1CHARSETS(7)                Linux Programmer's Manual               CHARSETS(7)
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NAME

6       charsets - programmer's view of character sets and internationalization
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DESCRIPTION

9       Linux  is  an international operating system.  Various of its utilities
10       and device drivers (including the console driver) support  multilingual
11       character sets including Latin-alphabet letters with diacritical marks,
12       accents, ligatures, and entire  non-Latin  alphabets  including  Greek,
13       Cyrillic, Arabic, and Hebrew.
14
15       This  manual page presents a programmer's-eye view of different charac‐
16       ter-set standards and how they fit together on Linux.   Standards  dis‐
17       cussed include ASCII, ISO 8859, KOI8-R, Unicode, ISO 2022 and ISO 4873.
18       The primary emphasis is on character sets actually used as locale char‐
19       acter  sets, not the myriad others that can be found in data from other
20       systems.
21
22       A complete list of charsets used in a officially  supported  locale  in
23       glibc   2.2.3   is:  ISO-8859-{1,2,3,5,6,7,8,9,13,15},  CP1251,  UTF-8,
24       EUC-{KR,JP,TW}, KOI8-{R,U}, GB2312, GB18030, GBK, BIG5, BIG5-HKSCS  and
25       TIS-620  (in  no  particular  order.)  (Romanian  may  be  switching to
26       ISO-8859-16.)
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28

ASCII

30       ASCII (American Standard Code For Information Interchange) is the orig‐
31       inal 7-bit character set, originally designed for American English.  It
32       is currently described by the ECMA-6 standard.
33
34       Various ASCII variants replacing the dollar sign  with  other  currency
35       symbols  and  replacing punctuation with non-English alphabetic charac‐
36       ters to cover German, French, Spanish and others in 7 bits exist.   All
37       are  deprecated;  GNU libc doesn't support locales whose character sets
38       aren't true supersets of ASCII. (These sets are also known as  ISO-646,
39       a close relative of ASCII that permitted replacing these characters.)
40
41       As  Linux was written for hardware designed in the US, it natively sup‐
42       ports ASCII.
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44

