1GLINDEXMASK(3G) OpenGL Manual GLINDEXMASK(3G)
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6 glIndexMask - control the writing of individual bits in the color index
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10 void glIndexMask(GLuint mask);
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13 mask
14 Specifies a bit mask to enable and disable the writing of
15 individual bits in the color index buffers. Initially, the mask is
16 all 1's.
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19 glIndexMask controls the writing of individual bits in the color index
20 buffers. The least significant n bits of mask, where n is the number of
21 bits in a color index buffer, specify a mask. Where a 1 (one) appears
22 in the mask, it's possible to write to the corresponding bit in the
23 color index buffer (or buffers). Where a 0 (zero) appears, the
24 corresponding bit is write-protected.
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26 This mask is used only in color index mode, and it affects only the
27 buffers currently selected for writing (see glDrawBuffer()). Initially,
28 all bits are enabled for writing.
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31 GL_INVALID_OPERATION is generated if glIndexMask is executed between
32 the execution of glBegin() and the corresponding execution of glEnd().
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35 glGet() with argument GL_INDEX_WRITEMASK
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38 glColorMask(), glDepthMask(), glDrawBuffer(), glIndex(),
39 glIndexPointer(), glStencilMask()
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42 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
43 under the SGI Free Software B License. For details, see
44 http://oss.sgi.com/projects/FreeB/.
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47 opengl.org
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51opengl.org 07/13/2018 GLINDEXMASK(3G)