1GLUQUADRICNORMALS(3G) OpenGL Manual GLUQUADRICNORMALS(3G)
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6 gluQuadricNormals - specify what kind of normals are desired for
7 quadrics
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10 void gluQuadricNormals(GLUquadric* quad, GLenum normal);
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13 quad
14 Specifies the quadrics object (created with gluNewQuadric()).
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16 normal
17 Specifies the desired type of normals. Valid values are GLU_NONE,
18 GLU_FLAT, and GLU_SMOOTH.
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21 gluQuadricNormals specifies what kind of normals are desired for
22 quadrics rendered with quad. The legal values are as follows:
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24 GLU_NONE
25 No normals are generated.
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27 GLU_FLAT
28 One normal is generated for every facet of a quadric.
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30 GLU_SMOOTH
31 One normal is generated for every vertex of a quadric. This is the
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35 gluNewQuadric(), gluQuadricDrawStyle(), gluQuadricOrientation(),
36 gluQuadricTexture()
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39 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
40 under the SGI Free Software B License. For details, see
41 http://oss.sgi.com/projects/FreeB/.
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44 opengl.org
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48opengl.org 06/10/2014 GLUQUADRICNORMALS(3G)