1SoX(1)                          Sound eXchange                          SoX(1)
2
3
4

NAME

6       SoX - Sound eXchange, the Swiss Army knife of audio manipulation
7

SYNOPSIS

9       sox [global-options] [format-options] infile1
10            [[format-options] infile2] ... [format-options] outfile
11            [effect [effect-options]] ...
12
13       play [global-options] [format-options] infile1
14            [[format-options] infile2] ... [format-options]
15            [effect [effect-options]] ...
16
17       rec [global-options] [format-options] outfile
18            [effect [effect-options]] ...
19

DESCRIPTION

21   Introduction
22       SoX  reads  and  writes  audio  files  in  most popular formats and can
23       optionally apply  effects  to  them.  It  can  combine  multiple  input
24       sources,  synthesise audio, and, on many systems, act as a general pur‐
25       pose audio player or a multi-track audio recorder. It also has  limited
26       ability to split the input into multiple output files.
27
28       All SoX functionality is available using just the sox command.  To sim‐
29       plify playing and recording audio, if SoX is invoked as play, the  out‐
30       put  file  is  automatically set to be the default sound device, and if
31       invoked as rec, the default sound device is used as  an  input  source.
32       Additionally,  the  soxi(1)  command  provides a convenient way to just
33       query audio file header information.
34
35       The heart of SoX is a  library  called  libSoX.   Those  interested  in
36       extending  SoX or using it in other programs should refer to the libSoX
37       manual page: libsox(3).
38
39       SoX is a command-line audio processing  tool,  particularly  suited  to
40       making  quick,  simple  edits  and to batch processing.  If you need an
41       interactive, graphical audio editor, use audacity(1).
42
43                                 *        *        *
44
45       The overall SoX processing chain can be summarised as follows:
46
47                      Input(s) → Combiner → Effects → Output(s)
48
49       Note however, that on the SoX command line, the positions of  the  Out‐
50       put(s)  and the Effects are swapped w.r.t. the logical flow just shown.
51       Note also that whilst options pertaining to  files  are  placed  before
52       their  respective file name, the opposite is true for effects.  To show
53       how this works in practice, here is a selection of examples of how  SoX
54       might be used.  The simple
55          sox recital.au recital.wav
56       translates  an  audio  file  in  Sun AU format to a Microsoft WAV file,
57       whilst
58          sox recital.au -b 16 recital.wav channels 1 rate 16k fade 3 norm
59       performs the same format translation, but  also  applies  four  effects
60       (down-mix  to  one channel, sample rate change, fade-in, nomalize), and
61       stores the result at a bit-depth of 16.
62          sox -r 16k -e signed -b 8 -c 1 voice-memo.raw voice-memo.wav
63       converts `raw' (a.k.a. `headerless') audio to  a  self-describing  file
64       format,
65          sox slow.aiff fixed.aiff speed 1.027
66       adjusts audio speed,
67          sox short.wav long.wav longer.wav
68       concatenates two audio files, and
69          sox -m music.mp3 voice.wav mixed.flac
70       mixes together two audio files.
71          play "The Moonbeams/Greatest/*.ogg" bass +3
72       plays  a  collection  of  audio  files  whilst applying a bass boosting
73       effect,
74          play -n -c1 synth sin %-12 sin %-9 sin %-5 sin %-2 fade h 0.1 1 0.1
75       plays a synthesised `A minor seventh' chord with a pipe-organ sound,
76          rec -c 2 radio.aiff trim 0 30:00
77       records half an hour of stereo audio, and
78          play -q take1.aiff & rec -M take1.aiff take1-dub.aiff
79       (with POSIX shell and where supported by hardware) records a new  track
80       in a multi-track recording.  Finally,
81          rec -r 44100 -b 16 -s -p silence 1 0.50 0.1% 1 10:00 0.1% | \
82            sox -p song.ogg silence 1 0.50 0.1% 1 2.0 0.1% : \
83            newfile : restart
84       records a stream of audio such as LP/cassette and splits in to multiple
85       audio files at points with 2 seconds of silence.   Also,  it  does  not
86       start  recording  until  it detects audio is playing and stops after it
87       sees 10 minutes of silence.
88
89       N.B.  The above is just an overview  of  SoX's  capabilities;  detailed
90       explanations  of  how  to  use  all  SoX  parameters, file formats, and
91       effects can be found below in this  manual,  in  soxformat(7),  and  in
92       soxi(1).
93
94   File Format Types
95       SoX  can  work  with  `self-describing'  and `raw' audio files.  `self-
96       describing' formats (e.g. WAV, FLAC, MP3) have a header that completely
97       describes  the  signal  and  encoding attributes of the audio data that
98       follows. `raw' or `headerless' formats do not contain this information,
99       so the audio characteristics of these must be described on the SoX com‐
100       mand line or inferred from those of the input file.
101
102       The following four characteristics are used to describe the  format  of
103       audio data such that it can be processed with SoX:
104
105       sample rate
106              The  sample rate in samples per second (`Hertz' or `Hz').  Digi‐
107              tal telephony  traditionally  uses  a  sample  rate  of  8000 Hz
108              (8 kHz), though these days, 16 and even 32 kHz are becoming more
109              common. Audio Compact Discs  use  44100 Hz  (44.1 kHz).  Digital
110              Audio  Tape  and  many computer systems use 48 kHz. Professional
111              audio systems often use 96 kHz.
112
113       sample size
114              The number of bits used to store each sample.  Today, 16-bit  is
115              commonly  used.  8-bit was popular in the early days of computer
116              audio. 24-bit is used in the  professional  audio  arena.  Other
117              sizes are also used.
118
119       data encoding
120              The   way   in  which  each  audio  sample  is  represented  (or
121              `encoded').  Some encodings have variants with  different  byte-
122              orderings  or  bit-orderings.   Some  compress the audio data so
123              that the stored audio data takes up less space (i.e. disk  space
124              or  transmission bandwidth) than the other format parameters and
125              the number of samples would imply.  Commonly-used encoding types
126              include  floating-point,  μ-law, ADPCM, signed-integer PCM, MP3,
127              and FLAC.
128
129       channels
130              The number  of  audio  channels  contained  in  the  file.   One
131              (`mono')  and  two (`stereo') are widely used.  `Surround sound'
132              audio typically contains six or more channels.
133
134       The term `bit-rate' is a measure of the amount of storage  occupied  by
135       an  encoded  audio signal over a unit of time.  It can depend on all of
136       the above and is typically denoted as a number of kilo-bits per  second
137       (kbps).   An  A-law  telephony  signal  has  a  bit-rate  of  64  kbps.
138       MP3-encoded stereo music typically has  a  bit-rate  of  128-196  kbps.
139       FLAC-encoded stereo music typically has a bit-rate of 550-760 kbps.
140
141       Most self-describing formats also allow textual `comments' to be embed‐
142       ded in the file that can be used to describe the  audio  in  some  way,
143       e.g. for music, the title, the author, etc.
144
145       One  important  use  of  audio file comments is to convey `Replay Gain'
146       information.  SoX supports applying Replay Gain  information,  but  not
147       generating it.  Note that by default, SoX copies input file comments to
148       output files that support comments, so output files may contain  Replay
149       Gain  information if some was present in the input file.  In this case,
150       if anything other than a simple format conversion  was  performed  then
151       the  output  file Replay Gain information is likely to be incorrect and
152       so should be recalculated using a tool that supports this (not SoX).
153
154       The soxi(1) command can be used to display information from audio  file
155       headers.
156
157   Determining & Setting The File Format
158       There  are  several mechanisms available for SoX to use to determine or
159       set the format characteristics of an audio file.  Depending on the cir‐
160       cumstances,  individual  characteristics may be determined or set using
161       different mechanisms.
162
163       To determine the format of an input file, SoX will  use,  in  order  of
164       precedence and as given or available:
165
166       1.  Command-line format options.
167
168       2.  The contents of the file header.
169
170       3.  The filename extension.
171
172       To set the output file format, SoX will use, in order of precedence and
173       as given or available:
174
175       1.  Command-line format options.
176
177       2.  The filename extension.
178
179       3.  The input file format characteristics, or the closest that is  sup‐
180           ported by the output file type.
181
182       For  all  files, SoX will exit with an error if the file type cannot be
183       determined. Command-line format options may need to be added or changed
184       to resolve the problem.
185
186   Playing & Recording Audio
187       The  play  and  rec  commands  are  provided  so that basic playing and
188       recording is as simple as
189          play existing-file.wav
190       and
191          rec new-file.wav
192       These two commands are functionally equivalent to
193          sox existing-file.wav -d
194       and
195          sox -d new-file.wav
196       Of course, further options and effects  (as  described  below)  can  be
197       added to the commands in either form.
198
199                                 *        *        *
200
201       Some  systems  provide  more  than  one  type of (SoX-compatible) audio
202       driver, e.g. ALSA & OSS, or SUNAU & AO.  Systems  can  also  have  more
203       than  one  audio  device (a.k.a. `sound card').  If more than one audio
204       driver has been built-in to SoX, and the default selected by  SoX  when
205       recording  or  playing  is  not the one that is wanted, then the AUDIO‐
206       DRIVER environment variable can be used to override the  default.   For
207       example (on many systems):
208          set AUDIODRIVER=oss
209          play ...
210       The  AUDIODEV  environment variable can be used to override the default
211       audio device, e.g.
212          set AUDIODEV=/dev/dsp2
213          play ...
214          sox ... -t oss
215       or
216          set AUDIODEV=hw:soundwave,1,2
217          play ...
218          sox ... -t alsa
219       Note that the way of setting environment variables varies  from  system
220       to system - for some specific examples, see `SOX_OPTS' below.
221
222       When  playing  a  file  with a sample rate that is not supported by the
223       audio output device, SoX will automatically invoke the rate  effect  to
224       perform  the  necessary sample rate conversion.  For compatibility with
225       old hardware, the default rate quality level is set to `low'. This  can
226       be  changed  by  explicitly specifying the rate effect with a different
227       quality level, e.g.
228          play ... rate -m
229       or by using the --play-rate-arg option (see below).
230
231                                 *        *        *
232
233       On some systems, SoX allows audio playback volume to be adjusted whilst
234       using play.  Where supported, this is achieved by tapping the `v' & `V'
235       keys during playback.
236
237       To help with setting a suitable recording level, SoX includes  a  peak-
238       level  meter  which can be invoked (before making the actual recording)
239       as follows:
240          rec -n
241       The recording level should be adjusted (using the system-provided mixer
242       program, not SoX) so that the meter is at most occasionally full scale,
243       and never `in the red' (an exclamation mark is  shown).   See  also  -S
244       below.
245
246   Accuracy
247       Many  file formats that compress audio discard some of the audio signal
248       information whilst doing so. Converting to such a format and then  con‐
249       verting  back  again  will  not  produce  an exact copy of the original
250       audio.  This is the case for many formats used in  telephony  (e.g.  A-
251       law,  GSM) where low signal bandwidth is more important than high audio
252       fidelity, and for many formats used in  portable  music  players  (e.g.
253       MP3,  Vorbis)  where  adequate  fidelity  can be retained even with the
254       large compression ratios that are needed to make portable players prac‐
255       tical.
256
257       Formats that discard audio signal information are called `lossy'.  For‐
258       mats that do not are called `lossless'.  The term `quality' is used  as
259       a  measure  of  how closely the original audio signal can be reproduced
260       when using a lossy format.
261
262       Audio file conversion with SoX is lossless when it can  be,  i.e.  when
263       not  using  lossy  compression,  when not reducing the sampling rate or
264       number of channels, and when the number of bits used in the destination
265       format is not less than in the source format.  E.g.  converting from an
266       8-bit PCM format to a 16-bit PCM format is lossless but converting from
267       an 8-bit PCM format to (8-bit) A-law isn't.
268
269       N.B.   SoX  converts all audio files to an internal uncompressed format
270       before performing any audio processing. This means that manipulating  a
271       file that is stored in a lossy format can cause further losses in audio
272       fidelity.  E.g. with
273          sox long.mp3 short.mp3 trim 10
274       SoX first decompresses the  input  MP3  file,  then  applies  the  trim
275       effect,  and  finally creates the output MP3 file by re-compressing the
276       audio - with a possible reduction in fidelity above that which occurred
277       when  the input file was created.  Hence, if what is ultimately desired
278       is lossily compressed audio, it is highly recommended  to  perform  all
279       audio  processing  using  lossless file formats and then convert to the
280       lossy format only at the final stage.
281
282       N.B.  Applying multiple effects with a single SoX invocation  will,  in
283       general, produce more accurate results than those produced using multi‐
284       ple SoX invocations.
285
286   Dithering
287       Dithering is a technique used to maximise the dynamic  range  of  audio
288       stored  at a particular bit-depth. Any distortion introduced by quanti‐
289       sation is decorrelated by adding a small amount of white noise  to  the
290       signal.  In most cases, SoX can determine whether the selected process‐
291       ing requires dither and will add it during output formatting if  appro‐
292       priate.
293
294       Specifically,  by  default, SoX automatically adds TPDF dither when the
295       output bit-depth is less than 24 and any of the following are true:
296
297       ·   bit-depth reduction has been specified explicitly using a  command-
298           line option
299
300       ·   the  output file format supports only bit-depths lower than that of
301           the input file format
302
303       ·   an effect has increased effective  bit-depth  within  the  internal
304           processing chain
305
306       For  example,  adjusting  volume  with vol 0.25 requires two additional
307       bits in which to losslessly  store  its  results  (since  0.25  decimal
308       equals  0.01 binary).  So if the input file bit-depth is 16, then SoX's
309       internal representation will utilise 18 bits after processing this vol‐
310       ume  change.   In  order  to  store the output at the same depth as the
311       input, dithering is used to remove the additional bits.
312
313       Use the -V option to see what processing SoX has  automatically  added.
314       The  -D option may be given to override automatic dithering.  To invoke
315       dithering manually (e.g. to select  a  noise-shaping  curve),  see  the
316       dither effect.
317
318   Clipping
319       Clipping is distortion that occurs when an audio signal level (or `vol‐
320       ume') exceeds the range of the chosen representation.  In  most  cases,
321       clipping  is  undesirable  and  so should be corrected by adjusting the
322       level prior to the point (in the processing chain) at which it occurs.
323
324       In SoX, clipping could occur, as you might expect, when using  the  vol
325       or gain effects to increase the audio volume. Clipping could also occur
326       with many other effects, when converting one  format  to  another,  and
327       even when simply playing the audio.
328
329       Playing an audio file often involves resampling, and processing by ana‐
330       logue components can introduce a small DC offset and/or  amplification,
331       all  of which can produce distortion if the audio signal level was ini‐
332       tially too close to the clipping point.
333
334       For these reasons, it is usual to make sure that an audio file's signal
335       level  has  some `headroom', i.e. it does not exceed a particular level
336       below the maximum possible level for the  given  representation.   Some
337       standards  bodies recommend as much as 9dB headroom, but in most cases,
338       3dB (≈ 70% linear) is enough.  Note that this wisdom seems to have been
339       lost in modern music production; in fact, many CDs, MP3s, etc.  are now
340       mastered at levels above 0dBFS i.e. the audio is clipped as delivered.
341
342       SoX's stat and stats effects can assist in determining the signal level
343       in  an  audio file. The gain or vol effect can be used to prevent clip‐
344       ping, e.g.
345          sox dull.wav bright.wav gain -6 treble +6
346       guarantees that the treble boost will not clip.
347
348       If clipping occurs at any point during processing, SoX will  display  a
349       warning message to that effect.
350
351       See also -G and the gain and norm effects.
352
353   Input File Combining
354       SoX's  input  combiner can be configured (see OPTIONS below) to combine
355       multiple files using  any  of  the  following  methods:  `concatenate',
356       `sequence',  `mix',  `mix-power',  `merge', or `multiply'.  The default
357       method is `sequence' for play, and `concatenate' for rec and sox.
358
359       For all methods other than `sequence', multiple input files  must  have
360       the  same  sampling rate. If necessary, separate SoX invocations can be
361       used to make sampling rate adjustments prior to combining.
362
363       If the `concatenate' combining method is selected (usually,  this  will
364       be  by  default) then the input files must also have the same number of
365       channels.  The audio from each input will be concatenated in the  order
366       given to form the output file.
367
368       The `sequence' combining method is selected automatically for play.  It
369       is similar to `concatenate' in that the audio from each input  file  is
370       sent  serially to the output file. However, here the output file may be
371       closed and reopened  at  the  corresponding  transition  between  input
372       files.  This may be just what is needed when sending different types of
373       audio to an output device, but is not generally useful when the  output
374       is a normal file.
375
376       If  either  the  `mix' or `mix-power' combining method is selected then
377       two or more input files must be given and will  be  mixed  together  to
378       form  the  output file.  The number of channels in each input file need
379       not be the same, but SoX will issue a warning if they are not and  some
380       channels  in  the  output  file will not contain audio from every input
381       file.  A mixed audio file cannot be un-mixed without reference  to  the
382       original input files.
383
384       If  the  `merge'  combining  method  is selected then two or more input
385       files must be given and will be merged  together  to  form  the  output
386       file.   The number of channels in each input file need not be the same.
387       A merged audio file comprises all of the channels from all of the input
388       files.  Un-merging  is  possible using multiple invocations of SoX with
389       the remix effect.  For example, two mono files could be merged to  form
390       one  stereo file. The first and second mono files would become the left
391       and right channels of the stereo file.
392
393       The `multiply' combining method multiplies the sample values of  corre‐
394       sponding  channels  (treated  as numbers in the interval -1 to +1).  If
395       the number of channels in the input files is not the same, the  missing
396       channels are considered to contain all zero.
397
398       When  combining input files, SoX applies any specified effects (includ‐
399       ing, for example, the vol volume adjustment effect) after the audio has
400       been combined. However, it is often useful to be able to set the volume
401       of (i.e. `balance') the inputs  individually,  before  combining  takes
402       place.
403
404       For  all  combining  methods, input file volume adjustments can be made
405       manually using the -v option (below) which can be given for one or more
406       input  files.  If it is given for only some of the input files then the
407       others receive no volume adjustment.  In some circumstances,  automatic
408       volume adjustments may be applied (see below).
409
410       The -V option (below) can be used to show the input file volume adjust‐
411       ments that have been selected (either manually or automatically).
412
413       There are some special considerations that need  to  made  when  mixing
414       input files:
415
416       Unlike  the  other  methods, `mix' combining has the potential to cause
417       clipping in the combiner if no balancing is performed.  In  this  case,
418       if manual volume adjustments are not given, SoX will try to ensure that
419       clipping does not occur by automatically adjusting the  volume  (ampli‐
420       tude) of each input signal by a factor of ¹/n, where n is the number of
421       input files.  If this results in audio that is too quiet  or  otherwise
422       unbalanced then the input file volumes can be set manually as described
423       above. Using the norm effect on the mix is another alternative.
424
425       If mixed audio seems loud enough at some points but too quiet in others
426       then  dynamic range compression should be applied to correct this - see
427       the compand effect.
428
429       With the `mix-power' combine method, the mixed volume is  approximately
430       equal to that of one of the input signals.  This is achieved by balanc‐
431       ing using a factor of ¹/√n instead of ¹/n.  Note  that  this  balancing
432       factor  does not guarantee that clipping will not occur, but the number
433       of clips will usually be low and the resultant distortion is  generally
434       imperceptible.
435
436   Output Files
437       SoX's  default  behaviour  is to take one or more input files and write
438       them to a single output file.
439
440       This behaviour can be changed by specifying the pseudo-effect `newfile'
441       within the effects list.  SoX will then enter multiple output mode.
442
443       In  multiple  output mode, a new file is created when the effects prior
444       to the `newfile' indicate they are  done.   The  effects  chain  listed
445       after  `newfile'  is then started up and its output is saved to the new
446       file.
447
448       In multiple output mode, a unique number will automatically be appended
449       to the end of all filenames.  If the filename has an extension then the
450       number is inserted before the extension.  This behaviour can be custom‐
451       ized  by  placing a %n anywhere in the filename where the number should
452       be substituted.  An optional number can be placed after the % to  indi‐
453       cate a minimum fixed width for the number.
454
455       Multiple output mode is not very useful unless an effect that will stop
456       the effects chain early is specified before the `newfile'.  If  end  of
457       file  is reached before the effects chain stops itself then no new file
458       will be created as it would be empty.
459
460       The following is an example of splitting the first  60  seconds  of  an
461       input file into two 30 second files and ignoring the rest.
462          sox song.wav ringtone%1n.wav trim 0 30 : newfile : trim 0 30
463
464   Stopping SoX
465       Usually SoX will complete its processing and exit automatically once it
466       has read all available audio data from the input files.
467
468       If desired, it can be terminated earlier by sending an interrupt signal
469       to the process (usually by pressing the keyboard interrupt key which is
470       normally Ctrl-C).  This is a natural requirement in some circumstances,
471       e.g.  when  using SoX to make a recording.  Note that when using SoX to
472       play multiple files, Ctrl-C behaves slightly differently:  pressing  it
473       once  causes  SoX  to skip to the next file; pressing it twice in quick
474       succession causes SoX to exit.
475
476       Another option to stop processing early is to use an effect that has  a
477       time  period  or sample count to determine the stopping point. The trim
478       effect is an example of this.  Once all  effects  chains  have  stopped
479       then SoX will also stop.
480

