1Math::ConvexHull::MonotUosneerChCaoinnt(r3i)buted Perl DMoactuhm:e:nCtoantvieoxnHull::MonotoneChain(3)
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6 Math::ConvexHull::MonotoneChain - Andrew's monotone chain algorithm for
7 finding a convex hull in 2D
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10 use Math::ConvexHull::MonotoneChain 'convex_hull';
11 my $ch = convex_hull(
12 [
13 [0, 0],
14 [0, 1],
15 [1, 0],
16 [0.5, 0.5],
17 [1, 1],
18 ]
19 );
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21 # $ch is now:
22 # [ [0, 0],
23 # [1, 0],
24 # [1, 1],
25 # [0, 1], ]
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28 This is somewhat experimental still.
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30 This (XS) module optionally exports a single function "convex_hull"
31 which calculates the convex hull of the input points and returns it.
32 The algorithm is "O(n log n)" due to having to sort the input list, but
33 should be somewhat faster than a plain Graham's scan (also "O(n log
34 n)") in practice since it avoids polar coordinates.
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37 convex_hull
38 Expects an array ref of points as input, returns an array ref of of the
39 points in the convex hull, ordered counter-clockwise.
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41 point refers to an array reference containing an X, and a Y coordinate.
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43 For less than three input points, this will return an array reference
44 whose elements are the input points (without cloning).
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47 Math::ConvexHull, which uses Graham's scan in pure Perl.
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50 Steffen Mueller, <smueller@cpan.org>
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53 Copyright (C) 2011 by Steffen Mueller
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55 This library is free software; you can redistribute it and/or modify it
56 under the same terms as Perl itself, either Perl version 5.8.0 or, at
57 your option, any later version of Perl 5 you may have available.
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61perl v5.28.1 2011-11-09Math::ConvexHull::MonotoneChain(3)