226
227   Tk ( Wx, Qt, whatever ) has a feature Prima doesn't.
228       Well, I'd probably love to see the feature in Prima as well, but I
229       don't have a time to write it myself. Send in a patch, and I promise
230       I'll check it out.
231
232   I wrote a program and it looks ugly with another font size
233       This would most certainly happen when you rely on your own screen
234       properties.  There are several ways to avoid this problem.
235
236       First, if one programs a window where there are many widgets
237       independent of each other size, one actually can supply coordinates for
238       these widgets as they are positioned on a screen. Don't forget to set
239       "designScale" property of the parent window, which contains dimensions
240       of the font used to design the window. One can get these by executing
241
242           perl -MPrima -MPrima::Application -le '$_=$::application->font; print $_->width, q( ), $_->height';
243
244       This way, the window and the widgets would get resized automatically
245       under another font.
246
247       Second, in case the widget layout is not that independent, one can
248       position the widgets relatively to each other by explicitly calculating
249       widget extension. For example, an "InputLine" would have height
250       relative to the font, and to have a widget placed exactly say 2 pixels
251       above the input line, code something like
252
253           my $input = $owner-> insert( InputLine, ... );
254           my $widget = $owner-> insert( Widget, bottom => $input-> top + 2 );
255
256       Of course one can change the font as well, but it is a bad idea since
257       users would get annoyed by this.
258
259       Third, one can use geometry managers, similar to the ones in Tk. See
260       Prima::Widget::pack and Prima::Widget::place.
261
262       Finally, check the widget layouts with Prima::Stress written
263       specifically for this purpose:
264
265           perl -MPrima::Stress myprogram
266
267   How would I write a widget class myself?
268       There are lots and lots of examples of this. Find a widget class
269       similar to what you are about to write, and follow the idea. There are,
270       though, some non-evident moments worth to enumerate.
271
272       •   Test your widget class with different default settings, such as
273           colors, fonts, parent sizes, widget properties such as buffered and
274           visible.
275
276       •   Try to avoid special properties for "create", where for example a
277           particular property must always be supplied, or never supplied, or
278           a particular combination of properties is expected. See if the DWIM
279           principle can be applied instead.
280
281       •   Do not be afraid to define and re-define notification types. These
282           have large number of options, to be programmed once and then used
283           as a DWIM helper. Consider for which notifications user callback
284           routines ( onXxxx ) would be best to be called first, or last,
285           whether a notification should be of multiple or single callback
286           type.
287
288           If there is a functionality better off performed by the user-level
289           code, consider creating an individual notification for this
290           purpose.
291
292       •   Repaint only the changed areas, not the whole widget.
293
294           If your widget has scrollable areas, use "scroll" method.
295
296           Inside "on_paint" check whether the whole or only a part of the
297           widget is about to be repainted. Simple optimizations here increase
298           the speed.
299
300           Avoid using pre-cooked data in "on_paint", such as when for example
301           only a particular part of a widget was invalidated, and this fact
302           is stored in an internal variable. This is because when the actual
303           "on_paint" call is executed, the invalid area may be larger than
304           was invalidated by the class actions. If you must though, compare
305           values of "clipRect" property to see whether the invalid area is
306           indeed the same as it is expected.
307
308           Remember, that inside on_paint all coordinates are inclusive-
309           inclusive, while the widget coordinates generally are inclusive-
310           exclusive.
311
312           Note, that "buffered" property does not guarantee that the widget
313           output would be actually buffered. Same goes with "antialias" and
314           "layered"; these functions are opportunistic.
315
316       •   Write some documentation and example of use.
317
318   How would I add my widget class to the VB palette?
319       Check Prima/VB/examples/Widgety.pm . This file, if loaded through 'Add
320       widget' command in VB, adds example widget class and example VB
321       property into the VB palette and Object Inspector.
322
323   How would I use unicode/UTF8 in Prima?
324       Prima by default is unicode-aware, in some areas more than the Perl (as
325       of 5.32) itself.
326
327       For example on win32 Perl has big difficulties with files with unicode
328       characters, and this is recommended to mitigate using Prima::sys::FS,
329       which overrides "open", "opendir" and the like builtin functions with
330       their unicode-friendly versions. It doesn't though overload "-f","-e"
331       syntax, so use "_f","_e" etc instead.
332
333       Displaying UTF8 text is unproblematic, because Perl scalars can be
334       unambiguously told whether the text they contain is in UTF8 or not. The
335       text that comes from the user input, i e keyboard and clipboard, can be
336       treated and reported to Prima either as UTF8 r plain text, depending on
337       "Prima::Application::wantUnicodeInput" property, which is set to 1 by
338       default.  Remember though that if data are to be put through file I/O,
339       the 'utf8' IO layer must be selected ( see open ).
340
341       The keyboard input is also easy, because a character key event comes
342       with the character code, not the character itself, and conversion
