1GLPOLYGONSTIPPLE(3G) GLPOLYGONSTIPPLE(3G)
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6 glPolygonStipple - set the polygon stippling pattern
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10 void glPolygonStipple( const GLubyte *mask )
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14 mask Specifies a pointer to a 32×32 stipple pattern that will be
15 unpacked from memory in the same way that glDrawPixels unpacks
16 pixels.
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19 Polygon stippling, like line stippling (see glLineStipple), masks out
20 certain fragments produced by rasterization, creating a pattern. Stip‐
21 pling is independent of polygon antialiasing.
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23 mask is a pointer to a 32×32 stipple pattern that is stored in memory
24 just like the pixel data supplied to a glDrawPixels call with height
25 and width both equal to 32, a pixel of GL_COLOR_INDEX, and data type of
26 GL_BITMAP. That is, the stipple pattern is represented as a 32×32
27 array of 1-bit color indices packed in unsigned bytes. glPixelStore
28 parameters like GL_UNPACK_SWAP_BYTES and GL_UNPACK_LSB_FIRST affect the
29 assembling of the bits into a stipple pattern. Pixel transfer opera‐
30 tions (shift, offset, pixel map) are not applied to the stipple image,
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33 To enable and disable polygon stippling, call glEnable and glDisable
34 with argument GL_POLYGON_STIPPLE. Polygon stippling is initially dis‐
35 abled. If it's enabled, a rasterized polygon fragment with window coor‐
36 dinates xw and yw is sent to the next stage of the GL if and only if
37 the (xwmod32)th bit in the (ywmod32)th row of the stipple pattern is 1
38 (one). When polygon stippling is disabled, it is as if the stipple
39 pattern consists of all 1's.
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42 GL_INVALID_OPERATION is generated if glPolygonStipple is executed
43 between the execution of glBegin and the corresponding execution of
44 glEnd.
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47 glGetPolygonStipple
48 glIsEnabled with argument GL_POLYGON_STIPPLE
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51 glDrawPixels(3G), glLineStipple(3G), glPixelStore(3G),
52 glPixelTransfer(3G)
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56 GLPOLYGONSTIPPLE(3G)