FILENAMES

482       Filenames can be simple file names, absolute or relative path names, or
483       URLs (input files only).  Note that URL support requires  that  wget(1)
484       is available.
485
486       Note:  Giving SoX an input or output filename that is the same as a SoX
487       effect-name will not  work  since  SoX  will  treat  it  as  an  effect
488       specification.    The  only  work-around  to  this  is  to  avoid  such
489       filenames. This is generally not difficult since most  audio  filenames
490       have a filename `extension', whilst effect-names do not.
491
492   Special Filenames
493       The following special filenames may be used in certain circumstances in
494       place of a normal filename on the command line:
495
496       -      SoX can be used in  simple  pipeline  operations  by  using  the
497              special  filename  `-' which, if used as an input filename, will
498              cause SoX will read audio data from  `standard  input'  (stdin),
499              and  which,  if used as the output filename, will cause SoX will
500              send audio data to `standard output' (stdout).  Note  that  when
501              using  this option for the output file, and sometimes when using
502              it for an input file, the file-type (see -t below) must also  be
503              given.
504
505       "|program [options] ..."
506              This  can  be  used in place of an input filename to specify the
507              the given program's standard output (stdout) be used as an input
508              file.   Unlike - (above), this can be used for several inputs to
509              one SoX command.  For example,  if  `genw'  generates  mono  WAV
510              formatted  signals  to  its  standard output, then the following
511              command makes a stereo file from two generated signals:
512                 sox -M "|genw --imd -" "|genw --thd -" out.wav
513              For  headerless  (raw)  audio,  -t  (and  perhaps  other  format
514              options) will need to be given, preceding the input command.
515
516       "wildcard-filename"
517              Specifies  that  filename `globbing' (wild-card matching) should
518              be performed by SoX instead of by the shell.  This allows a sin‐
519              gle  set of file options to be applied to a group of files.  For
520              example, if the current directory contains  three  `vox'  files,
521              file1.vox, file2.vox, and file3.vox, then
522                 play --rate 6k *.vox
523              will be expanded by the `shell' (in most environments) to
524                 play --rate 6k file1.vox file2.vox file3.vox
525              which will treat only the first vox file as having a sample rate
526              of 6k.  With
527                 play --rate 6k "*.vox"
528              the given sample rate option will be applied to  all  three  vox
529              files.
530
531       -p, --sox-pipe
532              This  can be used in place of an output filename to specify that
533              the SoX command should be used as in input pipe to  another  SoX
534              command.  For example, the command:
535                 play "|sox -n -p synth 2" "|sox -n -p synth 2 tremolo 10" stat
536              plays two `files' in succession, each with different effects.
537
538              -p is in fact an alias for `-t sox -'.
539
540       -d, --default-device
541              This  can  be  used  in  place of an input or output filename to
542              specify that the default audio device (if  one  has  been  built
543              into  SoX)  is to be used.  This is akin to invoking rec or play
544              (as described above).
545
546       -n, --null
547              This can be used in place of an  input  or  output  filename  to
548              specify that a `null file' is to be used.  Note that here, `null
549              file' refers to a SoX-specific mechanism and is not  related  to
550              any operating-system mechanism with a similar name.
551
552              Using a null file to input audio is equivalent to using a normal
553              audio file that contains an infinite amount of silence,  and  as
554              such  is  not  generally  useful unless used with an effect that
555              specifies a finite time length (such as trim or synth).
556
557              Using a null file to output  audio  amounts  to  discarding  the
558              audio and is useful mainly with effects that produce information
559              about the audio instead of affecting it (such  as  noiseprof  or
560              stat).
561
562              The  sampling  rate  associated  with  a null file is by default
563              48 kHz, but, as with a normal file, this can  be  overridden  if
564              desired using command-line format options (see below).
565
566   Supported File & Audio Device Types
567       See  soxformat(7) for a list and description of the supported file for‐
568       mats and audio device drivers.
569

OPTIONS

571   Global Options
572       These options can be specified on the command line at any point  before
573       the first effect name.
574
575       The  SOX_OPTS  environment  variable can be used to provide alternative
576       default values for SoX's global options.  For example:
577          SOX_OPTS="--buffer 20000 --play-rate-arg -hs --temp /mnt/temp"
578       Note that setting SOX_OPTS can potentially create unwanted  changes  in
579       the  behaviour  of scripts or other programs that invoke SoX.  SOX_OPTS
580       might best be used for things (such  as  in  the  given  example)  that
581       reflect  the  environment  in which SoX is being run.  Enabling options
582       such as --no-clobber as default might be handled better using  a  shell
583       alias since a shell alias will not affect operation in scripts etc.
584
585       One  way  to  ensure that a script cannot be affected by SOX_OPTS is to
586       clear SOX_OPTS at the start of the script, but this of course loses the
587       benefit  of  SOX_OPTS  carrying  some  system-wide default options.  An
588       alternative approach is to explicitly invoke SoX  with  default  option
589       values, e.g.
590          SOX_OPTS="-V --no-clobber"
591          ...
592          sox -V2 --clobber $input $output ...
593       Note  that  the  way to set environment variables varies from system to
594       system. Here are some examples:
595
596       Unix bash:
597          export SOX_OPTS="-V --no-clobber"
598       Unix csh:
599          setenv SOX_OPTS "-V --no-clobber"
600       MS-DOS/MS-Windows:
601          set SOX_OPTS=-V --no-clobber
602       MS-Windows GUI: via Control Panel : System  :  Advanced  :  Environment
603       Variables
604
605       Mac OS X GUI: Refer to Apple's Technical Q&A QA1067 document.
606
607       --buffer BYTES, --input-buffer BYTES
608              Set  the  size in bytes of the buffers used for processing audio
609              (default 8192).  --buffer applies to input, effects, and  output
610              processing; --input-buffer applies only to input processing (for
611              which it overrides --buffer if both are given).
612
613              Be aware that large values for --buffer will  cause  SoX  to  be
614              become  slow  to respond to requests to terminate or to skip the
615              current input file.
616
617       --clobber
618              Don't prompt before overwriting an existing file with  the  same
619              name as that given for the output file.  This is the default be‐
620              haviour.
621
622       --combine concatenate|merge|mix|mix-power|multiply|sequence
623              Select the input file combining method; for some of these, short
624              options are available: -m selects `mix', -M selects `merge', and
625              -T selects `multiply'.
626
627              See Input File Combining above for a description of the  differ‐
628              ent combining methods.
629
630       -D, --no-dither
631              Disable automatic dither - see `Dithering' above.  An example of
632              why this might occasionally be useful is if a file has been con‐
633              verted  from  16 to 24 bit with the intention of doing some pro‐
634              cessing on it, but in fact no processing is needed after all and
635              the original 16 bit file has been lost, then, strictly speaking,
636              no dither is needed if converting the file back to 16 bit.   See
637              also  the stats effect for how to determine the actual bit depth
638              of the audio within a file.
639
640       --effects-file FILENAME
641              Use FILENAME to obtain all effects  and  their  arguments.   The
642              file  is  parsed  as if the values were specified on the command
643              line.  A new line can be used in place of the special  :  marker
644              to separate effect chains.  For convenience, such markers at the
645              end of the file are normally ignored; if you want to specify  an
646              empty  last  effects  chain,  use an explicit : by itself on the
647              last line of the file.  This option causes any effects specified
648              on the command line to be discarded.
649
650       -G, --guard
651              Automatically  invoke the gain effect to guard against clipping.
652              E.g.
653                 sox -G infile -b 16 outfile rate 44100 dither -s
654              is shorthand for
655                 sox infile -b 16 outfile gain -h rate 44100 gain -rh dither -s
656              See also -V, --norm, and the gain effect.
657
658       -h, --help
659              Show version number and usage information.
660
661       --help-effect NAME
662              Show usage information on the specified effect.   The  name  all
663              can be used to show usage on all effects.
664
665       --help-format NAME
666              Show  information about the specified file format.  The name all
667              can be used to show information on all formats.
668
669       --i, --info
670              Only if given as the first parameter to sox, behave as soxi(1).
671
672       -m|-M  Equivalent to --combine mix and --combine merge, respectively.
673
674       --magic
675              If SoX has been built with the optional `libmagic' library  then
676              this  option can be given to enable its use in helping to detect
677              audio file types.
678
679       --multi-threaded | --single-threaded
680              By default, SoX is `single threaded'.  If  the  --multi-threaded
681              option is given however then SoX will process audio channels for
682              most multi-channel effects in parallel on hyper-threading/multi-
683              core  architectures.  This  may  reduce  processing time, though
684              sometimes it may be necessary to use this option  in  conjuction
685              with  a larger buffer size than is the default to gain any bene‐
686              fit from multi-threaded processing (e.g.  131072;  see  --buffer
687              above).
688
689       --no-clobber
690              Prompt before overwriting an existing file with the same name as
691              that given for the output file.
692
693              N.B.  Unintentionally overwriting a  file  is  easier  than  you
694              might think, for example, if you accidentally enter
695                 sox file1 file2 effect1 effect2 ...
696              when what you really meant was
697                 play file1 file2 effect1 effect2 ...
698              then,  without  this  option, file2 will be overwritten.  Hence,
699              using this option is recommended. SOX_OPTS  (above),  a  `shell'
700              alias, script, or batch file may be an appropriate way of perma‐
701              nently enabling it.
702
703       --norm[=dB-level]
704              Automatically invoke the gain effect to guard  against  clipping
705              and to normalise the audio. E.g.
706                 sox --norm infile -b 16 outfile rate 44100 dither -s
707              is shorthand for
708                 sox infile -b 16 outfile gain -h rate 44100 gain -nh dither -s
709              Optionally,  the  audio can be normalized to a given level (usu‐
710              ally) below 0 dBFS:
711                 sox --norm=-3 infile outfile
712
713              See also -V, -G, and the gain effect.
714
715       --play-rate-arg ARG
716              Selects a quality option to be used when the  `rate'  effect  is
717              automatically invoked whilst playing audio.  This option is typ‐
718              ically set via the SOX_OPTS environment variable (see above).
719
720       --plot gnuplot|octave|off
721              If not set to off (the default if --plot is not given), run in a
722              mode  that  can be used, in conjunction with the gnuplot program
723              or the GNU Octave program, to assist with the selection and con‐
724              figuration  of many of the transfer-function based effects.  For
725              the first given effect that supports the selected plotting  pro‐
726              gram,  SoX  will  output  commands to plot the effect's transfer
727              function, and then exit without actually processing  any  audio.
728              E.g.
729                 sox --plot octave input-file -n highpass 1320 > highpass.plt
730                 octave highpass.plt
731
732       -q, --no-show-progress
733              Run  in  quiet  mode when SoX wouldn't otherwise do so.  This is
734              the opposite of the -S option.
735
736       -R     Run in `repeatable' mode.  When  this  option  is  given,  where
737              applicable, SoX will embed a fixed time-stamp in the output file
738              (e.g.  AIFF) and will `seed'  pseudo  random  number  generators
739              (e.g.   dither)  with a fixed number, thus ensuring that succes‐
740              sive SoX invocations with the same inputs and the  same  parame‐
741              ters yield the same output.
742
743       --replay-gain track|album|off
744              Select  whether  or not to apply replay-gain adjustment to input
745              files.  The default is off for sox and rec, album for play where
746              (at  least)  the  first two input files are tagged with the same
747              Artist and Album names, and track for play otherwise.
748
749       -S, --show-progress
750              Display input file  format/header  information,  and  processing
751              progress as input file(s) percentage complete, elapsed time, and
752              remaining time (if known; shown in brackets), and the number  of
753              samples  written to the output file.  Also shown is a peak-level
754              meter, and an indication if clipping has  occurred.   The  peak-
755              level meter shows up to two channels and is calibrated for digi‐
756              tal audio as follows (right channel shown):
757
758                            dB FSD   Display   dB FSD   Display
759                             -25     -          -11     ====
760                             -23     =           -9     ====-
761                             -21     =-          -7     =====
762                             -19     ==          -5     =====-
763                             -17     ==-         -3     ======
764                             -15     ===         -1     =====!
765                             -13     ===-
766
767              A three-second peak-held value of headroom in dBs will be  shown
768              to the right of the meter if this is below 6dB.
769
770              This  option  is  enabled  by  default when using SoX to play or
771              record audio.
772
773       -T     Equivalent to --combine multiply.
774
775       --temp DIRECTORY
776              Specify that any temporary files should be created in the  given
777              DIRECTORY.   This can be useful if there are permission or free-
778              space problems with the default location. In  this  case,  using
779              `--temp  .' (to use the current directory) is often a good solu‐
780              tion.
781
782       --version
783              Show SoX's version number and exit.
784
785       -V[level]
786              Set verbosity. This is particularly useful for  seeing  how  any
787              automatic effects have been invoked by SoX.
788
789              SoX  displays  messages on the console (stderr) according to the
790              following verbosity levels:
791
792              0      No messages are shown at all;  use  the  exit  status  to
793                     determine if an error has occurred.
794
795              1      Only  error  messages  are shown.  These are generated if
796                     SoX cannot complete the requested commands.
797
798              2      Warning messages are also shown.  These are generated  if
799                     SoX  can complete the requested commands, but not exactly
800                     according to the  requested  command  parameters,  or  if
801                     clipping occurs.
802
803              3      Descriptions  of  SoX's processing phases are also shown.
804                     Useful for seeing exactly  how  SoX  is  processing  your
805                     audio.
806
807              4 and above
808                     Messages to help with debugging SoX are also shown.
809
810              By  default,  the  verbosity level is set to 2 (shows errors and
811              warnings). Each occurrence of the -V option increases  the  ver‐
812              bosity  level  by  1.  Alternatively, the verbosity level can be
813              set to an absolute number by specifying it immediately after the
814              -V, e.g.  -V0 sets it to 0.
815
816   Input File Options
817       These  options  apply  only  to  input files and may precede only input
818       filenames on the command line.
819
820       --ignore-length
821              Override an (incorrect) audio length given in  an  audio  file's
822              header. If this option is given then SoX will keep reading audio
823              until it reaches the end of the input file.
824
825       -v, --volume FACTOR
826              Intended for use  when  combining  multiple  input  files,  this
827              option  adjusts  the  volume  of the file that follows it on the
828              command line by a factor of FACTOR. This allows it to  be  `bal‐
829              anced'  w.r.t.  the other input files.  This is a linear (ampli‐
830              tude) adjustment, so a number less than 1 decreases  the  volume
831              and  a number greater than 1 increases it.  If a negative number
832              is given then in addition to the volume  adjustment,  the  audio
833              signal will be inverted.
834
835              See  also  the  norm,  vol, and gain effects, and see Input File
836              Balancing above.
837
838   Input & Output File Format Options
839       These options apply to the input or output file whose name they immedi‐
840       ately precede on the command line and are used mainly when working with
841       headerless file formats or when specifying a format for the output file
842       that is different to that of the input file.
843
844       -b BITS, --bits BITS
845              The  number  of bits (a.k.a. bit-depth or sometimes word-length)
846              in each encoded sample.  Not  applicable  to  complex  encodings
847              such  as  MP3  or GSM.  Not necessary with encodings that have a
848              fixed number of bits, e.g.  A/μ-law, ADPCM.
849
850              For an input file, the most common use for  this  option  is  to
851              inform SoX of the number of bits per sample in a `raw' (`header‐
852              less') audio file.  For example
853                 sox -r 16k -e signed -b 8 input.raw output.wav
854              converts a particular `raw'  file  to  a  self-describing  `WAV'
855              file.
856
857              For  an output file, this option can be used (perhaps along with
858              -e) to set the output encoding size.  By default (i.e.  if  this
859              option  is  not given), the output encoding size will (providing
860              it is supported by the output file type) be  set  to  the  input
861              encoding size.  For example
862                 sox input.cdda -b 24 output.wav
863              converts  raw  CD  digital  audio  (16-bit, signed-integer) to a
864              24-bit (signed-integer) `WAV' file.
865
866       -1/-2/-3/-4/-8
867              The number of bytes in each encoded sample.  Deprecated  aliases
868              for -b 8, -b 16, -b 24, -b 32, -b 64 respectively.
869
870       -c CHANNELS, --channels CHANNELS
871              The  number of audio channels in the audio file. This can be any
872              number greater than zero.
873
874              For an input file, the most common use for  this  option  is  to
875              inform  SoX  of the number of channels in a `raw' (`headerless')
876              audio file.  Occasionally, it may be useful to use  this  option
877              with  a  `headered'  file,  in order to override the (presumably
878              incorrect) value in the header - note that  this  is  only  sup‐
879              ported with certain file types.  Examples:
880                 sox -r 48k -e float -b 32 -c 2 input.raw output.wav
881              converts  a  particular  `raw'  file  to a self-describing `WAV'
882              file.
883                 play -c 1 music.wav
884              interprets the file  data  as  belonging  to  a  single  channel
885              regardless  of  what is indicated in the file header.  Note that
886              if the file does in fact have two channels, this will result  in
887              the file playing at half speed.
888
889              For  an output file, this option provides a shorthand for speci‐
890              fying that the channels effect should be  invoked  in  order  to
891              change (if necessary) the number of channels in the audio signal
892              to the number given.  For example, the  following  two  commands
893              are equivalent:
894                 sox input.wav -c 1 output.wav bass -b 24
895                 sox input.wav      output.wav bass -b 24 channels 1
896              though the second form is more flexible as it allows the effects
897              to be ordered arbitrarily.
898
899       -e ENCODING, --encoding ENCODING
900              The audio encoding type.  Sometimes needed with file-types  that
901              support more than one encoding type. For example, with raw, WAV,
902              or AU (but not, for example, with MP3 or FLAC).   The  available
903              encoding types are as follows:
904
905              signed-integer
906                     PCM  data stored as signed (`two's complement') integers.
907                     Commonly used with a 16 or  24  -bit  encoding  size.   A
908                     value of 0 represents minimum signal power.
909
910              unsigned-integer
911                     PCM data stored as unsigned integers.  Commonly used with
912                     an 8-bit encoding size.  A value of 0 represents  maximum
913                     signal power.
914
915              floating-point
916                     PCM  data stored as IEEE 753 single precision (32-bit) or
917                     double precision (64-bit)  floating-point  (`real')  num‐
918                     bers.  A value of 0 represents minimum signal power.
919
920              a-law  International telephony standard for logarithmic encoding
921                     to 8 bits per sample.  It has a precision  equivalent  to
922                     roughly 13-bit PCM and is sometimes encoded with reversed
923                     bit-ordering (see the -X option).
924
925              u-law, mu-law
926                     North American telephony standard for logarithmic  encod‐
927                     ing to 8 bits per sample.  A.k.a. μ-law.  It has a preci‐
928                     sion equivalent to roughly 14-bit PCM  and  is  sometimes
929                     encoded with reversed bit-ordering (see the -X option).
930
931              oki-adpcm
932                     OKI  (a.k.a. VOX, Dialogic, or Intel) 4-bit ADPCM; it has
933                     a precision equivalent to roughly 12-bit PCM.  ADPCM is a
934                     form  of  audio  compression  that  has a good compromise
935                     between audio quality and encoding/decoding speed.
936
937              ima-adpcm
938                     IMA (a.k.a. DVI) 4-bit ADPCM; it has a precision  equiva‐
939                     lent to roughly 13-bit PCM.
940
941              ms-adpcm
942                     Microsoft  4-bit  ADPCM; it has a precision equivalent to
943                     roughly 14-bit PCM.
944
945              gsm-full-rate
946                     GSM is currently  used  for  the  vast  majority  of  the
947                     world's  digital  wireless  telephone calls.  It utilises
948                     several audio formats with different bit-rates and  asso‐
949                     ciated  speech quality.  SoX has support for GSM's origi‐
950                     nal 13kbps `Full Rate' audio format.  It is usually  CPU-
951                     intensive to work with GSM audio.
952
953              Encoding  names  can  be  abbreviated  where  this  would not be
954              ambiguous; e.g. `unsigned-integer' can be given as `un', but not
955              `u' (ambiguous with `u-law').
956
957              For  an  input  file,  the most common use for this option is to
958              inform SoX of the encoding of a `raw' (`headerless') audio  file
959              (see the examples in -b and -c above).
960
961              For  an output file, this option can be used (perhaps along with
962              -b) to set the output encoding type  For example
963                 sox input.cdda -e float output1.wav
964
965                 sox input.cdda -b 64 -e float output2.wav
966              convert raw CD digital audio (16-bit, signed-integer) to  float‐
967              ing-point `WAV' files (single & double precision respectively).
968
969              By default (i.e. if this option is not given), the output encod‐
970              ing type will (providing it is  supported  by  the  output  file
971              type) be set to the input encoding type.
972
973       -s/-u/-f/-A/-U/-o/-i/-a/-g
974              Deprecated  aliases  for  specifying  the encoding types signed-
975              integer, unsigned-integer, floating-point, a-law,  mu-law,  oki-
976              adpcm,  ima-adpcm,  ms-adpcm, gsm-full-rate respectively (see -e
977              above).
978
979       --no-glob
980              Specifies that filename `globbing' (wild-card  matching)  should
981              not be performed by SoX on the following filename.  For example,
982              if the current  directory  contains  the  two  files  `five-sec‐
983              onds.wav' and `five*.wav', then
984                 play --no-glob "five*.wav"
985              can be used to play just the single file `five*.wav'.
986
987       -r, --rate RATE[k]
988              Gives the sample rate in Hz (or kHz if appended with `k') of the
989              file.
990
991              For an input file, the most common use for  this  option  is  to
992              inform  SoX  of  the sample rate of a `raw' (`headerless') audio
993              file (see the examples in -b and -c above).  Occasionally it may
994              be useful to use this option with a `headered' file, in order to
995              override the (presumably incorrect) value in the header  -  note
996              that  this is only supported with certain file types.  For exam‐
997              ple, if audio was recorded with a sample-rate of say 48k from  a
998              source that played back a little, say 1.5%, too slowly, then
999                 sox -r 48720 input.wav output.wav
1000              effectively  corrects the speed by changing only the file header
1001              (but see also the speed effect for the more  usual  solution  to
1002              this problem).
1003
1004              For  an output file, this option provides a shorthand for speci‐
1005              fying that the rate effect should be invoked in order to  change
1006              (if  necessary) the sample rate of the audio signal to the given
1007              value.  For example, the following two commands are equivalent:
1008                 sox input.wav -r 48k output.wav bass -b 24
1009                 sox input.wav        output.wav bass -b 24 rate 48k
1010              though the second form  is  more  flexible  as  it  allows  rate
1011              options  to be given, and allows the effects to be ordered arbi‐
1012              trarily.
1013
1014       -t, --type FILE-TYPE
1015              Gives the type of the audio file.  For  both  input  and  output
1016              files,  this option is commonly used to inform SoX of the type a
1017              `headerless' audio file (e.g. raw, mp3) where the actual/desired
1018              type  cannot be determined from a given filename extension.  For
1019              example:
1020                 another-command | sox -t mp3 - output.wav
1021
1022                 sox input.wav -t raw output.bin
1023              It can also be used to override the type  implied  by  an  input
1024              filename  extension,  but  if  overriding with a type that has a
1025              header, SoX will exit with an appropriate error message if  such
1026              a header is not actually present.
1027
1028              See soxformat(7) for a list of supported file types.
1029
1030       -L, --endian little
1031       -B, --endian big
1032       -x, --endian swap
1033              These  options  specify whether the byte-order of the audio data
1034              is, respectively, `little endian', `big endian', or the opposite
1035              to  that  of  the system on which SoX is being used.  Endianness
1036              applies only to data encoded as floating-point, or as signed  or
1037              unsigned  integers of 16 or more bits.  It is often necessary to
1038              specify one of these options for headerless files, and sometimes
1039              necessary   for  (otherwise)  self-describing  files.   A  given
1040              endian-setting option may be ignored for  an  input  file  whose
1041              header contains a specific endianness identifier, or for an out‐
1042              put file that is actually an audio device.
1043
1044              N.B.  Unlike other format characteristics, the endianness (byte,
1045              nibble,  &  bit ordering) of the input file is not automatically
1046              used for the output file; so, for example, when the following is
1047              run on a little-endian system:
1048                 sox -B audio.s16 trimmed.s16 trim 2
1049              trimmed.s16 will be created as little-endian;
1050                 sox -B audio.s16 -B trimmed.s16 trim 2
1051              must be used to preserve big-endianness in the output file.
1052
1053              The -V option can be used to check the selected orderings.
1054
1055       -N, --reverse-nibbles
1056              Specifies that the nibble ordering (i.e. the 2 halves of a byte)
1057              of the samples should be reversed; sometimes useful with  ADPCM-
1058              based formats.
1059
1060              N.B.  See also N.B. in section on -x above.
1061
1062       -X, --reverse-bits
1063              Specifies  that  the  bit  ordering  of  the  samples  should be
1064              reversed; sometimes useful with a few (mostly  headerless)  for‐
1065              mats.
1066
1067              N.B.  See also N.B. in section on -x above.
1068
1069   Output File Format Options
1070       These  options  apply  only to the output file and may precede only the
1071       output filename on the command line.
1072
1073       --add-comment TEXT
1074              Append a comment in the output file header (where applicable).
1075
1076       --comment TEXT
1077              Specify the comment text to store  in  the  output  file  header
1078              (where applicable).
1079
1080              SoX  will  provide  a  default comment if this option (or --com‐
1081              ment-file) is not given. To specify that no  comment  should  be
1082              stored in the output file, use --comment "" .
1083
1084       --comment-file FILENAME
1085              Specify  a file containing the comment text to store in the out‐
1086              put file header (where applicable).
1087
1088       -C, --compression FACTOR
1089              The compression factor for variably compressing output file for‐
1090              mats.   If  this  option is not given then a default compression
1091              factor will apply.  The compression factor is  interpreted  dif‐
1092              ferently  for  different  compressing  file  formats.   See  the
1093              description of the file formats that use this option in  soxfor‐
1094              mat(7) for more information.
1095

