1Net::STOMP::Client::HeaUrsteBreaCto(n3t)ributed Perl DocNuemte:n:tSaTtOiMoPn::Client::HeartBeat(3)
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6 Net::STOMP::Client::HeartBeat - Heart-beat support for
7 Net::STOMP::Client
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10 use Net::STOMP::Client;
11 $stomp = Net::STOMP::Client->new(host => "127.0.0.1", port => 61613);
12 ...
13 # can set the desired configuration only _before_ connect()
14 # the client can send heart-beats every 5 seconds
15 $stomp->client_heart_beat(5);
16 # the server should send heart-beats every 10 seconds
17 $stomp->server_heart_beat(10);
18 ...
19 $stomp->connect();
20 ...
21 # can get the negotiated configuration only _after_ connect()
22 printf("negotiated heart-beats: client=%.3f server=%.3f\n",
23 $stomp->client_heart_beat(), $stomp->server_heart_beat());
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26 This module handles STOMP heart-beat negotiation. It is used internally
27 by Net::STOMP::Client and should not be directly used elsewhere.
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30 This module provides the following methods to Net::STOMP::Client:
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32 client_heart_beat([VALUE])
33 get/set the client heart-beat
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35 server_heart_beat([VALUE])
36 get/set the server heart-beat
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38 last_received()
39 get the time at which data was last received, i.e. read from the
40 network socket
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42 last_sent()
43 get the time at which data was last sent, i.e. written to the
44 network socket
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46 beat([OPTIONS])
47 send a NOOP frame (using the noop() method) unless the last sent
48 time is recent enough with regard to the client heart-beat settings
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50 For consistency with other Perl modules (for instance Time::HiRes),
51 time is always expressed as a fractional number of seconds.
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54 Starting with STOMP 1.1, each end of a STOMP connection can check if
55 the other end is alive via heart-beating.
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57 In order to use heart-beating (which is disabled by default), the
58 client must specify what it wants before sending the "CONNECT" frame.
59 This can be done using the "client_heart_beat" and "server_heart_beat"
60 options of the new() method or, this is equivalent, the
61 client_heart_beat() and server_heart_beat() methods on the
62 Net::STOMP::Client object.
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64 After having received the "CONNECTED" frame, the client_heart_beat()
65 and server_heart_beat() methods can be used to get the negotiated
66 values.
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68 To prove that it is alive, the client just needs to call the beat()
69 method when convenient.
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71 To check if the server is alive, the client just needs to compare the
72 current time and what is returned by the last_received() and
73 server_heart_beat() methods. For instance:
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75 $delta = $stomp->server_heart_beat();
76 if ($delta) {
77 $inactivity = Time::HiRes::time() - $stomp->last_received();
78 printf("server looks dead!\n") if $inactivity > $delta;
79 }
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82 Net::STOMP::Client, Time::HiRes.
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85 Lionel Cons <http://cern.ch/lionel.cons>
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87 Copyright (C) CERN 2010-2017
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91perl v5.30.0 2019-07-26 Net::STOMP::Client::HeartBeat(3)