1STRUCT FF_CONDITION_(9) Input Subsystem STRUCT FF_CONDITION_(9)
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6 struct_ff_condition_effect - defines a spring or friction
7 force-feedback effect
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10 struct ff_condition_effect {
11 __u16 right_saturation;
12 __u16 left_saturation;
13 __s16 right_coeff;
14 __s16 left_coeff;
15 __u16 deadband;
16 __s16 center;
17 };
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20 right_saturation
21 maximum level when joystick moved all way to the right
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23 left_saturation
24 same for the left side
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26 right_coeff
27 controls how fast the force grows when the joystick moves to the
28 right
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30 left_coeff
31 same for the left side
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33 deadband
34 size of the dead zone, where no force is produced
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36 center
37 position of the dead zone
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40Kernel Hackers Manual 2.6. June 2019 STRUCT FF_CONDITION_(9)