EFFECTS

1097       In  addition  to converting, playing and recording audio files, SoX can
1098       be used to invoke a number of audio `effects'.  Multiple effects may be
1099       applied by specifying them one after another at the end of the SoX com‐
1100       mand line, forming an `effects chain'.   Note  that  applying  multiple
1101       effects  in  real-time (i.e. when playing audio) is likely to require a
1102       high performance computer. Stopping other  applications  may  alleviate
1103       performance issues should they occur.
1104
1105       Some  of the SoX effects are primarily intended to be applied to a sin‐
1106       gle instrument or `voice'.  To facilitate this, the  remix  effect  and
1107       the  global  SoX option -M can be used to isolate then recombine tracks
1108       from a multi-track recording.
1109
1110   Multiple Effects Chains
1111       A single effects chain is made up of one or more effects.   Audio  from
1112       the input runs through the chain until either the end of the input file
1113       is reached or an effect in the chain requests to terminate the chain.
1114
1115       SoX supports running multiple effects chains over the input audio.   In
1116       this  case,  when  one chain indicates it is done processing audio, the
1117       audio data is then sent through the next effects chain.  This continues
1118       until  either no more effects chains exist or the input has reached the
1119       end of the file.
1120
1121       An effects chain is terminated by placing a : (colon) after an  effect.
1122       Any following effects are a part of a new effects chain.
1123
1124       It  is  important  to  place the effect that will stop the chain as the
1125       first effect in the chain.   This  is  because  any  samples  that  are
1126       buffered  by effects to the left of the terminating effect will be dis‐
1127       carded.  The amount of samples discarded is  related  to  the  --buffer
1128       option and it should be kept small, relative to the sample rate, if the
1129       terminating effect cannot be first.  Further  information  on  stopping
1130       effects can be found in the Stopping SoX section.
1131
1132       There  are a few pseudo-effects that aid using multiple effects chains.
1133       These include newfile which will start writing to  a  new  output  file
1134       before  moving  to  the  next effects chain and restart which will move
1135       back to the first effects chain.  Pseudo-effects must be  specified  as
1136       the  first  effect  in  a chain and as the only effect in a chain (they
1137       must have a : before and after they are specified).
1138
1139       The following is an example of multiple effects chains.  It will  split
1140       the  input file into multiple files of 30 seconds in length.  Each out‐
1141       put filename will have unique number in its name as documented  in  the
1142       Output Files section.
1143          sox infile.wav output.wav trim 0 30 : newfile : restart
1144
1145   Common Notation And Parameters
1146       In the descriptions that follow, brackets [ ] are used to denote param‐
1147       eters that are optional, braces { }  to  denote  those  that  are  both
1148       optional  and  repeatable,  and angle brackets < > to denote those that
1149       are repeatable but not optional.  Where applicable, default values  for
1150       optional parameters are shown in parenthesis ( ).
1151
1152       The  following parameters are used with, and have the same meaning for,
1153       several effects:
1154
1155       center[k]
1156              See frequency.
1157
1158       frequency[k]
1159              A frequency in Hz, or, if appended with `k', kHz.
1160
1161       gain   A power gain in dB.  Zero gives no gain; less than zero gives an
1162              attenuation.
1163
1164       width[h|k|o|q]
1165              Used to specify the band-width of a filter.  A number of differ‐
1166              ent methods to specify the width are available (though  not  all
1167              for  every effect).  One of the characters shown may be appended
1168              to select the desired method as follows:
1169
1170                                        Method    Notes
1171                                   h      Hz
1172                                   k     kHz
1173                                   o   Octaves
1174                                   q   Q-factor   See [2]
1175
1176              For each effect that uses this  parameter,  the  default  method
1177              (i.e.  if  no  character  is appended) is the one that it listed
1178              first in the first line of the effect's description.
1179
1180       To see if SoX has support for an optional effect, enter sox -h and look
1181       for its name under the list: `EFFECTS'.
1182
1183   Supported Effects
1184       Note:  a categorised list of the effects can be found in the accompany‐
1185       ing `README' file.
1186
1187       allpass frequency[k] width[h|k|o|q]
1188              Apply a two-pole all-pass filter with central frequency (in  Hz)
1189              frequency,  and  filter-width width.  An all-pass filter changes
1190              the audio's frequency to phase relationship without changing its
1191              frequency to amplitude relationship.  The filter is described in
1192              detail in [1].
1193
1194              This effect supports the --plot global option.
1195
1196       band [-n] center[k] [width[h|k|o|q]]
1197              Apply a band-pass filter.  The frequency  response  drops  loga‐
1198              rithmically  around  the  center frequency.  The width parameter
1199              gives the slope of the drop.  The frequencies at center +  width
1200              and  center  -  width will be half of their original amplitudes.
1201              band defaults to a mode oriented to pitched audio,  i.e.  voice,
1202              singing,  or instrumental music.  The -n (for noise) option uses
1203              the alternate  mode  for  un-pitched  audio  (e.g.  percussion).
1204              Warning: -n introduces a power-gain of about 11dB in the filter,
1205              so beware of output clipping.   band  introduces  noise  in  the
1206              shape  of  the  filter, i.e. peaking at the center frequency and
1207              settling around it.
1208
1209              This effect supports the --plot global option.
1210
1211              See also sinc for a bandpass filter with steeper shoulders.
1212
1213       bandpass|bandreject [-c] frequency[k] width[h|k|o|q]
1214              Apply a two-pole Butterworth  band-pass  or  band-reject  filter
1215              with  central  frequency  frequency,  and (3dB-point) band-width
1216              width.  The -c option applies only to  bandpass  and  selects  a
1217              constant skirt gain (peak gain = Q) instead of the default: con‐
1218              stant 0dB peak gain.  The filters roll off  at  6dB  per  octave
1219              (20dB per decade) and are described in detail in [1].
1220
1221              These effects support the --plot global option.
1222
1223              See also sinc for a bandpass filter with steeper shoulders.
1224
1225       bandreject frequency[k] width[h|k|o|q]
1226              Apply a band-reject filter.  See the description of the bandpass
1227              effect for details.
1228
1229       bass|treble gain [frequency[k] [width[s|h|k|o|q]]]
1230              Boost or cut the bass (lower) or treble (upper)  frequencies  of
1231              the audio using a two-pole shelving filter with a response simi‐
1232              lar to that of a standard hi-fi's tone-controls.  This  is  also
1233              known as shelving equalisation (EQ).
1234
1235              gain  gives  the  gain  at  0 Hz (for bass), or whichever is the
1236              lower of ∼22 kHz and the Nyquist frequency  (for  treble).   Its
1237              useful  range is about -20 (for a large cut) to +20 (for a large
1238              boost).  Beware of Clipping when using a positive gain.
1239
1240              If desired, the filter can be  fine-tuned  using  the  following
1241              optional parameters:
1242
1243              frequency sets the filter's central frequency and so can be used
1244              to extend or reduce the frequency range to be  boosted  or  cut.
1245              The default value is 100 Hz (for bass) or 3 kHz (for treble).
1246
1247              width determines how steep is the filter's shelf transition.  In
1248              addition to the common  width  specification  methods  described
1249              above,  `slope'  (the  default,  or if appended with `s') may be
1250              used.  The useful range of `slope' is about 0.3,  for  a  gentle
1251              slope,  to 1 (the maximum), for a steep slope; the default value
1252              is 0.5.
1253
1254              The filters are described in detail in [1].
1255
1256              These effects support the --plot global option.
1257
1258              See also equalizer for a peaking equalisation effect.
1259
1260       bend [-f frame-rate(25)] [-o over-sample(16)] { delay,cents,duration }
1261              Changes pitch by specified amounts  at  specified  times.   Each
1262              given triple: delay,cents,duration specifies one bend.  delay is
1263              the amount of time after the start of the audio stream,  or  the
1264              end  of  the previous bend, at which to start bending the pitch;
1265              cents is the number of cents (100 cents = 1 semitone)  by  which
1266              to  bend  the  pitch, and duration the length of time over which
1267              the pitch will be bent.
1268
1269              The pitch-bending algorithm utilises the Discrete Fourier Trans‐
1270              form  (DFT)  at  a particular frame rate and over-sampling rate.
1271              The -f and -o parameters may be used to adjust these  parameters
1272              and thus control the smoothness of the changes in pitch.
1273
1274              For  example,  an  initial  tone  is  generated, then bent three
1275              times, yielding four different notes in total:
1276                 play -n synth 2.5 sin 667 gain 1 \
1277                   bend .35,180,.25  .15,740,.53  0,-520,.3
1278              Note that the clipping that  is  produced  in  this  example  is
1279              deliberate; to remove it, use gain -5 in place of gain 1.
1280
1281              See also pitch.
1282
1283       biquad b0 b1 b2 a0 a1 a2
1284              Apply  a biquad IIR filter with the given coefficients. Where b*
1285              and a* are the numerator and  denominator  coefficients  respec‐
1286              tively.
1287
1288              See http://en.wikipedia.org/wiki/Digital_biquad_filter (where a0
1289              = 1).
1290
1291              This effect supports the --plot global option.
1292
1293       channels CHANNELS
1294              Invoke a simple algorithm to change the number  of  channels  in
1295              the  audio  signal  to  the  given  number  CHANNELS:  mixing if
1296              decreasing the number of channels or duplicating  if  increasing
1297              the number of channels.
1298
1299              The  channels effect is invoked automatically if SoX's -c option
1300              specifies a number of channels that is different to that of  the
1301              input  file(s).   Alternatively, if this effect is given explic‐
1302              itly, then SoX's -c option need not be given.  For example,  the
1303              following two commands are equivalent:
1304                 sox input.wav -c 1 output.wav bass -b 24
1305                 sox input.wav      output.wav bass -b 24 channels 1
1306              though the second form is more flexible as it allows the effects
1307              to be ordered arbitrarily.
1308
1309              See also  remix  for  an  effect  that  allows  channels  to  be
1310              mixed/selected arbitrarily.
1311
1312       chorus gain-in gain-out <delay decay speed depth -s|-t>
1313              Add  a chorus effect to the audio.  This can make a single vocal
1314              sound like a chorus, but can also be applied to instrumentation.
1315
1316              Chorus resembles an echo effect with a short delay, but  whereas
1317              with echo the delay is constant, with chorus, it is varied using
1318              sinusoidal  or  triangular  modulation.   The  modulation  depth
1319              defines  the range the modulated delay is played before or after
1320              the delay. Hence the delayed sound will sound slower or  faster,
1321              that is the delayed sound tuned around the original one, like in
1322              a chorus where some vocals are slightly off key.   See  [3]  for
1323              more discussion of the chorus effect.
1324
1325              Each  four-tuple  parameter  delay/decay/speed/depth  gives  the
1326              delay in milliseconds and the decay (relative to gain-in) with a
1327              modulation speed in Hz using depth in milliseconds.  The modula‐
1328              tion is either sinusoidal (-s) or triangular (-t).  Gain-out  is
1329              the volume of the output.
1330
1331              A  typical delay is around 40ms to 60ms; the modulation speed is
1332              best near 0.25Hz and the modulation depth around 2ms.  For exam‐
1333              ple, a single delay:
1334                 play guitar1.wav chorus 0.7 0.9 55 0.4 0.25 2 -t
1335              Two delays of the original samples:
1336                 play guitar1.wav chorus 0.6 0.9 50 0.4 0.25 2 -t \
1337                    60 0.32 0.4 1.3 -s
1338              A fuller sounding chorus (with three additional delays):
1339                 play guitar1.wav chorus 0.5 0.9 50 0.4 0.25 2 -t \
1340                    60 0.32 0.4 2.3 -t 40 0.3 0.3 1.3 -s
1341
1342       compand attack1,decay1{,attack2,decay2}
1343              [soft-knee-dB:]in-dB1[,out-dB1]{,in-dB2,out-dB2}
1344              [gain [initial-volume-dB [delay]]]
1345
1346              Compand (compress or expand) the dynamic range of the audio.
1347
1348              The  attack and decay parameters (in seconds) determine the time
1349              over which the instantaneous level of the input signal is  aver‐
1350              aged to determine its volume; attacks refer to increases in vol‐
1351              ume and decays refer to decreases.   For  most  situations,  the
1352              attack  time  (response  to  the music getting louder) should be
1353              shorter than the decay time because the human ear is more sensi‐
1354              tive  to  sudden  loud music than sudden soft music.  Where more
1355              than one pair of attack/decay  parameters  are  specified,  each
1356              input  channel  is  companded separately and the number of pairs
1357              must agree with the number of input  channels.   Typical  values
1358              are 0.3,0.8 seconds.
1359
1360              The  second  parameter  is  a  list of points on the compander's
1361              transfer function specified in dB relative to the maximum possi‐
1362              ble  signal  amplitude.   The input values must be in a strictly
1363              increasing order but the transfer function does not have  to  be
1364              monotonically rising.  If omitted, the value of out-dB1 defaults
1365              to the same value as in-dB1; levels below in-dB1  are  not  com‐
1366              panded  (but  may  have gain applied to them).  The point 0,0 is
1367              assumed but may be overridden (by 0,out-dBn).  If  the  list  is
1368              preceded by a soft-knee-dB value, then the points at where adja‐
1369              cent line segments on the transfer function meet will be rounded
1370              by  the  amount given.  Typical values for the transfer function
1371              are 6:-70,-60,-20.
1372
1373              The third (optional) parameter is an additional gain in dB to be
1374              applied  at  all points on the transfer function and allows easy
1375              adjustment of the overall gain.
1376
1377              The fourth (optional)  parameter  is  an  initial  level  to  be
1378              assumed  for  each channel when companding starts.  This permits
1379              the user to supply a nominal level initially, so that, for exam‐
1380              ple,  a  very large gain is not applied to initial signal levels
1381              before the companding action has begun to operate: it  is  quite
1382              probable  that  in  such  an event, the output would be severely
1383              clipped while the compander gain  properly  adjusts  itself.   A
1384              typical value (for audio which is initially quiet) is -90 dB.
1385
1386              The fifth (optional) parameter is a delay in seconds.  The input
1387              signal is analysed immediately to control the compander, but  it
1388              is  delayed before being fed to the volume adjuster.  Specifying
1389              a delay approximately equal to the attack/decay times allows the
1390              compander to effectively operate in a `predictive' rather than a
1391              reactive mode.  A typical value is 0.2 seconds.
1392
1393                                    *        *        *
1394
1395              The following example might be used to make  a  piece  of  music
1396              with both quiet and loud passages suitable for listening to in a
1397              noisy environment such as a moving vehicle:
1398                 sox asz.wav asz-car.wav compand 0.3,1 6:-70,-60,-20 -5 -90 0.2
1399              The transfer function (`6:-70,...') says that very  soft  sounds
1400              (below -70dB) will remain unchanged.  This will stop the compan‐
1401              der from boosting  the  volume  on  `silent'  passages  such  as
1402              between  movements.   However,  sounds in the range -60dB to 0dB
1403              (maximum volume) will be boosted so that the 60dB dynamic  range
1404              of  the  original  music  will  be compressed 3-to-1 into a 20dB
1405              range, which is wide enough to enjoy the music but narrow enough
1406              to  get  around  the road noise.  The `6:' selects 6dB soft-knee
1407              companding.  The -5 (dB) output gain is needed to avoid clipping
1408              (the  number  is  inexact,  and was derived by experimentation).
1409              The -90 (dB) for the initial volume will work fine  for  a  clip
1410              that  starts  with  near silence, and the delay of 0.2 (seconds)
1411              has the effect of causing the compander  to  react  a  bit  more
1412              quickly to sudden volume changes.
1413
1414              In  the  next example, compand is being used as a noise-gate for
1415              when the noise is at a lower level than the signal:
1416                 play infile compand .1,.2 -inf,-50.1,-inf,-50,-50 0 -90 .1
1417              Here is another noise-gate, this time for when the noise is at a
1418              higher  level  than the signal (making it, in some ways, similar
1419              to squelch):
1420                 play infile compand .1,.1 -45.1,-45,-inf,0,-inf 45 -90 .1
1421              This effect supports the --plot global option (for the  transfer
1422              function).
1423
1424              See also mcompand for a multiple-band companding effect.
1425
1426       contrast [enhancement-amount(75)]
1427              Comparable  with compression, this effect modifies an audio sig‐
1428              nal to make it sound louder.   enhancement-amount  controls  the
1429              amount  of  the  enhancement and is a number in the range 0-100.
1430              Note that enhancement-amount = 0 still gives a significant  con‐
1431              trast enhancement.
1432
1433              See also the compand and mcompand effects.
1434
1435       dcshift shift [limitergain]
1436              Apply  a  DC shift to the audio.  This can be useful to remove a
1437              DC offset (caused perhaps by a hardware problem in the recording
1438              chain)  from  the  audio.   The effect of a DC offset is reduced
1439              headroom and hence volume.  The stat or stats effect can be used
1440              to determine if a signal has a DC offset.
1441
1442              The  given dcshift value is a floating point number in the range
1443              of ±2 that indicates the amount to shift the audio (which is  in
1444              the range of ±1).
1445
1446              An  optional  limitergain  can  be specified as well.  It should
1447              have a value much less than 1 (e.g. 0.05 or 0.02)  and  is  used
1448              only on peaks to prevent clipping.
1449
1450                                    *        *        *
1451
1452              An  alternative  approach to removing a DC offset (albeit with a
1453              short delay) is to use the highpass filter effect at a frequency
1454              of say 10Hz, as illustrated in the following example:
1455                 sox -n dc.wav synth 5 sin %0 50
1456                 sox dc.wav fixed.wav highpass 10
1457
1458       deemph Apply Compact Disc (IEC 60908) de-emphasis (a treble attenuation
1459              shelving filter).
1460
1461              Pre-emphasis was applied in the mastering of some CDs issued  in
1462              the early 1980s.  These included many classical music albums, as
1463              well as now sought-after issues of albums by The  Beatles,  Pink
1464              Floyd  and  others.   Pre-emphasis should be removed at playback
1465              time by a de-emphasis filter in the playback  device.   However,
1466              not  all  modern CD players have this filter, and very few PC CD
1467              drives have it; playing pre-emphasised audio without the correct
1468              de-emphasis filter results in audio that sounds harsh and is far
1469              from what its creators intended.
1470
1471              With the deemph effect, it is possible to  apply  the  necessary
1472              de-emphasis  to  audio that has been extracted from a pre-empha‐
1473              sised CD, and then either burn the de-emphasised audio to a  new
1474              CD  (which will then play correctly on any CD player), or simply
1475              play the correctly de-emphasised audio files  on  the  PC.   For
1476              example:
1477                 sox track1.wav track1-deemph.wav deemph
1478              and then burn track1-deemph.wav to CD, or
1479                 play track1-deemph.wav
1480              or simply
1481                 play track1.wav deemph
1482              The  de-emphasis  filter is implemented as a biquad; its maximum
1483              deviation from the ideal response is only 0.06dB (up to 20kHz).
1484
1485              This effect supports the --plot global option.
1486
1487              See also the bass and treble shelving equalisation effects.
1488
1489       delay {length}
1490              Delay one or more audio channels.  length can specify a time or,
1491              if  appended  with  an `s', a number of samples.  Do not specify
1492              both time and samples delays in the same command.  For  example,
1493              delay  1.5  0  0.5  delays the first channel by 1.5 seconds, the
1494              third channel by 0.5 seconds, and leaves the second channel (and
1495              any other channels that may be present) un-delayed.  The follow‐
1496              ing (one long) command plays a chime sound:
1497                 play -n synth -j 3 sin %3 sin %-2 sin %-5 sin %-9 \
1498                   sin %-14 sin %-21 fade h .01 2 1.5 delay \
1499                   1.3 1 .76 .54 .27 remix - fade h 0 2.7 2.5 norm -1
1500              and this plays a guitar chord:
1501                 play -n synth pl G2 pl B2 pl D3 pl G3 pl D4 pl G4 \
1502                   delay 0 .05 .1 .15 .2 .25 remix - fade 0 4 .1 norm -1
1503
1504       dither [-S|-s|-f filter] [-a] [-p precision]
1505              Apply dithering to the audio.   Dithering  deliberately  adds  a
1506              small  amount  of  noise  to the signal in order to mask audible
1507              quantization effects that can occur if the output sample size is
1508              less than 24 bits.  With no options, this effect will add trian‐
1509              gular (TPDF) white noise.  Noise-shaping (only for certain  sam‐
1510              ple  rates)  can be selected with -s.  With the -f option, it is
1511              possible to select a particular noise-shaping  filter  from  the
1512              following   list:   lipshitz,  f-weighted,  modified-e-weighted,
1513              improved-e-weighted, gesemann, shibata,  low-shibata,  high-shi‐
1514              bata.   Note  that  most  filter  types  are available only with
1515              44100Hz sample rate.  The filter types are distinguished by  the
1516              following  properties: audibility of noise, level of (inaudible,
1517              but in some circumstances, otherwise  problematic)  shaped  high
1518              frequency noise, and processing speed.
1519              See  http://sox.sourceforge.net/SoX/NoiseShaping  for  graphs of
1520              the different noise-shaping curves.
1521
