1simulation::random(n)        Tcl Simulation Tools        simulation::random(n)
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NAME

8       simulation::random - Pseudo-random number generators
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SYNOPSIS

11       package require Tcl  ?8.4?
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13       package require simulation::random  0.1
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15       ::simulation::random::prng_Bernoulli p
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17       ::simulation::random::prng_Discrete n
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19       ::simulation::random::prng_Poisson lambda
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21       ::simulation::random::prng_Uniform min max
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23       ::simulation::random::prng_Exponential min mean
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25       ::simulation::random::prng_Normal mean stdev
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27       ::simulation::random::prng_Pareto min steep
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29       ::simulation::random::prng_Gumbel min f
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31       ::simulation::random::prng_chiSquared df
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33       ::simulation::random::prng_Disk rad
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35       ::simulation::random::prng_Sphere rad
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37       ::simulation::random::prng_Ball rad
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39       ::simulation::random::prng_Rectangle length width
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41       ::simulation::random::prng_Block length width depth
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43_________________________________________________________________
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DESCRIPTION

46       This package consists of commands to generate pseudo-random number gen‐
47       erators. These new commands deliver
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49       ·      numbers that are distributed normally, uniformly, according to a
50              Pareto or Gumbel distribution and so on
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52       ·      coordinates of points uniformly spread inside a sphere or a rec‐
53              tangle
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55       For example:
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57           set p [::simulation::random::prng_Normal -1.0 10.0]
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59       produces a new command (whose name is stored in the variable "p")  that
60       generates  normally distributed numbers with a mean of -1.0 and a stan‐
61       dard deviation of 10.0.
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PROCEDURES

64       The package defines the following public procedures for  discrete  dis‐
65       tributions:
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67       ::simulation::random::prng_Bernoulli p
68              Create  a command (PRNG) that generates numbers with a Bernoulli
69              distribution: the value is either 1 or 0, with a chance p to  be
70              1
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72              float p
73                     Chance the outcome is 1
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75
76       ::simulation::random::prng_Discrete n
77              Create  a  command  (PRNG)  that generates numbers 0 to n-1 with
78              equal probability.
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80              int n  Number of different values (ranging from 0 to n-1)
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82
83       ::simulation::random::prng_Poisson lambda
84              Create a command (PRNG) that generates numbers according to  the
85              Poisson distribution.
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87              float lambda
88                     Mean number per time interval
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90       The package defines the following public procedures for continuous dis‐
91       tributions:
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93       ::simulation::random::prng_Uniform min max
94              Create a command (PRNG)  that  generates  uniformly  distributed
95              numbers between "min" and "max".
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97              float min
98                     Minimum number that will be generated
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100              float max
101                     Maximum number that will be generated
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103
104       ::simulation::random::prng_Exponential min mean
105              Create a command (PRNG) that generates exponentially distributed
106              numbers with a given minimum value and a given mean value.
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108              float min
109                     Minimum number that will be generated
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111              float mean
112                     Mean value for the numbers
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115       ::simulation::random::prng_Normal mean stdev
116              Create a command (PRNG) that generates normally distributed num‐
117              bers with a given mean value and a given standard deviation.
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119              float mean
120                     Mean value for the numbers
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122              float stdev
123                     Standard deviation
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126       ::simulation::random::prng_Pareto min steep
127              Create  a  command  (PRNG)  that  generates  numbers distributed
128              according to Pareto with a given minimum value and a given  dis‐
129              tribution steepness.
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131              float min
132                     Minimum number that will be generated
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134              float steep
135                     Steepness of the distribution
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138       ::simulation::random::prng_Gumbel min f
139              Create  a  command  (PRNG)  that  generates  numbers distributed
140              according to Gumbel with a given minimum value and a given scale
141              factor. The probability density function is:
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143                   P(v) = exp( -exp(f*(v-min)))
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146              float min
147                     Minimum number that will be generated
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149              float f
150                     Scale factor for the values
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153       ::simulation::random::prng_chiSquared df
154              Create  a  command  (PRNG)  that  generates  numbers distributed
155              according to the chi-squared distribution  with  df  degrees  of
156              freedom. The mean is 0 and the standard deviation is 1.
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158              float df
159                     Degrees of freedom
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161       The  package  defines  the following public procedures for random point
162       sets:
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164       ::simulation::random::prng_Disk rad
165              Create a command (PRNG)  that  generates  (x,y)-coordinates  for
166              points uniformly spread over a disk of given radius.
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168              float rad
169                     Radius of the disk
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172       ::simulation::random::prng_Sphere rad
173              Create  a  command (PRNG) that generates (x,y,z)-coordinates for
174              points uniformly spread over the surface of a  sphere  of  given
175              radius.
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177              float rad
178                     Radius of the disk
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181       ::simulation::random::prng_Ball rad
182              Create  a  command (PRNG) that generates (x,y,z)-coordinates for
183              points uniformly spread within a ball of given radius.
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185              float rad
186                     Radius of the ball
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189       ::simulation::random::prng_Rectangle length width
190              Create a command (PRNG)  that  generates  (x,y)-coordinates  for
191              points uniformly spread over a rectangle.
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193              float length
194                     Length of the rectangle (x-direction)
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196              float width
197                     Width of the rectangle (y-direction)
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200       ::simulation::random::prng_Block length width depth
201              Create  a  command  (PRNG)  that generates (x,y)-coordinates for
202              points uniformly spread over a block
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204              float length
205                     Length of the block (x-direction)
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207              float width
208                     Width of the block (y-direction)
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210              float depth
211                     Depth of the block (z-direction)
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KEYWORDS

214       math, random numbers, simulation, statistical distribution
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217       Copyright (c) 2004 Arjen Markus <arjenmarkus@users.sourceforge.net>
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222simulation                            0.1                simulation::random(n)
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