1UDP-SENDER(1)                       Udpcast                      UDP-SENDER(1)
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NAME

6       udp-sender - broadcast file on a LAN
7

SYNOPSIS

9       udp-sender [--file file] [--full-duplex] [--half-duplex] [--pipe pipe]
10       [--portbase portbase] [--blocksize size] [--interface net-interface]
11       [--mcast-data-address data-mcast-address] [--mcast-rdv-address mcast-
12       rdv-address] [--max-bitrate bitrate] [--pointopoint] [--async] [--log
13       file] [--min-slice-size min] [--max-slice-size max] [--slice-size]
14       [--ttl time-to-live] [--fec stripesxredundancy/stripesize]
15       [--print-seed] [--rexmit-hello-interval interval] [--autostart
16       autostart] [--broadcast] [--min-receivers receivers] [--min-wait sec]
17       [--max-wait sec] [--nokbd] [--retries-until-drop n] [--bw-period n]
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DESCRIPTION

20       "Udp-sender" is used to broadcast a file (for instance a disk image) to
21       multiple "udp-receivers" on the local LAN. In order to do this, it uses
22       Ethernet multicast or broadcast, so that all receivers profit from the
23       same physical datastream. Thus, sending to 10 destinations does not
24       take more time than it would take to send just 2.
25