1522              The -S option selects a slightly `sloped' TPDF,  biased  towards
1523              higher  frequencies.   It  can  be used at any sampling rate but
1524              below ≈22k, plain TPDF is probably  better,  and  above  ≈  37k,
1525              noise-shaped is probably better.
1526
1527              The  -a option enables a mode where dithering (and noise-shaping
1528              if applicable) are automatically enabled only when needed.   The
1529              most  likely  use for this is when applying fade in or out to an
1530              already dithered file, so that the redithering applies  only  to
1531              the  faded portions.  However, auto dithering is not fool-proof,
1532              so the fades should be carefully checked for any  noise  modula‐
1533              tion;  if  this occurs, then either re-dither the whole file, or
1534              use trim, fade, and concatencate.
1535
1536              The -p option allows overriding the target precision.
1537
1538              If the SoX global option  -R  option  is  not  given,  then  the
1539              pseudo-random  number generator used to generate the white noise
1540              will be `reseeded', i.e. the generated noise will  be  different
1541              between invocations.
1542
1543              This  effect  should  not  be  followed by any other effect that
1544              affects the audio.
1545
1546              See also the `Dithering' section above.
1547
1548       downsample [factor(2)]
1549              Downsample the signal by an integer factor: Only the  first  out
1550              of each factor samples is retained, the others are discarded.
1551
1552              No decimation filter is applied.  If the input is not a properly
1553              bandlimited baseband signal, aliasing will occur.  This  may  be
1554              desirable, e.g., for frequency translation.
1555
1556              For  a  general  resampling effect with anti-aliasing, see rate.
1557              See also upsample.
1558
1559       earwax Makes audio easier to listen to on headphones.  Adds  `cues'  to
1560              44.1kHz  stereo  (i.e.  audio CD format) audio so that when lis‐
1561              tened to on headphones the stereo image  is  moved  from  inside
1562              your  head  (standard for headphones) to outside and in front of
1563              the listener (standard for speakers).
1564
1565       echo gain-in gain-out <delay decay>
1566              Add echoing to the audio.  Echoes are reflected  sound  and  can
1567              occur  naturally  amongst  mountains (and sometimes large build‐
1568              ings) when talking or shouting;  digital  echo  effects  emulate
1569              this  behaviour and are often used to help fill out the sound of
1570              a single instrument or vocal.  The time difference  between  the
1571              original  signal  and  the reflection is the `delay' (time), and
1572              the loudness of the reflected signal is the  `decay'.   Multiple
1573              echoes can have different delays and decays.
1574
1575              Each  given delay decay pair gives the delay in milliseconds and
1576              the decay (relative to gain-in) of that echo.  Gain-out  is  the
1577              volume  of  the output.  For example: This will make it sound as
1578              if there are twice as many instruments as are actually playing:
1579                 play lead.aiff echo 0.8 0.88 60 0.4
1580              If the delay is very short, then it sound like a (metallic)  ro‐
1581              bot playing music:
1582                 play lead.aiff echo 0.8 0.88 6 0.4
1583              A  longer delay will sound like an open air concert in the moun‐
1584              tains:
1585                 play lead.aiff echo 0.8 0.9 1000 0.3
1586              One mountain more, and:
1587                 play lead.aiff echo 0.8 0.9 1000 0.3 1800 0.25
1588
1589       echos gain-in gain-out <delay decay>
1590              Add a sequence of echoes to the audio.  Each  delay  decay  pair
1591              gives the delay in milliseconds and the decay (relative to gain-
1592              in) of that echo.  Gain-out is the volume of the output.
1593
1594              Like the echo effect, echos stand for `ECHO in Sequel', that  is
1595              the  first  echos  takes the input, the second the input and the
1596              first echos, the third the input and the first  and  the  second
1597              echos,  ... and so on.  Care should be taken using many echos; a
1598              single echos has the same effect as a single echo.
1599
1600              The sample will be bounced twice in symmetric echos:
1601                 play lead.aiff echos 0.8 0.7 700 0.25 700 0.3
1602              The sample will be bounced twice in asymmetric echos:
1603                 play lead.aiff echos 0.8 0.7 700 0.25 900 0.3
1604              The sample will sound as if played in a garage:
1605                 play lead.aiff echos 0.8 0.7 40 0.25 63 0.3
1606
1607       equalizer frequency[k] width[q|o|h|k] gain
1608              Apply a two-pole peaking equalisation (EQ)  filter.   With  this
1609              filter,  the signal-level at and around a selected frequency can
1610              be increased or decreased, whilst (unlike  band-pass  and  band-
1611              reject filters) that at all other frequencies is unchanged.
1612
1613              frequency gives the filter's central frequency in Hz, width, the
1614              band-width, and gain the required gain  or  attenuation  in  dB.
1615              Beware of Clipping when using a positive gain.
1616
1617              In order to produce complex equalisation curves, this effect can
1618              be given several times, each with a different central frequency.
1619
1620              The filter is described in detail in [1].
1621
1622              This effect supports the --plot global option.
1623
1624              See also bass and treble for shelving equalisation effects.
1625
1626       fade [type] fade-in-length [stop-time [fade-out-length]]
1627              Apply a fade effect to the beginning, end, or both of the audio.
1628
1629              An optional type can be specified to select  the  shape  of  the
1630              fade  curve:  q  for  quarter  of a sine wave, h for half a sine
1631              wave, t for linear (`triangular') slope, l for logarithmic,  and
1632              p for inverted parabola.  The default is logarithmic.
1633
1634              A  fade-in  starts  from  the  first sample and ramps the signal
1635              level from 0 to full volume over fade-in-length seconds.   Spec‐
1636              ify 0 seconds if no fade-in is wanted.
1637
1638              For  fade-outs, the audio will be truncated at stop-time and the
1639              signal level will be ramped from full volume down to 0  starting
1640              at  fade-out-length  seconds before the stop-time.  If fade-out-
1641              length is not specified, it defaults to the same value as  fade-
1642              in-length.   No fade-out is performed if stop-time is not speci‐
1643              fied.  If the file length can be determined from the input  file
1644              header and length-changing effects are not in effect, then 0 may
1645              be specified for stop-time to indicate the usual case of a fade-
1646              out that ends at the end of the input audio stream.
1647
1648              All  times  can be specified in either periods of time or sample
1649              counts.  To specify time periods use  the  format  hh:mm:ss.frac
1650              format.   To  specify using sample counts, specify the number of
1651              samples and append the letter `s' to the sample count (for exam‐
1652              ple `8000s').
1653
1654              See also the splice effect.
1655
1656       fir [coefs-file|coefs]
1657              Use  SoX's  FFT convolution engine with given FIR filter coeffi‐
1658              cients.  If a single argument is given then this is  treated  as
1659              the  name  of  a file containing the filter coefficients (white-
1660              space separated; may contain `#' comments).  If the given  file‐
1661              name  is  `-', or if no argument is given, then the coefficients
1662              are read from the `standard input' (stdin);  otherwise,  coeffi‐
1663              cients may be given on the command line.  Examples:
1664                 sox infile outfile fir 0.0195 -0.082 0.234 0.891 -0.145 0.043
1665                 sox infile outfile fir coefs.txt
1666              with coefs.txt containing
1667                 # HP filter
1668                 # freq=10000
1669                   1.2311233052619888e-01
1670                  -4.4777096106211783e-01
1671                   5.1031563346705155e-01
1672                  -6.6502926320995331e-02
1673                 ...
1674
1675              This effect supports the --plot global option.
1676
1677       flanger [delay depth regen width speed shape phase interp]
1678              Apply  a  flanging  effect to the audio.  See [3] for a detailed
1679              description of flanging.
1680
1681              All parameters are optional (right to left).
1682
1683                        Range     Default   Description
1684              delay     0 - 30       0      Base delay in milliseconds.
1685              depth     0 - 10       2      Added swept delay in milliseconds.
1686              regen    -95 - 95      0      Percentage regeneration (delayed
1687                                            signal feedback).
1688              width    0 - 100      71      Percentage of delayed signal mixed
1689                                            with original.
1690              speed    0.1 - 10     0.5     Sweeps per second (Hz).
1691              shape                 sin     Swept wave shape: sine|triangle.
1692              phase    0 - 100      25      Swept wave percentage phase-shift
1693                                            for multi-channel (e.g. stereo)
1694                                            flange; 0 = 100 = same phase on
1695                                            each channel.
1696              interp                lin     Digital delay-line interpolation:
1697                                            linear|quadratic.
1698
1699       gain [-e|-B|-b|-r] [-n] [-l|-h] [gain-dB]
1700              Apply amplification or attenuation to the audio signal,  or,  in
1701              some  cases,  to  some of its channels.  Note that use of any of
1702              -e, -B, -b, -r, or -n requires temporary file space to store the
1703              audio  to  be  processed,  so  may  be  unsuitable  for use with
1704              `streamed' audio.
1705
1706              Without other options, gain-dB is  used  to  adjust  the  signal
1707              power  level  by  the  given  number  of  dB: positive amplifies
1708              (beware of Clipping), negative attenuates.  With other  options,
1709              the  gain-dB amplification or attenuation is (logically) applied
1710              after the processing due to those options.
1711
1712              Given the -e option, the levels  of  the  audio  channels  of  a
1713              multi-channel file are `equalised', i.e.  gain is applied to all
1714              channels other than that with the highest peak level, such  that
1715              all  channels attain the same peak level (but, without also giv‐
1716              ing -n, the audio is not `normalised').
1717
1718              The -B (balance) option is similar to -e, but with -B,  the  RMS
1719              level  is  used  instead of the peak level.  -B might be used to
1720              correct stereo imbalance caused by an imperfect record turntable
1721              cartridge.   Note that unlike -e, -B might cause some clipping.
1722
1723              -b is similar to -B but has clipping protection, i.e.  if neces‐
1724              sary  to  prevent  clipping  whilst  balancing,  attenuation  is
1725              applied  to  all  channels.   Note, however, that in conjunction
1726              with -n, -B and -b are synonymous.
1727
1728              The -r option is used in conjunction with a prior invocation  of
1729              gain with the -h option - see below for details.
1730
1731              The  -n option normalises the audio to 0dB FSD; it is often used
1732              in conjunction with a negative gain-dB to the  effect  that  the
1733              audio is normalised to a given level below 0dB.  For example,
1734                 sox infile outfile gain -n
1735              normalises to 0dB, and
1736                 sox infile outfile gain -n -3
1737              normalises to -3dB.
1738
1739              The -l option invokes a simple limiter, e.g.
1740                 sox infile outfile gain -l 6
1741              will  apply 6dB of gain but never clip.  Note that limiting more
1742              than a few dBs more than occasionally (in a piece of  audio)  is
1743              not  recommended  as  it  can cause audible distortion.  See the
1744              compand effect for a more capable limiter.
1745
1746              The -h option is used to apply gain  to  provide  head-room  for
1747              subsequent processing.  For example, with
1748                 sox infile outfile gain -h bass +6
1749              6dB  of  attenuation  will be applied prior to the bass boosting
1750              effect thus ensuring that it will not  clip.   Of  course,  with
1751              bass,  it  is obvious how much headroom will be needed, but with
1752              other effects (e.g.  rate, dither) it is not  always  as  clear.
1753              Another  advantage  of  using  gain  -h  rather than an explicit
1754              attenuation, is that if the headroom is not used  by  subsequent
1755              effects, it can be reclaimed with gain -r, for example:
1756                 sox infile outfile gain -h bass +6 rate 44100 gain -r
1757              The above effects chain guarantees never to clip nor amplify; it
1758              attenuates if necessary to prevent clipping, but by only as much
1759              as is needed to do so.
1760
1761              Output  formatting  (dithering  and  bit-depth  reduction)  also
1762              requires headroom (which cannot be `reclaimed'), e.g.
1763                 sox infile outfile gain -h bass +6 rate 44100 gain -rh dither
1764              Here, the second gain invocation, reclaims as much of the  head‐
1765              room  as  it can from the preceding effects, but retains as much
1766              headroom as is needed for subsequent processing.  The SoX global
1767              option  -G can be given to automatically invoke gain -h and gain
1768              -r.
1769
1770              See also the norm and vol effects.
1771
1772       highpass|lowpass [-1|-2] frequency[k] [width[q|o|h|k]]
1773              Apply a high-pass or low-pass filter with 3dB  point  frequency.
1774              The  filter  can be either single-pole (with -1), or double-pole
1775              (the default, or with -2).  width applies  only  to  double-pole
1776              filters;  the  default  is  Q  =  0.707  and gives a Butterworth
1777              response.  The filters roll off at 6dB per pole per octave (20dB
1778              per  pole per decade).  The double-pole filters are described in
1779              detail in [1].
1780
1781              These effects support the --plot global option.
1782
1783              See also sinc for filters with a steeper roll-off.
1784
1785       hilbert [-n taps]
1786              Apply an odd-tap Hilbert transform  filter,  phase-shifting  the
1787              signal by 90 degrees.
1788
1789              This is used in many matrix coding schemes and for analytic sig‐
1790              nal generation.  The process is often written as  a  multiplica‐
1791              tion by i (or j), the imaginary unit.
1792
1793              An  odd-tap Hilbert transform filter has a bandpass characteris‐
1794              tic, attenuating the lowest and highest frequencies.  Its  band‐
1795              width  can be controlled by the number of filter taps, which can
1796              be specified with -n.  By default, the number of taps is  chosen
1797              for a cutoff frequency of about 75 Hz.
1798
1799              This effect supports the --plot global option.
1800
1801       ladspa module [plugin] [argument...]
1802              Apply  a  LADSPA [5] (Linux Audio Developer's Simple Plugin API)
1803              plugin.  Despite the name, LADSPA is not Linux-specific,  and  a
1804              wide  range  of  effects is available as LADSPA plugins, such as
1805              cmt [6] (the Computer Music Toolkit) and Steve  Harris's  plugin
1806              collection  [7].  The  first  argument is the plugin module, the
1807              second the name of the plugin (a module can  contain  more  than
1808              one plugin) and any other arguments are for the control ports of
1809              the plugin. Missing arguments are supplied by default values  if
1810              possible.  Only  plugins  with  at  most one audio input and one
1811              audio output port can be used.  If found, the environment  vari‐
1812              able LADSPA_PATH will be used as search path for plugins.
1813
1814       loudness [gain [reference]]
1815              Loudness  control  -  similar  to  the gain effect, but provides
1816              equalisation   for   the    human    auditory    system.     See
1817              http://en.wikipedia.org/wiki/Loudness for a detailed description
1818              of loudness.  The gain is adjusted by the given  gain  parameter
1819              (usually negative) and the signal equalised according to ISO 226
1820              w.r.t. a reference level of 65dB, though an  alternative  refer‐
1821              ence level may be given if the original audio has been equalised
1822              for some other optimal level.  A default gain of -10dB  is  used
1823              if a gain value is not given.
1824
1825              See also the gain effect.
1826
1827       lowpass [-1|-2] frequency[k] [width[q|o|h|k]]
1828              Apply  a  low-pass  filter.  See the description of the highpass
1829              effect for details.
1830
1831       mcompand "attack1,decay1{,attack2,decay2}
1832              [soft-knee-dB:]in-dB1[,out-dB1]{,in-dB2,out-dB2}
1833              [gain    [initial-volume-dB    [delay]]]"     {crossover-freq[k]
1834              "attack1,..."}
1835
1836              The multi-band compander is similar to the single-band compander
1837              but the audio is first divided into bands  using  Linkwitz-Riley
1838              cross-over filters and a separately specifiable compander run on
1839              each band.  See the compand effect for  the  definition  of  its
1840              parameters.   Compand  parameters  are  specified between double
1841              quotes and the crossover frequency for that  band  is  given  by
1842              crossover-freq; these can be repeated to create multiple bands.
1843
1844              For  example,  the following (one long) command shows how multi-
1845              band companding is typically used in FM radio:
1846                 play track1.wav gain -3 sinc 8000- 29 100 mcompand \
1847                   "0.005,0.1 -47,-40,-34,-34,-17,-33" 100 \
1848                   "0.003,0.05 -47,-40,-34,-34,-17,-33" 400 \
1849                   "0.000625,0.0125 -47,-40,-34,-34,-15,-33" 1600 \
1850                   "0.0001,0.025 -47,-40,-34,-34,-31,-31,-0,-30" 6400 \
1851                   "0,0.025 -38,-31,-28,-28,-0,-25" \
1852                   gain 15 highpass 22 highpass 22 sinc -n 255 -b 16 -17500 \
1853                   gain 9 lowpass -1 17801
1854              The audio file is played with a simulated  FM  radio  sound  (or
1855              broadcast  signal  condition if the lowpass filter at the end is
1856              skipped).  Note that the pipeline is set up with  US-style  75us
1857              pre-emphasis.
1858
1859              See also compand for a single-band companding effect.
1860
1861       noiseprof [profile-file]
1862              Calculate  a  profile  of  the audio for use in noise reduction.
1863              See the description of the noisered effect for details.
1864
1865       noisered [profile-file [amount]]
1866              Reduce noise in the audio signal  by  profiling  and  filtering.
1867              This effect is moderately effective at removing consistent back‐
1868              ground noise such as hiss or hum.  To use it, first run SoX with
1869              the  noiseprof  effect  on a section of audio that ideally would
1870              contain silence but in fact contains noise - such  sections  are
1871              typically  found  at  the  beginning  or the end of a recording.
1872              noiseprof will write out a noise profile to profile-file, or  to
1873              stdout if no profile-file or if `-' is given.  E.g.
1874                 sox speech.wav -n trim 0 1.5 noiseprof speech.noise-profile
1875              To  actually remove the noise, run SoX again, this time with the
1876              noisered effect; noisered will reduce noise according to a noise
1877              profile  (which  was generated by noiseprof), from profile-file,
1878              or from stdin if no profile-file or if `-' is given.  E.g.
1879                 sox speech.wav cleaned.wav noisered speech.noise-profile 0.3
1880              How much noise should be removed is specified by amount-a number
1881              between  0  and  1  with  a default of 0.5.  Higher numbers will
1882              remove more noise but present a greater likelihood  of  removing
1883              wanted  components  of  the  audio  signal.  Before replacing an
1884              original recording with a noise-reduced version, experiment with
1885              different  amount values to find the optimal one for your audio;
1886              use headphones to check that you are  happy  with  the  results,
1887              paying particular attention to quieter sections of the audio.
1888
1889              On  most systems, the two stages - profiling and reduction - can
1890              be combined using a pipe, e.g.
1891                 sox noisy.wav -n trim 0 1 noiseprof | play noisy.wav noisered
1892
1893       norm [dB-level]
1894              Normalise the audio.  norm is just an alias for gain -n; see the
1895              gain effect for details.
1896
1897       oops   Out  Of  Phase  Stereo  effect.  Mixes stereo to twin-mono where
1898              each mono channel contains the difference between the  left  and
1899              right stereo channels.  This is sometimes known as the `karaoke'
1900              effect as it often has the effect of removing most or all of the
1901              vocals from a recording.  It is equivalent to remix 1,2i 1,2i.
1902
1903       overdrive [gain(20) [colour(20)]]
1904              Non linear distortion.  The colour parameter controls the amount
1905              of even harmonic content in the over-driven output.
1906
1907       pad { length[@position] }
1908              Pad the audio with silence, at the beginning, the  end,  or  any
1909              specified  points  through  the audio.  Both length and position
1910              can specify a time or, if appended with an `s', a number of sam‐
1911              ples.   length  is  the amount of silence to insert and position
1912              the position in the input audio stream at which  to  insert  it.
1913              Any  number  of lengths and positions may be specified, provided
1914              that a specified position is not less  that  the  previous  one.
1915              position  is  optional  for the first and last lengths specified
1916              and if omitted correspond to the beginning and the  end  of  the
1917              audio  respectively.   For example, pad 1.5 1.5 adds 1.5 seconds
1918              of silence  padding  at  each  end  of  the  audio,  whilst  pad
1919              4000s@3:00  inserts  4000  samples of silence 3 minutes into the
1920              audio.  If silence is wanted only at the end of the audio, spec‐
1921              ify  either the end position or specify a zero-length pad at the
1922              start.
1923
1924              See also delay for an effect that can add silence at the  begin‐
1925              ning of the audio on a channel-by-channel basis.
1926
1927       phaser gain-in gain-out delay decay speed [-s|-t]
1928              Add  a  phasing  effect  to  the  audio.  See [3] for a detailed
1929              description of phasing.
1930
1931              delay/decay/speed gives the delay in milliseconds and the  decay
1932              (relative  to gain-in) with a modulation speed in Hz.  The modu‐
1933              lation is either sinusoidal  (-s)   -  preferable  for  multiple
1934              instruments,  or  triangular  (-t)  - gives single instruments a
1935              sharper phasing effect.  The decay should be less  than  0.5  to
1936              avoid  feedback,  and usually no less than 0.1.  Gain-out is the
1937              volume of the output.
1938
1939              For example:
1940                 play snare.flac phaser 0.8 0.74 3 0.4 0.5 -t
