1CRIBBAGE(6) Games Manual CRIBBAGE(6)
2
3
4
6 cribbage - the card game cribbage
7
9 /usr/games/cribbage [ -req ] name ...
10
12 Cribbage plays the card game cribbage, with the program playing one
13 hand and the user the other. The program will initially ask the user
14 if the rules of the game are needed - if so, it will print out the
15 appropriate section from According to Hoyle with more (I).
16
17 Cribbage options include:
18
19 -e When the player makes a mistake scoring his hand or crib, pro‐
20 vide an explanation of the correct score. (This is especially
21 useful for beginning players.)
22
23 -q Print a shorter form of all messages - this is only recommended
24 for users who have played the game without specifying this
25 option.
26
27 -r Instead of asking the player to cut the deck, the program will
28 randomly cut the deck.
29
30 Cribbage first asks the player whether he wishes to play a short game
31 (“once around”, to 61) or a long game (“twice around”, to 121). A
32 response of `s' will result in a short game, any other response will
33 play a long game.
34
35 At the start of the first game, the program asks the player to cut the
36 deck to determine who gets the first crib. The user should respond
37 with a number between 0 and 51, indicating how many cards down the deck
38 is to be cut. The player who cuts the lower ranked card gets the first
39 crib. If more than one game is played, the loser of the previous game
40 gets the first crib in the current game.
41
42 For each hand, the program first prints the player's hand, whose crib
43 it is, and then asks the player to discard two cards into the crib.
44 The cards are prompted for one per line, and are typed as explained
45 below.
46
47 After discarding, the program cuts the deck (if it is the player's
48 crib) or asks the player to cut the deck (if it's its crib); in the
49 latter case, the appropriate response is a number from 0 to 39 indicat‐
50 ing how far down the remaining 40 cards are to be cut.
51
52 After cutting the deck, play starts with the non-dealer (the person who
53 doesn't have the crib) leading the first card. Play continues, as per
54 cribbage, until all cards are exhausted. The program keeps track of
55 the scoring of all points and the total of the cards on the table.
56
57 After play, the hands are scored. The program requests the player to
58 score his hand (and the crib, if it is his) by printing out the appro‐
59 priate cards (and the cut card enclosed in brackets). Play continues
60 until one player reaches the game limit (61 or 121).
61
62 A carriage return when a numeric input is expected is equivalent to
63 typing the lowest legal value; when cutting the deck this is equivalent
64 to choosing the top card.
65
66 Cards are specified as rank followed by suit. The ranks may be speci‐
67 fied as one of: `a', `2', `3', `4', `5', `6', `7', `8', `9', `t', `j',
68 `q', and `k', or alternatively, one of: “ace”, “two”, “three”, “four”,
69 “five”, “six”, “seven”, “eight”, “nine”, “ten”, “jack”, “queen”, and
70 “king”. Suits may be specified as: `s', `h', `d', and `c', or alterna‐
71 tively as: “spades”, “hearts”, “diamonds”, and “clubs”. A card may be
72 specified as: <rank> “ ” <suit>, or: <rank> “ of ” <suit>. If the sin‐
73 gle letter rank and suit designations are used, the space separating
74 the suit and rank may be left out. Also, if only one card of the
75 desired rank is playable, typing the rank is sufficient. For example,
76 if your hand was “2H, 4D, 5C, 6H, JC, KD” and it was desired to discard
77 the king of diamonds, any of the following could be typed: “k”, “king”,
78 “kd”, “k d”, “k of d”, “king d”, “king of d”, “k diamonds”, “k of dia‐
79 monds”, “king diamonds”, or “king of diamonds”.
80
82 /usr/games/cribbage
83
85 Earl T. Cohen wrote the logic. Ken Arnold added the screen oriented
86 interface.
87
88
89
904th Berkeley Distribution May 6, 1986 CRIBBAGE(6)