1Net::Jabber::Component(U3s)er Contributed Perl DocumentatNieotn::Jabber::Component(3)
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6 Net::Jabber::Component - Jabber Component Library
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9 Net::Jabber::Component is a module that provides a developer easy
10 access to developing server components in the Jabber Instant Messaging
11 protocol.
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14 Component.pm seeks to provide enough high level APIs and automation of
15 the low level APIs that writing a Jabber Component in Perl is trivial.
16 For those that wish to work with the low level you can do that too,
17 but those functions are covered in the documentation for each module.
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19 Net::Jabber::Component provides functions to connect to a Jabber
20 server, login, send and receive messages, operate as a server side
21 component, and disconnect. You can use all or none of the functions,
22 there is no requirement.
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24 For more information on how the details for how Net::Jabber is written
25 please see the help for Net::Jabber itself.
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27 For a full list of high level functions available please see
28 Net::Jabber::Protocol and Net::XMPP::Protocol.
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30 Basic Functions
31 use Net::Jabber;
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33 $Con = new Net::Jabber::Component();
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35 $Con->Execute(hostname=>"jabber.org",
36 componentname=>"service.jabber.org",
37 secret=>"XXXX"
38 );
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40 #
41 # For the list of available functions see Net::XMPP::Protocol.
42 #
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44 $Con->Disconnect();
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47 Basic Functions
48 new(debuglevel=>0|1|2, - creates the Component object. debugfile
49 debugfile=>string, should be set to the path for the debug
50 debugtime=>0|1) log to be written. If set to "stdout"
51 then the debug will go there. debuglevel
52 controls the amount of debug. For more
53 information about the valid setting for
54 debuglevel, debugfile, and debugtime see
55 Net::Jabber::Debug.
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57 AuthSend(secret=>string) - Perform the handshake and authenticate
58 with the server.
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60 Connect(hostname=>string, - opens a connection to the server
61 port=>integer, based on the value of
62 componentname=>string, connectiontype. The only valid
63 connectiontype=>string) setting is:
64 accept - TCP/IP remote connection
65 In the future this might be used
66 again by offering new features.
67 If accept then it connects to the
68 server listed in the hostname
69 value, on the port listed. The
70 defaults for the two are localhost
71 and 5269.
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73 Note: A change from previous
74 versions is that Component now
75 shares its core with Client. To
76 that end, the secret should no
77 longer be used. Call AuthSend
78 after connecting. Better yet,
79 use Execute.
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81 Connected() - returns 1 if the Component is connected to the server,
82 and 0 if not.
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84 Disconnect() - closes the connection to the server.
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86 Execute(hostname=>string, - Generic inner loop to handle
87 port=>int, connecting to the server, calling
88 secret=>string, Process, and reconnecting if the
89 componentname=>string, connection is lost. There are four
90 connectiontype=>string, callbacks available that are called
91 connectattempts=>int, at various places in the loop.
92 connectsleep=>int) onconnect - when the component
93 connects to the
94 server.
95 onauth - when the component has
96 completed its handshake
97 with the server this
98 will be called.
99 onprocess - this is the most
100 inner loop and so
101 gets called the most.
102 Be very very careful
103 what you put here
104 since it can
105 *DRASTICALLY* affect
106 performance.
107 ondisconnect - when connection is
108 lost.
109 onexit - when the function gives
110 up trying to connect and
111 exits.
112 The arguments are passed straight
113 on to the Connect function, except
114 for connectattempts and
115 connectsleep. connectattempts is
116 the number of time that the
117 Component should try to connect
118 before giving up. -1 means try
119 forever. The default is -1.
120 connectsleep is the number of
121 seconds to sleep between each
122 connection attempt.
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124 Process(integer) - takes the timeout period as an argument. If no
125 timeout is listed then the function blocks until
126 a packet is received. Otherwise it waits that
127 number of seconds and then exits so your program
128 can continue doing useful things. NOTE: This is
129 important for GUIs. You need to leave time to
130 process GUI commands even if you are waiting for
131 packets. The following are the possible return
132 values, and what they mean:
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134 1 - Status ok, data received.
135 0 - Status ok, no data received.
136 undef - Status not ok, stop processing.
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138 IMPORTANT: You need to check the output of every
139 Process. If you get an undef then the connection
140 died and you should behave accordingly.
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143 Ryan Eatmon
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146 This module is free software; you can redistribute it and/or modify it
147 under the same terms as Perl itself.
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151perl v5.32.0 2020-07-28 Net::Jabber::Component(3)