1941              Gentler:
1942                 play snare.flac phaser 0.9 0.85 4 0.23 1.3 -s
1943              A popular sound:
1944                 play snare.flac phaser 0.89 0.85 1 0.24 2 -t
1945              More severe:
1946                 play snare.flac phaser 0.6 0.66 3 0.6 2 -t
1947
1948       pitch [-q] shift [segment [search [overlap]]]
1949              Change the audio pitch (but not tempo).
1950
1951              shift gives the pitch shift  as  positive  or  negative  `cents'
1952              (i.e.  100ths  of  a  semitone).   See  the  tempo  effect for a
1953              description of the other parameters.
1954
1955              See also the bend, speed, and tempo effects.
1956
1957       rate [-q|-l|-m|-h|-v] [override-options] RATE[k]
1958              Change the audio sampling rate (i.e. resample the audio) to  any
1959              given  RATE (even non-integer if this is supported by the output
1960              file format) using a quality level defined as follows:
1961
1962                           Quality   Band-   Rej dB   Typical Use
1963                                     width
1964                     -q     quick     n/a    ≈30 @    playback on
1965                                              Fs/4    ancient hardware
1966                     -l      low      80%     100     playback on old
1967                                                      hardware
1968                     -m    medium     95%     100     audio playback
1969                     -h     high      95%     125     16-bit mastering
1970                                                      (use with dither)
1971                     -v   very high   95%     175     24-bit mastering
1972
1973              where  Band-width  is the percentage of the audio frequency band
1974              that is preserved and Rej dB is the level  of  noise  rejection.
1975              Increasing  levels  of resampling quality come at the expense of
1976              increasing amounts of time to process the audio.  If no  quality
1977              option  is  given,  the  quality  level  used is `high' (but see
1978              `Playing & Recording Audio' above regarding playback).
1979
1980              The `quick' algorithm uses cubic interpolation; all  others  use
1981              band-limited  interpolation.   By default, all algorithms have a
1982              `linear' phase response; for `medium', `high' and  `very  high',
1983              the phase response is configurable (see below).
1984
1985              The  rate  effect  is  invoked  automatically if SoX's -r option
1986              specifies a rate that is different to that of the input file(s).
1987              Alternatively, if this effect is given explicitly, then SoX's -r
1988              option need not be given.  For example, the following  two  com‐
1989              mands are equivalent:
1990                 sox input.wav -r 48k output.wav bass -b 24
1991                 sox input.wav        output.wav bass -b 24 rate 48k
1992              though  the  second  command  is more flexible as it allows rate
1993              options to be given, and allows the effects to be ordered  arbi‐
1994              trarily.
1995
1996                                    *        *        *
1997
1998              Warning: technically detailed discussion follows.
1999
2000              The  simple  quality selection described above provides settings
2001              that satisfy the needs of the vast majority of resampling tasks.
2002              Occasionally,  however,  it  may  be  desirable to fine-tune the
2003              resampler's filter response; this can be  achieved  using  over‐
2004              ride options, as detailed in the following table:
2005
2006              -M/-I/-L     Phase response = minimum/intermediate/linear
2007              -s           Steep filter (band-width = 99%)
2008              -a           Allow aliasing/imaging above the pass-band
2009              -b 74-99.7   Any band-width %
2010
2011              -p 0-100     Any phase response (0 = minimum, 25 = intermediate,
2012                           50 = linear, 100 = maximum)
2013
2014              N.B.  Override options cannot be used with the `quick' or  `low'
2015              quality algorithms.
2016
2017              All  resamplers  use  filters  that  can sometimes create `echo'
2018              (a.k.a.  `ringing') artefacts with  transient  signals  such  as
2019              those  that occur with `finger snaps' or other highly percussive
2020              sounds.  Such artefacts are much more noticeable  to  the  human
2021              ear if they occur before the transient (`pre-echo') than if they
2022              occur after it (`post-echo').  Note that frequency of  any  such
2023              artefacts is related to the smaller of the original and new sam‐
2024              pling rates but that if this is at least 44.1kHz, then the arte‐
2025              facts will lie outside the range of human hearing.
2026
2027              A phase response setting may be used to control the distribution
2028              of any transient echo between `pre'  and  `post':  with  minimum
2029              phase, there is no pre-echo but the longest post-echo; with lin‐
2030              ear phase, pre and post echo are in  equal  amounts  (in  signal
2031              terms, but not audibility terms); the intermediate phase setting
2032              attempts to find the best compromise by selecting a small length
2033              (and level) of pre-echo and a medium lengthed post-echo.
2034
2035              Minimum,  intermediate,  or  linear  phase  response is selected
2036              using the -M, -I, or -L option; a custom phase response  can  be
2037              created  with  the -p option.  Note that phase responses between
2038              `linear' and `maximum' (greater than 50) are rarely useful.
2039
2040              A resampler's band-width setting determines how much of the fre‐
2041              quency  content of the original signal (w.r.t. the original sam‐
2042              ple rate when up-sampling, or the new sample rate when down-sam‐
2043              pling)  is preserved during conversion.  The term `pass-band' is
2044              used to refer to all frequencies  up  to  the  band-width  point
2045              (e.g.  for 44.1kHz sampling rate, and a resampling band-width of
2046              95%, the pass-band represents frequencies  from  0Hz  (D.C.)  to
2047              circa  21kHz).  Increasing the resampler's band-width results in
2048              a slower conversion and can increase  transient  echo  artefacts
2049              (and vice versa).
2050
2051              The  -s `steep filter' option changes resampling band-width from
2052              the default 95% (based on the 3dB point), to 99%.  The -b option
2053              allows  the  band-width  to  be  set  to  any value in the range
2054              74-99.7 %, but note that band-width values greater than 99%  are
2055              not recommended for normal use as they can cause excessive tran‐
2056              sient echo.
2057
2058              If the -a option is given, then aliasing/imaging above the pass-
2059              band is allowed.  For example, with 44.1kHz sampling rate, and a
2060              resampling band-width of 95%, this means that frequency  content
2061              above  21kHz  can be distorted; however, since this is above the
2062              pass-band (i.e.  above the highest frequency  of  interest/audi‐
2063              bility),  this  may  not be a problem.  The benefits of allowing
2064              aliasing/imaging are reduced processing time,  and  reduced  (by
2065              almost half) transient echo artefacts.  Note that if this option
2066              is  given,  then  the  minimum  band-width  allowable  with   -b
2067              increases to 85%.
2068
2069              Examples:
2070                 sox input.wav -b 16 output.wav rate -s -a 44100 dither -s
2071              default  (high)  quality  resampling;  overrides:  steep filter,
2072              allow aliasing; to 44.1kHz sample rate; noise-shaped  dither  to
2073              16-bit WAV file.
2074                 sox input.wav -b 24 output.aiff rate -v -I -b 90 48k
2075              very  high  quality  resampling;  overrides: intermediate phase,
2076              band-width 90%; to 48k sample rate; store output to 24-bit  AIFF
2077              file.
2078
2079                                    *        *        *
2080
2081              The pitch and speed effects use the rate effect at their core.
2082
2083       remix [-a|-m|-p] <out-spec>
2084              out-spec  = in-spec{,in-spec} | 0
2085              in-spec   = [in-chan][-[in-chan2]][vol-spec]
2086              vol-spec  = p|i|v[volume]
2087
2088              Select  and mix input audio channels into output audio channels.
2089              Each output channel is specified, in turn, by a given  out-spec:
2090              a list of contributing input channels and volume specifications.
2091
2092              Note  that this effect operates on the audio channels within the
2093              SoX effects processing chain; it should not be confused with the
2094              -m  global  option (where multiple files are mix-combined before
2095              entering the effects chain).
2096
2097              An out-spec contains comma-separated input  channel-numbers  and
2098              hyphen-delimited  channel-number ranges; alternatively, 0 may be
2099              given to create a silent output channel.  For example,
2100                 sox input.wav output.wav remix 6 7 8 0
2101              creates an output file with four channels, where channels 1,  2,
2102              and  3 are copies of channels 6, 7, and 8 in the input file, and
2103              channel 4 is silent.  Whereas
2104                 sox input.wav output.wav remix 1-3,7 3
2105              creates a (somewhat bizarre) stereo output file where  the  left
2106              channel  is a mix-down of input channels 1, 2, 3, and 7, and the
2107              right channel is a copy of input channel 3.
2108
2109              Where a range of channels is specified, the channel  numbers  to
2110              the  left  and right of the hyphen are optional and default to 1
2111              and to the number of input channels respectively. Thus
2112                 sox input.wav output.wav remix -
2113              performs a mix-down of all input channels to mono.
2114
2115              By default, where an output channel is mixed from  multiple  (n)
2116              input channels, each input channel will be scaled by a factor of
2117              ¹/n.  Custom mixing volumes can be  set  by  following  a  given
2118              input channel or range of input channels with a vol-spec (volume
2119              specification).  This is one of the letters p, i, or v, followed
2120              by  a  volume  number, the meaning of which depends on the given
2121              letter and is defined as follows:
2122
2123                      Letter   Volume number        Notes
2124                        p      power adjust in dB   0 = no change
2125                        i      power adjust in dB   As `p', but invert
2126                                                    the audio
2127                        v      voltage multiplier   1 = no change, 0.5
2128                                                    ≈ 6dB attenuation,
2129                                                    2 ≈ 6dB gain, -1 =
2130                                                    invert
2131
2132              If an out-spec includes at least one vol-spec then, by  default,
2133              ¹/n  scaling  is  not  applied to any other channels in the same
2134              out-spec (though may be in other out-specs).  The -a (automatic)
2135              option  however, can be given to retain the automatic scaling in
2136              this case.  For example,
2137                 sox input.wav output.wav remix 1,2 3,4v0.8
2138              results in channel level multipliers of 0.5,0.5 1,0.8, whereas
2139                 sox input.wav output.wav remix -a 1,2 3,4v0.8
2140              results in channel level multipliers of 0.5,0.5 0.5,0.8.
2141
2142              The -m (manual) option disables  all  automatic  volume  adjust‐
2143              ments, so
2144                 sox input.wav output.wav remix -m 1,2 3,4v0.8
2145              results in channel level multipliers of 1,1 1,0.8.
2146
2147              The  volume number is optional and omitting it corresponds to no
2148              volume change; however, the only case in which this is useful is
2149              in  conjunction  with  i.   For example, if input.wav is stereo,
2150              then
2151                 sox input.wav output.wav remix 1,2i
2152              is a mono equivalent of the oops effect.
2153
2154              If the -p option is given, then any  automatic  ¹/n  scaling  is
2155              replaced  by ¹/√n (`power') scaling; this gives a louder mix but
2156              one that might occasionally clip.
2157
2158                                    *        *        *
2159
2160              One use of the remix effect is to split an audio file into a set
2161              of  files,  each  containing one of the constituent channels (in
2162              order to perform subsequent processing on individual audio chan‐
2163              nels).   Where  more  than a few channels are involved, a script
2164              such as the following (Bourne shell script) is useful:
2165              #!/bin/sh
2166              chans=`soxi -c "$1"`
2167              while [ $chans -ge 1 ]; do
2168                 chans0=`printf %02i $chans`   # 2 digits hence up to 99 chans
2169                 out=`echo "$1"|sed "s/\(.*\)\.\(.*\)/\1-$chans0.\2/"`
2170                 sox "$1" "$out" remix $chans
2171                 chans=`expr $chans - 1`
2172              done
2173              If a file input.wav containing six audio  channels  were  given,
2174              the   script  would  produce  six  output  files:  input-01.wav,
2175              input-02.wav, ..., input-06.wav.
2176
2177              See also the swap effect.
2178
2179       repeat [count (1)]
2180              Repeat the entire audio count times, or once  if  count  is  not
2181              given.   Requires  temporary file space to store the audio to be
2182              repeated.  Note that repeating once yields two copies: the orig‐
2183              inal audio and the repeated audio.
2184
2185       reverb [-w|--wet-only] [reverberance (50%) [HF-damping (50%)
2186              [room-scale (100%) [stereo-depth (100%)
2187              [pre-delay (0ms) [wet-gain (0dB)]]]]]]
2188
2189              Add  reverberation  to the audio using the `freeverb' algorithm.
2190              A reverberation effect is sometimes desirable for concert  halls
2191              that  are  too  small  or contain so many people that the hall's
2192              natural reverberance is diminished.  Applying a small amount  of
2193              stereo  reverb to a (dry) mono signal will usually make it sound
2194              more natural.  See [3] for a detailed description of  reverbera‐
2195              tion.
2196
2197              Note  that  this effect increases both the volume and the length
2198              of the audio, so to prevent clipping in these domains, a typical
2199              invocation might be:
2200                 play dry.wav gain -3 pad 0 3 reverb
2201              The -w option can be given to select only the `wet' signal, thus
2202              allowing it to be processed further, independently of the  `dry'
2203              signal.  E.g.
2204                 play -m voice.wav "|sox voice.wav -p reverse reverb -w reverse"
2205              for a reverse reverb effect.
2206
2207       reverse
2208              Reverse  the audio completely.  Requires temporary file space to
2209              store the audio to be reversed.
2210
2211       riaa   Apply RIAA vinyl playback equalisation.  The sampling rate  must
2212              be one of: 44.1, 48, 88.2, 96 kHz.
2213
2214              This effect supports the --plot global option.
2215
2216       silence [-l] above-periods [duration threshold[d|%]
2217              [below-periods duration threshold[d|%]]
2218
2219              Removes silence from the beginning, middle, or end of the audio.
2220              `Silence' is determined by a specified threshold.
2221
2222              The above-periods value is used to indicate if audio  should  be
2223              trimmed at the beginning of the audio. A value of zero indicates
2224              no silence should be trimmed from the beginning. When specifying
2225              an non-zero above-periods, it trims audio up until it finds non-
2226              silence. Normally, when trimming silence from beginning of audio
2227              the  above-periods  will  be 1 but it can be increased to higher
2228              values to trim all audio up to a specific count  of  non-silence
2229              periods.  For  example,  if you had an audio file with two songs
2230              that each contained 2 seconds of silence before  the  song,  you
2231              could  specify  an  above-period  of 2 to strip out both silence
2232              periods and the first song.
2233
2234              When above-periods is non-zero, you must also specify a duration
2235              and threshold. Duration indications the amount of time that non-
2236              silence must be detected before  it  stops  trimming  audio.  By
2237              increasing  the  duration,  burst  of  noise  can  be treated as
2238              silence and trimmed off.
2239
2240              Threshold is used to indicate what sample value you should treat
2241              as silence.  For digital audio, a value of 0 may be fine but for
2242              audio recorded from analog, you may wish to increase  the  value
2243              to account for background noise.
2244
2245              When  optionally trimming silence from the end of the audio, you
2246              specify a below-periods count.  In this case, below-period means
2247              to  remove  all audio after silence is detected.  Normally, this
2248              will be a value 1 of but it can be increased to skip over  peri‐
2249              ods of silence that are wanted.  For example, if you have a song
2250              with 2 seconds of silence in the middle and 2 second at the end,
2251              you  could  set  below-period  to  a value of 2 to skip over the
2252              silence in the middle of the audio.
2253
2254              For below-periods, duration specifies a period of  silence  that
2255              must exist before audio is not copied any more.  By specifying a
2256              higher duration, silence that is  wanted  can  be  left  in  the
2257              audio.   For example, if you have a song with an expected 1 sec‐
2258              ond of silence in the middle and 2 seconds  of  silence  at  the
2259              end, a duration of 2 seconds could be used to skip over the mid‐
2260              dle silence.
2261
2262              Unfortunately, you must know the length of the  silence  at  the
2263              end  of  your  audio  file to trim off silence reliably.  A work
2264              around is to use the silence  effect  in  combination  with  the
2265              reverse  effect.   By first reversing the audio, you can use the
2266              above-periods to reliably trim all audio from  what  looks  like
2267              the  front of the file.  Then reverse the file again to get back
2268              to normal.
2269
2270              To remove silence from the middle of a file,  specify  a  below-
2271              periods that is negative.  This value is then treated as a posi‐
2272              tive value and is  also  used  to  indicate  the  effect  should
2273              restart  processing as specified by the above-periods, making it
2274              suitable for removing periods of silence in the  middle  of  the
2275              audio.
2276
2277              The  option  -l  indicates that below-periods duration length of
2278              audio should be left intact at the beginning of each  period  of
2279              silence.  For example, if you want to remove long pauses between
2280              words but do not want to remove the pauses completely.
2281
2282              The period counts are in units of samples. Duration  counts  may
2283              be  in  the  format of hh:mm:ss.frac, or the exact count of sam‐
2284              ples.  Threshold numbers may be suffixed with d to indicate  the
2285              value  is  in decibels, or % to indicate a percentage of maximum
2286              value of the sample value (0% specifies pure digital silence).
2287
2288              The following example shows how this effect can be used to start
2289              a  recording  that does not contain the delay at the start which
2290              usually occurs between `pressing  the  record  button'  and  the
2291              start of the performance:
2292                 rec parameters filename other-effects silence 1 5 2%
2293
2294       sinc [-a att|-b beta] [-p phase|-M|-I|-L] [-t tbw|-n taps] [freqHP]
2295       [-freqLP [-t tbw|-n taps]]
2296              Apply a sinc kaiser-windowed low-pass, high-pass, band-pass,  or
2297              band-reject filter to the signal.  The freqHP and freqLP parame‐
2298              ters give the frequencies of the 6dB points of a  high-pass  and
2299              low-pass  filter  that may be invoked individually, or together.
2300              If both are given, then freqHP less than freqLP creates a  band-
2301              pass  filter,  freqHP  greater than freqLP creates a band-reject
2302              filter.  For example, the invocations
2303                 sinc 3k
2304                 sinc -4k
2305                 sinc 3k-4k
2306                 sinc 4k-3k
2307              create a high-pass, low-pass, band-pass, and band-reject  filter
2308              respectively.
2309
2310              The  default  stop-band  attenuation  of 120dB can be overridden
2311              with -a; alternatively, the kaiser-window `beta'  parameter  can
2312              be given directly with -b.
2313
2314              The default transition band-width of 5% of the total band can be
2315              overridden with -t (and tbw in Hertz); alternatively, the number
2316              of filter taps can be given directly with -n.
2317
2318              If  both  freqHP  and  freqLP  are given, then a -t or -n option
2319              given to the left of the frequencies applies  to  both  frequen‐
2320              cies; one of these options given to the right of the frequencies
2321              applies only to freqLP.
2322
2323              The -p, -M, -I,  and  -L  options  control  the  filter's  phase
2324              response; see the rate effect for details.
2325
2326              This effect supports the --plot global option.
2327
2328       spectrogram [options]
2329              Create  a  spectrogram of the audio; the audio is passed unmodi‐
2330              fied through the SoX processing chain.  This effect is  optional
2331              - type sox --help and check the list of supported effects to see
2332              if it has been included.
2333
2334              The spectrogram is rendered in a Portable Network Graphic  (PNG)
2335              file, and shows time in the X-axis, frequency in the Y-axis, and
2336              audio signal magnitude in the Z-axis.  Z-axis values are  repre‐
2337              sented by the colour (or optionally the intensity) of the pixels
2338              in the X-Y plane.  If the audio signal contains  multiple  chan‐
2339              nels then these are shown from top to bottom starting from chan‐
2340              nel 1 (which is the left channel for stereo audio).
2341
2342              For example, if `my.wav' is a stereo file, then with
2343                 sox my.wav -n spectrogram
2344              a spectrogram of the entire file will be  created  in  the  file
2345              `spectrogram.png'.   More  often  though,  analysis of a smaller
2346              portion of the audio is required; e.g. with
2347                 sox my.wav -n remix 2 trim 20 30 spectrogram
2348              the spectrogram shows information only from the  second  (right)
2349              channel,  and  of  thirty  seconds of audio starting from twenty
2350              seconds in.  To analyse a small portion of the frequency domain,
2351              the rate effect may be used, e.g.
2352                 sox my.wav -n rate 6k spectrogram
2353              allows  detailed  analysis  of  frequencies up to 3kHz (half the
2354              sampling rate) i.e. where the human auditory system is most sen‐
2355              sitive.  With
2356                 sox my.wav -n trim 0 10 spectrogram -x 600 -y 200 -z 100
2357              the given options control the size of the spectrogram's X, Y & Z
2358              axes (in this case, the spectrogram area of the  produced  image
2359              will  be  600 by 200 pixels in size and the Z-axis range will be
2360              100 dB).  Note that the produced  image  includes  axes  legends