343       between these is done via standard perl's "chr" and "ord".
344
345       The clipboard input is more complicated, because the clipboard may
346       contain both UTF8 and plain text data at once, and it must be decided
347       by the programmer explicitly which one is desired.  See more in
348       "Unicode" in Prima::Clipboard.
349
350   Is there a way to display POD text that comes with my program / package ?
351          $::application-> open_help( "file://$0" );
352          $::application-> open_help( 'My::Package/BUGS' );
353
354   How to implement parallel processing?
355       Prima doesn't work if called from more than one thread, since Perl
356       scalars cannot be shared between threads automatically, but only if
357       explicitly told, by using thread::shared. Prima does work in
358       multithread environments though, but only given it runs within a
359       dedicated thread. It is important not to call Prima methods from any
360       other thread, because scalars that may be created inside these calls
361       will be unavailable to the Prima core, which would result in strange
362       errors.
363
364       It is possible to run things in parallel by calling the event
365       processing by hands: instead of entering the main loop with
366
367          run Prima;
368
369       one can write
370
371          while ( 1) {
372             ... do some calculations ..
373             $::application->yield;
374          }
375
376       That'll give Prima a chance to handle accumulated events, but that
377       technique is only viable if calculations can be quantized into
378       relatively short time frames.
379
380       The generic solution would be harder to implement and debug, but it
381       scales well. The idea is to fork a process, and communicate with it via
382       its stdin and/or stdout ( see perlipc how to do that), and use
383       Prima::File to asyncronously read data passed through a pipe or a
384       socket.
385
386       Note: Win32 runtime library does not support asynchronous pipes, only
387       asyncronous sockets.  Cygwin does support both asyncronous pipes and
388       sockets.
389
390   How do I use Prima with AnyEvent or POE ?
391       AnyEvent kind of knows about Prima, so if Prima is loaded then AnyEvent
392       promises to detect it and load the corresponside backend.
393
394       If that doesn't work, the AnyEvent::Impl::Prima module is there in
395       cpan.
396
397       If you want to use Prima's internal event loop system you have to
398       install POE::Loop::Prima and include it in your code before Prima is
399       loaded like below:
400               use POE 'Loop::Prima';
401               use Prima qw/Application/;
402               use AnyEvent;
403
404       You can call "AnyEvent::detect" to check if the implementation is
405       'AnyEvent::Impl::POE' if you want to use Prima's event loop or it
406       should be the event loop implementation you expect such as
407       'AnyEvent::Impl::EV';
408
409       If you use POE::Loop::Prima then you can continue to call "run Prima"
410       and should not call AnyEvent's condition variable "recv" function.
411
412       If you want to use another event library implementation of AnyEvent,
413       you have to not call "run Prima" but instead call AnyEvent's condition
414       variable "recv" function.
415
416       You have to use "$::application->yield" in an "AnyEvent->timer" object
417       to allow for the Prima UI to update periodically, if you're not using
418       POE::Loop::Prima.
419
420       See full example in examples/socket_anyevent.pl and
421       examples/socket_anyevent_poe.pl.
422
423   How do I post an asynchronous message?
424       "Prima::Component::post_message" method posts a message through the
425       system event dispatcher and returns immediately; when the message is
426       arrived, "onPostMessage" notification is triggered:
427
428          use Prima qw(Application);
429          my $w = Prima::MainWindow-> create( onPostMessage => sub { shift; print "@_\n" });
430          $w-> post_message(1,2);
431          print "3 4 ";
432          run Prima;
433
434          output: 3 4 1 2
435
436       This technique is fine when all calls to the "post_message" on the
437       object are controlled.  To multiplex callbacks one can use one of the
438       two scalars passed to "post_message" as callback identification. This
439       is done by "post" in Prima::Utils, that internally intercepts
440       $::application's "PostMessage" and provides the procedural interface to
441       the same function:
442
443          use Prima qw(Application);
444          use Prima::Utils qw(post);
445
446          post( sub { print "@_\n" }, 'a');
447          print "b";
448          run Prima;
449
450          output: ba
451
452   Now to address widgets inside TabbedNotebook / TabbedScrollNotebook ?
453       The tabbed notebooks work as parent widgets for "Prima::Notebook", that
454       doesn't have any interface elements on its own, and provides only page
455       flipping function. The sub-widgets, therefore, are to be addressed as
456       "$TabbedNotebook-> Notebook-> MyButton".
457
458   How to compile a Prima-based module using XS?
459       Take a look at Prima::IPA, Prima::OpenGL, Prima::Image::Magick,
460       PDL::PrimaImage, and PDL::Drawing::Prima . These modules compile
461       against Prima dynamic module, start from there. Note - it's important
462       to include PRIMA_VERSION_BOOTCHECK in the "BOOT:" section, to avoid
463       binary incompatibilites, if there should be any.
464
465   How do I generate Prima executables with PAR?
466       You'll need some files that PAR cannot detect automatically. During the
467       compilation phase Makefile.PL creates utils/par.txt file that contains
468       these files. Include them with this command:
469
470          pp -A utils/par.txt -o a.out my_program
471

AUTHOR

473       Dmitry Karasik, <dmitry@karasik.eu.org>.
474

SEE ALSO

476       Prima
477
478
479
480perl v5.36.0                      2022-07-22                pod::Prima::faq(3)
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