1SUPERTUXKART(6)                  Games Manual                  SUPERTUXKART(6)
2
3
4

NAME

6       SuperTuxKart - 3D GoKart racing game
7

SYNOPSIS

9       supertuxkart
10

DESCRIPTION

12       supertuxkart  is  an  arcade-style  game where driving faster than your
13       opponents will do the trick. You're taking the role of Tux,  the  Linux
14       mascot,  steering  its  go-kart  around various courses, racing against
15       computer-controlled vehicles.
16
17       The main window that opens on startup provides a  menu  to  select  the
18       racemode, track to race on, the number of laps to go, etc. In the race,
19       you can either use a joystick, or the keyboard for steering.
20
21       During the race, several goodies can make your life easier while  other
22       gadgets shall give you a really tough ride. Go for the arrow shaped red
23       and black zipper patches on the track, as they boost your cart onwards.
24       The  question  mark  cubes  hide  some nice powerups. Beware of the big
25       spinning banana's though, they are yucky and slow you down. The herring
26       coins  on the other hand make for a fine appetizer. Eat enough of them,
27       and the next question mark cube might yield not only  one,  but  up  to
28       five  powerups  at once. Note that bad things happen at once, while the
29       good things (well, good for you...) need to be activated.   Here's  the
30       list of available extras:
31
32       Goodies
33
34       Missiles
35              Unguided  but  fast.  If they hit anything, they explode impres‐
36              sively. The effect on a cart is to stop it dead, so  it  has  to
37              accelerate again.
38
39       Homing missiles
40              Slower  than  the  regular kind, but they track the nearest kart
41              and are quite hard to shake off.
42
43       Fuzzy blobs
44              Even slower still - a kart can outrun them  quite  easily.  They
45              ricochet  off  the sides of the track and only explode when they
46              hit a cart.
47
48       Magnets
49              If you activate a magnet then it hangs around for about 15  sec‐
50              onds.  If  anyone comes within about 20 meters, you'll be pulled
51              towards them and end up glued to their  tail  until  the  magnet
52              'expires'.  Great  for  catching  up with someone - hopeless for
53              passing them.
54
55       Portable Zippers
56              These are just like the zipper patches on the track itself. They
57              give  you  sudden  acceleration and temporarily increase the top
58              speed of your cart.
59
60       Badies
61
62       Parachute
63              This pops out the back of your cart and slows you down a  little
64              for  a  few  seconds  only. Enough to drop you back one place if
65              it's a close race though.
66
67       Anvil  Gets dragged behind your cart on a  rope  for  an  even  shorter
68              amount  of  time than the parachute, but the drag effect is much
69              stronger. Your cart hardly moves at all.
70

CONTROLS

72       Joystick Left/Right or Key Left/Right
73              Steer.
74
75       Joystick Button 1 or Key Up
76              Accelerate.
77
78       Joystick Button 2 or Key Down
79              Brake.
80
81       Joystick Button 3 or Key f
82              Use a special item (if you've collected one).
83
84       Joystick Button 4 or Key d
85              Ask to be rescued by Tinytux.
86
87       Joystick Button 5 or Key a
88              Pop a wheelie--makes you go really fast, but you'll be unable to
89              steer.
90
91       Key Esc
92              Pop up or hide the menu.
93

KNOWN BUGS

95       No drive-with-the-mouse support.
96
97       Slow performance on CPUs less than ~450MHz.
98
99       If you (or one of the computer players) goes off the edge of the track,
100       or calls for rescue then Tinytux doesn't always manage to put you  back
101       onto  the  track  correctly.  If this happens, you may need to goto the
102       menu to restart the race.
103
104       Sometimes you can be pushed through a solid object if you  are  hit  by
105       another player when in contact with the surface.
106

ENVIRONMENT

108       MESA_GLX_FX
109              If  this environment variable is set, the game's resolution will
110              switch from the default 640x480 to 320x240. This  is  mostly  of
111              interest  if you have a Voodoo-1/2 graphics card and usually set
112              this variable to fullscreen.
113
114       TUXKART_DATADIR
115              Path to the location of game data. Usually  you  don't  have  to
116              mess with this variable.
117
118       TUXKART_TRACKLIST
119              Path  to  the  location of track data. Usually you don't have to
120              mess with this variable.
121

AUTHOR

123       This manual page was written by Daniel Kobras <kobras@debian.org>,  for
124       the Debian GNU/Linux system (but may be used by others). It was updated
125       for supertuxkart by Hans de Goede <j.w.r.degoede@hhs.nl> for the Fedora
126       GNU/Linux distribution.
127
128
129
130                               November 15, 2001               SUPERTUXKART(6)
Impressum