2361              etc.  and so will be a little larger than the specified spectro‐
2362              gram size.  In this example:
2363                 sox -n -n synth 6 tri 10k:14k spectrogram -z 100 -w kaiser
2364              an analysis `window' with high dynamic range is selected to best
2365              display  the spectrogram of a swept triangular wave.  For a smi‐
2366              lar example, append the following to the `chime' command in  the
2367              description of the delay effect (above):
2368                 rate 2k spectrogram -X 200 -Z -10 -w kaiser
2369              Options  are  also  avaliable to control the appearance (colour-
2370              set, brightness, contrast, etc.) and filename  of  the  spectro‐
2371              gram; e.g. with
2372                 sox my.wav -n spectrogram -m -l -o print.png
2373              a  spectrogram  is created suitable for printing on a `black and
2374              white' printer.
2375
2376              Options:
2377
2378              -x num Change the (maximum) width (X-axis)  of  the  spectrogram
2379                     from  its  default  value of 800 pixels to a given number
2380                     between 100 and 200000.  See also -X and -d.
2381
2382              -X num X-axis pixels/second; the default is  auto-calculated  to
2383                     fit the given or known audio duration to the X-axis size,
2384                     or 100 otherwise.  If given in conjunction with -d,  this
2385                     option  affects  the width of the spectrogram; otherwise,
2386                     it affects the duration of the spectrogram.  num  can  be
2387                     from  1  (low time resolution) to 5000 (high time resolu‐
2388                     tion) and need not be an integer.  SoX may make a  slight
2389                     adjustment  to  the given number for processing quantisa‐
2390                     tion reasons; if so, SoX will report  the  actual  number
2391                     used  (viewable  when  the  SoX  global  option  -V is in
2392                     effect).  See also -x and -d.
2393
2394              -y num Sets the Y-axis size in pixels (per channel); this is the
2395                     number  of  frequency `bins' used in the Fourier analysis
2396                     that produces the spectrogram.  N.B. it can  be  slow  to
2397                     produce  the  spectrogram  if this number is not one more
2398                     than a power of two (e.g. 129).  By  default  the  Y-axis
2399                     size  is chosen automatically (depending on the number of
2400                     channels).  See -Y for alternative way of  setting  spec‐
2401                     trogram height.
2402
2403              -Y num Sets  the target total height of the spectrogram(s).  The
2404                     default value is 550 pixels.  Using this option  (and  by
2405                     default),  SoX  will choose a height for individual spec‐
2406                     trogram channels that is one more than a power of two, so
2407                     the  actual total height may fall short of the given num‐
2408                     ber.  However, there is also a minimum height per channel
2409                     so  if  there  are  many  channels,  the  number  may  be
2410                     exceeded.  See -y for alternative way of setting spectro‐
2411                     gram height.
2412
2413              -z num Z-axis  (colour) range in dB, default 120.  This sets the
2414                     dynamic-range of  the  spectrogram  to  be  -num dBFS  to
2415                     0 dBFS.   Num  may  range  from  20  to  180.  Decreasing
2416                     dynamic-range effectively increases the `contrast' of the
2417                     spectrogram display, and vice versa.
2418
2419              -Z num Sets  the  upper limit of the Z-axis in dBFS.  A negative
2420                     num effectively increases the `brightness' of  the  spec‐
2421                     trogram display, and vice versa.
2422
2423              -q num Sets  the Z-axis quantisation, i.e. the number of differ‐
2424                     ent colours (or intensities) in which  to  render  Z-axis
2425                     values.    A   small   number   (e.g.   4)  will  give  a
2426                     `poster'-like effect making it easier to  discern  magni‐
2427                     tude  bands of similar level.  Small numbers also usually
2428                     result in small PNG files.  The  number  given  specifies
2429                     the number of colours to use inside the Z-axis range; two
2430                     colours are reserved to represent out-of-range values.
2431
2432              -w name
2433                     Window: Hann (default), Hamming, Bartlett, Rectangular or
2434                     Kaiser.   The  spectrogram is produced using the Discrete
2435                     Fourier Transform (DFT) algorithm.  A significant parame‐
2436                     ter to this algorithm is the choice of `window function'.
2437                     By default, SoX uses the Hann window which has good  all-
2438                     round  frequency-resolution and dynamic-range properties.
2439                     For  better  frequency  resolution  (but  lower  dynamic-
2440                     range), select a Hamming window; for higher dynamic-range
2441                     (but poorer frequency-resolution), select a  Kaiser  win‐
2442                     dow.   Bartlett  and  Rectangular windows are also avail‐
2443                     able.
2444
2445              -W num Window adjustment parameter.  This can be  used  to  make
2446                     small adjustments to the Kaiser window shape.  A positive
2447                     number (up to ten) increases its dynamic range,  a  nega‐
2448                     tive number decreases it.
2449
2450              -s     Allow  slack  overlapping  of  DFT windows.  This can, in
2451                     some cases, increase image  sharpness  and  give  greater
2452                     adherence to the -x value, but at the expense of a little
2453                     spectral loss.
2454
2455              -m     Creates a monochrome spectrogram (the default is colour).
2456
2457              -h     Selects a high-colour palette -  less  visually  pleasing
2458                     than  the default colour palette, but it may make it eas‐
2459                     ier to differentiate different levels.  If this option is
2460                     used  in conjunction with -m, the result will be a hybrid
2461                     monochrome/colour palette.
2462
2463              -p num Permute the colours in a colour or hybrid  palette.   The
2464                     num  parameter,  from  1  (the default) to 6, selects the
2465                     permutation.
2466
2467              -l     Creates a `printer friendly'  spectrogram  with  a  light
2468                     background (the default has a dark background).
2469
2470              -a     Suppress  the  display  of the axis lines.  This is some‐
2471                     times useful in helping to discern artefacts at the spec‐
2472                     trogram edges.
2473
2474              -r     Raw  spectrogram:  suppress  the display of axes and leg‐
2475                     ends.
2476
2477              -A     Selects an alternative, fixed colour-set.  This  is  pro‐
2478                     vided  only  for compatibility with spectrograms produced
2479                     by another package.  It should not normally be used as it
2480                     has  some  problems, not least, a lack of differentiation
2481                     at the bottom end which results in masking  of  low-level
2482                     artefacts.
2483
2484              -t text
2485                     Set  the image title - text to display above the spectro‐
2486                     gram.
2487
2488              -c text
2489                     Set (or clear) the image comment - text to display  below
2490                     and to the left of the spectrogram.
2491
2492              -o text
2493                     Name  of  the spectrogram output PNG file, default `spec‐
2494                     trogram.png'.
2495
2496              Advanced Options:
2497              In order to process a smaller section of audio without affecting
2498              other  effects or the output signal (unlike when the trim effect
2499              is used), the following options may be used.
2500
2501              -d duration
2502                     This option sets the X-axis resolution  such  that  audio
2503                     with  the given duration ([[HH:]MM:]SS) fits the selected
2504                     (or default) X-axis width.  For example,
2505                        sox input.mp3 output.wav -n spectrogram -d 1:00 stats
2506                     creates a spectrogram showing the  first  minute  of  the
2507                     audio, whilst
2508                     the stats effect is applied to the entire audio signal.
2509
2510                     See  also -X for an alternative way of setting the X-axis
2511                     resolution.
2512
2513              -S time
2514                     Start the spectrogram at the given  point  in  the  audio
2515                     stream.  For example
2516                        sox input.aiff output.wav spectrogram -S 1:00
2517                     creates a spectrogram showing all but the first minute of
2518                     the audio (the output file however, receives  the  entire
2519                     audio stream).
2520
2521              For the ability to perform off-line processing of spectral data,
2522              see the stat effect.
2523
2524       speed factor[c]
2525              Adjust the audio speed (pitch and tempo  together).   factor  is
2526              either the ratio of the new speed to the old speed: greater than
2527              1 speeds up, less than 1 slows down, or, if  appended  with  the
2528              letter  `c',  the number of cents (i.e. 100ths of a semitone) by
2529              which the pitch (and tempo) should be adjusted: greater  than  0
2530              increases, less than 0 decreases.
2531
2532              Technically,  the  speed  effect  only  changes  the sample rate
2533              information, leaving the samples themselves untouched.  The rate
2534              effect is invoked automatically to resample to the output sample
2535              rate, using its default quality/speed.  For  higher  quality  or
2536              higher  speed resampling, in addition to the speed effect, spec‐
2537              ify the rate effect with the desired quality option.
2538
2539              See also the bend, pitch, and tempo effects.
2540
2541       splice  [-h|-t|-q] { position[,excess[,leeway]] }
2542              Splice together audio sections.  This effect provides two things
2543              over simple audio concatenation: a (usually short) cross-fade is
2544              applied at the join, and a wave similarity comparison is made to
2545              help determine the best place at which to make the join.
2546
2547              One of the options -h, -t, or -q may be given to select the fade
2548              envelope as half-cosine wave (the default),  triangular  (a.k.a.
2549              linear), or quarter-cosine wave respectively.
2550
2551                     Type   Audio          Fade level       Transitions
2552                      t     correlated     constant gain    abrupt
2553                      h     correlated     constant gain    smooth
2554                      q     uncorrelated   constant power   smooth
2555
2556              To  perform  a  splice,  first use the trim effect to select the
2557              audio sections to be joined together.  As when performing a tape
2558              splice,  the  end  of  the  section to be spliced onto should be
2559              trimmed with a small excess (default  0.005  seconds)  of  audio
2560              after  the ideal joining point.  The beginning of the audio sec‐
2561              tion to splice on should be trimmed with the same excess (before
2562              the  ideal  joining  point),  plus an additional leeway (default
2563              0.005 seconds).  SoX should then be invoked with the  two  audio
2564              sections  as  input  files  and the splice effect given with the
2565              position at which to perform the splice - this is length of  the
2566              first audio section (including the excess).
2567
2568              The  following  diagram  uses the tape analogy to illustrate the
2569              splice operation.  The effect simulates the  diagonal  cuts  and
2570              joins the two pieces:
2571
2572                    length1   excess
2573                  -----------><--->
2574                  _________   :   :  _________________
2575                           \  :   : :\     `
2576                            \ :   : : \     `
2577                             \:   : :  \     `
2578                              *   : :   * - - *
2579                               \  : :   :\     `
2580                                \ : :   : \     `
2581                  _______________\: :   :  \_____`____
2582                                    :   :   :     :
2583                                    <--->   <----->
2584                                    excess  leeway
2585
2586              where * indicates the joining points.
2587
2588              For  example, a long song begins with two verses which start (as
2589              determined e.g. by using the play command with the trim  (start)
2590              effect)  at times 0:30.125 and 1:03.432.  The following commands
2591              cut out the first verse:
2592                 sox too-long.wav part1.wav trim 0 30.130
2593              (5 ms excess, after the first verse starts)
2594                 sox too-long.wav part2.wav trim 1:03.422
2595              (5 ms excess plus 5 ms leeway, before the second verse starts)
2596                 sox part1.wav part2.wav just-right.wav splice 30.130
2597              For another example, the SoX command
2598                 play "|sox -n -p synth 1 sin %1" "|sox -n -p synth 1 sin %3"
2599              generates and plays two notes, but there is a nasty click at the
2600              transition; the click can be removed by splicing instead of con‐
2601              catenating the audio, i.e. by appending splice 1 to the command.
2602              (Clicks  at the beginning and end of the audio can be removed by
2603              preceding the splice effect with fade q .01 2 .01).
2604
2605              Provided your arithmetic is good enough, multiple splices can be
2606              performed with a single splice invocation.  For example:
2607              #!/bin/sh
2608              # Audio Copy and Paste Over
2609              # acpo infile copy-start copy-stop paste-over-start outfile
2610              # All times measured in samples.
2611              rate=`soxi -r "$1"`
2612              e=`expr $rate '*' 5 / 1000`  # Using default excess
2613              l=$e                         # and leeway.
2614              sox "$1" piece.wav trim `expr $2 - $e - $l`s \
2615                 `expr $3 - $2 + $e + $l + $e`s
2616              sox "$1" part1.wav trim 0 `expr $4 + $e`s
2617              sox "$1" part2.wav trim `expr $4 + $3 - $2 - $e - $l`s
2618              sox part1.wav piece.wav part2.wav "$5" splice \
2619                 `expr $4 + $e`s \
2620                 `expr $4 + $e + $3 - $2 + $e + $l + $e`s
2621              In  the above Bourne shell script, two splices are used to `copy
2622              and paste' audio.
2623
2624                                    *        *        *
2625
2626              It is also possible to use this effect to perform general cross-
2627              fades, e.g. to join two songs.  In this case, excess would typi‐
2628              cally be an number of seconds, the -q option would typically  be
2629              given (to select an `equal power' cross-fade), and leeway should
2630              be zero (which is the default if -q is given).  For example,  if
2631              f1.wav and f2.wav are audio files to be cross-faded, then
2632                 sox f1.wav f2.wav out.wav splice -q $(soxi -D f1.wav),3
2633              cross-fades  the  files  where  the point of equal loudness is 3
2634              seconds before the end of f1.wav, i.e. the total length  of  the
2635              cross-fade  is  2  × 3 = 6 seconds (Note: the $(...) notation is
2636              POSIX shell).
2637
2638       stat [-s scale] [-rms] [-freq] [-v] [-d]
2639              Display time and frequency domain statistical information  about
2640              the  audio.  Audio is passed unmodified through the SoX process‐
2641              ing chain.
2642
2643              The information is  output  to  the  `standard  error'  (stderr)
2644              stream  and  is calculated, where n is the duration of the audio
2645              in samples, c is the number of audio channels, r  is  the  audio
2646              sample rate, and xk represents the PCM value (in the range -1 to
2647              +1 by default) of each successive sample in the audio,  as  fol‐
2648              lows:
2649
2650               Samples read        n×c
2651               Length (seconds)    n÷r
2652               Scaled by                                 See -s below.
2653               Maximum amplitude   max(xk)               The  maximum sample
2654                                                         value in the audio;
2655                                                         usually  this  will
2656                                                         be a positive  num‐
2657                                                         ber.
2658               Minimum amplitude   min(xk)               The  minimum sample
2659                                                         value in the audio;
2660                                                         usually  this  will
2661                                                         be a negative  num‐
2662                                                         ber.
2663               Midline amplitude   ½min(xk)+½max(xk)
2664               Mean norm           ¹/nΣ│xk│              The  average of the
2665                                                         absolute  value  of
2666                                                         each  sample in the
2667                                                         audio.
2668               Mean amplitude      ¹/nΣxk                The average of each
2669                                                         sample    in    the
2670                                                         audio.    If   this
2671                                                         figure is non-zero,
2672                                                         then  it  indicates
2673                                                         the  presence  of a
2674                                                         D.C. offset  (which
2675                                                         could   be  removed
2676                                                         using  the  dcshift
2677                                                         effect).
2678               RMS amplitude       √(¹/nΣxk²)            The level of a D.C.
2679                                                         signal  that  would
2680                                                         have the same power
2681                                                         as   the    audio's
2682                                                         average power.
2683               Maximum delta       max(│xk-xk-1│)
2684               Minimum delta       min(│xk-xk-1│)
2685
2686               Mean delta          ¹/n-1Σ│xk-xk-1
2687               RMS delta           √(¹/n-1Σ(xk-xk-1)²)
2688               Rough frequency                           In Hz.
2689               Volume Adjustment                         The   parameter  to
2690                                                         the   vol    effect
2691                                                         which   would  make
2692                                                         the audio  as  loud
2693                                                         as possible without
2694                                                         clipping.     Note:
2695                                                         See  the discussion
2696                                                         on  Clipping  above
2697                                                         for  reasons why it
2698                                                         is  rarely  a  good
2699                                                         idea actually to do
2700                                                         this.
2701
2702              Note that the delta measurements are not applicable  for  multi-
2703              channel audio.
2704
2705              The  -s  option  can  be used to scale the input data by a given
2706              factor.  The default value of scale is 2147483647 (i.e. the max‐
2707              imum value of a 32-bit signed integer).  Internal effects always
2708              work with signed long PCM data and so the value should relate to
2709              this fact.
2710
2711              The  -rms option will convert all output average values to `root
2712              mean square' format.
2713
2714              The -v option displays only the `Volume Adjustment' value.
2715
2716              The -freq option calculates the  input's  power  spectrum  (4096
2717              point  DFT) instead of the statistics listed above.  This should
2718              only be used with a single channel audio file.
2719
2720              The -d option displays a hex dump of the 32-bit signed PCM  data
2721              audio  in  SoX's  internal  buffer.  This is mainly used to help
2722              track down endian problems that sometimes occur  in  cross-plat‐
2723              form versions of SoX.
2724
2725              See also the stats effect.
2726
2727       stats [-b bits|-x bits|-s scale] [-w window-time]
2728              Display  time  domain  statistical  information  about the audio
2729              channels; audio is passed unmodified through the SoX  processing
2730              chain.   Statistics  are calculated and displayed for each audio
2731              channel and, where applicable, an overall figure is also given.
2732
2733              For example, for a typical well-mastered stereo music file:
2734
2735                                       Overall     Left      Right
2736                          DC offset   0.000803 -0.000391  0.000803
2737                          Min level  -0.750977 -0.750977 -0.653412
2738                          Max level   0.708801  0.708801  0.653534
2739                          Pk lev dB      -2.49     -2.49     -3.69
2740                          RMS lev dB    -19.41    -19.13    -19.71
2741                          RMS Pk dB     -13.82    -13.82    -14.38
2742                          RMS Tr dB     -85.25    -85.25    -82.66
2743                          Crest factor       -      6.79      6.32
2744                          Flat factor     0.00      0.00      0.00
2745                          Pk count           2         2         2
2746                          Bit-depth      16/16     16/16     16/16
2747                          Num samples    7.72M
2748                          Length s     174.973
2749                          Scale max   1.000000
2750                          Window s       0.050
2751
2752              DC offset, Min level, and Max level are shown,  by  default,  in
2753              the  range  ±1.   If  the -b (bits) options is given, then these
2754              three measurements will be scaled to a signed integer  with  the
2755              given  number of bits; for example, for 16 bits, the scale would
2756              be -32768 to +32767.  The -x option behaves the same way  as  -b
2757              except that the signed integer values are displayed in hexadeci‐
2758              mal.  The -s option scales the three  measurements  by  a  given
2759              floating-point number.
2760
2761              Pk lev dB  and  RMS lev dB  are standard peak and RMS level mea‐
2762              sured in dBFS.  RMS Pk dB and RMS Tr dB are peak and trough val‐
2763              ues for RMS level measured over a short window (default 50ms).
2764
2765              Crest factor  is  the standard ratio of peak to RMS level (note:
2766              not in dB).
2767
2768              Flat factor is a measure of the flatness (i.e. consecutive  sam‐
2769              ples with the same value) of the signal at its peak levels (i.e.
2770              either Min level, or Max level).   Pk count  is  the  number  of
2771              occasions  (not  the number of samples) that the signal attained
2772              either Min level, or Max level.
2773
2774              The right-hand Bit-depth figure is the  standard  definition  of
2775              bit-depth  i.e.  bits less significant than the given number are