ISO 8859

46       ISO 8859 is a series of 15 8-bit character sets all of  which  have  US
47       ASCII  in their low (7-bit) half, invisible control characters in posi‐
48       tions 128 to 159, and 96 fixed-width graphics in positions 160-255.
49
50       Of these, the most important is ISO 8859-1 (Latin-1).  It  is  natively
51       supported  in the Linux console driver, fairly well supported in X11R6,
52       and is the base character set of HTML.
53
54       Console support for the other 8859 character sets  is  available  under
55       Linux through user-mode utilities (such as setfont(8)) that modify key‐
56       board bindings and the EGA graphics table and employ the "user mapping"
57       font table in the console driver.
58
59       Here are brief descriptions of each set:
60
61       8859-1 (Latin-1)
62              Latin-1 covers most Western European languages such as Albanian,
63              Catalan, Danish, Dutch, English, Faroese, Finnish, French,  Ger‐
64              man, Galician, Irish, Icelandic, Italian, Norwegian, Portuguese,
65              Spanish, and Swedish. The lack of the ligatures Dutch ij, French
66              oe and old-style ,,German`` quotation marks is considered toler‐
67              able.
68
69       8859-2 (Latin-2)
70              Latin-2 supports most Latin-written Slavic and Central  European
71              languages: Croatian, Czech, German, Hungarian, Polish, Rumanian,
72              Slovak, and Slovene.
73
74       8859-3 (Latin-3)
75              Latin-3 is popular with authors of Esperanto, Galician, and Mal‐
76              tese.  (Turkish is now written with 8859-9 instead.)
77
78       8859-4 (Latin-4)
79              Latin-4  introduced  letters  for Estonian, Latvian, and Lithua‐
80              nian.  It is essentially obsolete;  see  8859-10  (Latin-6)  and
81              8859-13 (Latin-7).
82
83       8859-5 Cyrillic letters supporting Bulgarian, Byelorussian, Macedonian,
84              Russian, Serbian and  Ukrainian.   Ukrainians  read  the  letter
85              `ghe'  with  downstroke  as  `heh'  and  would  need  a ghe with
86              upstroke to write a correct ghe.  See the discussion  of  KOI8-R
87              below.
88
89       8859-6 Supports Arabic.  The 8859-6 glyph table is a fixed font of sep‐
90              arate letter forms, but a proper display engine  should  combine
91              these using the proper initial, medial, and final forms.
92
93       8859-7 Supports Modern Greek.
94
95       8859-8 Supports  modern Hebrew without niqud (punctuation signs). Niqud
96              and full-fledged Biblical Hebrew are outside the scope  of  this
97              character  set; under Linux, UTF-8 is the preferred encoding for
98              these.
99
100       8859-9 (Latin-5)
101              This is a variant of Latin-1  that  replaces  Icelandic  letters
102              with Turkish ones.
103
104       8859-10 (Latin-6)
105              Latin  6  adds  the  last Inuit (Greenlandic) and Sami (Lappish)
106              letters that were missing in Latin 4 to cover the entire  Nordic
107              area.   RFC  1345  listed  a preliminary and different `latin6'.
108              Skolt Sami still needs a few more accents than these.
109
110       8859-11
111              This only exists as a rejected draft standard. The  draft  stan‐
112              dard  was  identical  to  TIS-620, which is used under Linux for
113              Thai.
114
115       8859-12
116              This set does not exist. While Vietnamese has been suggested for
117              this  space, it does not fit within the 96 (non-combining) char‐
118              acters ISO 8859 offers. UTF-8 is the preferred character set for
119              Vietnamese use under Linux.
120
121       8859-13 (Latin-7)
122              Supports  the  Baltic  Rim languages; in particular, it includes
123              Latvian characters not found in Latin-4.
124
125       8859-14 (Latin-8)
126              This is the Celtic character set,  covering  Gaelic  and  Welsh.
127              This  charset also contains the dotted characters needed for Old
128              Irish.
129
130       8859-15 (Latin-9)
131              This adds the Euro sign and French and Finnish letters that were
132              missing in Latin-1.
133
134       8859-16 (Latin-10)
135              This  set  covers  many  of the languages covered by 8859-2, and
136              supports Romanian more completely then that set does.
137

KOI8-R

139       KOI8-R is a non-ISO character set popular in Russia.  The lower half is
140       US  ASCII;  the  upper  is  a  Cyrillic  character  set somewhat better
141       designed than ISO 8859-5. KOI8-U is a common character set,  based  off
142       KOI8-R,  that  has  better support for Ukrainian. Neither of these sets
143       are ISO-2022 compatible, unlike the ISO-8859 series.
144
145       Console support for KOI8-R is available under Linux  through  user-mode
146       utilities that modify keyboard bindings and the EGA graphics table, and
147       employ the "user mapping" font table in the console driver.
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149

JIS X 0208

151       JIS X 0208 is a Japanese national standard character set. Though  there
152       are  some  more  Japanese  national standard character sets (like JIS X
153       0201, JIS X 0212, and JIS X 0213), this  is  the  most  important  one.
154       Characters  are mapped into a 94x94 two-byte matrix, whose each byte is
155       in the range 0x21-0x7e. Note that JIS X 0208 is a character set, not an
156       encoding.  This means that JIS X 0208 itself is not used for expressing
157       text data. JIS X 0208 is used as a  component  to  construct  encodings
158       such  as  EUC-JP, Shift_JIS, and ISO-2022-JP. EUC-JP is the most impor‐
159       tant encoding for Linux and includes US ASCII and JIS X 0208.  In  EUC-
160       JP,  JIS X 0208 characters are expressed in two bytes, each of which is
161       the JIS X 0208 code plus 0x80.
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163

KS X 1001

165       KS X 1001 is a Korean national standard character set. Just  as  JIS  X
166       0208, characters are mapped into a 94x94 two-byte matrix.  KS X 1001 is
167       used like JIS X 0208, as a component to  construct  encodings  such  as
168       EUC-KR,  Johab, and ISO-2022-KR.  EUC-KR is the most important encoding
169       for Linux and includes US ASCII and KS X 1001. KS C 5601  is  an  older
170       name for KS X 1001.
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172

