1GLRECT(3G) OpenGL Manual GLRECT(3G)
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6 glRect - draw a rectangle
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9 void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
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11 void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
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13 void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
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15 void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
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18 x1, y1
19 Specify one vertex of a rectangle.
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21 x2, y2
22 Specify the opposite vertex of the rectangle.
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25 void glRectdv(const GLdouble * v1, const GLdouble * v2);
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27 void glRectfv(const GLfloat * v1, const GLfloat * v2);
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29 void glRectiv(const GLint * v1, const GLint * v2);
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31 void glRectsv(const GLshort * v1, const GLshort * v2);
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34 v1
35 Specifies a pointer to one vertex of a rectangle.
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37 v2
38 Specifies a pointer to the opposite vertex of the rectangle.
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41 glRect supports efficient specification of rectangles as two corner
42 points. Each rectangle command takes four arguments, organized either
43 as two consecutive pairs of x y coordinates or as two pointers to
44 arrays, each containing an x y pair. The resulting rectangle is defined
45 in the z = 0 plane.
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47 glRect(x1, y1, x2, y2) is exactly equivalent to the following sequence:
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49 glBegin(GL_POLYGON);
50 glVertex2(x1, y1);
51 glVertex2(x2, y1);
52 glVertex2(x2, y2);
53 glVertex2(x1, y2);
54 glEnd();
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57 Note that if the second vertex is above and to the right of the first
58 vertex, the rectangle is constructed with a counterclockwise winding.
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61 GL_INVALID_OPERATION is generated if glRect is executed between the
62 execution of glBegin() and the corresponding execution of glEnd().
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65 glBegin(), glVertex()
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68 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
69 under the SGI Free Software B License. For details, see
70 http://oss.sgi.com/projects/FreeB/.
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73 opengl.org
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77opengl.org 06/10/2014 GLRECT(3G)