1GLCOPYTEXSUBIMAGE3D(3G) GLCOPYTEXSUBIMAGE3D(3G)
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6 glCopyTexSubImage3D - copy a three-dimensional texture subimage
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10 void glCopyTexSubImage3D( GLenum target,
11 GLint level,
12 GLint xoffset,
13 GLint yoffset,
14 GLint zoffset,
15 GLint x,
16 GLint y,
17 GLsizei width,
18 GLsizei height )
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22 target Specifies the target texture. Must be GL_TEXTURE_3D
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24 level Specifies the level-of-detail number. Level 0 is the base
25 image level. Level n is the nth mipmap reduction image.
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27 xoffset Specifies a texel offset in the x direction within the texture
28 array.
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30 yoffset Specifies a texel offset in the y direction within the texture
31 array.
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33 zoffset Specifies a texel offset in the z direction within the texture
34 array.
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36 x, y Specify the window coordinates of the lower left corner of the
37 rectangular region of pixels to be copied.
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39 width Specifies the width of the texture subimage.
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41 height Specifies the height of the texture subimage.
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44 glCopyTexSubImage3D replaces a rectangular portion of a three-dimen‐
45 sional texture image with pixels from the current GL_READ_BUFFER
46 (rather than from main memory, as is the case for glTexSubImage3D).
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48 The screen-aligned pixel rectangle with lower left corner at (x, y) and
49 with width width and height height replaces the portion of the texture
50 array with x indices xoffset through xoffset+width−1, inclusive, and y
51 indices yoffset through yoffset+height−1, inclusive, at z index zoffset
52 and at the mipmap level specified by level.
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54 The pixels in the rectangle are processed exactly as if glCopyPixels
55 had been called, but the process stops just before final conversion.
56 At this point, all pixel component values are clamped to the range
57 [0, 1] and then converted to the texture's internal for storage in the
58 texel array.
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60 The destination rectangle in the texture array may not include any tex‐
61 els outside the texture array as it was originally specified. It is
62 not an error to specify a subtexture with zero width or height, but
63 such a specification has no effect.
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65 If any of the pixels within the specified rectangle of the current
66 GL_READ_BUFFER are outside the read window associated with the current
67 rendering context, then the values obtained for those pixels are unde‐
68 fined.
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70 No change is made to the internalformat, width, height, depth, or bor‐
71 der parameters of the specified texture array or to texel values out‐
72 side the specified subregion.
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75 glCopyTexSubImage3D is available only if the GL version is 1.2 or
76 greater.
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78 Texturing has no effect in color index mode.
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80 glPixelStore and glPixelTransfer modes affect texture images in exactly
81 the way they affect glDrawPixels.
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83 When the GL_ARB_imaging extension is supported, the RGBA components
84 copied from the framebuffer may be processed by the imaging pipeline,
85 as if they were a two-dimensional texture. See glTexImage2D for spe‐
86 cific details.
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89 GL_INVALID_ENUM is generated if target is not GL_TEXTURE_3D.
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91 GL_INVALID_OPERATION is generated if the texture array has not been
92 defined by a previous glTexImage3D or glCopyTexImage3D operation.
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94 GL_INVALID_VALUE is generated if level is less than 0.
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96 GL_INVALID_VALUE may be generated if level is greater than log2max,
97 where max is the returned value of GL_MAX_3D_TEXTURE_SIZE.
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99 GL_INVALID_VALUE is generated if x<−b or if y<−b, where b is the border
100 width of the texture array.
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102 GL_INVALID_VALUE is generated if xoffset<−b, (xoffset+width)>(w−b),
103 yoffset<−b, (yoffset+height)>(h−b), zoffset<−b, or zoffset>(d−b), where
104 w is the GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT, d is the
105 GL_TEXTURE_DEPTH, and b is the GL_TEXTURE_BORDER of the texture image
106 being modified. Note that w, h, and d include twice the border width.
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108 GL_INVALID_OPERATION is generated if glCopyTexSubImage3D is executed
109 between the execution of glBegin and the corresponding execution of
110 glEnd.
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113 glGetTexImage
114 glIsEnabled with argument GL_TEXTURE_3D
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117 glCopyPixels(3G), glCopyTexImage1D(3G), glCopyTexImage2D(3G),
118 glCopyTexSubImage1D(3G), glCopyTexSubImage2D(3G), glPixelStore(3G),
119 glPixelTransfer(3G), glReadBuffer(3G), glTexEnv(3G), glTexGen(3G),
120 glTexImage1D(3G), glTexImage2D(3G), glTexImage3D(3G),
121 glTexParameter(3G), glTexSubImage1D(3G), glTexSubImage2D(3G),
122 glTexSubImage3D(3G)
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126 GLCOPYTEXSUBIMAGE3D(3G)