2776              fixed at zero.  The left-hand figure is the number of most  sig‐
2777              nificant  bits  that are fixed at zero (or one for negative num‐
2778              bers) subtracted from the right-hand  figure  (the  number  sub‐
2779              tracted is directly related to Pk lev dB).
2780
2781              For multi-channel audio, an overall figure for each of the above
2782              measurements is given and derived from the  channel  figures  as
2783              follows:  DC offset:  maximum  magnitude;  Max level, Pk lev dB,
2784              RMS Pk dB, Bit-depth: maximum;  Min level,  RMS Tr dB:  minimum;
2785              RMS lev dB,  Flat factor,  Pk count:  average; Crest factor: not
2786              applicable.
2787
2788              Length s is the duration in seconds of the audio,  and  Num sam‐
2789              ples   is   equal  to  the  sample-rate  multiplied  by  Length.
2790              Scale Max is the scaling applied to  the  first  three  measure‐
2791              ments; specifically, it is the maximum value that could apply to
2792              Max level.  Window s is the length of the window  used  for  the
2793              peak and trough RMS measurements.
2794
2795              See also the stat effect.
2796
2797       swap   Swap  stereo channels.  See also remix for an effect that allows
2798              arbitrary channel selection and ordering (and mixing).
2799
2800       stretch factor [window fade shift fading]
2801              Change the audio duration (but not its pitch).  This  effect  is
2802              broadly  equivalent  to  the  tempo effect with (factor inverted
2803              and) search set to zero, so in general, its results are compara‐
2804              tively  poor;  it  is  retained  as it can sometimes out-perform
2805              tempo for small factors.
2806
2807              factor of stretching: >1 lengthen, <1 shorten duration.   window
2808              size is in ms.  Default is 20ms.  The fade option, can be `lin'.
2809              shift ratio, in [0 1].  Default depends on stretch factor. 1  to
2810              shorten,  0.8  to  lengthen.  The fading ratio, in [0 0.5].  The
2811              amount of a fade's default depends on factor and shift.
2812
2813              See also the tempo effect.
2814
2815       synth [-j KEY] [-n] [len [off [ph [p1 [p2 [p3]]]]]] {[type] [combine]
2816       [[%]freq[k][:|+|/|-[%]freq2[k]]] [off [ph [p1 [p2 [p3]]]]]}
2817              This  effect  can  be  used to generate fixed or swept frequency
2818              audio tones with various wave shapes, or to  generate  wide-band
2819              noise  of various `colours'.  Multiple synth effects can be cas‐
2820              caded to produce more complex waveforms; at  each  stage  it  is
2821              possible  to choose whether the generated waveform will be mixed
2822              with, or modulated onto the  output  from  the  previous  stage.
2823              Audio for each channel in a multi-channel audio file can be syn‐
2824              thesised independently.
2825
2826              Though this effect is used to generate audio, an input file must
2827              still be given, the characteristics of which will be used to set
2828              the synthesised audio length, the number of  channels,  and  the
2829              sampling rate; however, since the input file's audio is not nor‐
2830              mally needed, a `null file' (with the special name -n) is  often
2831              given  instead (and the length specified as a parameter to synth
2832              or by another given effect that can has an associated length).
2833
2834              For example, the following produces a  3  second,  48kHz,  audio
2835              file containing a sine-wave swept from 300 to 3300 Hz:
2836                 sox -n output.wav synth 3 sine 300-3300
2837              and this produces an 8 kHz version:
2838                 sox -r 8000 -n output.wav synth 3 sine 300-3300
2839              Multiple  channels  can  be synthesised by specifying the set of
2840              parameters shown between braces multiple  times;  the  following
2841              puts  the  swept tone in the left channel and adds `brown' noise
2842              in the right:
2843                 sox -n output.wav synth 3 sine 300-3300 brownnoise
2844              The following example shows how two synth effects  can  be  cas‐
2845              caded to create a more complex waveform:
2846                 play -n synth 0.5 sine 200-500 synth 0.5 sine fmod 700-100
2847              Frequencies can also be given in `scientific' note notation, or,
2848              by prefixing a `%' character, as a number of semitones  relative
2849              to  `middle  A'  (440 Hz).   For example, the following could be
2850              used to help tune a guitar's low `E' string:
2851                 play -n synth 4 pluck %-29
2852              or with a (Bourne shell) loop, the whole guitar:
2853                 for n in E2 A2 D3 G3 B3 E4; do
2854                   play -n synth 4 pluck $n repeat 2; done
2855              See the delay effect (above) and the reference to `SoX scripting
2856              examples' (below) for more synth examples.
2857
2858              N.B.   This  effect  generates  audio at maximum volume (0dBFS),
2859              which means that there is a high chance of clipping  when  using
2860              the  audio subsequently, so in many cases, you will want to fol‐
2861              low this effect with the gain effect to prevent this  from  hap‐
2862              pening.  (See  also Clipping above.)  Note that, by default, the
2863              synth effect incorporates the functionality of gain -h (see  the
2864              gain effect for details); synth's -n option may be given to dis‐
2865              able this behaviour.
2866
2867              A detailed description of each synth parameter follows:
2868
2869              len is the length of audio to synthesise expressed as a time  or
2870              as a number of samples; 0=inputlength, default=0.
2871
2872              The format for specifying lengths in time is hh:mm:ss.frac.  The
2873              format for specifying sample counts is  the  number  of  samples
2874              with the letter `s' appended to it.
2875
2876              type is one of sine, square, triangle, sawtooth, trapezium, exp,
2877              [white]noise,   tpdfnoise    pinknoise,    brownnoise,    pluck;
2878              default=sine.
2879
2880              combine is one of create, mix, amod (amplitude modulation), fmod
2881              (frequency modulation); default=create.
2882
2883              freq/freq2 are the frequencies at the beginning/end of synthesis
2884              in  Hz  or,  if  preceded  with  `%',  semitones  relative  to A
2885              (440 Hz); alternatively, `scientific' note  notation  (e.g.  E2)
2886              may  be  used.  The default frequency is 440Hz.  By default, the
2887              tuning used with the note notations is `equal temperament';  the
2888              -j KEY option selects `just intonation', where KEY is an integer
2889              number of semitones relative to A  (so  for  example,  -9  or  3
2890              selects the key of C), or a note in scientific notation.
2891
2892              If  freq2  is  given, then len must also have been given and the
2893              generated tone will be swept between the given frequencies.  The
2894              two given frequencies must be separated by one of the characters
2895              `:', `+', `/', or `-'.  This character is used  to  specify  the
2896              sweep function as follows:
2897
2898              :      Linear:  the  tone will change by a fixed number of hertz
2899                     per second.
2900
2901              +      Square: a second-order function is  used  to  change  the
2902                     tone.
2903
2904              /      Exponential:  the  tone  will change by a fixed number of
2905                     semitones per second.
2906
2907              -      Exponential: as `/', but initial phase always  zero,  and
2908                     stepped (less smooth) frequency changes.
2909
2910              Not used for noise.
2911
2912              off is the bias (DC-offset) of the signal in percent; default=0.
2913
2914              ph  is the phase shift in percentage of 1 cycle; default=0.  Not
2915              used for noise.
2916
2917              p1 is the percentage of each cycle that  is  `on'  (square),  or
2918              `rising'  (triangle, exp, trapezium); default=50 (square, trian‐
2919              gle,  exp),  default=10   (trapezium),   or   sustain   (pluck);
2920              default=40.
2921
2922              p2  (trapezium):  the  percentage  through  each  cycle at which
2923              `falling' begins; default=50. exp: the amplitude in multiples of
2924              2dB; default=50, or tone-1 (pluck); default=20.
2925
2926              p3  (trapezium):  the  percentage  through  each  cycle at which
2927              `falling' ends; default=60, or tone-2 (pluck); default=90.
2928
2929       tempo [-q] [-m|-s|-l] factor [segment [search [overlap]]]
2930              Change the audio playback speed but not its pitch.  This  effect
2931              uses  the WSOLA algorithm. The audio is chopped up into segments
2932              which are then shifted in the time domain and overlapped (cross-
2933              faded)  at  points  where  their  waveforms  are most similar as
2934              determined by measurement of `least squares'.
2935
2936              By default, linear searches are used to find the  best  overlap‐
2937              ping  points.  If  the  optional  -q  parameter  is  given, tree
2938              searches are used instead.  This  makes  the  effect  work  more
2939              quickly,  but  the result may not sound as good. However, if you
2940              must improve the processing speed, this  generally  reduces  the
2941              sound quality less than reducing the search or overlap values.
2942
2943              The  -m  option  is  used to optimize default values of segment,
2944              search and overlap for music processing.
2945
2946              The -s option is used to optimize  default  values  of  segment,
2947              search and overlap for speech processing.
2948
2949              The  -l  option  is  used to optimize default values of segment,
2950              search and overlap for `linear' processing that tends  to  cause
2951              more  noticeable  distortion  but  may  be useful when factor is
2952              close to 1.
2953
2954              If -m, -s, or -l is specified, the default value of segment will
2955              be  calculated based on factor, while default search and overlap
2956              values are based on segment. Any values you provide still  over‐
2957              ride these default values.
2958
2959              factor  gives  the  ratio of new tempo to the old tempo, so e.g.
2960              1.1 speeds up the tempo by 10%, and 0.9 slows it down by 10%.
2961
2962              The optional segment parameter selects the  algorithm's  segment
2963              size  in  milliseconds.   If  no  other flags are specified, the
2964              default value is 82 and is  typically  suited  to  making  small
2965              changes to the tempo of music. For larger changes (e.g. a factor
2966              of 2), 41 ms may give a better result.  The -m, -s, and -l flags
2967              will  cause  the  segment  default  to be automatically adjusted
2968              based on factor.  For example using -s (for speech) with a tempo
2969              of 1.25 will calculate a default segment value of 32.
2970
2971              The  optional  search  parameter  gives the audio length in mil‐
2972              liseconds over which the algorithm will search  for  overlapping
2973              points.   If  no other flags are specified, the default value is
2974              14.68.  Larger values use more processing time and  may  or  may
2975              not  produce  better  results.   A practical maximum is half the
2976              value of segment. Search can be reduced to cut  processing  time
2977              at  the  risk  of  degrading  output quality. The -m, -s, and -l
2978              flags will cause the search default to be automatically adjusted
2979              based on segment.
2980
2981              The  optional overlap parameter gives the segment overlap length
2982              in milliseconds.  Default value is 12, but -m, -s, or  -l  flags
2983              automatically  adjust  overlap based on segment size. Increasing
2984              overlap increases processing time and may  increase  quality.  A
2985              practical maximum for overlap is the value of search, with over‐
2986              lap typically being (at least) a little smaller then search.
2987
2988              See also speed for  an  effect  that  changes  tempo  and  pitch
2989              together, pitch and bend for effects that change pitch only, and
2990              stretch for an effect that changes tempo using a different algo‐
2991              rithm.
2992
2993       treble gain [frequency[k] [width[s|h|k|o|q]]]
2994              Apply  a treble tone-control effect.  See the description of the
2995              bass effect for details.
2996
2997       tremolo speed [depth]
2998              Apply a tremolo (low frequency amplitude modulation)  effect  to
2999              the  audio.   The tremolo frequency in Hz is given by speed, and
3000              the depth as a percentage by depth (default 40).
3001
3002       trim {[=|-]position}
3003              Cuts portions out of the audio.  Any number of positions may  be
3004              given;  audio is not sent to the output until the first position
3005              is reached.  The effect then alternates between copying and dis‐
3006              carding audio at each position.
3007
3008              If  a  position  is  preceded  by an equals or minus sign, it is
3009              interpreted relative to the beginning or the end of  the  audio,
3010              respectively.   (The audio length must be known for end-relative
3011              locations to work.)  Otherwise, it is considered an offset  from
3012              the  last  position,  or  from  the start of audio for the first
3013              parameter.  Using a value of 0 for the first position  parameter
3014              allows copying from the beginning of the audio.
3015
3016              All  parameters  can be specified using either an amount of time
3017              or an exact count of samples.  The format for specifying lengths
3018              in  time  is  hh:mm:ss.frac.   A  value  of 1:30.5 for the first
3019              parameter will not start until 1 minute, thirty  and  ½  seconds
3020              into  the audio.  The format for specifying sample counts is the
3021              number of samples with the letter `s' appended to it.   A  value
3022              of  8000s  for  the first parameter will wait until 8000 samples
3023              are read before starting to process audio.
3024
3025              For example,
3026                 sox infile outfile trim 0 10
3027              will copy the first ten seconds, while
3028                 play infile trim 12:34 =15:00 -2:00
3029              will play from 12 minutes 34 seconds into the  audio  up  to  15
3030              minutes  into  the  audio  (i.e. 2 minutes and 26 seconds long),
3031              then resume playing two minutes before the end of audio.
3032
3033       upsample [factor]
3034              Upsample the signal by an integer  factor:  factor-1  zero-value
3035              samples  are  inserted between each pair of input samples.  As a
3036              result, the original spectrum is replicated into  the  new  fre‐
3037              quency space (aliasing) and attenuated.  This attenuation can be
3038              compensated for by adding vol factor after any further  process‐
3039              ing.   The upsample effect is typically used in combination with
3040              filtering effects.
3041
3042              For a general resampling effect with  anti-aliasing,  see  rate.
3043              See also downsample.
3044
3045       vad [options]
3046              Voice  Activity  Detector.   Attempts  to trim silence and quiet
3047              background sounds from the ends of (fairly high resolution  i.e.
3048              16-bit, 44-48kHz) recordings of speech.  The algorithm currently
3049              uses a simple cepstral power measurement to detect voice, so may
3050              be  fooled  by  other  things, especially music.  The effect can
3051              trim only from the front of the audio, so in order to trim  from
3052              the back, the reverse effect must also be used.  E.g.
3053                 play speech.wav norm vad
3054              to trim from the front,
3055                 play speech.wav norm reverse vad reverse
3056              to trim from the back, and
3057                 play speech.wav norm vad reverse vad reverse
3058              to  trim  from  both ends.  The use of the norm effect is recom‐
3059              mended, but remember that neither reverse nor norm  is  suitable
3060              for use with streamed audio.
3061
3062              Options:
3063              Default values are shown in parenthesis.
3064
3065              -t num (7)
3066                     The measurement level used to trigger activity detection.
3067                     This might need to be  changed  depending  on  the  noise
3068                     level,  signal level and other charactistics of the input
3069                     audio.
3070
3071              -T num (0.25)
3072                     The time constant (in seconds) used to help ignore  short
3073                     bursts of sound.
3074
3075              -s num (1)
3076                     The  amount  of  audio  (in  seconds)  to search for qui‐
3077                     eter/shorter bursts of audio  to  include  prior  to  the
3078                     detected trigger point.
3079
3080              -g num (0.25)
3081                     Allowed  gap  (in seconds) between quieter/shorter bursts
3082                     of audio to include prior to the detected trigger point.
3083
3084              -p num (0)
3085                     The amount of audio (in seconds) to preserve  before  the
3086                     trigger point and any found quieter/shorter bursts.
3087
3088              Advanced Options:
3089              These allow fine tuning of the algorithm's internal parameters.
3090
3091              -b num The  algorithm  (internally)  uses adaptive noise estima‐
3092                     tion/reduction in order to detect the start of the wanted
3093                     audio.   This  option sets the time for the initial noise
3094                     estimate.
3095
3096              -N num Time constant used by the adaptive  noise  estimator  for
3097                     when the noise level is increasing.
3098
3099              -n num Time  constant  used  by the adaptive noise estimator for
3100                     when the noise level is decreasing.
3101
3102              -r num Amount of noise reduction to use in the  detection  algo‐
3103                     rithm (e.g. 0, 0.5, ...).
3104
3105              -f num Frequency of the algorithm's processing/measurements.
3106
3107              -m num Measurement  duration;  by default, twice the measurement
3108                     period; i.e.  with overlap.
3109
3110              -M num Time constant used to smooth spectral measurements.
3111
3112              -h num `Brick-wall' frequency of high-pass filter applied at the
3113                     input to the detector algorithm.
3114
3115              -l num `Brick-wall'  frequency of low-pass filter applied at the
3116                     input to the detector algorithm.
3117
3118              -H num `Brick-wall' frequency of high-pass lifter  used  in  the
3119                     detector algorithm.
3120
3121              -L num `Brick-wall'  frequency  of  low-pass  lifter used in the
3122                     detector algorithm.
3123
3124              See also the silence effect.
3125
3126       vol gain [type [limitergain]]
3127              Apply an amplification or an attenuation to  the  audio  signal.
3128              Unlike the -v option (which is used for balancing multiple input
3129              files as they enter the SoX effects processing chain), vol is an
3130              effect  like  any  other so can be applied anywhere, and several
3131              times if necessary, during the processing chain.
3132
3133              The amount to change the volume is given by gain which is inter‐
3134              preted,  according  to  the  given  type, as follows: if type is
3135              amplitude (or is omitted), then gain is an amplitude (i.e. volt‐
3136              age  or  linear)  ratio, if power, then a power (i.e. wattage or
3137              voltage-squared) ratio, and if dB, then a power change in dB.
3138
3139              When type is amplitude or power, a gain of 1 leaves  the  volume
3140              unchanged,  less  than  1  decreases  it,  and  greater  than  1
3141              increases it; a negative gain inverts the audio signal in  addi‐
3142              tion to adjusting its volume.
3143
3144              When  type  is dB, a gain of 0 leaves the volume unchanged, less
3145              than 0 decreases it, and greater than 0 increases it.
3146
3147              See [4] for a detailed discussion on electrical (and hence audio
3148              signal) voltage and power ratios.
3149
3150              Beware of Clipping when the increasing the volume.
3151
3152              The gain and the type parameters can be concatenated if desired,
3153              e.g.  vol 10dB.
3154
3155              An optional limitergain value can be specified and should  be  a
3156              value  much  less than 1 (e.g. 0.05 or 0.02) and is used only on
3157              peaks to prevent clipping.  Not specifying this  parameter  will
3158              cause  no limiter to be used.  In verbose mode, this effect will
3159              display the percentage of the audio that needed to be limited.
3160
3161              See also gain for a volume-changing effect with different  capa‐
3162              bilities,  and  compand  for  a dynamic-range compression/expan‐
3163              sion/limiting effect.
3164
3165   Deprecated Effects
3166       The following effects have been renamed  or  have  their  functionality
3167       included  in  another  effect; they continue to work in this version of
3168       SoX but may be removed in future.
3169
3170       mixer [ -l|-r|-f|-b|-1|-2|-3|-4|n{,n} ]
3171              Reduce the number of audio channels by mixing or selecting chan‐
3172              nels,  or  increase  the number of channels by duplicating chan‐
3173              nels.  Note: this effect operates on the audio  channels  within
3174              the SoX effects processing chain; it should not be confused with
3175              the -m global option  (where  multiple  files  are  mix-combined
3176              before entering the effects chain).
3177
3178              When  reducing  the number of channels it is possible to use the
3179              -l, -r, -f, -b, -1, -2, -3, -4, options to select only the left,
3180              right, front, back channel(s) or specific channel for the output
3181              instead of averaging the channels.  The -l, and -r options  will
3182              do  averaging  in quad-channel files so select the exact channel
3183              to prevent this.
3184
3185              The mixer effect can also be invoked with up to 16 numbers, sep‐
3186              arated  by  commas, which specify the proportion (0 = 0% and 1 =
3187              100%) of each input channel that is to be mixed into each output
3188              channel.   In  two-channel mode, 4 numbers are given: l → l, l →
3189              r, r → l, and r → r, respectively.  In  four-channel  mode,  the
3190              first  4  numbers give the proportions for the left-front output
3191              channel, as follows: lf → lf, rf → lf, lb → lf,  and  rb  →  rf.
3192              The  next  4 give the right-front output in the same order, then
3193              left-back and right-back.
3194
3195              It is also possible to use the 16 numbers to  expand  or  reduce
3196              the channel count; just specify 0 for unused channels.
3197
3198              Finally, certain reduced combination of numbers can be specified
3199              for certain input/output channel combinations.
3200
3201                   In Ch   Out Ch   Num   Mappings
3202                     2       1       2    l → l, r → l
3203                     2       2       1    adjust balance
3204                     4       1       4    lf → l, rf → l, lb → l, rb → l
3205                     4       2       2    lf → l&rf → r, lb → l&rb → r
3206                     4       4       1    adjust balance
3207                     4       4       2    front balance, back balance
3208
3209              This effect has been superseded by the remix effect that handles
3210              any number of channels.
3211

