1GLDEPTHFUNC(3G) [FIXME: manual] GLDEPTHFUNC(3G)
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6 glDepthFunc - specify the value used for depth buffer comparisons
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9 void glDepthFunc(GLenum func);
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12 func
13 Specifies the depth comparison function. Symbolic constants
14 GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL,
15 GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is
16 GL_LESS.
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19 glDepthFunc specifies the function used to compare each incoming pixel
20 depth value with the depth value present in the depth buffer. The
21 comparison is performed only if depth testing is enabled. (See
22 glEnable() and
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24 glDisable of GL_DEPTH_TEST.)
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26 func specifies the conditions under which the pixel will be drawn. The
27 comparison functions are as follows:
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29 GL_NEVER
30 Never passes.
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32 GL_LESS
33 Passes if the incoming depth value is less than the stored depth
34 value.
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36 GL_EQUAL
37 Passes if the incoming depth value is equal to the stored depth
38 value.
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40 GL_LEQUAL
41 Passes if the incoming depth value is less than or equal to the
42 stored depth value.
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44 GL_GREATER
45 Passes if the incoming depth value is greater than the stored depth
46 value.
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48 GL_NOTEQUAL
49 Passes if the incoming depth value is not equal to the stored depth
50 value.
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52 GL_GEQUAL
53 Passes if the incoming depth value is greater than or equal to the
54 stored depth value.
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56 GL_ALWAYS
57 Always passes.
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59 The initial value of func is GL_LESS. Initially, depth testing is
60 disabled. If depth testing is disabled or if no depth buffer exists, it
61 is as if the depth test always passes.
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64 Even if the depth buffer exists and the depth mask is non-zero, the
65 depth buffer is not updated if the depth test is disabled. In order to
66 unconditionally write to the depth buffer, the depth test should be
67 enabled and set to GL_ALWAYS.
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70 GL_INVALID_ENUM is generated if func is not an accepted value.
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73 glGet() with argument GL_DEPTH_FUNC
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75 glIsEnabled() with argument GL_DEPTH_TEST
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78 ┌────────────┬───────────────────────────────────────────────────────────────────────┐
79 │ │ OpenGL Version │
80 ├────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
81 │Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
82 │/ │ │ │ │ │ │ │ │ │ │ │ │ │
83 │Feature │ │ │ │ │ │ │ │ │ │ │ │ │
84 │Name │ │ │ │ │ │ │ │ │ │ │ │ │
85 ├────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
86 │glDepthFunc │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
87 └────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
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90 glDepthRange(), glEnable(), glPolygonOffset()
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93 Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2010-2014
94 Khronos Group. This document is licensed under the SGI Free Software B
95 License. For details, see http://oss.sgi.com/projects/FreeB/.
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98 Copyright © 1991-2006 Silicon Graphics, Inc.
99 Copyright © 2010-2014 Khronos Group
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103[FIXME: source] 07/13/2018 GLDEPTHFUNC(3G)