1XPenguins(1)                General Commands Manual               XPenguins(1)
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NAME

6       xpenguins  - cute little penguins that walk along the tops of your win‐
7       dows
8

SYNOPSIS

10       xpenguins [-option ...]
11

DESCRIPTION

13       XPenguins is a program for animating cute cartoons/animals in your root
14       window.   By default it will be penguins - they drop in from the top of
15       the screen, walk along the tops of your windows, up the  side  of  your
16       windows,  levitate, skateboard, and do other similarly exciting things.
17       Be careful when you move windows as the little guys squash  easily.  If
18       you  send  the  program  an interupt signal (such as by hitting Ctrl-C)
19       they will burst.  XPenguins is now themeable, so it is easy  to  select
20       something  else  to animate instead of penguins, or even (with a little
21       artistic talent) define your own; see the THEMES section below.
22

OPTIONS

24       In all the following cases a double dash can be replaced  by  a  single
25       dash.
26
27       -a, --no-angels
28               Do  not  show any cherubim flying up to heaven when a toon gets
29               squashed.
30
31       -b, --no-blood
32               Do not show any gory death sequences.
33
34       -c dir, --config-dir dir
35               Look for config files and themes in this directory. The default
36               is usually /usr/share/xpenguins.
37
38       -d display, --display display
39               Send  the  toons  to the specified X display. In the absence of
40               this option, the display specified by the  DISPLAY  environment
41               variable is used.
42
43       -h, --help
44               Print out a message describing the available options.
45
46
47       -i, --theme-info
48               Print  out  the  auxiliary information about a theme and
49               exit. Use the -t option to select the theme to describe.
50
51       -l, --list-themes
52               List the available themes, one on each line, and exit.
53
54       -m delay, --delay delay
55               Set the delay between each frame  in  milliseconds.  The
56               default is defined by the theme.
57
58       -n number, --penguins number
59               The  number  of  toons to start, up to a maximum of 256.
60               The default is defined by the theme.
61
62       -p, --ignorepopups
63               Toons fall through `popup' windows (those with the save-
64               under  attribute  set), such as tooltips. Note that this
65               also includes the KDE panel.
66
67       -r, --rectwin
68               Toons regard all windows  as  rectangular.  This  option
69               results  in  faster calculation of window positions, but
70               if you use one of those fancy new window  managers  with
71               shaped windows then your toons might sometimes look like
72               they're walking on thin air.
73
74       -s, --squish
75               Enable the penguins to be  squished  using  any  of  the
76               mouse  buttons.  Note  that  this  disables any existing
77               function of the mouse buttons on the root window.
78
79       -t theme, --theme theme
80               Use the named theme. The default is  Penguins.   If  the
81               theme  has  spaces  in  its name then you can use under‐
82               scores instead, or alternatively just put  the  name  in
83               double  quotes. This option can be called multiple times
84               to run several themes simultaneously.
85
86       -q, --quiet
87               Suppress the exit message when an interupt is received.
88
89       -v, --version
90               Print out the current version number and quit.
91
92       --all   Load all available themes and run them simultaneously.
93
94       --id window
95               Send toons to the window with this ID,  instead  of  the
96               root  window  or whichever window is appropriate for the
97               current desktop environment.  Note  that  the  ID  of  X
98               clients reported by xwininfo is rarely that of the fore‐
99               most visible window that should be used here.
100
101       --nice loadaverage1 loadaverage2
102               Start killing toons when the 1-min averaged system  load
103               exceeds  loadaverage1; when it exceeds loadaverage2 kill
104               them all. The toons will reappear when the load  average
105               comes down. The load is checked every 5 seconds by look‐
106               ing in /proc/loadavg, so this option  only  works  under
107               unices that implement this particular pseudo file (prob‐
108               ably just Linux). When there are no toons on the screen,
109               XPenguins  uses only a miniscule amount of CPU time - it
110               just wakes up every 5 seconds to recheck the load.
111