DIAGNOSTICS

3213       Exit  status  is  0 for no error, 1 if there is a problem with the com‐
3214       mand-line parameters, or 2 if an error occurs during file processing.
3215

BUGS

3217       Please report any bugs found in this version of SoX to the mailing list
3218       (sox-users@lists.sourceforge.net).
3219

SEE ALSO

3221       soxi(1), soxformat(7), libsox(3)
3222       audacity(1), gnuplot(1), octave(1), wget(1)
3223       The SoX web site at http://sox.sourceforge.net
3224       SoX scripting examples at http://sox.sourceforge.net/Docs/Scripts
3225
3226   References
3227       [1]    R. Bristow-Johnson, Cookbook formulae for audio EQ biquad filter
3228              coefficients, http://musicdsp.org/files/Audio-EQ-Cookbook.txt
3229
3230       [2]    Wikipedia, Q-factor, http://en.wikipedia.org/wiki/Q_factor
3231
3232       [3]    Scott    Lehman,    Effects    Explained,    http://harmony-cen
3233              tral.com/Effects/effects-explained.html
3234
3235       [4]    Wikipedia, Decibel, http://en.wikipedia.org/wiki/Decibel
3236
3237       [5]    Richard  Furse,  Linux  Audio  Developer's  Simple  Plugin  API,
3238              http://www.ladspa.org
3239
3240       [6]    Richard Furse, Computer Music Toolkit, http://www.ladspa.org/cmt
3241
3242       [7]    Steve Harris, LADSPA plugins, http://plugin.org.uk
3243

LICENSE

3245       Copyright 1998-2013 Chris Bagwell and SoX Contributors.
3246       Copyright 1991 Lance Norskog and Sundry Contributors.
3247
3248       This program is free software; you can redistribute it and/or modify it
3249       under  the  terms of the GNU General Public License as published by the
3250       Free Software Foundation; either version 2, or  (at  your  option)  any
3251       later version.
3252
3253       This  program  is  distributed  in the hope that it will be useful, but
3254       WITHOUT ANY  WARRANTY;  without  even  the  implied  warranty  of  MER‐
3255       CHANTABILITY  or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General
3256       Public License for more details.
3257

AUTHORS

3259       Chris Bagwell (cbagwell@users.sourceforge.net).  Other authors and con‐
3260       tributors are listed in the ChangeLog file that is distributed with the
3261       source code.
3262
3263
3264
3265sox                            February 1, 2013                         SoX(1)
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