1XEYES(1) General Commands Manual XEYES(1)
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6 xeyes - a follow the mouse X demo
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9 xeyes [-option ...]
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12 Xeyes watches what you do and reports to the Boss.
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15 -fg foreground color
16 choose a different color for the pupil of the eyes.
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18 -bg background color
19 choose a different color for the background.
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21 -outline outline color
22 choose a different color for the outline of the eyes.
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24 -center center color
25 choose a different color for the center of the eyes.
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27 -backing { WhenMapped Always NotUseful }
28 selects an appropriate level of backing store.
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30 -geometry geometry
31 define the initial window geometry; see X(7).
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33 -display display
34 specify the display to use; see X(7).
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36 -bd border color
37 choose a different color for the window border.
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39 -bw border width
40 choose a different width for the window border.
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42 -shape uses the SHAPE extension to shape the window. This is the
43 default.
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45 +shape disables use of the SHAPE extension to shape the window.
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47 -render uses Xrender to draw anti-aliased eyes. This is the default if
48 xeyes has been compiled with Xrender support.
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50 +render disables Xrender and draws traditional eyes.
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52 -distance
53 uses an alternative mapping, as if the eyes were set back from
54 the screen, thus following the mouse more precisely.
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57 X(7), X Toolkit documentation
58 See X(7) for a full statement of rights and permissions.
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61 Keith Packard, MIT X Consortium
62 Copied from the NeWS version written (apparently) by Jeremy Huxtable as
63 seen at SIGGRAPH '88
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67X Version 11 xeyes 1.1.1 XEYES(1)