THEMES

113       The  system  themes  are  usually   kept   in   /usr/share/xpen‐
114       guins/themes,  and  these  can be augmented or overridden by the
115       user's themes in $HOME/.xpenguins/themes.  Each  theme  has  its
116       own  subdirectory  which  to be valid must contain a file called
117       config.  The name of the theme is taken from the directory name,
118       although  because  many install scripts choke on directory names
119       containing spaces, all spaces in a theme name are represented in
120       the directory name by underscores. Any directory name containing
121       spaces is inaccessible by xpenguins.
122
123       In addition to the config file, the theme directory contains the
124       toon  images  that  make  up  the theme in the form of xpm image
125       files.  Additionally, there should be an about file which  gives
126       information on the creator of the theme, the license under which
127       it is distributed and various other things. This file is princi‐
128       pally  for  use  by  xpenguins_applet,  an applet for GNOME that
129       allows different themes to be selected at the click of a button.
130
131       The config file has a reasonably straightforward format. You can
132       either  read this rather terse description of it or you can have
133       a look at the config file for the default Penguins theme,  which
134       is   usually   installed   at   /usr/share/xpenguins/themes/Pen‐
135       guins/config, and is  reasonably  well  commented.  We'll  first
136       establish some simple terminology. Say you have a Farmyard theme
137       with cows and sheep. The cows and sheep are types of toon, while
138       the  various  things  they get up to (walking, mooing and so on)
139       are termed activities.  Each activity  has  its  own  xpm  image
140       file, in which the frames of the animation are laid out horizon‐
141       tally. Some activities (notably walking)  use  different  images
142       depending  on  the direction the toon is moving in. In this case
143       the frames for the two directions are laid  out  one  above  the
144       other in the image.
145
146       As in shell scripts, comments are initiated with the # character
147       and hide the remainder of the line. The format is entirely  free
148       except  that there is an arbitrary limit on the length of a line
149       of 512 characters.  Spaces, tabs and newlines all count  equally
150       as  white  space.  Data  is  entered  as a sequence of key value
151       pairs, all separated by white space. Neither the  keys  nor  the
152       values are case sensitive, except where the value is a filename.
153       The following keys are understood:
154
155       delay delay
156               Set the recommended delay between  frames  in  millisec‐
157               onds.
158
159       toon toon
160               Begin defining a new toon called toon.  If only one type
161               of toon is present in the theme then  this  key  may  be
162               omitted.
163
164       number number
165               Set  the  default number of toons of the current type to
166               start.
167
168       define activity
169               Begin defining an activity for  the  current  toon.  The
170               currently understood activities are walker, faller, tum‐
171               bler, climber,  floater,  runner,  explosion,  squashed,
172               zapped,  splatted, angel, exit and action?, where ? is a
173               number between 0 and 6.  Once you've seen the program in
174               action  you  should  be  able to guess which is which. A
175               valid theme must contain at least walkers  and  fallers.
176               Additionally,  you  may  define a default activity (with
177               define default);  any  properties  (such  as  width  and
178               speed)  set  here  are  then  adopted  by the activities
179               defined from then on, if they do not themselves  explic‐
180               itly  define  those  properties.   After an activity has
181               been declared with define, the following properties  may
182               be assigned:
183
184       pixmap xpmfile
185               The  file  containing  the  image data for the activity.
186               Note that you may not set a default pixmap.
187
188       width width
189               The width of each frame of the animation in pixels.
190
191       height height
192               The height of each frame of the animation in pixels.
193
194       frames frames
195               The number of frames in the animation.
196
197       directions directions
198               The number of directions for the activity (can be  1  or
199               2).
200
201       speed speed
202               The  initial  speed  of  the  toon  when engaged in this
203               activity, in pixels per frame.
204
205       acceleration acceleration
206               The rate at which the speed  increases,  in  pixels  per
207               frame  squared.  This  property  is  not utilised by all
208               activities.
209
210       terminal_velocity terminal_velocity
211               The  maximum  speed  in  pixels  per  frame,  again  not
212               utilised by all activities.
213
214       loop loop
215               Only understood by the actions; indicates how many times
216               to repeat the action. If negative, then the probility of
217               stopping the action every time the action is complete is
218               -1/loop.
219
220       Some notes regarding the various activities. If you design a new
221       theme, feel free to make the splatted, squashed, zapped and exit
222       animations as gory and bloody as you like, but please  keep  the
223       explosion  activity  nice  and tame; that way those of a nervous
224       disposition can employ the --no-blood option which replaces  all
225       these  violent  deaths  with  a tasteful explosion that wouldn't
226       offend your grandmother. Xpm images files are a  factor  of  two
227       smaller if you can limit the number of colours in the image such
228       that only one character need be used to represent  each  colour;
229       this also makes XPenguins start up much more rapidly. Rarely are
230       more than 64 colours required.
231
232       So that's about it for the config file, now for the about  file.
233       This  is very simple. Again comments are initialised by a #.  An
234       entry consists of a key at the start of a line, followed by  the
235       corresponding  value  which  is read up to the next newline. The
236       following keys are understood, although none are compulsory.
237
238       artist  Used to list the  artist(s)  who  created  the  original
239               images.
240
241       maintainer
242               The  person  who  compiled  the images into an XPenguins
243               theme. It is useful if an email address can also be pro‐
244               vided.
245
246       date    The  date when the theme was last modified. My preferred
247               format is day of the month, name of the  month  in  eng‐
248               lish, full year.  For example: 24 April 2001.
249
250       icon    The  name  of  an image file that can be used as an icon
251               for the theme; XPM and PNG are suitable formats.
252
253       license The name of the license under which the  theme  is  dis‐
254               tributed (e.g. GPL).
255
256       copyright
257               The year and holder of the copyright.
258
259       comment Any other essential information, such as the theme's web
260               site, as brief as possible.
261
262               Please test any about files you create by looking at how
263               the  information  is  displayed  by the xpenguins_applet
264               program.
265
266

