1GLUQUADRICORIENTATIO(3G) OpenGL Manual GLUQUADRICORIENTATIO(3G)
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6 gluQuadricOrientation - specify inside/outside orientation for quadrics
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9 void gluQuadricOrientation(GLUquadric* quad, GLenum orientation);
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12 quad
13 Specifies the quadrics object (created with gluNewQuadric()).
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15 orientation
16 Specifies the desired orientation. Valid values are GLU_OUTSIDE and
17 GLU_INSIDE.
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20 gluQuadricOrientation specifies what kind of orientation is desired for
21 quadrics rendered with quad. The orientation values are as follows:
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23 GLU_OUTSIDE
24 Quadrics are drawn with normals pointing outward (the initial
25 value).
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27 GLU_INSIDE
28 Quadrics are drawn with normals pointing inward.
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30 Note that the interpretation of outward and inward depends on the
31 quadric being drawn.
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34 gluNewQuadric(), gluQuadricDrawStyle(), gluQuadricNormals(),
35 gluQuadricTexture()
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38 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
39 under the SGI Free Software B License. For details, see
40 http://oss.sgi.com/projects/FreeB/.
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43 opengl.org
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47opengl.org 07/13/2018 GLUQUADRICORIENTATIO(3G)