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6 coin300 - New Features in Coin v3.0.0 This is a brief summary of the
7 new features in Coin v3.0:
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9 • New scene graph traversal profiling subsystem.
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11 • New node SoVertexAttribute which provides vertex attribute support
12 for shaders.
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14 • New SoDepthBuffer node to control depth buffer settings.
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16 • New SoShadowSpotLight node in the shadow generation subsystem.
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18 • New SoHeightMapToNormalMap engine to convert depthmap images to
19 three- component normal maps.
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21 • SoPickStyle has three new style settings, SHAPE_ON_TOP,
22 BOUNDING_BOX_ON_TOP, and SHAPE_FRONTFACES.
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24 • Integrated XML parser used for various purposes.
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26 • GL feature control through a new GLDriverDatabase subsystem which is
27 configurable through XML files.
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29 • Statechart XML engine, which has been used to implement examiner-mode
30 viewer navigation at the Coin level (earlier this functionality was
31 implemented over and over again in the various GUI libraries).
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33 • Foreign file format support through SoForeignFileKit, with an example
34 SoSTLFileKit implementation for STL import.
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36 • There is a testsuite framework based on Boost.Test
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38 • Translation draggers (1D/2D) are now fitted with new fields
39 minTranslation and maxTranslation to add the ability of restricting
40 the range the draggers can operate in. When this feature is used, and
41 draggers are stored to file, it has consequences for the file format,
42 and you lose the ability to load those files with older versions of
43 Coin.
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45 • Slight change in antialiased rendering with
46 SoGLRenderAction::setNumPasses(). Antialiased rendering is no longer
47 shifted 1/2 pixel to the left compared to single-pass non-antialiased
48 rendering.
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50 • Dynamic loading of support libraries for Mac OS X has been changed,
51 which has consequences for which possibilities are available for
52 bundling such libraries when creating your application bundles.
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54Version 4.0.0 Mon Jan 25 2021 coin300(3)