1GLEDGEFLAG(3G) OpenGL Manual GLEDGEFLAG(3G)
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6 glEdgeFlag - flag edges as either boundary or nonboundary
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9 void glEdgeFlag(GLboolean flag);
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12 flag
13 Specifies the current edge flag value, either GL_TRUE or GL_FALSE.
14 The initial value is GL_TRUE.
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17 void glEdgeFlagv(const GLboolean * flag);
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20 flag
21 Specifies a pointer to an array that contains a single boolean
22 element, which replaces the current edge flag value.
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25 Each vertex of a polygon, separate triangle, or separate quadrilateral
26 specified between a glBegin()/glEnd() pair is marked as the start of
27 either a boundary or nonboundary edge. If the current edge flag is true
28 when the vertex is specified, the vertex is marked as the start of a
29 boundary edge. Otherwise, the vertex is marked as the start of a
30 nonboundary edge. glEdgeFlag sets the edge flag bit to GL_TRUE if flag
31 is GL_TRUE and to GL_FALSE otherwise.
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33 The vertices of connected triangles and connected quadrilaterals are
34 always marked as boundary, regardless of the value of the edge flag.
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36 Boundary and nonboundary edge flags on vertices are significant only if
37 GL_POLYGON_MODE is set to GL_POINT or GL_LINE. See glPolygonMode().
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40 The current edge flag can be updated at any time. In particular,
41 glEdgeFlag can be called between a call to glBegin() and the
42 corresponding call to glEnd().
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45 glGet() with argument GL_EDGE_FLAG
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48 glBegin(), glEdgeFlagPointer, glPolygonMode()
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51 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
52 under the SGI Free Software B License. For details, see
53 http://oss.sgi.com/projects/FreeB/.
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56 opengl.org
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60opengl.org 06/10/2014 GLEDGEFLAG(3G)