1GLINDEX(3G) OpenGL Manual GLINDEX(3G)
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6 glIndex - set the current color index
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9 void glIndexs(GLshort c);
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11 void glIndexi(GLint c);
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13 void glIndexf(GLfloat c);
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15 void glIndexd(GLdouble c);
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17 void glIndexub(GLubyte c);
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20 c
21 Specifies the new value for the current color index.
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25 void glIndexsv(const GLshort * c);
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27 void glIndexiv(const GLint * c);
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29 void glIndexfv(const GLfloat * c);
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31 void glIndexdv(const GLdouble * c);
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33 void glIndexubv(const GLubyte * c);
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36 c
37 Specifies a pointer to a one-element array that contains the new
38 value for the current color index.
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41 glIndex updates the current (single-valued) color index. It takes one
42 argument, the new value for the current color index.
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44 The current index is stored as a floating-point value. Integer values
45 are converted directly to floating-point values, with no special
46 mapping. The initial value is 1.
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48 Index values outside the representable range of the color index buffer
49 are not clamped. However, before an index is dithered (if enabled) and
50 written to the frame buffer, it is converted to fixed-point format. Any
51 bits in the integer portion of the resulting fixed-point value that do
52 not correspond to bits in the frame buffer are masked out.
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55 glIndexub and glIndexubv are available only if the GL version is 1.1 or
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58 The current index can be updated at any time. In particular, glIndex
59 can be called between a call to glBegin() and the corresponding call to
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63 glGet() with argument GL_CURRENT_INDEX
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66 glColor(), glIndexPointer()
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69 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
70 under the SGI Free Software B License. For details, see
71 http://oss.sgi.com/projects/FreeB/.
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74 opengl.org
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78opengl.org 06/10/2014 GLINDEX(3G)