OPTIONS

27       Basic options
28
29       --file file
30           Reads data to be transmitted from file. If this parameter is not
31           supplied, data to be transmitted is read from stdin instead.
32
33       --pipe command
34           Sends data through pipe before transmitting it. This is useful for
35           compressing/decompressing it, or for stripping out unused blocks.
36           The command gets a direct handle on the input file or device, and
37           thus may seek inside it, if needed. "Udpcast" itself also keeps a
38           handle on the file, which is used for an informal progress display.
39           The command's stdout is a pipe to udpcast.
40
41       --autostart n
42           Starts transmission after n retransmissions of hello packet,
43           without waiting for a key stroke. Useful for unattended operation,
44           where udp-sender is started from a cron-job for a
45           broadcast/multicast at a scheduled time.
46
47       Networking options
48
49       The following networking options should be supplied both on the sender
50       and the receivers:
51
52       --portbase portbase
53           Default ports to use for udpcast. Two ports are used: portbase and
54           portbase+1 . Thus, Portbase must be even. Default is 9000. The same
55           portbase must be specified for both "udp-sender" and
56           "udp-receiver".
57
58       --interface interface
59           Network interface used to send out the data. Default is "eth0"
60
61       --ttl time to live
62           Sets the time-to-live parameter for the multicast packets. Should
63           theoretically allow to use UDPCast beyond the local network, but
64           not tested for lack of a multicast router.
65
66       --mcast-rdv-address address
67           Uses a non-standard multicast address for the control (rendez-vous)
68           connection. This address is used by the sender and receivers to
69           "find" each other. This is not the address that is used to transfer
70           the actual data.
71
72           By default "mcast-rdv-address" is the Ethernet broadcast address if
73           "ttl" is 1, and 224.0.0.1 otherwise. This setting should not be
74           used except in very special situations, such as when 224.0.0.1
75           cannot be used for policy reasons.
76
77       The following networking options should be supplied only on the sender:
78
79       --mcast-data-address address
80           Uses the given address for multicasting the data. If not specified,
81           the program will automatically derive a multicast address from its
82           own IP (by keeping the last 27 bits of the IP and then prepending
83           232).
84
85       --pointopoint
86           Point-to-point mode. Only a single receiver is allowed, but the
87           data will be directly send to this receiver (in unicast mode),
88           rather than multicast/broadcast all over the place. If no async
89           mode is chosen, and there happens to be only one receiver, point-
90           to-point is activated automatically.
91
92       --nopointopoint
93           Don't use point-to-point, even if there is only one single
94           receiver.
95
96       --full-duplex
97           Use this option if you use a full-duplex network. T-base-10 or 100
98           is full duplex if equipped with a switch. Hub based networks, or
99           T-base-2 networks (coaxial cable) are only half-duplex and you
100           should not use this option with these networks, or else you may
101           experience a 10% performance hit.
102
103           N.B. On high-latency WAN links, the full-duplex option can lead to
104           substantial performance improvements, because it allows udp-sender
105           to send more data while it is still waiting for the previous batch
106           to get acknowledged.
107
108       --half-duplex
109           Use half duplex mode (needed for Hub based or T-base-2 networks).
110           This is the default behavior in this version of udpcast.
111
112       --broadcast
113           Use Ethernet broadcast, rather than multicast. Useful if you have
114           Ethernet cards which don't support multicast.
115
116           By default, "udpcast" uses multicast. This allows sending the data
117           only to those receivers that requested it. Ethernet cards of
118           machines which don't participate in the transmission automatically
119           block out the packets at the hardware level. Moreover, network
120           switches are able to selectively transmit the packets only to those
121           network ports to which receivers are connected. Both features thus
122           allow a much more efficient operation than broadcast. This option
123           should only be supplied on the sender.
124
125       -b blocksize
126           Choses the packet size. Default (and also maximum) is 1456.
127
128       Unidirectional mode (without return channel)
129
130       The options described below are useful in situations where no "return
131       channel" is available, or where such a channel is impractical due to
132       high latency. In an unidirectional setup (i.e. without return channel),
133       the sender only sends data but doesn't expect any reply from the
134       receiver.
135
136       Unidirectional options must be used together, or else the transfer will
137       not work correctly. You may for example use the following command line:
138
139       "udp-sender --async --max-bitrate 10m --fec 8x8"
140
141       --async
142           Asynchronous mode. Do not request confirmations from the receiver.
143           Best used together with forward error correction and bandwidth
144           limitation, or else the receiver will abort the reception as soon
145           as it misses a packet. When the receiver aborts the reception in
146           such a way, it will print a list of packets lost in the slice
147           causing the problem. You can use this list to tune the forward
148           error correction parameters.
149
150       --max-bitrate bitrate
151           Limits bandwidth used by udpcast. Useful in asynchronous mode, or
152           else the sender may send too fast for the switch and/or receiver to
153           keep up. Bitrate may be expressed in bits per second (--bitrate
154           5000000), kilobits per second ("--bitrate 5000k") or megabits per
155           second ("--bitrate 5m"). This is the raw bitrate, including packet
156           headers, forward error correction, retransmissions, etc. Actual
157           payload bitrate will be lower.
158
159       --fec interleave"x"redundancy"/"stripesize
160           Enables forward error correction. The goal of forward error
161           correction is to transmit redundant data, in order to make up for
162           packets lost in transit. Indeed, in unidirectional mode, the
163           receivers have no way of requesting retransmission of lost packets,
164           thus the only way to address packet loss is to include redundant
165           information to begin with. The algorithm is designed in such a way
166           that if r redundant packets are transmitted, that those can be used
167           to compensate for the loss of any r packets in the same FEC group
168           (stripe).
169
170           In order to increase robustness of the FEC algorithm against burst
171           packet losses, each slice is divided in interleave stripes. Each
172           stripe has stripesize blocks (if not specified, stripesize is
173           calculated by diving slice-size by interleave). For each stripe,
174           redundancy FEC packets are added. Stripes are organized in such a
175           fashion that consecutive packets belong to different stripes. This
176           way, we ensure that burst losses affect different stripes, rather
177           than using all FEC packets of a single stripe. Example: "--fec
