1curs_add_wch(3X) curs_add_wch(3X)
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6 add_wch, wadd_wch, mvadd_wch, mvwadd_wch, echo_wchar, wecho_wchar - add
7 a complex character and rendition to a curses window, then advance the
8 cursor
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11 #include <curses.h>
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13 int add_wch( const cchar_t *wch );
14 int wadd_wch( WINDOW *win, const cchar_t *wch );
15 int mvadd_wch( int y, int x, const cchar_t *wch );
16 int mvwadd_wch( WINDOW *win, int y, int x, const cchar_t *wch );
17 int echo_wchar( const cchar_t *wch );
18 int wecho_wchar( WINDOW *win, const cchar_t *wch );
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21 add_wch
22 The add_wch, wadd_wch, mvadd_wch, and mvwadd_wch functions put the com‐
23 plex character wch into the given window at its current position, which
24 is then advanced. These functions perform wrapping and special-charac‐
25 ter processing as follows:
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27 · If wch refers to a spacing character, then any previous character
28 at that location is removed. A new character specified by wch is
29 placed at that location with rendition specified by wch. The cur‐
30 sor then advances to the next spacing character on the screen.
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32 · If wch refers to a non-spacing character, all previous characters
33 at that location are preserved. The non-spacing characters of wch
34 are added to the spacing complex character, and the rendition spec‐
35 ified by wch is ignored.
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37 · If the character part of wch is a tab, newline, backspace or other
38 control character, the window is updated and the cursor moves as if
39 addch were called.
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41 echo_wchar
42 The echo_wchar function is functionally equivalent to a call to add_wch
43 followed by a call to refresh(3X). Similarly, the wecho_wchar is func‐
44 tionally equivalent to a call to wadd_wch followed by a call to wre‐
45 fresh. The knowledge that only a single character is being output is
46 taken into consideration and, for non-control characters, a consider‐
47 able performance gain might be seen by using the *echo* functions
48 instead of their equivalents.
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50 Line Graphics
51 Like addch(3X), addch_wch accepts symbols which make it simple to draw
52 lines and other frequently used special characters. These symbols cor‐
53 respond to the same VT100 line-drawing set as addch(3X).
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55 ACS Unicode ASCII acsc Glyph
56 Name Default Default char Name
57 ────────────────────────────────────────────────────────────────────────
58 WACS_BLOCK 0x25ae # 0 solid square block
59 WACS_BOARD 0x2592 # h board of squares
60 WACS_BTEE 0x2534 + v bottom tee
61 WACS_BULLET 0x00b7 o ~ bullet
62 WACS_CKBOARD 0x2592 : a checker board (stipple)
63 WACS_DARROW 0x2193 v . arrow pointing down
64 WACS_DEGREE 0x00b0 ' f degree symbol
65 WACS_DIAMOND 0x25c6 + ` diamond
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67 WACS_GEQUAL 0x2265 > > greater-than-or-equal-to
68 WACS_HLINE 0x2500 - q horizontal line
69 WACS_LANTERN 0x2603 # i lantern symbol
70 WACS_LARROW 0x2190 < , arrow pointing left
71 WACS_LEQUAL 0x2264 < y less-than-or-equal-to
72 WACS_LLCORNER 0x2514 + m lower left-hand corner
73 WACS_LRCORNER 0x2518 + j lower right-hand corner
74 WACS_LTEE 0x2524 + t left tee
75 WACS_NEQUAL 0x2260 ! | not-equal
76 WACS_PI 0x03c0 * { greek pi
77 WACS_PLMINUS 0x00b1 # g plus/minus
78 WACS_PLUS 0x253c + n plus
79 WACS_RARROW 0x2192 > + arrow pointing right
80 WACS_RTEE 0x251c + u right tee
81 WACS_S1 0x23ba - o scan line 1
82 WACS_S3 0x23bb - p scan line 3
83 WACS_S7 0x23bc - r scan line 7
84 WACS_S9 0x23bd _ s scan line 9
85 WACS_STERLING 0x00a3 f } pound-sterling symbol
86 WACS_TTEE 0x252c + w top tee
87 WACS_UARROW 0x2191 ^ - arrow pointing up
88 WACS_ULCORNER 0x250c + l upper left-hand corner
89 WACS_URCORNER 0x2510 + k upper right-hand corner
90 WACS_VLINE 0x2502 | x vertical line
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92 The wide-character configuration of ncurses also defines symbols for
93 double-lines:
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95 ACS Unicode ASCII acsc Glyph
96 Name Default Default char Name
97 ────────────────────────────────────────────────────────────────────────
98 WACS_D_BTEE 0x2569 + H double tee pointing up
99 WACS_D_HLINE 0x2550 - R double horizontal line
100 WACS_D_LLCORNER 0x255a + D double lower left corner
101 WACS_D_LRCORNER 0x255d + A double lower right corner
102 WACS_D_LTEE 0x2560 + F double tee pointing right
103 WACS_D_PLUS 0x256c + E double large plus
104 WACS_D_RTEE 0x2563 + G double tee pointing left
105 WACS_D_TTEE 0x2566 + I double tee pointing down
106 WACS_D_ULCORNER 0x2554 + C double upper left corner
107 WACS_D_URCORNER 0x2557 + B double upper right corner
108 WACS_D_VLINE 0x2551 | Y double vertical line
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110 and for thick lines:
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112 ACS Unicode ASCII acsc Glyph
113 Name Default Default char Name
114 ───────────────────────────────────────────────────────────────────────
115 WACS_T_BTEE 0x253b + V thick tee pointing up
116 WACS_T_HLINE 0x2501 - Q thick horizontal line
117 WACS_T_LLCORNER 0x2517 + M thick lower left corner
118 WACS_T_LRCORNER 0x251b + J thick lower right corner
119 WACS_T_LTEE 0x252b + T thick tee pointing right
120 WACS_T_PLUS 0x254b + N thick large plus
121 WACS_T_RTEE 0x2523 + U thick tee pointing left
122 WACS_T_TTEE 0x2533 + W thick tee pointing down
123 WACS_T_ULCORNER 0x250f + L thick upper left corner
124 WACS_T_URCORNER 0x2513 + K thick upper right corner
125 WACS_T_VLINE 0x2503 | X thick vertical line
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128 All routines return the integer ERR upon failure and OK on success.