GB 2312

174       GB  2312  is a mainland Chinese national standard character set used to
175       express simplified Chinese. Just like JIS X 0208, characters are mapped
176       into  a  94x94 two-byte matrix used to construct EUC-CN.  EUC-CN is the
177       most important encoding for Linux and includes US ASCII  and  GB  2312.
178       Note that EUC-CN is often called as GB, GB 2312, or CN-GB.
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180

Big5

182       Big5  is  a popular character set in Taiwan to express traditional Chi‐
183       nese. (Big5 is both a character set and an encoding.) It is a  superset
184       of  US  ASCII.  Non-ASCII  characters are expressed in two bytes. Bytes
185       0xa1-0xfe are used as leading bytes for two-byte characters.  Big5  and
186       its  extension  is  widely  used in Taiwan and Hong Kong. It is not ISO
187       2022-compliant.
188
189

TIS 620

191       TIS 620 is a Thai national standard character set and a superset of  US
192       ASCII. Like ISO 8859 series, Thai characters are mapped into 0xa1-0xfe.
193       TIS 620 is the only commonly used character  set  under  Linux  besides
194       UTF-8 to have combining characters.
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196

UNICODE

198       Unicode (ISO 10646) is a standard which aims to unambiguously represent
199       every character in every human language.  Unicode's  structure  permits
200       20.1 bits to encode every character. Since most computers don't include
201       20.1-bit integers, Unicode is usually encoded as 32-bit integers inter‐
202       nally  and  either  a  series  of 16-bit integers (UTF-16) (needing two
203       16-bit integers only when encoding certain rare characters) or a series
204       of  8-bit  bytes  (UTF-8).  Information  on  Unicode  is  available  at
205       <http://www.unicode.com>.
206
207       Linux represents Unicode using the 8-bit Unicode Transformation  Format
208       (UTF-8).   UTF-8  is  a variable length encoding of Unicode.  It uses 1
209       byte to code 7 bits, 2 bytes for 11 bits, 3 bytes for 16 bits, 4  bytes
210       for 21 bits, 5 bytes for 26 bits, 6 bytes for 31 bits.
211
212       Let  0,1,x  stand  for  a zero, one, or arbitrary bit.  A byte 0xxxxxxx
213       stands for the Unicode 00000000 0xxxxxxx which codes the same symbol as
214       the  ASCII 0xxxxxxx.  Thus, ASCII goes unchanged into UTF-8, and people
215       using only ASCII do not notice any change: not in code, and not in file
216       size.
217
218       A byte 110xxxxx is the start of a 2-byte code, and 110xxxxx 10yyyyyy is
219       assembled into 00000xxx xxyyyyyy.  A byte 1110xxxx is the  start  of  a
220       3-byte  code, and 1110xxxx 10yyyyyy 10zzzzzz is assembled into xxxxyyyy
221       yyzzzzzz.  (When UTF-8 is used to code the 31-bit ISO 10646  then  this
222       progression continues up to 6-byte codes.)
223
224       For  most  people  who use ISO-8859 character sets, this means that the
225       characters outside of ASCII are now coded with two bytes. This tends to
226       expand  ordinary  text files by only one or two percent. For Russian or
227       Greek users, this expands ordinary text files by 100%,  since  text  in
228       those  languages  is  mostly  outside of ASCII. For Japanese users this
229       means that the 16-bit codes now in common use will  take  three  bytes.
230       While  there are algorithmic conversions from some character sets (esp.
231       ISO-8859-1) to Unicode, general  conversion  requires  carrying  around
232       conversion tables, which can be quite large for 16-bit codes.
233
234       Note  that  UTF-8  is self-synchronizing: 10xxxxxx is a tail, any other
235       byte is the head of a code.  Note that the only way ASCII  bytes  occur
236       in a UTF-8 stream, is as themselves. In particular, there are no embed‐
237       ded NULs ('\0') or '/'s that form part of some larger code.
238
239       Since ASCII, and, in particular, NUL and '/', are unchanged, the kernel
240       does  not notice that UTF-8 is being used. It does not care at all what
241       the bytes it is handling stand for.
242
243       Rendering of Unicode data streams is typically  handled  through  `sub‐
244       font'  tables  which map a subset of Unicode to glyphs.  Internally the
245       kernel uses Unicode to describe the subfont loaded in video RAM.   This
246       means that in UTF-8 mode one can use a character set with 512 different
247       symbols.  This is not enough for Japanese, Chinese and Korean,  but  it
248       is enough for most other purposes.
249
250       At the current time, the console driver does not handle combining char‐
251       acters. So Thai, Sioux and any other script needing  combining  charac‐
252       ters can't be handled on the console.
253
254

