1GLGENTEXTURES(3G)                OpenGL Manual               GLGENTEXTURES(3G)
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NAME

6       glGenTextures - generate texture names
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C SPECIFICATION

9       void glGenTextures(GLsizei n, GLuint * textures);
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PARAMETERS

12       n
13           Specifies the number of texture names to be generated.
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15       textures
16           Specifies an array in which the generated texture names are stored.
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DESCRIPTION

19       glGenTextures returns n texture names in textures. There is no
20       guarantee that the names form a contiguous set of integers; however, it
21       is guaranteed that none of the returned names was in use immediately
22       before the call to glGenTextures.
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24       The generated textures have no dimensionality; they assume the
25       dimensionality of the texture target to which they are first bound (see
26       glBindTexture()).
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28       Texture names returned by a call to glGenTextures are not returned by
29       subsequent calls, unless they are first deleted with
30       glDeleteTextures().
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ERRORS

33       GL_INVALID_VALUE is generated if n is negative.
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ASSOCIATED GETS

36       glIsTexture()
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SEE ALSO

39       glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(),
40       glDeleteTextures(), glGet(), glGetTexParameter(), glTexImage1D(),
41       glTexImage2D(), glTexImage3D(), glTexParameter()
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44       Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
45       under the SGI Free Software B License. For details, see
46       http://oss.sgi.com/projects/FreeB/.
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AUTHORS

49       opengl.org
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53opengl.org                        06/10/2014                 GLGENTEXTURES(3G)
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