1SDL::PixelFormat(3) User Contributed Perl Documentation SDL::PixelFormat(3)
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6 SDL::PixelFormat - Stores surface format information
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8 CATEGORY
9 Core, Video, Structure
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12 my $surface = SDL::Surface->new( ...
13 $surface->format; #this returns the PixelFormat object attached to this surface
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15 PixelFormat is only created in a "SDL::Surface". This module only
16 provides getters to the surface's pixelformat. Later on we will provide
17 setting capability.
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20 An "SDL::PixelFormat " stores surface format information
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23 palette
24 $surface->format->palette;
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26 Returns the "SDL_Palette" and SDL::Palette of the format of the
27 surface.
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29 BitsPerPixel
30 $surface->format->BitsPerPixel;
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32 The number of bits used to represent each pixel in a surface. Usually
33 8, 16, 24 or 32. (1 to 7 are not allowed when creating a surface or
34 open a video mode
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36 BytesPerPixel
37 $surface->format->BytesPerPixel;
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39 The number of bytes used to represent each pixel in a surface. Usually
40 one to four.
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42 [RGBA]loss
43 $surface->format->Rloss; #red loss
44 $surface->format->Bloss; #blue loss
45 $surface->format->Gloss; #green loss
46 $surface->format->Aloss; #alpha loss
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48 Precision loss of each color component (2[RGBA]loss)
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50 [RGBA]shift
51 $surface->format->Rshift; #red shift
52 $surface->format->Bshift; #blue shift
53 $surface->format->Gshift; #green shift
54 $surface->format->Ashift; #alpha shift
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56 Binary left shift of each color component in the pixel value
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58 [RGBA]mask
59 $surface->format->Rmask; #red mask
60 $surface->format->Bmask; #blue mask
61 $surface->format->Gmask; #green mask
62 $surface->format->Amask; #alpha mask
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64 Binary left shift of each color component in the pixel value
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66 colorkey
67 $surface->format->colorkey;
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69 Pixel value of transparent pixels.
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71 alpha
72 $surface->format->alpha;
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74 Overall surface alpha value
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77 SDL::Surface
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80 See "AUTHORS" in SDL.
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84perl v5.30.1 2020-01-30 SDL::PixelFormat(3)