178           8x8/128"
179
180       --rexmit-hello-interval timeout
181           If set, rebroadcasts the HELLO packet used for initiating the
182           casting each timeout milliseconds.
183
184           This option is useful together with asyc mode, because with async
185           mode the receiver won't send a connection request to the sender
186           (and hence won't get a connection reply). In async mode, the
187           receivers get all needed information from the hello packet instead,
188           and are thus particularly dependant on the reception of this
189           packet, makeing retransmission useful.
190
191           This option is also useful on networks where packet loss is so high
192           that even with connection requests, sender and receiver would not
193           find each other otherwise.
194
195       --retries-until-drop retries
196           How many time to send a REQACK until dropping a receiver. Lower
197           retrycounts make "udp-sender" faster to react to crashed receivers,
198           but they also increase the probability of false alerts (dropping
199           receivers that are not actually crashed, but merely slow to respond
200           for whatever reason)
201
202       Keyboardless mode
203
204       The options below help to run a sender in unattended mode.
205
206       --min-receivers n
207           Automatically start as soon as a minimal number of receivers have
208           connected.
209
210       --min-wait t
211           Even when the necessary amount of receivers do have connected,
212           still wait until t seconds since first receiver connection have
213           passed.
214
215       --max-wait t
216           When not enough receivers have connected (but at least one), start
217           anyways when t seconds since first receiver connection have pased.
218
219       --nokbd
220           Do not read start signal from keyboard, and do not display any
221           message telling the user to press any key to start.
222
223       --daemon-mode
224           Do not exit when done, but instead wait for the next batch of
225           receivers.
226
227       Example:
228
229       "udp-sender -f zozo --min-receivers 5 --min-wait 20 --max-wait 80"
230
231       ·   If one receiver connects at 18h00.00, and 4 more within the next 5
232           minutes, start at 18h00.20. (5 receivers connected, but min-wait
233           not yet pased)
234
235       ·   If one receiver connects at 18h00.00, and 3 more within the next 5
236           minutes, then a last one at 18h00.25, start right after.
237
238       ·   If one receiver connects at 18h00.00, then 3 more within the next
239           15 minutes, then no one, start at 18h01.20. (not enough receivers,
240           but we start anyways after max-wait).
241
242       Logging options
243
244       The options instruct "udp-sender" to log some additional statistics to
245       a file:
246
247       --log file
248           Logs some stuff into file.
249
250       --bw-period seconds
251           Every so much seconds, log instantenous bandwidth seen during that
252           period. Note: this is different from the bandwidth displayed to
253           stderr of the receiver, which is the average since start of
254           transmission.
255
256       <!--
257
258       Tuning options (sender)
259
260       The following tuning options are all about slice size. Udpcast groups
261       its data in slices, which are a series of blocks (UDP packets). These
262       groups are relevant for
263
264       ·   data retransmission: after each slice, the server asks the
265           receivers whether they have received all blocks, and if needed
266           retransmits what has been missing
267
268       ·   forward error correction: each slice has its set of data blocks,
269           and matching FEC blocks.
270
271       --min-slice-size size
272           minimum slice size (expressed in blocks). Default is 16. When
273           dynamically adjusting slice size (only in non-duplex mode), never
274           use smaller slices than this. Ignored in duplex mode (default).
275
276       --max-slice-size size
277           maximum slice size (expressed in blocks). Default is 1024. When
278           dynamically adjusting slice size (only in non-duplex mode), never
279           use larger slices than this. Ignored in duplex mode (default).
280
281       --default-slice-size size
282           Slice size used (starting slice size in half-duplex mode).
283
284       Tuning the forward error correction
285
286       There are three parameters on which to act:
287
288       redundancy
289           This influences how much extra packets are included per stripe. The
290           higher this is, the more redundancy there is, which means that the
291           transmission becomes more robust against loss. However, CPU time
292           necessary is also proportional to redundancy (a factor to consider
293           on slow PC's), and of course, a higher redundancy augments the
294           amount of data to be transmitted.
295
296       interleave
297           This influences among how many stripes the data is divided. Higher
298           interleave improves robustness against burst loss (for example, 64
299           packets in a row...). It doesn't increase robustness against
300           randomly spread packet loss. Note: interleave bigger than 8 will
301           force a smaller stripesize, due to the fact that slicesize is
302           limited to 1024.
303
304       stripesize
305           How many data blocks there are in a stripe. Due to the algorithm
306           used, this cannot be more than 128. Reducing stripe size is an
307           indirect way of augmenting (relative) redundancy, without incurring
308           the CPU penalty of larger (absolute) redundancy. However, a larger
309           absolute redundancy is still preferable over a smaller stripesize,
310           because it improves robustness against clustered losses. For
311           instance, if 8/128 is preferable over 4/64, because with 8/128 the
312           8 FEC packets can be used to compensate for the loss of any of the
313           128 data packets, whereas with 4/64, each group of 4 FEC packets
314           can only be used against its own set of 64 data packets. If for
315           instance the first 8 packets were lost, they would be recoverable
316           with 8/128, but not with 4/64.
317
318       Considering these, change parameters as follows:
319
320       ·   If you observe long stretches of lost packets, increase interleave
321
322       ·   If you observe that transfer is slowed down by CPU saturation,
323           decrease redundancy and stripesize proportionnally.
324
325       ·   If you observe big variations in packet loss rate, increase
326           redundancy and stripesize proportionnally.
327
328       ·   If you just observe high loss, but not necessarily clustered in any
329           special way, increase redundancy or decrease stripesize
330
331       ·   Be aware that network equipment or the receiver may be dropping
332           packets because of a bandwidth which is too high. Try limiting it
333           using "max-bitrate"
334
335       ·   The receiver may also be dropping packets because it cannot write
336           the data to disk fast enough. Use hdparm to optimize disk access on
337           the receiver. Try playing with the settings in
338           "/proc/sys/net/core/rmem_default" and
339           "/proc/sys/net/core/rmem_max", i.e. setting them to a higher value.
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SEE ALSO

342       udp-receiver
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AUTHOR

345       Alain Knaff
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349current                          July 28, 2009                   UDP-SENDER(1)
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