1AuSoundRecordToData(3) Library Functions Manual AuSoundRecordToData(3)
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6 AuSoundRecordToData - create a flow to record to memory.
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9 #include <audio/audiolib.h>
10 #include <audio/soundlib.h>
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12 AuEventHandlerRec *AuSoundRecordToData(server, sound, data, source,
13 gain, callback, callback_data, line_mode, flow, volume_mult_elem, sta‐
14 tus)
15 AuServer *server;
16 Sound sound;
17 AuPointer data;
18 AuDeviceID source;
19 AuFixedPoint gain;
20 void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *,
21 AuPointer);
22 AuPointer callback_data;
23 int line mode;
24 AuFlowID *flow;
25 int *volume_mult_elem;
26 AuStatus *status;
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29 server Specifies the connection to the audio server.
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31 sound Specifies the description if the audio data.
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33 data Specifies where to write the data.
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35 Source Specifies the input device to record from.
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37 gain Specifies the gain for the input device.
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39 callback Specifies the procedure to be called for additional event
40 processing.
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42 callback_data
43 Specifies any additional arguments to be passed to callback.
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45 line_mode Specifies the line mode for the input device. Currently the
46 following line modes are defined: AuDeviceInputModeNone,
47 AuDeviceInputModeLineIn, AuDeviceInputModeMicrophone.
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49 flow If non-NULL, returns the flow ID.
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51 volume_mult_elem
52 Accord to the comment in the source, not implemented.
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54 status If non-NULL, flush the output buffer and return the status
55 from the server.
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58 AuSoundRecordToData creates a flow to record from source to data and
59 returns the event handler created or NULL if there was an error.
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62 AuBadDevice.
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65 AuSoundRecord, AuSoundRecordToBucket, AuSoundRecordToFile.
66 AuSoundRecordToFileN.
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68 audiolib - Network Audio System C Language Interface
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72soundlib 1.9.4 AuSoundRecordToData(3)