AUTHOR

268       Robin Hogan <R.J.Hogan@reading.ac.uk>.
269

CREDITS

271       Inspiration provided by Rick Jansen <rick@sara.nl> in  the  form
272       of  the classic xsnow.  Most penguin images were taken from Pin‐
273       gus, a free lemmings clone that can  be  found  at  <http://pin
274       gus.seul.org/>;  these  images  were  designed  by  Joel  Fauche
275       <joel.fauche@wanadoo.fr> and Craig  Timpany  <timpany@es.co.nz>.
276       Additional images in version 2 by Rob Gietema <tycoon@planetdes‐
277       cent.com> and Robin Hogan.
278

NOTES

280       XPenguins can load an X server and/or network (although the  CPU
281       time  used  is  small),  and  if  a large number of penguins are
282       spawned then they may begin to flicker, depending on  the  speed
283       of the X server.
284
285       The xpenguins homepage is located at:
286
287       http://xpenguins.seul.org/
288

BUGS

290       A  new  feature since version 2.1 is the ability to draw to win‐
291       dows other than the root window in situations where  the  window
292       manager  or  desktop  environment places a large window over the
293       root window that would otherwise obscure  the  toons.  Currently
294       XPenguins  can  draw  to  the  KDE  Desktop  (KDE  2.0 and 2.1),
295       Enlightenment desktops greater than 0 (E16), the Nautilus  desk‐
296       top  and the virtual root window of certain window managers like
297       amiwm.  Of course,  simpler  window  managers  that  don't  mess
298       around  like  this will still work (sawfish, blackbox and count‐
299       less others). It cannot work with CDE and probably  never  will.
300       Future versions of KDE, Enlightenment and Nautilus may not work;
301       the classic symptom of this is that XPenguins sits there  as  if
302       it's doing something, but no toons are visible. If this happens,
303       try running the program with one of the simpler  window  manager
304       listed  above,  or visit the XPenguins web site and download the
305       latest version. If there are icons drawn on the root window then
306       the  toons will erase them when they walk over them, although an
307       expose event will be sent to the  window  every  100  frames  to
308       redraw them.
309

FILES

311       $HOME/.xpenguins/themes/*
312       /usr/share/xpenguins/themes/*
313       /proc/loadavg
314

SEE ALSO

316       xsnow(1), xroach(1), xwininfo(1) pingus(6)
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318
319
320XPenguins 2.2                   1 October 2001                    XPenguins(1)
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