ISO 2022 AND ISO 4873

256       The  ISO 2022 and 4873 standards describe a font-control model based on
257       VT100 practice.  This model is (partially) supported by the Linux  ker‐
258       nel and by xterm(1).  It is popular in Japan and Korea.
259
260       There  are  4 graphic character sets, called G0, G1, G2 and G3, and one
261       of them is the current character set for codes with high bit zero (ini‐
262       tially G0), and one of them is the current character set for codes with
263       high bit one (initially G1).  Each graphic character set has 94  or  96
264       characters,  and  is  essentially  a 7-bit character set. It uses codes
265       either 040-0177 (041-0176) or 0240-0377  (0241-0376).   G0  always  has
266       size 94 and uses codes 041-0176.
267
268       Switching  between  character sets is done using the shift functions ^N
269       (SO or LS1), ^O (SI or LS0), ESC n (LS2), ESC o (LS3), ESC N (SS2), ESC
270       O  (SS3),  ESC  ~ (LS1R), ESC } (LS2R), ESC | (LS3R).  The function LSn
271       makes character set Gn the current one for codes with  high  bit  zero.
272       The function LSnR makes character set Gn the current one for codes with
273       high bit one.  The function SSn makes character set Gn (n=2 or  3)  the
274       current one for the next character only (regardless of the value of its
275       high order bit).
276
277       A 94-character set is designated as  Gn  character  set  by  an  escape
278       sequence ESC ( xx (for G0), ESC ) xx (for G1), ESC * xx (for G2), ESC +
279       xx (for G3), where xx is a symbol or a pair of symbols found in the ISO
280       2375  International Register of Coded Character Sets.  For example, ESC
281       ( @ selects the ISO 646 character set as G0, ESC (  A  selects  the  UK
282       standard  character  set  (with  pound instead of number sign), ESC ( B
283       selects ASCII (with dollar instead of currency sign), ESC ( M selects a
284       character  set for African languages, ESC ( ! A selects the Cuban char‐
285       acter set, etc. etc.
286
287       A 96-character set is designated as  Gn  character  set  by  an  escape
288       sequence  ESC  -  xx  (for G1), ESC . xx (for G2) or ESC / xx (for G3).
289       For example, ESC - G selects the Hebrew alphabet as G1.
290
291       A multibyte character set is designated  as  Gn  character  set  by  an
292       escape  sequence  ESC $ xx or ESC $ ( xx (for G0), ESC $ ) xx (for G1),
293       ESC $ * xx (for G2), ESC $ + xx (for G3).   For  example,  ESC  $  (  C
294       selects  the  Korean  character set for G0.  The Japanese character set
295       selected by ESC $ B has a more recent version selected by ESC & @ ESC $
296       B.
297
298       ISO 4873 stipulates a narrower use of character sets, where G0 is fixed
299       (always ASCII), so that G1, G2 and G3 can only  be  invoked  for  codes
300       with  the  high  order  bit set.  In particular, ^N and ^O are not used
301       anymore, ESC ( xx can be used only with xx=B, and ESC ) xx, ESC  *  xx,
302       ESC + xx are equivalent to ESC - xx, ESC . xx, ESC / xx, respectively.
303
304

SEE ALSO

306       console(4),      console_codes(4),      console_ioctl(4),     ascii(7),
307       iso_8859-1(7), unicode(7), utf-8(7)
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311Linux                             2001-05-07                       CHARSETS(7)
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