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130 Functions with a “mv” prefix first perform a cursor movement using
131 wmove, and return an error if the position is outside the window, or if
132 the window pointer is null.
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135 Note that add_wch, mvadd_wch, mvwadd_wch, and echo_wchar may be macros.
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138 All of these functions are described in the XSI Curses standard, Issue
139 4. The defaults specified for line-drawing characters apply in the
140 POSIX locale.
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142 X/Open Curses makes it clear that the WACS_ symbols should be defined
143 as a pointer to cchar_t data, e.g., in the discussion of border_set. A
144 few implementations are problematic:
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146 · NetBSD curses defines the symbols as a wchar_t within a cchar_t.
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148 · HPUX curses equates some of the ACS_ symbols to the analogous WACS_
149 symbols as if the ACS_ symbols were wide characters. The misde‐
150 fined symbols are the arrows and other symbols which are not used
151 for line-drawing.
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153 X/Open Curses does not define symbols for thick- or double-lines. SVr4
154 curses implementations defined their line-drawing symbols in terms of
155 intermediate symbols. This implementation extends those symbols, pro‐
156 viding new definitions which are not in the SVr4 implementations.
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158 Not all Unicode-capable terminals provide support for VT100-style
159 alternate character sets (i.e., the acsc capability), with their corre‐
160 sponding line-drawing characters. X/Open Curses did not address the
161 aspect of integrating Unicode with line-drawing characters. Existing
162 implementations of Unix curses (AIX, HPUX, Solaris) use only the acsc
163 character-mapping to provide this feature. As a result, those imple‐
164 mentations can only use single-byte line-drawing characters. Ncurses
165 5.3 (2002) provided a table of Unicode values to solve these problems.
166 NetBSD curses incorporated that table in 2010.
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168 In this implementation, the Unicode values are used instead of the ter‐
169 minal description's acsc mapping as discussed in ncurses(3X) for the
170 environment variable NCURSES_NO_UTF8_ACS. In contrast, for the same
171 cases, the line-drawing characters described in curs_addch(3X) will use
172 only the ASCII default values.
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174 Having Unicode available does not solve all of the problems with line-
175 drawing for curses:
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177 · The closest Unicode equivalents to the VT100 graphics S1, S3, S7
178 and S9 frequently are not displayed at the regular intervals which
179 the terminal used.
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181 · The lantern is a special case. It originated with the AT&T 4410
182 terminal in the early 1980s. There is no accessible documentation
183 depicting the lantern symbol on the AT&T terminal.
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185 Lacking documentation, most readers assume that a storm lantern was
186 intended. But there are several possibilities, all with problems.
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188 Unicode 6.0 (2010) does provide two lantern symbols: U+1F383 and
189 U+1F3EE. Those were not available in 2002, and are irrelevant
190 since they lie outside the BMP and as a result are not generally
191 available in terminals. They are not storm lanterns, in any case.
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193 Most storm lanterns have a tapering glass chimney (to guard against
194 tipping); some have a wire grid protecting the chimney.
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196 For the tapering appearance, ☃ U+2603 was adequate. In use on a
197 terminal, no one can tell what the image represents. Unicode calls
198 it a snowman.
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200 Others have suggested these alternatives: § U+00A7 (section mark),
201 Θ U+0398 (theta), Φ U+03A6 (phi), δ U+03B4 (delta), ⌧ U+2327 (x in
202 a rectangle), ╬ U+256C (forms double vertical and horizontal), and
203 ☒ U+2612 (ballot box with x).
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206 curses(3X), curs_addch(3X), curs_attr(3X), curs_clear(3X), curs_out‐
207 opts(3X), curs_refresh(3X), putwc(3)
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211 curs_add_wch(3X)