1FORTUNE(6)                       Games Manual                       FORTUNE(6)
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NAME

6       fortune - print a random, hopefully interesting, adage
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SYNOPSIS

9       /usr/games/fortune [ - ] [ -wslao ]
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DESCRIPTION

12       Fortune with no arguments prints out a random adage. The flags mean:
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14       -w   Waits before termination for an amount of time calculated from the
15            number of characters in the message.  This is useful if it is exe‐
16            cuted  as  part of the logout procedure to guarantee that the mes‐
17            sage can be read before the screen is cleared.
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19       -s   Short messages only.
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21       -l   Long messages only.
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23       -o   Choose from an alternate list of adages,  often  used  for  poten‐
24            tially offensive ones.
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26       -a   Choose from either list of adages.
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FILES

29       /usr/games/lib/fortunes.dat
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AUTHOR

32       Ken Arnold
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364th Berkeley Distribution        May 20, 1985                       FORTUNE(6)
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